MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Pesadilla manifiesta
Demonio
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Velocidad de Recarga de Escudo de Energía reducida un 65%
monster dropped item rarity +% [15000]
monster slain experience +% [100]
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare Manifest
Spectre
AreaMalformación, Mapa de Malformación
TagsLanzador de hechizos, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
160%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 16
Attack Time
1.8 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
PietyBeastMapBoss
Metadata
PietyBeastMapBoss
Nivel
80
Vida
5,624,459
Armadura
73,441
Evasión
7,124
Escudo de energía
51,148
Damage
1,381
Daño de hechizos
2,062
Precisión
924
Attack Time
1.206
Experiencia
139,832
Minion Life
1,099,644
Minion Energy Shield
10,000
Minion Damage
1,153
Ailment Threshold
2,699,740
Chill
8,537
Shock
8,537
Brittle
48,296
Scorch
8,537
Sap
23,585
Phys Convert Ele
300%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 21943290
Probabilidad de golpe crítico: 5%
Attack Time: 1.8 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
PietyCorruptedBallLightningMaps
Spell
Tiempo de lanzamiento: 1.5 seg
La duración base es de 4 segundos
base is projectile [1]
is area damage [1]
spell maximum base lightning damage [1477]
spell minimum base lightning damage [984.9]
PietyCorruptedLightningBeamMaps
Spell
Tiempo de lanzamiento: 11.2 seg
Tiempo de recarga: 21 seg
base physical damage to deal per minute [14710]
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum base lightning damage [3504]
spell maximum base physical damage [2803]
spell minimum base lightning damage [2336]
spell minimum base physical damage [1869]
PietyReverseCleave
Attack, Area, Melee, DamageOverTime
Hendidura revertida de Piedad
Base Damage: 21943290
Probabilidad de golpe crítico: 5%
Attack Time: 1.8 seg
Tiempo de recarga: 3 seg
active skill area of effect radius +% final [-40]
base physical damage to deal per minute [15519]
corrupted blood cleave stacks to add [1]
is area damage [1]
PietyActivateEyeSpawner
Tiempo de recarga: 5 seg
PietyActivateEyeSpawner2
Tiempo de recarga: 5 seg

Object Type

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
}

Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastMapBoss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Nightmare Manifest",
    life = 4,
    energyShield = 1,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "PietyCorruptedBallLightningMaps",
        "PietyCorruptedLightningBeamMaps",
        "PietyActivateEyeSpawner",
        "PietyActivateEyeSpawner2",
        "PietyReverseCleave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedBallLightningMaps"] = {
    name = "PietyCorruptedBallLightningMaps",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedLightningBeamMaps"] = {
    name = "PietyCorruptedLightningBeamMaps",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 11.2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_physical_damage_to_deal_per_minute",
        "corrupted_blood_cleave_stacks_to_add",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        [34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner"] = {
    name = "PietyActivateEyeSpawner",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner2"] = {
    name = "PietyActivateEyeSpawner2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyReverseCleave"] = {
    name = "Piety Reverse Cleave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.DamageOverTime] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "corrupted_blood_cleave_stacks_to_add",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
        [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1},  cost = { }, },
        [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
        [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
        [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
        [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
        [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
        [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
        [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
        [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
        [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1},  cost = { }, },
        [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1},  cost = { }, },
        [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
        [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
        [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
        [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
        [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
        [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
        [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
        [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
        [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
        [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
        [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
        [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
        [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
        [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
        [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
        [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
        [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
        [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
        [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
        [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
        [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
        [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1},  cost = { }, },
        [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1},  cost = { }, },
    },
}
Velocidad de Recarga de Escudo de Energía reducida un 65%
FamilyEnergyShieldRegeneration
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft TagsDefensas Escudo de energía
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • No puede ser empujado
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Pesadilla manifiesta
    Demonio
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Velocidad de Recarga de Escudo de Energía reducida un 65%
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    No puede ser empujado
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Nightmare Manifest
    Spectre
    TagsLanzador de hechizos, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss
    Vida
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    160%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.8 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    PietyBeastMapBoss
    Metadata
    PietyBeastMapBossStandalone
    Nivel
    68
    Vida
    557,385
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    24,508
    Damage
    681
    Daño de hechizos
    1,016
    Precisión
    580
    Attack Time
    1.206
    Experiencia
    112,805
    Minion Life
    120,902
    Minion Energy Shield
    5,316
    Minion Damage
    544
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 10811622
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.8 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    PietyCorruptedBallLightningMaps
    Spell
    Tiempo de lanzamiento: 1.5 seg
    La duración base es de 4 segundos
    base is projectile [1]
    is area damage [1]
    spell maximum base lightning damage [729.2]
    spell minimum base lightning damage [486.1]
    PietyCorruptedLightningBeamMaps
    Spell
    Tiempo de lanzamiento: 11.2 seg
    Tiempo de recarga: 21 seg
    base physical damage to deal per minute [5443]
    corrupted blood cleave stacks to add [4]
    monster penalty against minions damage +% final vs player minions [-40]
    spell maximum base lightning damage [1853]
    spell maximum base physical damage [1482]
    spell minimum base lightning damage [1235]
    spell minimum base physical damage [988.3]
    PietyReverseCleave
    Attack, Area, Melee, DamageOverTime
    Hendidura revertida de Piedad
    Base Damage: 10811622
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.8 seg
    Tiempo de recarga: 3 seg
    active skill area of effect radius +% final [-40]
    base physical damage to deal per minute [6142]
    corrupted blood cleave stacks to add [1]
    is area damage [1]
    PietyActivateEyeSpawner
    Tiempo de recarga: 5 seg
    PietyActivateEyeSpawner2
    Tiempo de recarga: 5 seg

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/PietyBeastMapBossStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Nightmare Manifest",
        life = 4,
        energyShield = 1,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyCorruptedBallLightningMaps",
            "PietyCorruptedLightningBeamMaps",
            "PietyActivateEyeSpawner",
            "PietyActivateEyeSpawner2",
            "PietyReverseCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedBallLightningMaps"] = {
        name = "PietyCorruptedBallLightningMaps",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedLightningBeamMaps"] = {
        name = "PietyCorruptedLightningBeamMaps",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner"] = {
        name = "PietyActivateEyeSpawner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner2"] = {
        name = "PietyActivateEyeSpawner2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyReverseCleave"] = {
        name = "Piety Reverse Cleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
            [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1},  cost = { }, },
            [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
            [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
            [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
            [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
            [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
            [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
            [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
            [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1},  cost = { }, },
            [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1},  cost = { }, },
            [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
            [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
            [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
            [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
            [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
            [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1},  cost = { }, },
            [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    Velocidad de Recarga de Escudo de Energía reducida un 65%
    FamilyEnergyShieldRegeneration
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft TagsDefensas Escudo de energía
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • No puede ser empujado
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Pesadilla manifiesta
    Demonio
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Velocidad de Recarga de Escudo de Energía reducida un 65%
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    No puede ser empujado
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Nightmare Manifest
    Spectre
    Tagsdemon, elder_map_boss, hard_armour, human, humanoid, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon
    Vida
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    160%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.8 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    PietyBeastMapBoss
    Metadata
    PietyBeastMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/PietyBeastMapBossElder"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Nightmare Manifest",
        life = 4,
        energyShield = 1,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 16,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Velocidad de Recarga de Escudo de Energía reducida un 65%
    FamilyEnergyShieldRegeneration
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft TagsDefensas Escudo de energía
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • No puede ser empujado
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Pesadilla manifiesta
    Demonio
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Velocidad de Recarga de Escudo de Energía reducida un 65%
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    No puede ser empujado
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Nightmare Manifest
    Spectre
    TagsLanzador de hechizos, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
    Vida
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    160%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.8 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    PietyBeastMapBoss
    Metadata
    PietyBeastMapBossShaper
    Nivel
    68
    Vida
    557,385
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    24,508
    Damage
    681
    Daño de hechizos
    1,016
    Precisión
    580
    Attack Time
    1.206
    Experiencia
    112,805
    Minion Life
    120,902
    Minion Energy Shield
    5,316
    Minion Damage
    544
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 10811622
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.8 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    PietyCorruptedBallLightningMaps
    Spell
    Tiempo de lanzamiento: 1.5 seg
    La duración base es de 4 segundos
    base is projectile [1]
    is area damage [1]
    spell maximum base lightning damage [729.2]
    spell minimum base lightning damage [486.1]
    PietyCorruptedLightningBeamMaps
    Spell
    Tiempo de lanzamiento: 11.2 seg
    Tiempo de recarga: 21 seg
    base physical damage to deal per minute [5443]
    corrupted blood cleave stacks to add [4]
    monster penalty against minions damage +% final vs player minions [-40]
    spell maximum base lightning damage [1853]
    spell maximum base physical damage [1482]
    spell minimum base lightning damage [1235]
    spell minimum base physical damage [988.3]
    PietyReverseCleave
    Attack, Area, Melee, DamageOverTime
    Hendidura revertida de Piedad
    Base Damage: 10811622
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.8 seg
    Tiempo de recarga: 3 seg
    active skill area of effect radius +% final [-40]
    base physical damage to deal per minute [6142]
    corrupted blood cleave stacks to add [1]
    is area damage [1]
    PietyActivateEyeSpawner
    Tiempo de recarga: 5 seg
    PietyActivateEyeSpawner2
    Tiempo de recarga: 5 seg

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
    }
    
    Transitionable
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/PietyBeastMapBossShaper"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Nightmare Manifest",
        life = 4,
        energyShield = 1,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyCorruptedBallLightningMaps",
            "PietyCorruptedLightningBeamMaps",
            "PietyActivateEyeSpawner",
            "PietyActivateEyeSpawner2",
            "PietyReverseCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedBallLightningMaps"] = {
        name = "PietyCorruptedBallLightningMaps",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedLightningBeamMaps"] = {
        name = "PietyCorruptedLightningBeamMaps",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner"] = {
        name = "PietyActivateEyeSpawner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner2"] = {
        name = "PietyActivateEyeSpawner2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyReverseCleave"] = {
        name = "Piety Reverse Cleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
            [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1},  cost = { }, },
            [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
            [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
            [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
            [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
            [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
            [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
            [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
            [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1},  cost = { }, },
            [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1},  cost = { }, },
            [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
            [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
            [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
            [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
            [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
            [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1},  cost = { }, },
            [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    Velocidad de Recarga de Escudo de Energía reducida un 65%
    FamilyEnergyShieldRegeneration
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft TagsDefensas Escudo de energía
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • No puede ser empujado
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Pesadilla manifiesta
    Demonio
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Velocidad de Recarga de Escudo de Energía reducida un 65%
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    No puede ser empujado
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Nightmare Manifest
    Spectre
    TagsLanzador de hechizos, demon, hard_armour, human, humanoid, immobile, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
    Vida
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    160%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.8 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    PietyBeastMapBoss
    Metadata
    PietyBeastBossEndlessLedge2
    Nivel
    68
    Vida
    557,385
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    24,508
    Damage
    681
    Daño de hechizos
    1,016
    Precisión
    580
    Attack Time
    1.206
    Experiencia
    112,805
    Minion Life
    120,902
    Minion Energy Shield
    5,316
    Minion Damage
    544
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 10811622
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.8 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    PietyCorruptedBallLightningMaps
    Spell
    Tiempo de lanzamiento: 1.5 seg
    La duración base es de 4 segundos
    base is projectile [1]
    is area damage [1]
    spell maximum base lightning damage [729.2]
    spell minimum base lightning damage [486.1]
    PietyCorruptedLightningBeamMaps
    Spell
    Tiempo de lanzamiento: 11.2 seg
    Tiempo de recarga: 21 seg
    base physical damage to deal per minute [5443]
    corrupted blood cleave stacks to add [4]
    monster penalty against minions damage +% final vs player minions [-40]
    spell maximum base lightning damage [1853]
    spell maximum base physical damage [1482]
    spell minimum base lightning damage [1235]
    spell minimum base physical damage [988.3]
    PietyReverseCleave
    Attack, Area, Melee, DamageOverTime
    Hendidura revertida de Piedad
    Base Damage: 10811622
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.8 seg
    Tiempo de recarga: 3 seg
    active skill area of effect radius +% final [-40]
    base physical damage to deal per minute [6142]
    corrupted blood cleave stacks to add [1]
    is area damage [1]
    PietyActivateEyeSpawner
    Tiempo de recarga: 5 seg
    PietyActivateEyeSpawner2
    Tiempo de recarga: 5 seg

    Object Type

    version 2
    extends "Metadata/Monsters/EndlessBoss/BossBase"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
    }
    
    Transitionable
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/PietyBeastBossEndlessLedge2"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Nightmare Manifest",
        life = 4,
        energyShield = 1,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyCorruptedBallLightningMaps",
            "PietyCorruptedLightningBeamMaps",
            "PietyActivateEyeSpawner",
            "PietyActivateEyeSpawner2",
            "PietyReverseCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedBallLightningMaps"] = {
        name = "PietyCorruptedBallLightningMaps",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, 1.5, 4000, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedLightningBeamMaps"] = {
        name = "PietyCorruptedLightningBeamMaps",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1.5, 245, 4, -40, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, 1.5, 407, 4, -40, levelRequirement = 6, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 651, 4, -40, levelRequirement = 9, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 894, 4, -40, levelRequirement = 12, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1219, 4, -40, levelRequirement = 16, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1544, 4, -40, levelRequirement = 20, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 1869, 4, -40, levelRequirement = 24, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2194, 4, -40, levelRequirement = 28, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2519, 4, -40, levelRequirement = 32, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 2844, 4, -40, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3169, 4, -40, levelRequirement = 40, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3494, 4, -40, levelRequirement = 44, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 3819, 4, -40, levelRequirement = 48, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4143, 4, -40, levelRequirement = 52, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4387, 4, -40, levelRequirement = 55, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4631, 4, -40, levelRequirement = 58, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 4874, 4, -40, levelRequirement = 61, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5118, 4, -40, levelRequirement = 64, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5362, 4, -40, levelRequirement = 67, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 1, 1.5, 5443, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner"] = {
        name = "PietyActivateEyeSpawner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner2"] = {
        name = "PietyActivateEyeSpawner2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyReverseCleave"] = {
        name = "Piety Reverse Cleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
            [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1},  cost = { }, },
            [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
            [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
            [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
            [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
            [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
            [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
            [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
            [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1},  cost = { }, },
            [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1},  cost = { }, },
            [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
            [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
            [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
            [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
            [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
            [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1},  cost = { }, },
            [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    Velocidad de Recarga de Escudo de Energía reducida un 65%
    FamilyEnergyShieldRegeneration
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft TagsDefensas Escudo de energía
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • No puede ser empujado
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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