軍團殺手安布里奧斯
惡魔地區: 大決鬥場
monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| 幽魂 | |
|---|---|
| 地區 | 大決鬥場, 大決鬥場 |
| 標籤 | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
生命
400%
護甲值
+75%
閃避
+50%
異常狀態臨界值
400%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.305 秒
傷害分佈
±30%
經驗值
200%
Model Size
90%
類型
DaressoMapBoss
Metadata
DaressoMapBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
82
生命
8,370,908
護甲值
149,889
閃避值
11,412
傷害
1,937
法術傷害
2,891
命中
998
攻擊間隔
0.87435
經驗值
143,066
召喚物生命
1,609,187
召喚物傷害
1,629
異常狀態臨界值
3,934,327
冰緩
12,440
感電
12,440
易碎
70,381
焦灼
12,440
殘喘
34,370
Phys Convert Ele
300%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DaressoAttackCombo
攻擊, 近戰, 近戰單一目標
基本傷害: 2692—4999
暴擊率: 5%
攻擊間隔: 1.305 秒
冷卻時間: 4 秒
造成40%更少物理傷害
60% 更少攻擊速度
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
攻擊, 投射物, 可觸發
基本傷害: 2692—4999
暴擊率: 5%
攻擊間隔: 1.305 秒
冷卻時間: 7.5 秒
base is projectile [1]
minion dies when parent dies [1]
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 2692—4999
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
DaressoReave
攻擊
基本傷害: 2692—4999
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
冷卻時間: 3 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
DaressoCharge
攻擊, 位移
基本傷害: 2692—4999
暴擊率: 5%
攻擊間隔: 1.305 秒
冷卻時間: 5.5 秒
造成20%更少傷害
DaressoDodgeBack
冷卻時間: 2.5 秒
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
基礎持續時間為 6 秒
增加 75% 攻擊速度
DaressoDodgeRight
冷卻時間: 2.5 秒
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
冷卻時間: 2.5 秒
monster dodge distance [25]
EmptyActionAttackDaressoReave
攻擊
基本傷害: 2692—4999
暴擊率: 5%
攻擊間隔: 1.305 秒
冷卻時間: 3 秒
+2.5 米近戰打擊距離
action attack or cast time uses animation length [1]
cast time overrides attack duration [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
可觸發, 攻擊
基本傷害: 2692—4999
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
DaressoReaveGeometryAttack2
可觸發, 攻擊
基本傷害: 2692—4999
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
DaressoReaveGeometryAttack3
可觸發, 攻擊
基本傷害: 2692—4999
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
DaressoReaveGeometryAttack4
可觸發, 攻擊
基本傷害: 2692—4999
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
Animated
{
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao"
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao"
}
Stats
{
set_mana_regeneration_rate_per_minute_% = 1500
set_base_maximum_mana = 600
}
StateMachine
{
define_shared_state = "reave = 1;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Ambrius, Legion Slayer",
life = 4,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
"DaressoDodgeLeft",
"DaressoDodgeRight",
"DaressoDodgeBack",
"DaressoSummonClones",
"DaressoEnrage",
"DaressoAttackCombo",
"DaressoReave",
"EmptyActionAttackDaressoReave",
"DaressoReaveGeometryAttack1",
"DaressoReaveGeometryAttack2",
"DaressoReaveGeometryAttack3",
"DaressoReaveGeometryAttack4",
"DaressoCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
name = "DaressoDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_distance",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
name = "DaressoDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
name = "DaressoDodgeBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoSummonClones"] = {
name = "DaressoSummonClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_dies_when_parent_dies",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoEnrage"] = {
name = "DaressoEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.77,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"base_skill_effect_duration",
},
levels = {
[1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
name = "DaressoAttackCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"daresso_attack_combo_physical_damage_%_to_add_as_cold",
"active_skill_physical_damage_+%_final",
},
levels = {
[1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReave"] = {
name = "DaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
name = "EmptyActionAttackDaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"cast_time_overrides_attack_duration",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
name = "DaressoReaveGeometryAttack1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
name = "DaressoReaveGeometryAttack2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
name = "DaressoReaveGeometryAttack3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
name = "DaressoReaveGeometryAttack4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCharge"] = {
name = "DaressoCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage 傷害 攻擊 法術 速度 |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
軍團殺手安布里奧斯
惡魔monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| 幽魂 | |
|---|---|
| 標籤 | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
生命
400%
護甲值
+75%
閃避
+50%
異常狀態臨界值
400%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.305 秒
傷害分佈
±30%
經驗值
200%
Model Size
90%
類型
DaressoMapBoss
Metadata
DaressoMapBossStandalone_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
557,385
護甲值
50,383
閃避值
7,109
傷害
851
法術傷害
1,270
命中
580
攻擊間隔
0.87435
經驗值
112,805
召喚物生命
120,902
召喚物傷害
680
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DaressoAttackCombo
攻擊, 近戰, 近戰單一目標
基本傷害: 1182—2196
暴擊率: 5%
攻擊間隔: 1.305 秒
冷卻時間: 4 秒
造成40%更少物理傷害
60% 更少攻擊速度
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
攻擊, 投射物, 可觸發
基本傷害: 1182—2196
暴擊率: 5%
攻擊間隔: 1.305 秒
冷卻時間: 7.5 秒
base is projectile [1]
minion dies when parent dies [1]
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1182—2196
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
DaressoReave
攻擊
基本傷害: 1182—2196
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
冷卻時間: 3 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
DaressoCharge
攻擊, 位移
基本傷害: 1182—2196
暴擊率: 5%
攻擊間隔: 1.305 秒
冷卻時間: 5.5 秒
造成20%更少傷害
DaressoDodgeBack
冷卻時間: 2.5 秒
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
基礎持續時間為 6 秒
增加 75% 攻擊速度
DaressoDodgeRight
冷卻時間: 2.5 秒
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
冷卻時間: 2.5 秒
monster dodge distance [25]
EmptyActionAttackDaressoReave
攻擊
基本傷害: 1182—2196
暴擊率: 5%
攻擊間隔: 1.305 秒
冷卻時間: 3 秒
+2.5 米近戰打擊距離
action attack or cast time uses animation length [1]
cast time overrides attack duration [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
可觸發, 攻擊
基本傷害: 1182—2196
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
DaressoReaveGeometryAttack2
可觸發, 攻擊
基本傷害: 1182—2196
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
DaressoReaveGeometryAttack3
可觸發, 攻擊
基本傷害: 1182—2196
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
DaressoReaveGeometryAttack4
可觸發, 攻擊
基本傷害: 1182—2196
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
Stats
{
set_mana_regeneration_rate_per_minute_% = 1500
set_base_maximum_mana = 600
}
StateMachine
{
define_shared_state = "reave = 1;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossStandalone_"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Ambrius, Legion Slayer",
life = 4,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
"DaressoDodgeLeft",
"DaressoDodgeRight",
"DaressoDodgeBack",
"DaressoSummonClones",
"DaressoEnrage",
"DaressoAttackCombo",
"DaressoReave",
"EmptyActionAttackDaressoReave",
"DaressoReaveGeometryAttack1",
"DaressoReaveGeometryAttack2",
"DaressoReaveGeometryAttack3",
"DaressoReaveGeometryAttack4",
"DaressoCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
name = "DaressoDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_distance",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
name = "DaressoDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
name = "DaressoDodgeBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoSummonClones"] = {
name = "DaressoSummonClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_dies_when_parent_dies",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoEnrage"] = {
name = "DaressoEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.77,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"base_skill_effect_duration",
},
levels = {
[1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
name = "DaressoAttackCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"daresso_attack_combo_physical_damage_%_to_add_as_cold",
"active_skill_physical_damage_+%_final",
},
levels = {
[1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReave"] = {
name = "DaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
name = "EmptyActionAttackDaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"cast_time_overrides_attack_duration",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
name = "DaressoReaveGeometryAttack1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
name = "DaressoReaveGeometryAttack2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
name = "DaressoReaveGeometryAttack3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
name = "DaressoReaveGeometryAttack4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCharge"] = {
name = "DaressoCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage 傷害 攻擊 法術 速度 |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
軍團殺手安布里奧斯
惡魔monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| 幽魂 | |
|---|---|
| 標籤 | demon, elder_map_boss, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, non_attacking, not_int, plate_armour, red_blood, slashing_weapon |
生命
400%
護甲值
+75%
閃避
+50%
異常狀態臨界值
400%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.305 秒
傷害分佈
±30%
經驗值
200%
Model Size
90%
類型
DaressoMapBoss
Metadata
DaressoMapBossElder
Object Type
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Animated
{
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Ambrius, Legion Slayer",
life = 4,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
},
modList = {
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage 傷害 攻擊 法術 速度 |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
軍團殺手安布里奧斯
惡魔monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| 幽魂 | |
|---|---|
| 標籤 | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, no_maven, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
生命
400%
護甲值
+75%
閃避
+50%
異常狀態臨界值
400%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.305 秒
傷害分佈
±30%
經驗值
200%
Model Size
90%
類型
DaressoMapBoss
Metadata
DaressoMapBossShaper
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
557,385
護甲值
50,383
閃避值
7,109
傷害
851
法術傷害
1,270
命中
580
攻擊間隔
0.87435
經驗值
112,805
召喚物生命
120,902
召喚物傷害
680
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DaressoAttackCombo
攻擊, 近戰, 近戰單一目標
基本傷害: 1182—2196
暴擊率: 5%
攻擊間隔: 1.305 秒
冷卻時間: 4 秒
造成40%更少物理傷害
60% 更少攻擊速度
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
攻擊, 投射物, 可觸發
基本傷害: 1182—2196
暴擊率: 5%
攻擊間隔: 1.305 秒
冷卻時間: 7.5 秒
base is projectile [1]
minion dies when parent dies [1]
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1182—2196
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
DaressoReave
攻擊
基本傷害: 1182—2196
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
冷卻時間: 3 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
DaressoCharge
攻擊, 位移
基本傷害: 1182—2196
暴擊率: 5%
攻擊間隔: 1.305 秒
冷卻時間: 5.5 秒
造成20%更少傷害
DaressoDodgeBack
冷卻時間: 2.5 秒
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
基礎持續時間為 6 秒
增加 75% 攻擊速度
DaressoDodgeRight
冷卻時間: 2.5 秒
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
冷卻時間: 2.5 秒
monster dodge distance [25]
EmptyActionAttackDaressoReave
攻擊
基本傷害: 1182—2196
暴擊率: 5%
攻擊間隔: 1.305 秒
冷卻時間: 3 秒
+2.5 米近戰打擊距離
action attack or cast time uses animation length [1]
cast time overrides attack duration [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
可觸發, 攻擊
基本傷害: 1182—2196
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
DaressoReaveGeometryAttack2
可觸發, 攻擊
基本傷害: 1182—2196
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
DaressoReaveGeometryAttack3
可觸發, 攻擊
基本傷害: 1182—2196
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
DaressoReaveGeometryAttack4
可觸發, 攻擊
基本傷害: 1182—2196
暴擊率: 5%
攻擊傷害: 25%
攻擊間隔: 1.305 秒
造成75%更少攻擊傷害
造成20%更多傷害
100% 物理傷害轉化至冰冷傷害
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
Animated
{
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao"
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao"
}
Stats
{
set_mana_regeneration_rate_per_minute_% = 1500
set_base_maximum_mana = 600
}
StateMachine
{
define_shared_state = "reave = 1;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossShaper"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Ambrius, Legion Slayer",
life = 4,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
"DaressoDodgeLeft",
"DaressoDodgeRight",
"DaressoDodgeBack",
"DaressoSummonClones",
"DaressoEnrage",
"DaressoAttackCombo",
"DaressoReave",
"EmptyActionAttackDaressoReave",
"DaressoReaveGeometryAttack1",
"DaressoReaveGeometryAttack2",
"DaressoReaveGeometryAttack3",
"DaressoReaveGeometryAttack4",
"DaressoCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
name = "DaressoDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_distance",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
name = "DaressoDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
name = "DaressoDodgeBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoSummonClones"] = {
name = "DaressoSummonClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_dies_when_parent_dies",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoEnrage"] = {
name = "DaressoEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.77,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"base_skill_effect_duration",
},
levels = {
[1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
name = "DaressoAttackCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"daresso_attack_combo_physical_damage_%_to_add_as_cold",
"active_skill_physical_damage_+%_final",
},
levels = {
[1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReave"] = {
name = "DaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
name = "EmptyActionAttackDaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"cast_time_overrides_attack_duration",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
name = "DaressoReaveGeometryAttack1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
name = "DaressoReaveGeometryAttack2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
name = "DaressoReaveGeometryAttack3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
name = "DaressoReaveGeometryAttack4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCharge"] = {
name = "DaressoCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage 傷害 攻擊 法術 速度 |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
軍團殺手安布里奧斯
人形monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| 幽魂 | |
|---|---|
| 標籤 | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
生命
600%
護甲值
+50%
閃避
+50%
異常狀態臨界值
600%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
3 秒
傷害分佈
±20%
經驗值
200%
Model Size
90%
類型
DaressoCloneMapBoss
Metadata
DaressoCloneMapBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
836,078
護甲值
43,185
閃避值
7,109
傷害
851
法術傷害
1,270
命中
580
攻擊間隔
2.01
經驗值
112,805
召喚物生命
181,353
召喚物傷害
680
異常狀態臨界值
526,729
冰緩
1,666
感電
1,666
易碎
9,423
焦灼
1,666
殘喘
4,602
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DaressoCloneCharge
攻擊, 近戰, 位移
基本傷害: 1351—2027
暴擊率: 5%
攻擊間隔: 3 秒
造成20%更少傷害
base skill show average damage instead of dps [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
DiesAfterTime
{
}
Stats
{
set_monster_no_drops_or_experience = 1
set_cannot_be_dominated = 0
untargetable_by_monster_ai = 1
set_cannot_be_afflicted = 1
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoCloneMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Ambrius, Legion Slayer",
life = 6,
damage = 2,
damageSpread = 0.2,
attackTime = 3,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"DaressoCloneCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCloneCharge"] = {
name = "DaressoCloneCharge",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"ignores_proximity_shield",
"base_skill_show_average_damage_instead_of_dps",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {-20, levelRequirement = 4, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage 傷害 攻擊 法術 速度 |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















