Nightmare Manifest
Demon
Area: Malformation Map
65% reduced Energy Shield Recharge Rate
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Cannot be Knocked Back
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Cannot be Knocked Back
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Area | Malformation Map |
Tags | caster, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Life
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 16
Attack Time
1.8 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
PietyBeastMapBoss
Metadata
PietyBeastMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
77
Life
2,565,615
Armour
58,245
Evasion
6,448
Energy Shield
10,660
Damage
1,161
Spell Damage
1,732
Accuracy
412
Attack Time
1.206
Experience
134,112
Ailment Threshold
1,282,807
Chill
4,056
Shock
4,056
Brittle
22,948
Scorch
4,056
Sap
11,207
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1843–2765
Critical Strike Chance: 5%
Attack Time: 1.8 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightningMaps
Spell
Cast Time: 1.5 sec
Deals 827.1 to 1241 Lightning Damage
Base duration is 4 seconds
base is projectile [1]
is area damage [1]
Base duration is 4 seconds
base is projectile [1]
is area damage [1]
PietyCorruptedLightningBeamMaps
Spell
Cast Time: 11.2 sec
Cooldown Time: 21 sec
Deals 1597 to 2395 Physical Damage
Deals 1996 to 2994 Lightning Damage
Deals 204.7 Base Physical Damage per second
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
Deals 1996 to 2994 Lightning Damage
Deals 204.7 Base Physical Damage per second
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
PietyReverseCleave
Attack, Area, Melee, DamageOverTime
Piety Reverse Cleave
Base Damage: 1843–2765
Critical Strike Chance: 5%
Attack Time: 1.8 sec
Cooldown Time: 3 sec
Deals 218.2 Base Physical Damage per second
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
PietyActivateEyeSpawner
Cooldown Time: 5 sec
PietyActivateEyeSpawner2
Cooldown Time: 5 sec
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true } Life { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/PietyBeastMapBoss"] = { name = "Nightmare Manifest", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.8, attackRange = 16, accuracy = 1, skillList = { "Melee", "PietyCorruptedBallLightningMaps", "PietyCorruptedLightningBeamMaps", "PietyActivateEyeSpawner", "PietyActivateEyeSpawner2", "PietyReverseCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyCorruptedBallLightningMaps"] = { name = "PietyCorruptedBallLightningMaps", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyCorruptedLightningBeamMaps"] = { name = "PietyCorruptedLightningBeamMaps", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 11.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_physical_damage_to_deal_per_minute", "corrupted_blood_cleave_stacks_to_add", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyActivateEyeSpawner"] = { name = "PietyActivateEyeSpawner", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyActivateEyeSpawner2"] = { name = "PietyActivateEyeSpawner2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyReverseCleave"] = { name = "Piety Reverse Cleave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "corrupted_blood_cleave_stacks_to_add", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1}, cost = { }, }, [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1}, cost = { }, }, [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1}, cost = { }, }, [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1}, cost = { }, }, [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1}, cost = { }, }, [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, }, [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, }, }
65% reduced Energy Shield Recharge Rate
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Nightmare Manifest
Demon
65% reduced Energy Shield Recharge Rate
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Cannot be Knocked Back
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Cannot be Knocked Back
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Life
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 16
Attack Time
1.8 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
PietyBeastMapBoss
Metadata
PietyBeastMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
28,790
Evasion
4,739
Energy Shield
6,127
Damage
681
Spell Damage
1,016
Accuracy
290
Attack Time
1.206
Experience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Time: 1.8 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightningMaps
Spell
Cast Time: 1.5 sec
Deals 542.4 to 813.6 Lightning Damage
Base duration is 4 seconds
base is projectile [1]
is area damage [1]
Base duration is 4 seconds
base is projectile [1]
is area damage [1]
PietyCorruptedLightningBeamMaps
Spell
Cast Time: 11.2 sec
Cooldown Time: 21 sec
Deals 1103 to 1654 Physical Damage
Deals 1378 to 2067 Lightning Damage
Deals 90.7 Base Physical Damage per second
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
Deals 1378 to 2067 Lightning Damage
Deals 90.7 Base Physical Damage per second
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
PietyReverseCleave
Attack, Area, Melee, DamageOverTime
Piety Reverse Cleave
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Time: 1.8 sec
Cooldown Time: 3 sec
Deals 102.4 Base Physical Damage per second
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
PietyActivateEyeSpawner
Cooldown Time: 5 sec
PietyActivateEyeSpawner2
Cooldown Time: 5 sec
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/PietyBeastMapBossStandalone"] = { name = "Nightmare Manifest", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.8, attackRange = 16, accuracy = 1, skillList = { "Melee", "PietyCorruptedBallLightningMaps", "PietyCorruptedLightningBeamMaps", "PietyActivateEyeSpawner", "PietyActivateEyeSpawner2", "PietyReverseCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyCorruptedBallLightningMaps"] = { name = "PietyCorruptedBallLightningMaps", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyCorruptedLightningBeamMaps"] = { name = "PietyCorruptedLightningBeamMaps", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 11.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_physical_damage_to_deal_per_minute", "corrupted_blood_cleave_stacks_to_add", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyActivateEyeSpawner"] = { name = "PietyActivateEyeSpawner", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyActivateEyeSpawner2"] = { name = "PietyActivateEyeSpawner2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyReverseCleave"] = { name = "Piety Reverse Cleave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "corrupted_blood_cleave_stacks_to_add", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1}, cost = { }, }, [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1}, cost = { }, }, [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1}, cost = { }, }, [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1}, cost = { }, }, [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1}, cost = { }, }, [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, }, [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, }, }
65% reduced Energy Shield Recharge Rate
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Nightmare Manifest
Demon
65% reduced Energy Shield Recharge Rate
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Cannot be Knocked Back
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Cannot be Knocked Back
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | demon, elder_map_boss, hard_armour, human, humanoid, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
Life
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 16
Attack Time
1.8 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
PietyBeastMapBoss
Metadata
PietyBeastMapBossElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/PietyBeastMapBossElder"] = { name = "Nightmare Manifest", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.8, attackRange = 16, accuracy = 1, skillList = { }, modList = { }, }
65% reduced Energy Shield Recharge Rate
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Nightmare Manifest
Demon
65% reduced Energy Shield Recharge Rate
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Cannot be Knocked Back
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Cannot be Knocked Back
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Life
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.8 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
PietyBeastMapBoss
Metadata
PietyBeastMapBossShaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
28,790
Evasion
4,739
Energy Shield
6,127
Damage
681
Spell Damage
1,016
Accuracy
290
Attack Time
1.206
Experience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Time: 1.8 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightningMaps
Spell
Cast Time: 1.5 sec
Deals 542.4 to 813.6 Lightning Damage
Base duration is 4 seconds
base is projectile [1]
is area damage [1]
Base duration is 4 seconds
base is projectile [1]
is area damage [1]
PietyCorruptedLightningBeamMaps
Spell
Cast Time: 11.2 sec
Cooldown Time: 21 sec
Deals 1103 to 1654 Physical Damage
Deals 1378 to 2067 Lightning Damage
Deals 90.7 Base Physical Damage per second
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
Deals 1378 to 2067 Lightning Damage
Deals 90.7 Base Physical Damage per second
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
PietyReverseCleave
Attack, Area, Melee, DamageOverTime
Piety Reverse Cleave
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Time: 1.8 sec
Cooldown Time: 3 sec
Deals 102.4 Base Physical Damage per second
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
PietyActivateEyeSpawner
Cooldown Time: 5 sec
PietyActivateEyeSpawner2
Cooldown Time: 5 sec
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true } Life { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/PietyBeastMapBossShaper"] = { name = "Nightmare Manifest", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.8, attackRange = 14, accuracy = 1, skillList = { "Melee", "PietyCorruptedBallLightningMaps", "PietyCorruptedLightningBeamMaps", "PietyActivateEyeSpawner", "PietyActivateEyeSpawner2", "PietyReverseCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyCorruptedBallLightningMaps"] = { name = "PietyCorruptedBallLightningMaps", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyCorruptedLightningBeamMaps"] = { name = "PietyCorruptedLightningBeamMaps", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 11.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_physical_damage_to_deal_per_minute", "corrupted_blood_cleave_stacks_to_add", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyActivateEyeSpawner"] = { name = "PietyActivateEyeSpawner", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyActivateEyeSpawner2"] = { name = "PietyActivateEyeSpawner2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyReverseCleave"] = { name = "Piety Reverse Cleave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "corrupted_blood_cleave_stacks_to_add", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1}, cost = { }, }, [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1}, cost = { }, }, [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1}, cost = { }, }, [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1}, cost = { }, }, [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1}, cost = { }, }, [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, }, [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, }, }
65% reduced Energy Shield Recharge Rate
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Nightmare Manifest
Demon
65% reduced Energy Shield Recharge Rate
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Cannot be Knocked Back
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Cannot be Knocked Back
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, demon, hard_armour, human, humanoid, immobile, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Life
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.8 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
PietyBeastMapBoss
Metadata
PietyBeastBossEndlessLedge2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
28,790
Evasion
4,739
Energy Shield
6,127
Damage
681
Spell Damage
1,016
Accuracy
290
Attack Time
1.206
Experience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Time: 1.8 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightningMaps
Spell
Cast Time: 1.5 sec
Deals 542.4 to 813.6 Lightning Damage
Base duration is 4 seconds
base is projectile [1]
is area damage [1]
Base duration is 4 seconds
base is projectile [1]
is area damage [1]
PietyCorruptedLightningBeamMaps
Spell
Cast Time: 11.2 sec
Cooldown Time: 21 sec
Deals 1103 to 1654 Physical Damage
Deals 1378 to 2067 Lightning Damage
Deals 90.7 Base Physical Damage per second
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
Deals 1378 to 2067 Lightning Damage
Deals 90.7 Base Physical Damage per second
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
PietyReverseCleave
Attack, Area, Melee, DamageOverTime
Piety Reverse Cleave
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Time: 1.8 sec
Cooldown Time: 3 sec
Deals 102.4 Base Physical Damage per second
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
PietyActivateEyeSpawner
Cooldown Time: 5 sec
PietyActivateEyeSpawner2
Cooldown Time: 5 sec
Object Type
version 2 extends "Metadata/Monsters/EndlessBoss/BossBase" Animated { animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/EndlessBoss/BossBase" Render { has_light = true } Life { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/PietyBeastBossEndlessLedge2"] = { name = "Nightmare Manifest", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.8, attackRange = 14, accuracy = 1, skillList = { "Melee", "PietyCorruptedBallLightningMaps", "PietyCorruptedLightningBeamMaps", "PietyActivateEyeSpawner", "PietyActivateEyeSpawner2", "PietyReverseCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyCorruptedBallLightningMaps"] = { name = "PietyCorruptedBallLightningMaps", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyCorruptedLightningBeamMaps"] = { name = "PietyCorruptedLightningBeamMaps", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 11.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_physical_damage_to_deal_per_minute", "corrupted_blood_cleave_stacks_to_add", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyActivateEyeSpawner"] = { name = "PietyActivateEyeSpawner", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyActivateEyeSpawner2"] = { name = "PietyActivateEyeSpawner2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyReverseCleave"] = { name = "Piety Reverse Cleave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "corrupted_blood_cleave_stacks_to_add", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1}, cost = { }, }, [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1}, cost = { }, }, [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1}, cost = { }, }, [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1}, cost = { }, }, [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1}, cost = { }, }, [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, }, [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, }, }
65% reduced Energy Shield Recharge Rate
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |