リージョン・スレイヤー、アンブリス
悪魔
エリア: コロシアムのマップ
monster base type attack cast speed +% and damage -% final [33]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
Spectre | N |
---|---|
Area | コロシアムのマップ |
Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
ライフ
400%
アーマー
+75%
回避力
+50%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
経験値
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
73
ライフ
1,580,156
アーマー
74,657
回避力
8,450
エナジーシールド
0
Damage
1,147
スペルダメージ
1,712
命中
352
Attack Time
0.87435
経験値
125,268
Ailment Threshold
869,086
Chill
2,748
Shock
2,748
Brittle
15,547
Scorch
2,748
Sap
7,592
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 1594–2960
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 4 秒
物理ダメージが40%低下する
アタックスピードが60%低下する
daresso attack combo physical damage % to add as cold [200]
アタックスピードが60%低下する
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 1594–2960
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 7.5 秒
base is projectile [1]
minion dies when parent dies [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1594–2960
クリティカル率: 5%
Attack Time: 1.305 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 1594–2960
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 3 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 1594–2960
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 5.5 秒
ダメージが20%低下する
DaressoDodgeBack
クールダウン時間: 2.5 秒
monster dodge direction [3]
monster dodge distance [39]
monster dodge distance [39]
DaressoEnrage
基礎持続時間は6秒
アタックスピードが75%増加する
アタックスピードが75%増加する
DaressoDodgeRight
クールダウン時間: 2.5 秒
monster dodge direction [1]
monster dodge distance [25]
monster dodge distance [25]
DaressoDodgeLeft
クールダウン時間: 2.5 秒
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 1594–2960
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 3 秒
近接ストライク距離 +2.5m
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 1594–2960
クリティカル率: 5%
Attack Time: 1.305 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 1594–2960
クリティカル率: 5%
Attack Time: 1.305 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 1594–2960
クリティカル率: 5%
Attack Time: 1.305 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 1594–2960
クリティカル率: 5%
Attack Time: 1.305 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "Shield" } Animated { preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao" preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao" } Stats { set_mana_regeneration_rate_per_minute_% = 1500 set_base_maximum_mana = 600 } StateMachine { define_shared_state = "reave = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 } Actor { on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" } StateMachine { on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoMapBoss"] = { name = "Ambrius, Legion Slayer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.3, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "DaressoDodgeLeft", "DaressoDodgeRight", "DaressoDodgeBack", "DaressoSummonClones", "DaressoEnrage", "DaressoAttackCombo", "DaressoReave", "EmptyActionAttackDaressoReave", "DaressoReaveGeometryAttack1", "DaressoReaveGeometryAttack2", "DaressoReaveGeometryAttack3", "DaressoReaveGeometryAttack4", "DaressoCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeLeft"] = { name = "DaressoDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeRight"] = { name = "DaressoDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeBack"] = { name = "DaressoDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoSummonClones"] = { name = "DaressoSummonClones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoEnrage"] = { name = "DaressoEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.77, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoAttackCombo"] = { name = "DaressoAttackCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "daresso_attack_combo_physical_damage_%_to_add_as_cold", "active_skill_physical_damage_+%_final", }, levels = { [1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReave"] = { name = "DaressoReave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackDaressoReave"] = { name = "EmptyActionAttackDaressoReave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack1"] = { name = "DaressoReaveGeometryAttack1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack2"] = { name = "DaressoReaveGeometryAttack2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack3"] = { name = "DaressoReaveGeometryAttack3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack4"] = { name = "DaressoReaveGeometryAttack4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoCharge"] = { name = "DaressoCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | DaressoSwordTrapDaemon |
---|---|
Family | Daemon |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
リージョン・スレイヤー、アンブリス
悪魔
monster base type attack cast speed +% and damage -% final [33]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
Spectre | N |
---|---|
Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
ライフ
400%
アーマー
+75%
回避力
+50%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
経験値
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
557,385
アーマー
50,383
回避力
7,109
エナジーシールド
0
Damage
851
スペルダメージ
1,270
命中
290
Attack Time
0.87435
経験値
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 4 秒
物理ダメージが40%低下する
アタックスピードが60%低下する
daresso attack combo physical damage % to add as cold [200]
アタックスピードが60%低下する
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 7.5 秒
base is projectile [1]
minion dies when parent dies [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 3 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 5.5 秒
ダメージが20%低下する
DaressoDodgeBack
クールダウン時間: 2.5 秒
monster dodge direction [3]
monster dodge distance [39]
monster dodge distance [39]
DaressoEnrage
基礎持続時間は6秒
アタックスピードが75%増加する
アタックスピードが75%増加する
DaressoDodgeRight
クールダウン時間: 2.5 秒
monster dodge direction [1]
monster dodge distance [25]
monster dodge distance [25]
DaressoDodgeLeft
クールダウン時間: 2.5 秒
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 3 秒
近接ストライク距離 +2.5m
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "Shield" } Stats { set_mana_regeneration_rate_per_minute_% = 1500 set_base_maximum_mana = 600 } StateMachine { define_shared_state = "reave = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" } StateMachine { on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoMapBossStandalone_"] = { name = "Ambrius, Legion Slayer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.3, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "DaressoDodgeLeft", "DaressoDodgeRight", "DaressoDodgeBack", "DaressoSummonClones", "DaressoEnrage", "DaressoAttackCombo", "DaressoReave", "EmptyActionAttackDaressoReave", "DaressoReaveGeometryAttack1", "DaressoReaveGeometryAttack2", "DaressoReaveGeometryAttack3", "DaressoReaveGeometryAttack4", "DaressoCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeLeft"] = { name = "DaressoDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeRight"] = { name = "DaressoDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeBack"] = { name = "DaressoDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoSummonClones"] = { name = "DaressoSummonClones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoEnrage"] = { name = "DaressoEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.77, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoAttackCombo"] = { name = "DaressoAttackCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "daresso_attack_combo_physical_damage_%_to_add_as_cold", "active_skill_physical_damage_+%_final", }, levels = { [1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReave"] = { name = "DaressoReave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackDaressoReave"] = { name = "EmptyActionAttackDaressoReave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack1"] = { name = "DaressoReaveGeometryAttack1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack2"] = { name = "DaressoReaveGeometryAttack2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack3"] = { name = "DaressoReaveGeometryAttack3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack4"] = { name = "DaressoReaveGeometryAttack4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoCharge"] = { name = "DaressoCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | DaressoSwordTrapDaemon |
---|---|
Family | Daemon |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
リージョン・スレイヤー、アンブリス
悪魔
monster base type attack cast speed +% and damage -% final [33]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
Spectre | N |
---|---|
Tags | demon, elder_map_boss, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, non_attacking, not_int, plate_armour, red_blood, slashing_weapon |
ライフ
400%
アーマー
+75%
回避力
+50%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
経験値
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Animated { preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoMapBossElder"] = { name = "Ambrius, Legion Slayer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.3, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { }, modList = { }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | DaressoSwordTrapDaemon |
---|---|
Family | Daemon |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
リージョン・スレイヤー、アンブリス
悪魔
monster base type attack cast speed +% and damage -% final [33]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
Spectre | N |
---|---|
Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, no_maven, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
ライフ
400%
アーマー
+75%
回避力
+50%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
経験値
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossShaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
557,385
アーマー
50,383
回避力
7,109
エナジーシールド
0
Damage
851
スペルダメージ
1,270
命中
290
Attack Time
0.87435
経験値
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 4 秒
物理ダメージが40%低下する
アタックスピードが60%低下する
daresso attack combo physical damage % to add as cold [200]
アタックスピードが60%低下する
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 7.5 秒
base is projectile [1]
minion dies when parent dies [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 3 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 5.5 秒
ダメージが20%低下する
DaressoDodgeBack
クールダウン時間: 2.5 秒
monster dodge direction [3]
monster dodge distance [39]
monster dodge distance [39]
DaressoEnrage
基礎持続時間は6秒
アタックスピードが75%増加する
アタックスピードが75%増加する
DaressoDodgeRight
クールダウン時間: 2.5 秒
monster dodge direction [1]
monster dodge distance [25]
monster dodge distance [25]
DaressoDodgeLeft
クールダウン時間: 2.5 秒
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 3 秒
近接ストライク距離 +2.5m
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 1182–2196
クリティカル率: 5%
Attack Time: 1.305 秒
ダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
物理ダメージの100%を冷気ダメージに変換する
アタックスピードが67%低下する
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "Shield" } Animated { preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao" preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao" } Stats { set_mana_regeneration_rate_per_minute_% = 1500 set_base_maximum_mana = 600 } StateMachine { define_shared_state = "reave = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 } Actor { on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" } StateMachine { on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoMapBossShaper"] = { name = "Ambrius, Legion Slayer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.3, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "DaressoDodgeLeft", "DaressoDodgeRight", "DaressoDodgeBack", "DaressoSummonClones", "DaressoEnrage", "DaressoAttackCombo", "DaressoReave", "EmptyActionAttackDaressoReave", "DaressoReaveGeometryAttack1", "DaressoReaveGeometryAttack2", "DaressoReaveGeometryAttack3", "DaressoReaveGeometryAttack4", "DaressoCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeLeft"] = { name = "DaressoDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeRight"] = { name = "DaressoDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeBack"] = { name = "DaressoDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoSummonClones"] = { name = "DaressoSummonClones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoEnrage"] = { name = "DaressoEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.77, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoAttackCombo"] = { name = "DaressoAttackCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "daresso_attack_combo_physical_damage_%_to_add_as_cold", "active_skill_physical_damage_+%_final", }, levels = { [1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReave"] = { name = "DaressoReave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackDaressoReave"] = { name = "EmptyActionAttackDaressoReave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack1"] = { name = "DaressoReaveGeometryAttack1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack2"] = { name = "DaressoReaveGeometryAttack2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack3"] = { name = "DaressoReaveGeometryAttack3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack4"] = { name = "DaressoReaveGeometryAttack4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoCharge"] = { name = "DaressoCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | DaressoSwordTrapDaemon |
---|---|
Family | Daemon |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
リージョン・スレイヤー、アンブリス
人型
monster base type attack cast speed +% and damage -% final [33]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
Spectre | N |
---|---|
Tags | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
ライフ
600%
アーマー
+50%
回避力
+50%
Ailment Threshold
600%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 12
Attack Time
3 Second
Damage Spread
±20%
経験値
200%
Model Size
90%
Type
DaressoCloneMapBoss
Metadata
DaressoCloneMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
836,078
アーマー
43,185
回避力
7,109
エナジーシールド
0
Damage
851
スペルダメージ
1,270
命中
290
Attack Time
2.01
経験値
112,805
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoCloneCharge
Attack, Melee, Movement
Base Damage: 1351–2027
クリティカル率: 5%
Attack Time: 3 秒
ダメージが20%低下する
base skill show average damage instead of dps [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
base skill show average damage instead of dps [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "Shield" } DiesAfterTime { } Stats { set_monster_no_drops_or_experience = 1 set_cannot_be_dominated = 0 untargetable_by_monster_ai = 1 set_cannot_be_afflicted = 1 } Life { corpse_usable = false } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoCloneMapBoss"] = { name = "Ambrius, Legion Slayer", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 3, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "DaressoCloneCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DaressoCloneCharge"] = { name = "DaressoCloneCharge", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "ignores_proximity_shield", "base_skill_show_average_damage_instead_of_dps", "cast_time_overrides_attack_duration", }, levels = { [1] = {-20, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.