憎恨夢魘
惡魔
地區: 畸形亡域
減少 65% 能量護盾充能率
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare Manifest
幽魂N
地區畸形亡域
標籤法術, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
生命
400%
生命轉為護盾
100%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.8 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
PietyBeastMapBoss
Metadata
PietyBeastMapBoss
等級
80
生命
5,624,459
護甲
73,441
閃避
7,124
能量護盾
12,787
傷害
1,381
法術傷害
2,062
命中
462
攻擊間隔
1.206
經驗值
139,832
異常狀態臨界值
2,699,740
冰緩
8,537
感電
8,537
易碎
48,296
焦灼
8,537
殘喘
23,585
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 2194–3290
暴擊率: 5%
攻擊間隔: 1.8 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightningMaps
法術
施放時間: 1.5 秒
造成 984.91477 閃電傷害
+4 秒基礎持續時間
is area damage [1]
PietyCorruptedLightningBeamMaps
法術
施放時間: 11.2 秒
冷卻時間: 21 秒
造成 18692803 物理傷害
造成 23363504 閃電傷害
每秒造成 245.2 基礎物理傷害
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
PietyReverseCleave
攻擊, 範圍, 近戰, DoT
派蒂反向劈砍
基本傷害: 2194–3290
暴擊率: 5%
攻擊間隔: 1.8 秒
冷卻時間: 3 秒
每秒造成 258.7 基礎物理傷害
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
PietyActivateEyeSpawner
冷卻時間: 5 秒
PietyActivateEyeSpawner2
冷卻時間: 5 秒

Object Type

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
}

Life
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastMapBoss"] = {
    name = "Nightmare Manifest",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "PietyCorruptedBallLightningMaps",
        "PietyCorruptedLightningBeamMaps",
        "PietyActivateEyeSpawner",
        "PietyActivateEyeSpawner2",
        "PietyReverseCleave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedBallLightningMaps"] = {
    name = "PietyCorruptedBallLightningMaps",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedLightningBeamMaps"] = {
    name = "PietyCorruptedLightningBeamMaps",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 11.2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_physical_damage_to_deal_per_minute",
        "corrupted_blood_cleave_stacks_to_add",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner"] = {
    name = "PietyActivateEyeSpawner",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner2"] = {
    name = "PietyActivateEyeSpawner2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyReverseCleave"] = {
    name = "Piety Reverse Cleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.DamageOverTime] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "corrupted_blood_cleave_stacks_to_add",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
        [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1},  cost = { }, },
        [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
        [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
        [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
        [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
        [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
        [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
        [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
        [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
        [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1},  cost = { }, },
        [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1},  cost = { }, },
        [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
        [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
        [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
        [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
        [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
        [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
        [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
        [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
        [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
        [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
        [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
        [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
        [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
        [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
        [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
        [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
        [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
        [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
        [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
        [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
        [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
        [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1},  cost = { }, },
        [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1},  cost = { }, },
    },
}
減少 65% 能量護盾充能率
IdMonsterEnergyShieldRegenRate-65
FamilyEnergyShieldRegeneration
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • energy shield recharge rate +% Min: -65 Max: -65 全域
  • Craft Tagsdefences energy_shield
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 憎恨夢魘
    惡魔
    減少 65% 能量護盾充能率
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    不能被擊退
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Nightmare Manifest
    幽魂N
    標籤法術, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss
    生命
    400%
    生命轉為護盾
    100%
    異常狀態臨界值
    400%
    抗性
    40 40 40 25
    傷害
    160%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 16
    攻擊間隔
    1.8 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    PietyBeastMapBoss
    Metadata
    PietyBeastMapBossStandalone
    等級
    68
    生命
    557,385
    護甲
    28,790
    閃避
    4,739
    能量護盾
    6,127
    傷害
    681
    法術傷害
    1,016
    命中
    290
    攻擊間隔
    1.206
    經驗值
    112,805
    異常狀態臨界值
    351,153
    冰緩
    1,110
    感電
    1,110
    易碎
    6,282
    焦灼
    1,110
    殘喘
    3,068
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 1081–1622
    暴擊率: 5%
    攻擊間隔: 1.8 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    PietyCorruptedBallLightningMaps
    法術
    施放時間: 1.5 秒
    造成 561.1841.7 閃電傷害
    +4 秒基礎持續時間
    is area damage [1]
    PietyCorruptedLightningBeamMaps
    法術
    施放時間: 11.2 秒
    冷卻時間: 21 秒
    造成 11411711 物理傷害
    造成 14262139 閃電傷害
    每秒造成 90.7 基礎物理傷害
    corrupted blood cleave stacks to add [4]
    monster penalty against minions damage +% final vs player minions [-40]
    PietyReverseCleave
    攻擊, 範圍, 近戰, DoT
    派蒂反向劈砍
    基本傷害: 1081–1622
    暴擊率: 5%
    攻擊間隔: 1.8 秒
    冷卻時間: 3 秒
    每秒造成 102.4 基礎物理傷害
    active skill area of effect radius +% final [-40]
    corrupted blood cleave stacks to add [1]
    is area damage [1]
    PietyActivateEyeSpawner
    冷卻時間: 5 秒
    PietyActivateEyeSpawner2
    冷卻時間: 5 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Render
    {
    	has_light = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/PietyBeastMapBossStandalone"] = {
        name = "Nightmare Manifest",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyCorruptedBallLightningMaps",
            "PietyCorruptedLightningBeamMaps",
            "PietyActivateEyeSpawner",
            "PietyActivateEyeSpawner2",
            "PietyReverseCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedBallLightningMaps"] = {
        name = "PietyCorruptedBallLightningMaps",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedLightningBeamMaps"] = {
        name = "PietyCorruptedLightningBeamMaps",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner"] = {
        name = "PietyActivateEyeSpawner",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner2"] = {
        name = "PietyActivateEyeSpawner2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyReverseCleave"] = {
        name = "Piety Reverse Cleave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
            [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1},  cost = { }, },
            [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
            [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
            [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
            [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
            [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
            [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
            [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
            [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1},  cost = { }, },
            [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1},  cost = { }, },
            [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
            [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
            [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
            [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
            [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
            [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1},  cost = { }, },
            [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    減少 65% 能量護盾充能率
    IdMonsterEnergyShieldRegenRate-65
    FamilyEnergyShieldRegeneration
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • energy shield recharge rate +% Min: -65 Max: -65 全域
  • Craft Tagsdefences energy_shield
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 憎恨夢魘
    惡魔
    減少 65% 能量護盾充能率
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    不能被擊退
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Nightmare Manifest
    幽魂N
    標籤demon, elder_map_boss, hard_armour, human, humanoid, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon
    生命
    400%
    生命轉為護盾
    100%
    異常狀態臨界值
    400%
    抗性
    40 40 40 25
    傷害
    160%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 16
    攻擊間隔
    1.8 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    PietyBeastMapBoss
    Metadata
    PietyBeastMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    Render
    {
    	has_light = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/PietyBeastMapBossElder"] = {
        name = "Nightmare Manifest",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 16,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    減少 65% 能量護盾充能率
    IdMonsterEnergyShieldRegenRate-65
    FamilyEnergyShieldRegeneration
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • energy shield recharge rate +% Min: -65 Max: -65 全域
  • Craft Tagsdefences energy_shield
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 憎恨夢魘
    惡魔
    減少 65% 能量護盾充能率
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    不能被擊退
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Nightmare Manifest
    幽魂N
    標籤法術, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
    生命
    400%
    生命轉為護盾
    100%
    異常狀態臨界值
    400%
    抗性
    40 40 40 25
    傷害
    160%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.8 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    PietyBeastMapBoss
    Metadata
    PietyBeastMapBossShaper
    等級
    68
    生命
    557,385
    護甲
    28,790
    閃避
    4,739
    能量護盾
    6,127
    傷害
    681
    法術傷害
    1,016
    命中
    290
    攻擊間隔
    1.206
    經驗值
    112,805
    異常狀態臨界值
    351,153
    冰緩
    1,110
    感電
    1,110
    易碎
    6,282
    焦灼
    1,110
    殘喘
    3,068
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 1081–1622
    暴擊率: 5%
    攻擊間隔: 1.8 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    PietyCorruptedBallLightningMaps
    法術
    施放時間: 1.5 秒
    造成 561.1841.7 閃電傷害
    +4 秒基礎持續時間
    is area damage [1]
    PietyCorruptedLightningBeamMaps
    法術
    施放時間: 11.2 秒
    冷卻時間: 21 秒
    造成 11411711 物理傷害
    造成 14262139 閃電傷害
    每秒造成 90.7 基礎物理傷害
    corrupted blood cleave stacks to add [4]
    monster penalty against minions damage +% final vs player minions [-40]
    PietyReverseCleave
    攻擊, 範圍, 近戰, DoT
    派蒂反向劈砍
    基本傷害: 1081–1622
    暴擊率: 5%
    攻擊間隔: 1.8 秒
    冷卻時間: 3 秒
    每秒造成 102.4 基礎物理傷害
    active skill area of effect radius +% final [-40]
    corrupted blood cleave stacks to add [1]
    is area damage [1]
    PietyActivateEyeSpawner
    冷卻時間: 5 秒
    PietyActivateEyeSpawner2
    冷卻時間: 5 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	has_light = true
    }
    
    Life
    {
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/PietyBeastMapBossShaper"] = {
        name = "Nightmare Manifest",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyCorruptedBallLightningMaps",
            "PietyCorruptedLightningBeamMaps",
            "PietyActivateEyeSpawner",
            "PietyActivateEyeSpawner2",
            "PietyReverseCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedBallLightningMaps"] = {
        name = "PietyCorruptedBallLightningMaps",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedLightningBeamMaps"] = {
        name = "PietyCorruptedLightningBeamMaps",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner"] = {
        name = "PietyActivateEyeSpawner",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner2"] = {
        name = "PietyActivateEyeSpawner2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyReverseCleave"] = {
        name = "Piety Reverse Cleave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
            [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1},  cost = { }, },
            [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
            [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
            [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
            [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
            [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
            [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
            [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
            [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1},  cost = { }, },
            [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1},  cost = { }, },
            [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
            [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
            [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
            [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
            [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
            [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1},  cost = { }, },
            [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    減少 65% 能量護盾充能率
    IdMonsterEnergyShieldRegenRate-65
    FamilyEnergyShieldRegeneration
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • energy shield recharge rate +% Min: -65 Max: -65 全域
  • Craft Tagsdefences energy_shield
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 憎恨夢魘
    惡魔
    減少 65% 能量護盾充能率
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    不能被擊退
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Nightmare Manifest
    幽魂N
    標籤法術, demon, hard_armour, human, humanoid, immobile, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
    生命
    400%
    生命轉為護盾
    100%
    異常狀態臨界值
    400%
    抗性
    40 40 40 25
    傷害
    160%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.8 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    PietyBeastMapBoss
    Metadata
    PietyBeastBossEndlessLedge2
    等級
    68
    生命
    557,385
    護甲
    28,790
    閃避
    4,739
    能量護盾
    6,127
    傷害
    681
    法術傷害
    1,016
    命中
    290
    攻擊間隔
    1.206
    經驗值
    112,805
    異常狀態臨界值
    351,153
    冰緩
    1,110
    感電
    1,110
    易碎
    6,282
    焦灼
    1,110
    殘喘
    3,068
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 1081–1622
    暴擊率: 5%
    攻擊間隔: 1.8 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    PietyCorruptedBallLightningMaps
    法術
    施放時間: 1.5 秒
    造成 561.1841.7 閃電傷害
    +4 秒基礎持續時間
    is area damage [1]
    PietyCorruptedLightningBeamMaps
    法術
    施放時間: 11.2 秒
    冷卻時間: 21 秒
    造成 11411711 物理傷害
    造成 14262139 閃電傷害
    每秒造成 90.7 基礎物理傷害
    corrupted blood cleave stacks to add [4]
    monster penalty against minions damage +% final vs player minions [-40]
    PietyReverseCleave
    攻擊, 範圍, 近戰, DoT
    派蒂反向劈砍
    基本傷害: 1081–1622
    暴擊率: 5%
    攻擊間隔: 1.8 秒
    冷卻時間: 3 秒
    每秒造成 102.4 基礎物理傷害
    active skill area of effect radius +% final [-40]
    corrupted blood cleave stacks to add [1]
    is area damage [1]
    PietyActivateEyeSpawner
    冷卻時間: 5 秒
    PietyActivateEyeSpawner2
    冷卻時間: 5 秒

    Object Type

    version 2
    extends "Metadata/Monsters/EndlessBoss/BossBase"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/EndlessBoss/BossBase"
    
    Render
    {
    	has_light = true
    }
    
    Life
    {
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/PietyBeastBossEndlessLedge2"] = {
        name = "Nightmare Manifest",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyCorruptedBallLightningMaps",
            "PietyCorruptedLightningBeamMaps",
            "PietyActivateEyeSpawner",
            "PietyActivateEyeSpawner2",
            "PietyReverseCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedBallLightningMaps"] = {
        name = "PietyCorruptedBallLightningMaps",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedLightningBeamMaps"] = {
        name = "PietyCorruptedLightningBeamMaps",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner"] = {
        name = "PietyActivateEyeSpawner",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner2"] = {
        name = "PietyActivateEyeSpawner2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyReverseCleave"] = {
        name = "Piety Reverse Cleave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
            [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1},  cost = { }, },
            [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
            [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
            [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
            [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
            [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
            [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
            [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
            [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1},  cost = { }, },
            [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1},  cost = { }, },
            [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
            [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
            [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
            [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
            [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
            [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1},  cost = { }, },
            [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    減少 65% 能量護盾充能率
    IdMonsterEnergyShieldRegenRate-65
    FamilyEnergyShieldRegeneration
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • energy shield recharge rate +% Min: -65 Max: -65 全域
  • Craft Tagsdefences energy_shield
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.