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Pesadilla Manifiesta
[80] Malformación
Nightmare Manifest

Pesadilla Manifiesta(Nightmare Manifest)

SpectreN
Area[80] Malformación
Modenergy_shield_recharge_rate_+% [-65]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_taunted_when_taunted_ms [0]
cannot_be_knocked_back [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, human, humanoid, demon
Damage160%
Vida400%
Energy Shield From Life100%
Ailment Threshold400%
Daño de golpe crítico0%
TypePietyBeastMapBoss
Attack Distance6 ~ 16
Attack Time1.8 Second
Damage Spread20%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 1241 a 1862 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 2301 a 3452 de Daño Físico
Inflige 272.1 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 2877 a 4315 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 309.1 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Pesadilla Manifiesta575052746.11.8304751616185483047540404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 1106 a 1659 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 2074 a 3112 de Daño Físico
Inflige 272.1 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 2593 a 3890 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 285.6 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Pesadilla Manifiesta515042449.31.8253361419879452533640404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 984.9 a 1477 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 1869 a 2803 de Daño Físico
Inflige 245.2 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 2336 a 3504 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 258.7 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
80Pesadilla Manifiesta450002183.71.8206241246673802062440404025
Melee12TargetNear OnlyLastTarget TargetIsPlayer
Melee6TargetNear TargetIsPlayer
PietyReverseCleave10TargetNear TargetIsPlayer
PietyReverseCleave6TargetNear
PietyCorruptedBallLightning6TargetNotNear
PietyCorruptedBallLightning10TargetNotNear OnlyLastTarget
PietyCorruptedBallLightning 3
PietyCorruptedLightningBeam30OnLessThan90PercentLife TargetIsPlayer

Object Type

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
}

Life
{
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastMapBoss"] = {
    name = "Nightmare Manifest",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "PietyCorruptedBallLightningMaps",
        "PietyCorruptedLightningBeamMaps",
        "PietyActivateEyeSpawner",
        "PietyActivateEyeSpawner2",
        "PietyReverseCleave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedBallLightningMaps"] = {
    name = "PietyCorruptedBallLightningMaps",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.75,
    incrementalEffectiveness = 0.048,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedLightningBeamMaps"] = {
    name = "PietyCorruptedLightningBeamMaps",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.8,
    incrementalEffectiveness = 0.042,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 11.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "corrupted_blood_cleave_stacks_to_add",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {0.8, 1.2, 5443, 4, 1, 1.5, -40, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [2] = {0.8, 1.2, 6142, 4, 1, 1.5, -40, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [3] = {0.8, 1.2, 6842, 4, 1, 1.5, -40, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [4] = {0.8, 1.2, 7541, 4, 1, 1.5, -40, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [5] = {0.8, 1.2, 8240, 4, 1, 1.5, -40, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [6] = {0.8, 1.2, 9049, 4, 1, 1.5, -40, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [7] = {0.8, 1.2, 9858, 4, 1, 1.5, -40, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [8] = {0.8, 1.2, 10666, 4, 1, 1.5, -40, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [9] = {0.8, 1.2, 11475, 4, 1, 1.5, -40, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [10] = {0.8, 1.2, 12284, 4, 1, 1.5, -40, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [11] = {0.8, 1.2, 13093, 4, 1, 1.5, -40, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [12] = {0.8, 1.2, 13901, 4, 1, 1.5, -40, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [13] = {0.8, 1.2, 14710, 4, 1, 1.5, -40, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [14] = {0.8, 1.2, 15519, 4, 1, 1.5, -40, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [15] = {0.8, 1.2, 16328, 4, 1, 1.5, -40, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner"] = {
    name = "PietyActivateEyeSpawner",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner2"] = {
    name = "PietyActivateEyeSpawner2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyReverseCleave"] = {
    name = "Piety Reverse Cleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.DamageOverTime] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "base_physical_damage_to_deal_per_minute",
        "corrupted_blood_cleave_stacks_to_add",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 2800, 1, 0, levelRequirement = 39, statInterpolation = {1, 1, 1, 1},  },
        [2] = {0, 5443, 1, 0, levelRequirement = 56, statInterpolation = {1, 1, 1, 1},  },
        [3] = {0, 6142, 1, 0, levelRequirement = 68, statInterpolation = {1, 1, 1, 1},  },
        [4] = {0, 6842, 1, 0, levelRequirement = 69, statInterpolation = {1, 1, 1, 1},  },
        [5] = {0, 7541, 1, 0, levelRequirement = 70, statInterpolation = {1, 1, 1, 1},  },
        [6] = {0, 8240, 1, 0, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  },
        [7] = {0, 9049, 1, 0, levelRequirement = 72, statInterpolation = {1, 1, 1, 1},  },
        [8] = {0, 9858, 1, 0, levelRequirement = 73, statInterpolation = {1, 1, 1, 1},  },
        [9] = {0, 10666, 1, 0, levelRequirement = 74, statInterpolation = {1, 1, 1, 1},  },
        [10] = {0, 11475, 1, 0, levelRequirement = 75, statInterpolation = {1, 1, 1, 1},  },
        [11] = {0, 12284, 1, 0, levelRequirement = 76, statInterpolation = {1, 1, 1, 1},  },
        [12] = {0, 13093, 1, 0, levelRequirement = 77, statInterpolation = {1, 1, 1, 1},  },
        [13] = {0, 13901, 1, 0, levelRequirement = 78, statInterpolation = {1, 1, 1, 1},  },
        [14] = {0, 14710, 1, 0, levelRequirement = 79, statInterpolation = {1, 1, 1, 1},  },
        [15] = {0, 15519, 1, 0, levelRequirement = 80, statInterpolation = {1, 1, 1, 1},  },
        [16] = {0, 16328, 1, 0, levelRequirement = 81, statInterpolation = {1, 1, 1, 1},  },
        [17] = {0, 17136, 1, 0, levelRequirement = 82, statInterpolation = {1, 1, 1, 1},  },
        [18] = {0, 17945, 1, 0, 0, levelRequirement = 83, statInterpolation = {1, 1, 1, 1, 1},  },
        [19] = {0, 18546, 1, 0, 0, levelRequirement = 84, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modenergy_shield_recharge_rate_+% [-65]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_taunted_when_taunted_ms [0]
cannot_be_knocked_back [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, human, humanoid, demon
Damage160%
Vida400%
Energy Shield From Life100%
Ailment Threshold400%
Daño de golpe crítico0%
TypePietyBeastMapBoss
Attack Distance6 ~ 16
Attack Time1.8 Second
Damage Spread20%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 1241 a 1862 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 2301 a 3452 de Daño Físico
Inflige 272.1 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 2877 a 4315 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 309.1 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Pesadilla Manifiesta575052746.11.8304751616185483047540404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 1106 a 1659 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 2074 a 3112 de Daño Físico
Inflige 272.1 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 2593 a 3890 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 285.6 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Pesadilla Manifiesta515042449.31.8253361419879452533640404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 876.8 a 1315 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 1683 a 2524 de Daño Físico
Inflige 218.2 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 2104 a 3156 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 231.7 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Pesadilla Manifiesta398541945.21.8170721094068521707240404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 654.1 a 981.1 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 1292 a 1938 de Daño Físico
Inflige 150.8 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 1615 a 2423 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 164.3 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Pesadilla Manifiesta296091451.51.810863787256761086340404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 486.1 a 729.2 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 988.3 a 1482 de Daño Físico
Inflige 90.7 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 1235 a 1853 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 102.4 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Pesadilla Manifiesta215361077.11.8688856424681688840404025
Melee12TargetNear OnlyLastTarget TargetIsPlayer
Melee6TargetNear TargetIsPlayer
PietyReverseCleave10TargetNear TargetIsPlayer
PietyReverseCleave6TargetNear
PietyCorruptedBallLightning6TargetNotNear
PietyCorruptedBallLightning10TargetNotNear OnlyLastTarget
PietyCorruptedBallLightning 3
PietyCorruptedLightningBeam30OnLessThan90PercentLife TargetIsPlayer

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Render
{
	has_light = true
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastMapBossStandalone"] = {
    name = "Nightmare Manifest",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "PietyCorruptedBallLightningMaps",
        "PietyCorruptedLightningBeamMaps",
        "PietyActivateEyeSpawner",
        "PietyActivateEyeSpawner2",
        "PietyReverseCleave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedBallLightningMaps"] = {
    name = "PietyCorruptedBallLightningMaps",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.75,
    incrementalEffectiveness = 0.048,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedLightningBeamMaps"] = {
    name = "PietyCorruptedLightningBeamMaps",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.8,
    incrementalEffectiveness = 0.042,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 11.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "corrupted_blood_cleave_stacks_to_add",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {0.8, 1.2, 5443, 4, 1, 1.5, -40, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [2] = {0.8, 1.2, 6142, 4, 1, 1.5, -40, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [3] = {0.8, 1.2, 6842, 4, 1, 1.5, -40, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [4] = {0.8, 1.2, 7541, 4, 1, 1.5, -40, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [5] = {0.8, 1.2, 8240, 4, 1, 1.5, -40, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [6] = {0.8, 1.2, 9049, 4, 1, 1.5, -40, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [7] = {0.8, 1.2, 9858, 4, 1, 1.5, -40, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [8] = {0.8, 1.2, 10666, 4, 1, 1.5, -40, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [9] = {0.8, 1.2, 11475, 4, 1, 1.5, -40, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [10] = {0.8, 1.2, 12284, 4, 1, 1.5, -40, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [11] = {0.8, 1.2, 13093, 4, 1, 1.5, -40, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [12] = {0.8, 1.2, 13901, 4, 1, 1.5, -40, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [13] = {0.8, 1.2, 14710, 4, 1, 1.5, -40, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [14] = {0.8, 1.2, 15519, 4, 1, 1.5, -40, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [15] = {0.8, 1.2, 16328, 4, 1, 1.5, -40, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner"] = {
    name = "PietyActivateEyeSpawner",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner2"] = {
    name = "PietyActivateEyeSpawner2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyReverseCleave"] = {
    name = "Piety Reverse Cleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.DamageOverTime] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "base_physical_damage_to_deal_per_minute",
        "corrupted_blood_cleave_stacks_to_add",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 2800, 1, 0, levelRequirement = 39, statInterpolation = {1, 1, 1, 1},  },
        [2] = {0, 5443, 1, 0, levelRequirement = 56, statInterpolation = {1, 1, 1, 1},  },
        [3] = {0, 6142, 1, 0, levelRequirement = 68, statInterpolation = {1, 1, 1, 1},  },
        [4] = {0, 6842, 1, 0, levelRequirement = 69, statInterpolation = {1, 1, 1, 1},  },
        [5] = {0, 7541, 1, 0, levelRequirement = 70, statInterpolation = {1, 1, 1, 1},  },
        [6] = {0, 8240, 1, 0, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  },
        [7] = {0, 9049, 1, 0, levelRequirement = 72, statInterpolation = {1, 1, 1, 1},  },
        [8] = {0, 9858, 1, 0, levelRequirement = 73, statInterpolation = {1, 1, 1, 1},  },
        [9] = {0, 10666, 1, 0, levelRequirement = 74, statInterpolation = {1, 1, 1, 1},  },
        [10] = {0, 11475, 1, 0, levelRequirement = 75, statInterpolation = {1, 1, 1, 1},  },
        [11] = {0, 12284, 1, 0, levelRequirement = 76, statInterpolation = {1, 1, 1, 1},  },
        [12] = {0, 13093, 1, 0, levelRequirement = 77, statInterpolation = {1, 1, 1, 1},  },
        [13] = {0, 13901, 1, 0, levelRequirement = 78, statInterpolation = {1, 1, 1, 1},  },
        [14] = {0, 14710, 1, 0, levelRequirement = 79, statInterpolation = {1, 1, 1, 1},  },
        [15] = {0, 15519, 1, 0, levelRequirement = 80, statInterpolation = {1, 1, 1, 1},  },
        [16] = {0, 16328, 1, 0, levelRequirement = 81, statInterpolation = {1, 1, 1, 1},  },
        [17] = {0, 17136, 1, 0, levelRequirement = 82, statInterpolation = {1, 1, 1, 1},  },
        [18] = {0, 17945, 1, 0, 0, levelRequirement = 83, statInterpolation = {1, 1, 1, 1, 1},  },
        [19] = {0, 18546, 1, 0, 0, levelRequirement = 84, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modenergy_shield_recharge_rate_+% [-65]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_taunted_when_taunted_ms [0]
cannot_be_knocked_back [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, human, humanoid, demon
Damage160%
Vida400%
Energy Shield From Life100%
Ailment Threshold400%
Daño de golpe crítico0%
TypePietyBeastMapBoss
Attack Distance6 ~ 16
Attack Time1.8 Second
Damage Spread20%
Precisión+100%
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastMapBossElder"] = {
    name = "Nightmare Manifest",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 16,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modenergy_shield_recharge_rate_+% [-65]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_taunted_when_taunted_ms [0]
cannot_be_knocked_back [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsno_maven, red_blood, human, humanoid, demon
Damage160%
Vida400%
Energy Shield From Life100%
Ailment Threshold400%
Daño de golpe crítico0%
TypePietyBeastMapBoss
Attack Distance6 ~ 14
Attack Time1.8 Second
Damage Spread20%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 1241 a 1862 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 2301 a 3452 de Daño Físico
Inflige 272.1 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 2877 a 4315 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 309.1 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Pesadilla Manifiesta575052746.11.8304751616185483047540404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 1106 a 1659 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 2074 a 3112 de Daño Físico
Inflige 272.1 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 2593 a 3890 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 285.6 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Pesadilla Manifiesta515042449.31.8253361419879452533640404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 876.8 a 1315 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 1683 a 2524 de Daño Físico
Inflige 218.2 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 2104 a 3156 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 231.7 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Pesadilla Manifiesta398541945.21.8170721094068521707240404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 654.1 a 981.1 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 1292 a 1938 de Daño Físico
Inflige 150.8 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 1615 a 2423 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 164.3 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Pesadilla Manifiesta296091451.51.810863787256761086340404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 486.1 a 729.2 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 988.3 a 1482 de Daño Físico
Inflige 90.7 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 1235 a 1853 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 102.4 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Pesadilla Manifiesta215361077.11.8688856424681688840404025
Melee12TargetNear OnlyLastTarget TargetIsPlayer
Melee6TargetNear TargetIsPlayer
PietyReverseCleave10TargetNear TargetIsPlayer
PietyReverseCleave6TargetNear
PietyCorruptedBallLightning6TargetNotNear
PietyCorruptedBallLightning10TargetNotNear OnlyLastTarget
PietyCorruptedBallLightning 3
PietyCorruptedLightningBeam30OnLessThan90PercentLife TargetIsPlayer

Object Type

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
}

Life
{
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastMapBossShaper"] = {
    name = "Nightmare Manifest",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "Melee",
        "PietyCorruptedBallLightningMaps",
        "PietyCorruptedLightningBeamMaps",
        "PietyActivateEyeSpawner",
        "PietyActivateEyeSpawner2",
        "PietyReverseCleave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedBallLightningMaps"] = {
    name = "PietyCorruptedBallLightningMaps",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.75,
    incrementalEffectiveness = 0.048,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedLightningBeamMaps"] = {
    name = "PietyCorruptedLightningBeamMaps",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.8,
    incrementalEffectiveness = 0.042,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 11.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "corrupted_blood_cleave_stacks_to_add",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {0.8, 1.2, 5443, 4, 1, 1.5, -40, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [2] = {0.8, 1.2, 6142, 4, 1, 1.5, -40, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [3] = {0.8, 1.2, 6842, 4, 1, 1.5, -40, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [4] = {0.8, 1.2, 7541, 4, 1, 1.5, -40, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [5] = {0.8, 1.2, 8240, 4, 1, 1.5, -40, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [6] = {0.8, 1.2, 9049, 4, 1, 1.5, -40, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [7] = {0.8, 1.2, 9858, 4, 1, 1.5, -40, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [8] = {0.8, 1.2, 10666, 4, 1, 1.5, -40, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [9] = {0.8, 1.2, 11475, 4, 1, 1.5, -40, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [10] = {0.8, 1.2, 12284, 4, 1, 1.5, -40, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [11] = {0.8, 1.2, 13093, 4, 1, 1.5, -40, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [12] = {0.8, 1.2, 13901, 4, 1, 1.5, -40, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [13] = {0.8, 1.2, 14710, 4, 1, 1.5, -40, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [14] = {0.8, 1.2, 15519, 4, 1, 1.5, -40, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [15] = {0.8, 1.2, 16328, 4, 1, 1.5, -40, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner"] = {
    name = "PietyActivateEyeSpawner",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner2"] = {
    name = "PietyActivateEyeSpawner2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyReverseCleave"] = {
    name = "Piety Reverse Cleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.DamageOverTime] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "base_physical_damage_to_deal_per_minute",
        "corrupted_blood_cleave_stacks_to_add",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 2800, 1, 0, levelRequirement = 39, statInterpolation = {1, 1, 1, 1},  },
        [2] = {0, 5443, 1, 0, levelRequirement = 56, statInterpolation = {1, 1, 1, 1},  },
        [3] = {0, 6142, 1, 0, levelRequirement = 68, statInterpolation = {1, 1, 1, 1},  },
        [4] = {0, 6842, 1, 0, levelRequirement = 69, statInterpolation = {1, 1, 1, 1},  },
        [5] = {0, 7541, 1, 0, levelRequirement = 70, statInterpolation = {1, 1, 1, 1},  },
        [6] = {0, 8240, 1, 0, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  },
        [7] = {0, 9049, 1, 0, levelRequirement = 72, statInterpolation = {1, 1, 1, 1},  },
        [8] = {0, 9858, 1, 0, levelRequirement = 73, statInterpolation = {1, 1, 1, 1},  },
        [9] = {0, 10666, 1, 0, levelRequirement = 74, statInterpolation = {1, 1, 1, 1},  },
        [10] = {0, 11475, 1, 0, levelRequirement = 75, statInterpolation = {1, 1, 1, 1},  },
        [11] = {0, 12284, 1, 0, levelRequirement = 76, statInterpolation = {1, 1, 1, 1},  },
        [12] = {0, 13093, 1, 0, levelRequirement = 77, statInterpolation = {1, 1, 1, 1},  },
        [13] = {0, 13901, 1, 0, levelRequirement = 78, statInterpolation = {1, 1, 1, 1},  },
        [14] = {0, 14710, 1, 0, levelRequirement = 79, statInterpolation = {1, 1, 1, 1},  },
        [15] = {0, 15519, 1, 0, levelRequirement = 80, statInterpolation = {1, 1, 1, 1},  },
        [16] = {0, 16328, 1, 0, levelRequirement = 81, statInterpolation = {1, 1, 1, 1},  },
        [17] = {0, 17136, 1, 0, levelRequirement = 82, statInterpolation = {1, 1, 1, 1},  },
        [18] = {0, 17945, 1, 0, 0, levelRequirement = 83, statInterpolation = {1, 1, 1, 1, 1},  },
        [19] = {0, 18546, 1, 0, 0, levelRequirement = 84, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modenergy_shield_recharge_rate_+% [-65]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_taunted_when_taunted_ms [0]
cannot_be_knocked_back [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, human, humanoid, demon
Damage160%
Vida400%
Energy Shield From Life100%
Ailment Threshold400%
Daño de golpe crítico0%
TypePietyBeastMapBoss
Attack Distance6 ~ 14
Attack Time1.8 Second
Damage Spread20%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 1241 a 1862 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 2301 a 3452 de Daño Físico
Inflige 272.1 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 2877 a 4315 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 309.1 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Pesadilla Manifiesta575052746.11.8304751616185483047540404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 1106 a 1659 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 2074 a 3112 de Daño Físico
Inflige 272.1 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 2593 a 3890 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 285.6 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Pesadilla Manifiesta515042449.31.8253361419879452533640404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 876.8 a 1315 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 1683 a 2524 de Daño Físico
Inflige 218.2 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 2104 a 3156 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 231.7 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Pesadilla Manifiesta398541945.21.8170721094068521707240404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 654.1 a 981.1 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 1292 a 1938 de Daño Físico
Inflige 150.8 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 1615 a 2423 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 164.3 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Pesadilla Manifiesta296091451.51.810863787256761086340404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

PietyCorruptedBallLightningMaps
Inflige 486.1 a 729.2 de Daño de Rayo
La duración base es de 4 segundos

is_area_damage
Tiempo de lanzamiento: 1.5 Second

PietyCorruptedLightningBeamMaps
Inflige 988.3 a 1482 de Daño Físico
Inflige 90.7 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [4]
Inflige 1235 a 1853 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
Tiempo de lanzamiento: 11.2 Second
Tiempo de recarga: 21 Second

PietyReverseCleave
Hendidura Revertida de Piedad
Inflige 102.4 de daño físico base por segundo
corrupted_blood_cleave_stacks_to_add [1]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Attack Area Melee DamageOverTime
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

PietyActivateEyeSpawner
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second

PietyActivateEyeSpawner2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Pesadilla Manifiesta215361077.11.8688856424681688840404025
Melee12TargetNear OnlyLastTarget TargetIsPlayer
Melee6TargetNear TargetIsPlayer
PietyReverseCleave10TargetNear TargetIsPlayer
PietyReverseCleave6TargetNear
PietyCorruptedBallLightning6TargetNotNear
PietyCorruptedBallLightning10TargetNotNear OnlyLastTarget
PietyCorruptedBallLightning 3
PietyCorruptedLightningBeam30OnLessThan90PercentLife TargetIsPlayer

Object Type

version 2
extends "Metadata/Monsters/EndlessBoss/BossBase"

Animated
{
	animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/EndlessBoss/BossBase"

Render
{
	has_light = true
}

Life
{
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastBossEndlessLedge2"] = {
    name = "Nightmare Manifest",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "Melee",
        "PietyCorruptedBallLightningMaps",
        "PietyCorruptedLightningBeamMaps",
        "PietyActivateEyeSpawner",
        "PietyActivateEyeSpawner2",
        "PietyReverseCleave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedBallLightningMaps"] = {
    name = "PietyCorruptedBallLightningMaps",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.75,
    incrementalEffectiveness = 0.048,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedLightningBeamMaps"] = {
    name = "PietyCorruptedLightningBeamMaps",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.8,
    incrementalEffectiveness = 0.042,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 11.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "corrupted_blood_cleave_stacks_to_add",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {0.8, 1.2, 5443, 4, 1, 1.5, -40, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [2] = {0.8, 1.2, 6142, 4, 1, 1.5, -40, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [3] = {0.8, 1.2, 6842, 4, 1, 1.5, -40, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [4] = {0.8, 1.2, 7541, 4, 1, 1.5, -40, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [5] = {0.8, 1.2, 8240, 4, 1, 1.5, -40, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [6] = {0.8, 1.2, 9049, 4, 1, 1.5, -40, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [7] = {0.8, 1.2, 9858, 4, 1, 1.5, -40, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [8] = {0.8, 1.2, 10666, 4, 1, 1.5, -40, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [9] = {0.8, 1.2, 11475, 4, 1, 1.5, -40, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [10] = {0.8, 1.2, 12284, 4, 1, 1.5, -40, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [11] = {0.8, 1.2, 13093, 4, 1, 1.5, -40, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [12] = {0.8, 1.2, 13901, 4, 1, 1.5, -40, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [13] = {0.8, 1.2, 14710, 4, 1, 1.5, -40, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [14] = {0.8, 1.2, 15519, 4, 1, 1.5, -40, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
        [15] = {0.8, 1.2, 16328, 4, 1, 1.5, -40, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner"] = {
    name = "PietyActivateEyeSpawner",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner2"] = {
    name = "PietyActivateEyeSpawner2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyReverseCleave"] = {
    name = "Piety Reverse Cleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.DamageOverTime] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "base_physical_damage_to_deal_per_minute",
        "corrupted_blood_cleave_stacks_to_add",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 2800, 1, 0, levelRequirement = 39, statInterpolation = {1, 1, 1, 1},  },
        [2] = {0, 5443, 1, 0, levelRequirement = 56, statInterpolation = {1, 1, 1, 1},  },
        [3] = {0, 6142, 1, 0, levelRequirement = 68, statInterpolation = {1, 1, 1, 1},  },
        [4] = {0, 6842, 1, 0, levelRequirement = 69, statInterpolation = {1, 1, 1, 1},  },
        [5] = {0, 7541, 1, 0, levelRequirement = 70, statInterpolation = {1, 1, 1, 1},  },
        [6] = {0, 8240, 1, 0, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  },
        [7] = {0, 9049, 1, 0, levelRequirement = 72, statInterpolation = {1, 1, 1, 1},  },
        [8] = {0, 9858, 1, 0, levelRequirement = 73, statInterpolation = {1, 1, 1, 1},  },
        [9] = {0, 10666, 1, 0, levelRequirement = 74, statInterpolation = {1, 1, 1, 1},  },
        [10] = {0, 11475, 1, 0, levelRequirement = 75, statInterpolation = {1, 1, 1, 1},  },
        [11] = {0, 12284, 1, 0, levelRequirement = 76, statInterpolation = {1, 1, 1, 1},  },
        [12] = {0, 13093, 1, 0, levelRequirement = 77, statInterpolation = {1, 1, 1, 1},  },
        [13] = {0, 13901, 1, 0, levelRequirement = 78, statInterpolation = {1, 1, 1, 1},  },
        [14] = {0, 14710, 1, 0, levelRequirement = 79, statInterpolation = {1, 1, 1, 1},  },
        [15] = {0, 15519, 1, 0, levelRequirement = 80, statInterpolation = {1, 1, 1, 1},  },
        [16] = {0, 16328, 1, 0, levelRequirement = 81, statInterpolation = {1, 1, 1, 1},  },
        [17] = {0, 17136, 1, 0, levelRequirement = 82, statInterpolation = {1, 1, 1, 1},  },
        [18] = {0, 17945, 1, 0, 0, levelRequirement = 83, statInterpolation = {1, 1, 1, 1, 1},  },
        [19] = {0, 18546, 1, 0, 0, levelRequirement = 84, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}