แอมเบรียส ผู้สังหารกองพัน
ปีศาจด่าน: Colosseum Map
monster base type attack cast speed +% and damage -% final [33]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| Spectre | N |
|---|---|
| Area | Colosseum Map |
| Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
พลังชีวิต
400%
ค่าเกราะ
+75%
การหลบหลีก
+50%
Ailment Threshold
400%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
72
พลังชีวิต
932,128
ค่าเกราะ
69,036
อัตราการหลบหลีก
8,166
Damage
1,081
ความเสียหายเวท
1,614
ความแม่นยำ
678
Attack Time
0.87435
ค่าประสบการณ์
122,870
Minion Life
195,213
Minion Damage
875
Ailment Threshold
521,992
Chill
1,651
Shock
1,651
Brittle
9,338
Scorch
1,651
Sap
4,560
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 1502–2790
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย กายภาพ ลดลง อีก 40%
ลดความเร็วในการโจมตี อีก 60%
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 1502–2790
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
คูลดาวน์: 7.5 วินาที
base is projectile [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1502–2790
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 1502–2790
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 1502–2790
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
คูลดาวน์: 5.5 วินาที
สร้างความเสียหาย ลดลง อีก 20%
DaressoDodgeBack
คูลดาวน์: 2.5 วินาที
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
ระยะเวลาพื้นฐาน 6 วินาที
เพิ่มความเร็วในการโจมตี 75%
DaressoDodgeRight
คูลดาวน์: 2.5 วินาที
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
คูลดาวน์: 2.5 วินาที
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 1502–2790
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
คูลดาวน์: 3 วินาที
ระยะการฟาดประชิด +2.5 เมตร
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 1502–2790
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 1502–2790
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 1502–2790
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 1502–2790
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
Animated
{
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao"
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao"
}
Stats
{
set_mana_regeneration_rate_per_minute_% = 1500
set_base_maximum_mana = 600
}
StateMachine
{
define_shared_state = "reave = 1;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.4
}
Actor
{
on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
}
StateMachine
{
on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBoss"] = {
name = "Ambrius, Legion Slayer",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
"DaressoDodgeLeft",
"DaressoDodgeRight",
"DaressoDodgeBack",
"DaressoSummonClones",
"DaressoEnrage",
"DaressoAttackCombo",
"DaressoReave",
"EmptyActionAttackDaressoReave",
"DaressoReaveGeometryAttack1",
"DaressoReaveGeometryAttack2",
"DaressoReaveGeometryAttack3",
"DaressoReaveGeometryAttack4",
"DaressoCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
name = "DaressoDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_distance",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
name = "DaressoDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
name = "DaressoDodgeBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoSummonClones"] = {
name = "DaressoSummonClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_dies_when_parent_dies",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoEnrage"] = {
name = "DaressoEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.77,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"base_skill_effect_duration",
},
levels = {
[1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
name = "DaressoAttackCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"daresso_attack_combo_physical_damage_%_to_add_as_cold",
"active_skill_physical_damage_+%_final",
},
levels = {
[1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReave"] = {
name = "DaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
name = "EmptyActionAttackDaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
name = "DaressoReaveGeometryAttack1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
name = "DaressoReaveGeometryAttack2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
name = "DaressoReaveGeometryAttack3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
name = "DaressoReaveGeometryAttack4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCharge"] = {
name = "DaressoCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ความเสียหาย โจมตี นักเวท ความเร็ว |
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
แอมเบรียส ผู้สังหารกองพัน
ปีศาจmonster base type attack cast speed +% and damage -% final [33]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| Spectre | N |
|---|---|
| Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
พลังชีวิต
400%
ค่าเกราะ
+75%
การหลบหลีก
+50%
Ailment Threshold
400%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
557,385
ค่าเกราะ
50,383
อัตราการหลบหลีก
7,109
Damage
851
ความเสียหายเวท
1,270
ความแม่นยำ
580
Attack Time
0.87435
ค่าประสบการณ์
112,805
Minion Life
120,902
Minion Damage
680
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย กายภาพ ลดลง อีก 40%
ลดความเร็วในการโจมตี อีก 60%
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
คูลดาวน์: 7.5 วินาที
base is projectile [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
คูลดาวน์: 5.5 วินาที
สร้างความเสียหาย ลดลง อีก 20%
DaressoDodgeBack
คูลดาวน์: 2.5 วินาที
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
ระยะเวลาพื้นฐาน 6 วินาที
เพิ่มความเร็วในการโจมตี 75%
DaressoDodgeRight
คูลดาวน์: 2.5 วินาที
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
คูลดาวน์: 2.5 วินาที
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
คูลดาวน์: 3 วินาที
ระยะการฟาดประชิด +2.5 เมตร
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
Stats
{
set_mana_regeneration_rate_per_minute_% = 1500
set_base_maximum_mana = 600
}
StateMachine
{
define_shared_state = "reave = 1;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
}
StateMachine
{
on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossStandalone_"] = {
name = "Ambrius, Legion Slayer",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
"DaressoDodgeLeft",
"DaressoDodgeRight",
"DaressoDodgeBack",
"DaressoSummonClones",
"DaressoEnrage",
"DaressoAttackCombo",
"DaressoReave",
"EmptyActionAttackDaressoReave",
"DaressoReaveGeometryAttack1",
"DaressoReaveGeometryAttack2",
"DaressoReaveGeometryAttack3",
"DaressoReaveGeometryAttack4",
"DaressoCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
name = "DaressoDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_distance",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
name = "DaressoDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
name = "DaressoDodgeBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoSummonClones"] = {
name = "DaressoSummonClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_dies_when_parent_dies",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoEnrage"] = {
name = "DaressoEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.77,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"base_skill_effect_duration",
},
levels = {
[1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
name = "DaressoAttackCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"daresso_attack_combo_physical_damage_%_to_add_as_cold",
"active_skill_physical_damage_+%_final",
},
levels = {
[1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReave"] = {
name = "DaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
name = "EmptyActionAttackDaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
name = "DaressoReaveGeometryAttack1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
name = "DaressoReaveGeometryAttack2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
name = "DaressoReaveGeometryAttack3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
name = "DaressoReaveGeometryAttack4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCharge"] = {
name = "DaressoCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ความเสียหาย โจมตี นักเวท ความเร็ว |
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
แอมเบรียส ผู้สังหารกองพัน
ปีศาจmonster base type attack cast speed +% and damage -% final [33]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| Spectre | N |
|---|---|
| Tags | demon, elder_map_boss, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, non_attacking, not_int, plate_armour, red_blood, slashing_weapon |
พลังชีวิต
400%
ค่าเกราะ
+75%
การหลบหลีก
+50%
Ailment Threshold
400%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossElder
Object Type
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Animated
{
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao"
}Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossElder"] = {
name = "Ambrius, Legion Slayer",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
},
modList = {
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ความเสียหาย โจมตี นักเวท ความเร็ว |
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
แอมเบรียส ผู้สังหารกองพัน
ปีศาจmonster base type attack cast speed +% and damage -% final [33]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| Spectre | N |
|---|---|
| Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, no_maven, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
พลังชีวิต
400%
ค่าเกราะ
+75%
การหลบหลีก
+50%
Ailment Threshold
400%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossShaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
557,385
ค่าเกราะ
50,383
อัตราการหลบหลีก
7,109
Damage
851
ความเสียหายเวท
1,270
ความแม่นยำ
580
Attack Time
0.87435
ค่าประสบการณ์
112,805
Minion Life
120,902
Minion Damage
680
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย กายภาพ ลดลง อีก 40%
ลดความเร็วในการโจมตี อีก 60%
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
คูลดาวน์: 7.5 วินาที
base is projectile [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
คูลดาวน์: 5.5 วินาที
สร้างความเสียหาย ลดลง อีก 20%
DaressoDodgeBack
คูลดาวน์: 2.5 วินาที
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
ระยะเวลาพื้นฐาน 6 วินาที
เพิ่มความเร็วในการโจมตี 75%
DaressoDodgeRight
คูลดาวน์: 2.5 วินาที
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
คูลดาวน์: 2.5 วินาที
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
คูลดาวน์: 3 วินาที
ระยะการฟาดประชิด +2.5 เมตร
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 1182–2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
Attack Time: 1.305 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
สร้างความเสียหาย เพิ่มขึ้น อีก 20%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 67%
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
Animated
{
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao"
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao"
}
Stats
{
set_mana_regeneration_rate_per_minute_% = 1500
set_base_maximum_mana = 600
}
StateMachine
{
define_shared_state = "reave = 1;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.4
}
Actor
{
on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
}
StateMachine
{
on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossShaper"] = {
name = "Ambrius, Legion Slayer",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
"DaressoDodgeLeft",
"DaressoDodgeRight",
"DaressoDodgeBack",
"DaressoSummonClones",
"DaressoEnrage",
"DaressoAttackCombo",
"DaressoReave",
"EmptyActionAttackDaressoReave",
"DaressoReaveGeometryAttack1",
"DaressoReaveGeometryAttack2",
"DaressoReaveGeometryAttack3",
"DaressoReaveGeometryAttack4",
"DaressoCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
name = "DaressoDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_distance",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
name = "DaressoDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
name = "DaressoDodgeBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoSummonClones"] = {
name = "DaressoSummonClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_dies_when_parent_dies",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoEnrage"] = {
name = "DaressoEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.77,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"base_skill_effect_duration",
},
levels = {
[1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
name = "DaressoAttackCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"daresso_attack_combo_physical_damage_%_to_add_as_cold",
"active_skill_physical_damage_+%_final",
},
levels = {
[1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReave"] = {
name = "DaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
name = "EmptyActionAttackDaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
name = "DaressoReaveGeometryAttack1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
name = "DaressoReaveGeometryAttack2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
name = "DaressoReaveGeometryAttack3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
name = "DaressoReaveGeometryAttack4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-67, 100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCharge"] = {
name = "DaressoCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ความเสียหาย โจมตี นักเวท ความเร็ว |
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
แอมเบรียส ผู้สังหารกองพัน
มนุษย์monster base type attack cast speed +% and damage -% final [33]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| Spectre | N |
|---|---|
| Tags | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
พลังชีวิต
600%
ค่าเกราะ
+50%
การหลบหลีก
+50%
Ailment Threshold
600%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 12
Attack Time
3 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
90%
Type
DaressoCloneMapBoss
Metadata
DaressoCloneMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
836,078
ค่าเกราะ
43,185
อัตราการหลบหลีก
7,109
Damage
851
ความเสียหายเวท
1,270
ความแม่นยำ
580
Attack Time
2.01
ค่าประสบการณ์
112,805
Minion Life
181,353
Minion Damage
680
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoCloneCharge
Attack, Melee, Movement
Base Damage: 1351–2027
โอกาสคริติคอล: 5%
Attack Time: 3 วินาที
สร้างความเสียหาย ลดลง อีก 20%
base skill show average damage instead of dps [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
DiesAfterTime
{
}
Stats
{
set_monster_no_drops_or_experience = 1
set_cannot_be_dominated = 0
untargetable_by_monster_ai = 1
set_cannot_be_afflicted = 1
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.4
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoCloneMapBoss"] = {
name = "Ambrius, Legion Slayer",
life = 6,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 3,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"DaressoCloneCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCloneCharge"] = {
name = "DaressoCloneCharge",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"ignores_proximity_shield",
"base_skill_show_average_damage_instead_of_dps",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {-20, levelRequirement = 4, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ความเสียหาย โจมตี นักเวท ความเร็ว |
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.