憎恨夢魘
惡魔地區: 畸形亡域
減少 65% 能量護盾充能率
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare Manifest
| 幽魂 | N |
|---|---|
| 地區 | 畸形亡域 |
| 標籤 | 法術, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
生命
400%
生命轉為護盾
100%
異常狀態臨界值
400%
抗性
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.8 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
PietyBeastMapBoss
Metadata
PietyBeastMapBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
80
生命
5,624,459
護甲值
73,441
閃避值
7,124
能量護盾
51,148
傷害
1,381
法術傷害
2,062
命中
924
攻擊間隔
1.206
經驗值
139,832
召喚物生命
1,099,644
Minion Energy Shield
10,000
召喚物傷害
1,153
異常狀態臨界值
2,699,740
冰緩
8,537
感電
8,537
易碎
48,296
焦灼
8,537
殘喘
23,585
Phys Convert Ele
300%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 2194–3290
暴擊率: 5%
攻擊間隔: 1.8 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightningMaps
法術
施放時間: 1.5 秒
造成 984.9 至 1477 閃電傷害
+4 秒基礎持續時間
base is projectile [1]
is area damage [1]
PietyCorruptedLightningBeamMaps
法術
施放時間: 11.2 秒
冷卻時間: 21 秒
造成 1869 至 2803 物理傷害
造成 2336 至 3504 閃電傷害
每秒造成 245.2 基礎物理傷害
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
PietyReverseCleave
攻擊, 範圍, 近戰, DoT
派蒂反向劈砍
基本傷害: 2194–3290
暴擊率: 5%
攻擊間隔: 1.8 秒
冷卻時間: 3 秒
每秒造成 258.7 基礎物理傷害
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
PietyActivateEyeSpawner
冷卻時間: 5 秒
PietyActivateEyeSpawner2
冷卻時間: 5 秒
Object Type
version 2
extends "Metadata/Monsters/Monster"
Animated
{
animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
has_light = true
}
Life
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastMapBoss"] = {
name = "Nightmare Manifest",
life = 4,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 16,
accuracy = 1,
skillList = {
"Melee",
"PietyCorruptedBallLightningMaps",
"PietyCorruptedLightningBeamMaps",
"PietyActivateEyeSpawner",
"PietyActivateEyeSpawner2",
"PietyReverseCleave",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedBallLightningMaps"] = {
name = "PietyCorruptedBallLightningMaps",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedLightningBeamMaps"] = {
name = "PietyCorruptedLightningBeamMaps",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 11.2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_physical_damage_to_deal_per_minute",
"corrupted_blood_cleave_stacks_to_add",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner"] = {
name = "PietyActivateEyeSpawner",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner2"] = {
name = "PietyActivateEyeSpawner2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyReverseCleave"] = {
name = "Piety Reverse Cleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"corrupted_blood_cleave_stacks_to_add",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1}, cost = { }, },
[2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1}, cost = { }, },
[5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1}, cost = { }, },
[6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1}, cost = { }, },
[7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1}, cost = { }, },
[8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1}, cost = { }, },
[9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1}, cost = { }, },
[10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1}, cost = { }, },
[11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1}, cost = { }, },
[12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1}, cost = { }, },
[13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1}, cost = { }, },
[14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1}, cost = { }, },
[15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1}, cost = { }, },
[16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1}, cost = { }, },
[18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1}, cost = { }, },
[19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, },
[22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
[24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, },
[26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, },
[29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
[30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, },
[32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, },
[33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, },
[34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
[35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, },
[36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, },
},
}
減少 65% 能量護盾充能率
| Family | EnergyShieldRegeneration |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防禦 能量護盾 |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | ImmuneToKnockback |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
憎恨夢魘
惡魔減少 65% 能量護盾充能率
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare Manifest
| 幽魂 | N |
|---|---|
| 標籤 | 法術, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
生命
400%
生命轉為護盾
100%
異常狀態臨界值
400%
抗性
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.8 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
PietyBeastMapBoss
Metadata
PietyBeastMapBossStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
557,385
護甲值
28,790
閃避值
4,739
能量護盾
24,508
傷害
681
法術傷害
1,016
命中
580
攻擊間隔
1.206
經驗值
112,805
召喚物生命
120,902
Minion Energy Shield
5,316
召喚物傷害
544
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1081–1622
暴擊率: 5%
攻擊間隔: 1.8 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightningMaps
法術
施放時間: 1.5 秒
造成 486.1 至 729.2 閃電傷害
+4 秒基礎持續時間
base is projectile [1]
is area damage [1]
PietyCorruptedLightningBeamMaps
法術
施放時間: 11.2 秒
冷卻時間: 21 秒
造成 988.3 至 1482 物理傷害
造成 1235 至 1853 閃電傷害
每秒造成 90.7 基礎物理傷害
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
PietyReverseCleave
攻擊, 範圍, 近戰, DoT
派蒂反向劈砍
基本傷害: 1081–1622
暴擊率: 5%
攻擊間隔: 1.8 秒
冷卻時間: 3 秒
每秒造成 102.4 基礎物理傷害
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
PietyActivateEyeSpawner
冷卻時間: 5 秒
PietyActivateEyeSpawner2
冷卻時間: 5 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Render
{
has_light = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastMapBossStandalone"] = {
name = "Nightmare Manifest",
life = 4,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 16,
accuracy = 1,
skillList = {
"Melee",
"PietyCorruptedBallLightningMaps",
"PietyCorruptedLightningBeamMaps",
"PietyActivateEyeSpawner",
"PietyActivateEyeSpawner2",
"PietyReverseCleave",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedBallLightningMaps"] = {
name = "PietyCorruptedBallLightningMaps",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedLightningBeamMaps"] = {
name = "PietyCorruptedLightningBeamMaps",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 11.2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_physical_damage_to_deal_per_minute",
"corrupted_blood_cleave_stacks_to_add",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner"] = {
name = "PietyActivateEyeSpawner",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner2"] = {
name = "PietyActivateEyeSpawner2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyReverseCleave"] = {
name = "Piety Reverse Cleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"corrupted_blood_cleave_stacks_to_add",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1}, cost = { }, },
[2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1}, cost = { }, },
[5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1}, cost = { }, },
[6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1}, cost = { }, },
[7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1}, cost = { }, },
[8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1}, cost = { }, },
[9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1}, cost = { }, },
[10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1}, cost = { }, },
[11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1}, cost = { }, },
[12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1}, cost = { }, },
[13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1}, cost = { }, },
[14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1}, cost = { }, },
[15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1}, cost = { }, },
[16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1}, cost = { }, },
[18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1}, cost = { }, },
[19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, },
[22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
[24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, },
[26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, },
[29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
[30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, },
[32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, },
[33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, },
[34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
[35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, },
[36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, },
},
}
減少 65% 能量護盾充能率
| Family | EnergyShieldRegeneration |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防禦 能量護盾 |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | ImmuneToKnockback |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
憎恨夢魘
惡魔減少 65% 能量護盾充能率
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare Manifest
| 幽魂 | N |
|---|---|
| 標籤 | demon, elder_map_boss, hard_armour, human, humanoid, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
生命
400%
生命轉為護盾
100%
異常狀態臨界值
400%
抗性
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.8 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
PietyBeastMapBoss
Metadata
PietyBeastMapBossElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Render
{
has_light = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastMapBossElder"] = {
name = "Nightmare Manifest",
life = 4,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 16,
accuracy = 1,
skillList = {
},
modList = {
},
}
減少 65% 能量護盾充能率
| Family | EnergyShieldRegeneration |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防禦 能量護盾 |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | ImmuneToKnockback |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
憎恨夢魘
惡魔減少 65% 能量護盾充能率
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare Manifest
| 幽魂 | N |
|---|---|
| 標籤 | 法術, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
生命
400%
生命轉為護盾
100%
異常狀態臨界值
400%
抗性
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.8 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
PietyBeastMapBoss
Metadata
PietyBeastMapBossShaper
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
557,385
護甲值
28,790
閃避值
4,739
能量護盾
24,508
傷害
681
法術傷害
1,016
命中
580
攻擊間隔
1.206
經驗值
112,805
召喚物生命
120,902
Minion Energy Shield
5,316
召喚物傷害
544
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1081–1622
暴擊率: 5%
攻擊間隔: 1.8 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightningMaps
法術
施放時間: 1.5 秒
造成 486.1 至 729.2 閃電傷害
+4 秒基礎持續時間
base is projectile [1]
is area damage [1]
PietyCorruptedLightningBeamMaps
法術
施放時間: 11.2 秒
冷卻時間: 21 秒
造成 988.3 至 1482 物理傷害
造成 1235 至 1853 閃電傷害
每秒造成 90.7 基礎物理傷害
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
PietyReverseCleave
攻擊, 範圍, 近戰, DoT
派蒂反向劈砍
基本傷害: 1081–1622
暴擊率: 5%
攻擊間隔: 1.8 秒
冷卻時間: 3 秒
每秒造成 102.4 基礎物理傷害
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
PietyActivateEyeSpawner
冷卻時間: 5 秒
PietyActivateEyeSpawner2
冷卻時間: 5 秒
Object Type
version 2
extends "Metadata/Monsters/Monster"
Animated
{
animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
has_light = true
}
Life
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastMapBossShaper"] = {
name = "Nightmare Manifest",
life = 4,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 14,
accuracy = 1,
skillList = {
"Melee",
"PietyCorruptedBallLightningMaps",
"PietyCorruptedLightningBeamMaps",
"PietyActivateEyeSpawner",
"PietyActivateEyeSpawner2",
"PietyReverseCleave",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedBallLightningMaps"] = {
name = "PietyCorruptedBallLightningMaps",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedLightningBeamMaps"] = {
name = "PietyCorruptedLightningBeamMaps",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 11.2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_physical_damage_to_deal_per_minute",
"corrupted_blood_cleave_stacks_to_add",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner"] = {
name = "PietyActivateEyeSpawner",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner2"] = {
name = "PietyActivateEyeSpawner2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyReverseCleave"] = {
name = "Piety Reverse Cleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"corrupted_blood_cleave_stacks_to_add",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1}, cost = { }, },
[2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1}, cost = { }, },
[5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1}, cost = { }, },
[6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1}, cost = { }, },
[7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1}, cost = { }, },
[8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1}, cost = { }, },
[9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1}, cost = { }, },
[10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1}, cost = { }, },
[11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1}, cost = { }, },
[12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1}, cost = { }, },
[13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1}, cost = { }, },
[14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1}, cost = { }, },
[15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1}, cost = { }, },
[16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1}, cost = { }, },
[18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1}, cost = { }, },
[19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, },
[22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
[24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, },
[26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, },
[29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
[30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, },
[32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, },
[33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, },
[34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
[35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, },
[36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, },
},
}
減少 65% 能量護盾充能率
| Family | EnergyShieldRegeneration |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防禦 能量護盾 |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | ImmuneToKnockback |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
憎恨夢魘
惡魔減少 65% 能量護盾充能率
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare Manifest
| 幽魂 | N |
|---|---|
| 標籤 | 法術, demon, hard_armour, human, humanoid, immobile, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
生命
400%
生命轉為護盾
100%
異常狀態臨界值
400%
抗性
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.8 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
PietyBeastMapBoss
Metadata
PietyBeastBossEndlessLedge2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
557,385
護甲值
28,790
閃避值
4,739
能量護盾
24,508
傷害
681
法術傷害
1,016
命中
580
攻擊間隔
1.206
經驗值
112,805
召喚物生命
120,902
Minion Energy Shield
5,316
召喚物傷害
544
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1081–1622
暴擊率: 5%
攻擊間隔: 1.8 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightningMaps
法術
施放時間: 1.5 秒
造成 486.1 至 729.2 閃電傷害
+4 秒基礎持續時間
base is projectile [1]
is area damage [1]
PietyCorruptedLightningBeamMaps
法術
施放時間: 11.2 秒
冷卻時間: 21 秒
造成 988.3 至 1482 物理傷害
造成 1235 至 1853 閃電傷害
每秒造成 90.7 基礎物理傷害
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
PietyReverseCleave
攻擊, 範圍, 近戰, DoT
派蒂反向劈砍
基本傷害: 1081–1622
暴擊率: 5%
攻擊間隔: 1.8 秒
冷卻時間: 3 秒
每秒造成 102.4 基礎物理傷害
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
PietyActivateEyeSpawner
冷卻時間: 5 秒
PietyActivateEyeSpawner2
冷卻時間: 5 秒
Object Type
version 2
extends "Metadata/Monsters/EndlessBoss/BossBase"
Animated
{
animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/EndlessBoss/BossBase"
Render
{
has_light = true
}
Life
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastBossEndlessLedge2"] = {
name = "Nightmare Manifest",
life = 4,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 14,
accuracy = 1,
skillList = {
"Melee",
"PietyCorruptedBallLightningMaps",
"PietyCorruptedLightningBeamMaps",
"PietyActivateEyeSpawner",
"PietyActivateEyeSpawner2",
"PietyReverseCleave",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedBallLightningMaps"] = {
name = "PietyCorruptedBallLightningMaps",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedLightningBeamMaps"] = {
name = "PietyCorruptedLightningBeamMaps",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 11.2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_physical_damage_to_deal_per_minute",
"corrupted_blood_cleave_stacks_to_add",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner"] = {
name = "PietyActivateEyeSpawner",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner2"] = {
name = "PietyActivateEyeSpawner2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyReverseCleave"] = {
name = "Piety Reverse Cleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"corrupted_blood_cleave_stacks_to_add",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1}, cost = { }, },
[2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1}, cost = { }, },
[5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1}, cost = { }, },
[6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1}, cost = { }, },
[7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1}, cost = { }, },
[8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1}, cost = { }, },
[9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1}, cost = { }, },
[10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1}, cost = { }, },
[11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1}, cost = { }, },
[12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1}, cost = { }, },
[13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1}, cost = { }, },
[14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1}, cost = { }, },
[15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1}, cost = { }, },
[16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1}, cost = { }, },
[18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1}, cost = { }, },
[19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, },
[22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
[24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, },
[26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, },
[29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
[30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, },
[32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, },
[33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, },
[34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
[35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, },
[36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, },
},
}
減少 65% 能量護盾充能率
| Family | EnergyShieldRegeneration |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防禦 能量護盾 |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | ImmuneToKnockback |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.