Ambrius, Legion Slayer
DemonArea: Colosseum Map
monster base type attack cast speed +% and damage -% final [33]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Area | Colosseum Map |
| Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Life
400%
Armour
+75%
Evasion
+50%
Ailment Threshold
400%
Resistance
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experience
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
72
Life
932,128
Armour
69,036
Evasion Rating
8,166
Damage
1,081
Spell Damage
1,614
Accuracy
678
Attack Time
0.87435
Experience
122,870
Minion Life
195,213
Minion Damage
875
Ailment Threshold
521,992
Chill
1,651
Shock
1,651
Brittle
9,338
Scorch
1,651
Sap
4,560
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 1502–2790
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Cooldown Time: 4 sec
Deals 40% less Physical Damage
60% less Attack Speed
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 1502–2790
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Cooldown Time: 7.5 sec
base is projectile [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1502–2790
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 1502–2790
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Cooldown Time: 3 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 1502–2790
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Cooldown Time: 5.5 sec
Deals 20% less Damage
DaressoDodgeBack
Cooldown Time: 2.5 sec
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
Base duration is 6 seconds
75% increased Attack Speed
DaressoDodgeRight
Cooldown Time: 2.5 sec
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
Cooldown Time: 2.5 sec
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 1502–2790
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Cooldown Time: 3 sec
+2.5 metres to Melee Strike Range
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 1502–2790
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 1502–2790
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 1502–2790
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 1502–2790
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
Animated
{
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao"
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao"
}
Stats
{
set_mana_regeneration_rate_per_minute_% = 1500
set_base_maximum_mana = 600
}
StateMachine
{
define_shared_state = "reave = 1;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.4
}
Actor
{
on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
}
StateMachine
{
on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBoss"] = {
name = "Ambrius, Legion Slayer",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
"DaressoDodgeLeft",
"DaressoDodgeRight",
"DaressoDodgeBack",
"DaressoSummonClones",
"DaressoEnrage",
"DaressoAttackCombo",
"DaressoReave",
"EmptyActionAttackDaressoReave",
"DaressoReaveGeometryAttack1",
"DaressoReaveGeometryAttack2",
"DaressoReaveGeometryAttack3",
"DaressoReaveGeometryAttack4",
"DaressoCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
name = "DaressoDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_distance",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
name = "DaressoDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
name = "DaressoDodgeBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoSummonClones"] = {
name = "DaressoSummonClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_dies_when_parent_dies",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoEnrage"] = {
name = "DaressoEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.77,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"base_skill_effect_duration",
},
levels = {
[1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
name = "DaressoAttackCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"daresso_attack_combo_physical_damage_%_to_add_as_cold",
"active_skill_physical_damage_+%_final",
},
levels = {
[1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReave"] = {
name = "DaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
name = "EmptyActionAttackDaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
name = "DaressoReaveGeometryAttack1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
name = "DaressoReaveGeometryAttack2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
name = "DaressoReaveGeometryAttack3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
name = "DaressoReaveGeometryAttack4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCharge"] = {
name = "DaressoCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Damage Attack Caster Speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Ambrius, Legion Slayer
Demonmonster base type attack cast speed +% and damage -% final [33]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
Life
400%
Armour
+75%
Evasion
+50%
Ailment Threshold
400%
Resistance
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experience
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
50,383
Evasion Rating
7,109
Damage
851
Spell Damage
1,270
Accuracy
580
Attack Time
0.87435
Experience
112,805
Minion Life
120,902
Minion Damage
680
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Cooldown Time: 4 sec
Deals 40% less Physical Damage
60% less Attack Speed
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Cooldown Time: 7.5 sec
base is projectile [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Cooldown Time: 3 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Cooldown Time: 5.5 sec
Deals 20% less Damage
DaressoDodgeBack
Cooldown Time: 2.5 sec
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
Base duration is 6 seconds
75% increased Attack Speed
DaressoDodgeRight
Cooldown Time: 2.5 sec
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
Cooldown Time: 2.5 sec
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Cooldown Time: 3 sec
+2.5 metres to Melee Strike Range
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
Stats
{
set_mana_regeneration_rate_per_minute_% = 1500
set_base_maximum_mana = 600
}
StateMachine
{
define_shared_state = "reave = 1;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
}
StateMachine
{
on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossStandalone_"] = {
name = "Ambrius, Legion Slayer",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
"DaressoDodgeLeft",
"DaressoDodgeRight",
"DaressoDodgeBack",
"DaressoSummonClones",
"DaressoEnrage",
"DaressoAttackCombo",
"DaressoReave",
"EmptyActionAttackDaressoReave",
"DaressoReaveGeometryAttack1",
"DaressoReaveGeometryAttack2",
"DaressoReaveGeometryAttack3",
"DaressoReaveGeometryAttack4",
"DaressoCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
name = "DaressoDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_distance",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
name = "DaressoDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
name = "DaressoDodgeBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoSummonClones"] = {
name = "DaressoSummonClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_dies_when_parent_dies",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoEnrage"] = {
name = "DaressoEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.77,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"base_skill_effect_duration",
},
levels = {
[1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
name = "DaressoAttackCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"daresso_attack_combo_physical_damage_%_to_add_as_cold",
"active_skill_physical_damage_+%_final",
},
levels = {
[1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReave"] = {
name = "DaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
name = "EmptyActionAttackDaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
name = "DaressoReaveGeometryAttack1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
name = "DaressoReaveGeometryAttack2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
name = "DaressoReaveGeometryAttack3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
name = "DaressoReaveGeometryAttack4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCharge"] = {
name = "DaressoCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Damage Attack Caster Speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Ambrius, Legion Slayer
Demonmonster base type attack cast speed +% and damage -% final [33]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | demon, elder_map_boss, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, non_attacking, not_int, plate_armour, red_blood, slashing_weapon |
Life
400%
Armour
+75%
Evasion
+50%
Ailment Threshold
400%
Resistance
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experience
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossElder
Object Type
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Animated
{
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao"
}Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossElder"] = {
name = "Ambrius, Legion Slayer",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
},
modList = {
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Damage Attack Caster Speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Ambrius, Legion Slayer
Demonmonster base type attack cast speed +% and damage -% final [33]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, no_maven, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Life
400%
Armour
+75%
Evasion
+50%
Ailment Threshold
400%
Resistance
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experience
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossShaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
50,383
Evasion Rating
7,109
Damage
851
Spell Damage
1,270
Accuracy
580
Attack Time
0.87435
Experience
112,805
Minion Life
120,902
Minion Damage
680
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Cooldown Time: 4 sec
Deals 40% less Physical Damage
60% less Attack Speed
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Cooldown Time: 7.5 sec
base is projectile [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Cooldown Time: 3 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Cooldown Time: 5.5 sec
Deals 20% less Damage
DaressoDodgeBack
Cooldown Time: 2.5 sec
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
Base duration is 6 seconds
75% increased Attack Speed
DaressoDodgeRight
Cooldown Time: 2.5 sec
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
Cooldown Time: 2.5 sec
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Cooldown Time: 3 sec
+2.5 metres to Melee Strike Range
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 1182–2196
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.305 sec
Deals 75% less Attack Damage
Deals 20% more Damage
100% of Physical Damage Converted to Cold Damage
67% less Attack Speed
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
Animated
{
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao"
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao"
}
Stats
{
set_mana_regeneration_rate_per_minute_% = 1500
set_base_maximum_mana = 600
}
StateMachine
{
define_shared_state = "reave = 1;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.4
}
Actor
{
on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
}
StateMachine
{
on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossShaper"] = {
name = "Ambrius, Legion Slayer",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
"DaressoDodgeLeft",
"DaressoDodgeRight",
"DaressoDodgeBack",
"DaressoSummonClones",
"DaressoEnrage",
"DaressoAttackCombo",
"DaressoReave",
"EmptyActionAttackDaressoReave",
"DaressoReaveGeometryAttack1",
"DaressoReaveGeometryAttack2",
"DaressoReaveGeometryAttack3",
"DaressoReaveGeometryAttack4",
"DaressoCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
name = "DaressoDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_distance",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
name = "DaressoDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
name = "DaressoDodgeBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoSummonClones"] = {
name = "DaressoSummonClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_dies_when_parent_dies",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoEnrage"] = {
name = "DaressoEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.77,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"base_skill_effect_duration",
},
levels = {
[1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
name = "DaressoAttackCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"daresso_attack_combo_physical_damage_%_to_add_as_cold",
"active_skill_physical_damage_+%_final",
},
levels = {
[1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReave"] = {
name = "DaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
name = "EmptyActionAttackDaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
name = "DaressoReaveGeometryAttack1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
name = "DaressoReaveGeometryAttack2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
name = "DaressoReaveGeometryAttack3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
name = "DaressoReaveGeometryAttack4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCharge"] = {
name = "DaressoCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Damage Attack Caster Speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Ambrius, Legion Slayer
Humanoidmonster base type attack cast speed +% and damage -% final [33]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Life
600%
Armour
+50%
Evasion
+50%
Ailment Threshold
600%
Resistance
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
3 Second
Damage Spread
±20%
Experience
200%
Model Size
90%
Type
DaressoCloneMapBoss
Metadata
DaressoCloneMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
836,078
Armour
43,185
Evasion Rating
7,109
Damage
851
Spell Damage
1,270
Accuracy
580
Attack Time
2.01
Experience
112,805
Minion Life
181,353
Minion Damage
680
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoCloneCharge
Attack, Melee, Movement
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 3 sec
Deals 20% less Damage
base skill show average damage instead of dps [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
DiesAfterTime
{
}
Stats
{
set_monster_no_drops_or_experience = 1
set_cannot_be_dominated = 0
untargetable_by_monster_ai = 1
set_cannot_be_afflicted = 1
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.4
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoCloneMapBoss"] = {
name = "Ambrius, Legion Slayer",
life = 6,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 3,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"DaressoCloneCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCloneCharge"] = {
name = "DaressoCloneCharge",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"ignores_proximity_shield",
"base_skill_show_average_damage_instead_of_dps",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {-20, levelRequirement = 4, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Damage Attack Caster Speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.