Ambrius, Asesino de Legiones
DemonioÁrea: Coliseo, Mapa de Coliseo
monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| Spectre | |
|---|---|
| Area | Coliseo, Mapa de Coliseo |
| Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
400%
Armadura
+75%
Evasión
+50%
Ailment Threshold
400%
Resistencia
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experiencia
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
82
Vida
8,370,908
Armadura
149,889
Evasión
11,412
Damage
1,937
Daño de hechizos
2,891
Precisión
998
Attack Time
0.87435
Experiencia
143,066
Minion Life
1,609,187
Minion Damage
1,629
Ailment Threshold
3,934,327
Chill
12,440
Shock
12,440
Brittle
70,381
Scorch
12,440
Sap
34,370
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 2692—4999
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Tiempo de recarga: 4 seg
Inflige un 40% menos de daño físico
60% menos velocidad de ataque
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 2692—4999
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Tiempo de recarga: 7.5 seg
base is projectile [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 2692—4999
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 2692—4999
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Tiempo de recarga: 3 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 2692—4999
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Tiempo de recarga: 5.5 seg
Inflige un 20% menos de daño
DaressoDodgeBack
Tiempo de recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
La duración base es de 6 segundos
Velocidad de ataque aumentada un 75%
DaressoDodgeRight
Tiempo de recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
Tiempo de recarga: 2.5 seg
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 2692—4999
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Tiempo de recarga: 3 seg
+2.5 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
cast time overrides attack duration [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 2692—4999
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 2692—4999
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 2692—4999
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 2692—4999
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
Animated
{
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao"
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao"
}
Stats
{
set_mana_regeneration_rate_per_minute_% = 1500
set_base_maximum_mana = 600
}
StateMachine
{
define_shared_state = "reave = 1;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Ambrius, Legion Slayer",
life = 4,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
"DaressoDodgeLeft",
"DaressoDodgeRight",
"DaressoDodgeBack",
"DaressoSummonClones",
"DaressoEnrage",
"DaressoAttackCombo",
"DaressoReave",
"EmptyActionAttackDaressoReave",
"DaressoReaveGeometryAttack1",
"DaressoReaveGeometryAttack2",
"DaressoReaveGeometryAttack3",
"DaressoReaveGeometryAttack4",
"DaressoCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
name = "DaressoDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_distance",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
name = "DaressoDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
name = "DaressoDodgeBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoSummonClones"] = {
name = "DaressoSummonClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_dies_when_parent_dies",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoEnrage"] = {
name = "DaressoEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.77,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"base_skill_effect_duration",
},
levels = {
[1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
name = "DaressoAttackCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"daresso_attack_combo_physical_damage_%_to_add_as_cold",
"active_skill_physical_damage_+%_final",
},
levels = {
[1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReave"] = {
name = "DaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
name = "EmptyActionAttackDaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"cast_time_overrides_attack_duration",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
name = "DaressoReaveGeometryAttack1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
name = "DaressoReaveGeometryAttack2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
name = "DaressoReaveGeometryAttack3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
name = "DaressoReaveGeometryAttack4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCharge"] = {
name = "DaressoCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Daño Ataque Lanzador de hechizos Velocidad |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Ambrius, Asesino de Legiones
Demoniomonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| Spectre | |
|---|---|
| Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
Vida
400%
Armadura
+75%
Evasión
+50%
Ailment Threshold
400%
Resistencia
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experiencia
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
50,383
Evasión
7,109
Damage
851
Daño de hechizos
1,270
Precisión
580
Attack Time
0.87435
Experiencia
112,805
Minion Life
120,902
Minion Damage
680
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Tiempo de recarga: 4 seg
Inflige un 40% menos de daño físico
60% menos velocidad de ataque
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Tiempo de recarga: 7.5 seg
base is projectile [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Tiempo de recarga: 3 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Tiempo de recarga: 5.5 seg
Inflige un 20% menos de daño
DaressoDodgeBack
Tiempo de recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
La duración base es de 6 segundos
Velocidad de ataque aumentada un 75%
DaressoDodgeRight
Tiempo de recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
Tiempo de recarga: 2.5 seg
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Tiempo de recarga: 3 seg
+2.5 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
cast time overrides attack duration [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
Stats
{
set_mana_regeneration_rate_per_minute_% = 1500
set_base_maximum_mana = 600
}
StateMachine
{
define_shared_state = "reave = 1;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossStandalone_"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Ambrius, Legion Slayer",
life = 4,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
"DaressoDodgeLeft",
"DaressoDodgeRight",
"DaressoDodgeBack",
"DaressoSummonClones",
"DaressoEnrage",
"DaressoAttackCombo",
"DaressoReave",
"EmptyActionAttackDaressoReave",
"DaressoReaveGeometryAttack1",
"DaressoReaveGeometryAttack2",
"DaressoReaveGeometryAttack3",
"DaressoReaveGeometryAttack4",
"DaressoCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
name = "DaressoDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_distance",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
name = "DaressoDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
name = "DaressoDodgeBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoSummonClones"] = {
name = "DaressoSummonClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_dies_when_parent_dies",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoEnrage"] = {
name = "DaressoEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.77,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"base_skill_effect_duration",
},
levels = {
[1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
name = "DaressoAttackCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"daresso_attack_combo_physical_damage_%_to_add_as_cold",
"active_skill_physical_damage_+%_final",
},
levels = {
[1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReave"] = {
name = "DaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
name = "EmptyActionAttackDaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"cast_time_overrides_attack_duration",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
name = "DaressoReaveGeometryAttack1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
name = "DaressoReaveGeometryAttack2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
name = "DaressoReaveGeometryAttack3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
name = "DaressoReaveGeometryAttack4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCharge"] = {
name = "DaressoCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Daño Ataque Lanzador de hechizos Velocidad |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Ambrius, Asesino de Legiones
Demoniomonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| Spectre | |
|---|---|
| Tags | demon, elder_map_boss, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, non_attacking, not_int, plate_armour, red_blood, slashing_weapon |
Vida
400%
Armadura
+75%
Evasión
+50%
Ailment Threshold
400%
Resistencia
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experiencia
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossElder
Object Type
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Animated
{
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Ambrius, Legion Slayer",
life = 4,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
},
modList = {
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Daño Ataque Lanzador de hechizos Velocidad |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Ambrius, Asesino de Legiones
Demoniomonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| Spectre | |
|---|---|
| Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, no_maven, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
400%
Armadura
+75%
Evasión
+50%
Ailment Threshold
400%
Resistencia
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experiencia
200%
Model Size
90%
Type
DaressoMapBoss
Metadata
DaressoMapBossShaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
50,383
Evasión
7,109
Damage
851
Daño de hechizos
1,270
Precisión
580
Attack Time
0.87435
Experiencia
112,805
Minion Life
120,902
Minion Damage
680
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Tiempo de recarga: 4 seg
Inflige un 40% menos de daño físico
60% menos velocidad de ataque
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Tiempo de recarga: 7.5 seg
base is projectile [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Tiempo de recarga: 3 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Tiempo de recarga: 5.5 seg
Inflige un 20% menos de daño
DaressoDodgeBack
Tiempo de recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [39]
DaressoEnrage
La duración base es de 6 segundos
Velocidad de ataque aumentada un 75%
DaressoDodgeRight
Tiempo de recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [25]
DaressoDodgeLeft
Tiempo de recarga: 2.5 seg
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Tiempo de recarga: 3 seg
+2.5 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
cast time overrides attack duration [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 1182—2196
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Attack Time: 1.305 seg
Inflige un 75% menos de daño de ataque
Inflige un 20% más de daño
El 100% del daño físico se convierte en daño de hielo
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
Animated
{
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao"
preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao"
}
Stats
{
set_mana_regeneration_rate_per_minute_% = 1500
set_base_maximum_mana = 600
}
StateMachine
{
define_shared_state = "reave = 1;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossShaper"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Ambrius, Legion Slayer",
life = 4,
damage = 2,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
"DaressoDodgeLeft",
"DaressoDodgeRight",
"DaressoDodgeBack",
"DaressoSummonClones",
"DaressoEnrage",
"DaressoAttackCombo",
"DaressoReave",
"EmptyActionAttackDaressoReave",
"DaressoReaveGeometryAttack1",
"DaressoReaveGeometryAttack2",
"DaressoReaveGeometryAttack3",
"DaressoReaveGeometryAttack4",
"DaressoCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
name = "DaressoDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_distance",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
name = "DaressoDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
name = "DaressoDodgeBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoSummonClones"] = {
name = "DaressoSummonClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_dies_when_parent_dies",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoEnrage"] = {
name = "DaressoEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.77,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"base_skill_effect_duration",
},
levels = {
[1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
name = "DaressoAttackCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"daresso_attack_combo_physical_damage_%_to_add_as_cold",
"active_skill_physical_damage_+%_final",
},
levels = {
[1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReave"] = {
name = "DaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
name = "EmptyActionAttackDaressoReave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"cast_time_overrides_attack_duration",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
name = "DaressoReaveGeometryAttack1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
name = "DaressoReaveGeometryAttack2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
name = "DaressoReaveGeometryAttack3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
name = "DaressoReaveGeometryAttack4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 20, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCharge"] = {
name = "DaressoCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Daño Ataque Lanzador de hechizos Velocidad |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| Family | Daemon |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Ambrius, Asesino de Legiones
Humanoidemonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ambrius, Legion Slayer
| Spectre | |
|---|---|
| Tags | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
600%
Armadura
+50%
Evasión
+50%
Ailment Threshold
600%
Resistencia
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
3 Second
Damage Spread
±20%
Experiencia
200%
Model Size
90%
Type
DaressoCloneMapBoss
Metadata
DaressoCloneMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
836,078
Armadura
43,185
Evasión
7,109
Damage
851
Daño de hechizos
1,270
Precisión
580
Attack Time
2.01
Experiencia
112,805
Minion Life
181,353
Minion Damage
680
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoCloneCharge
Attack, Melee, Movement
Base Damage: 1351—2027
Probabilidad de golpe crítico: 5%
Attack Time: 3 seg
Inflige un 20% menos de daño
base skill show average damage instead of dps [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}
DiesAfterTime
{
}
Stats
{
set_monster_no_drops_or_experience = 1
set_cannot_be_dominated = 0
untargetable_by_monster_ai = 1
set_cannot_be_afflicted = 1
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoCloneMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Ambrius, Legion Slayer",
life = 6,
damage = 2,
damageSpread = 0.2,
attackTime = 3,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"DaressoCloneCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DaressoCloneCharge"] = {
name = "DaressoCloneCharge",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"ignores_proximity_shield",
"base_skill_show_average_damage_instead_of_dps",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {-20, levelRequirement = 4, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Daño Ataque Lanzador de hechizos Velocidad |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















