Officer Kirac
Humanoid
master damage +% final vs unique monsters [-90]
SpectreN
Tagshas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Life
400%
Armour
+75%
Evasion
+50%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.98 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
Kirac
Metadata
Kirac
Level
68
Life
25,733
Armour
50,383
Evasion Rating
7,109
Damage
747
Spell Damage
747
Accuracy
580
Attack Time
1.98
Experience
20,510
Minion Life
5,582
Minion Damage
597
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
Phys Convert Ele
240%
MeleeKirac
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.98 sec
Strike your foes down with a powerful blow.
Deals 15% less Attack Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]
KiracWhirlingCharge
Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 45%
Attack Time: 1.98 sec
Cooldown Time: 8 sec
Deals 55% less Attack Damage
50% more Attack Speed
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
KiracGrantBuff
Cooldown Time: 20 sec
Base duration is 15 seconds
EmptyActionKiracCleave
Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.98 sec
Cooldown Time: 6 sec
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1]
KiracCleave1
Triggerable, Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 90%
Attack Time: 1.98 sec
Deals 10% less Attack Damage
is area damage [1]
KiracCleave2
Triggerable, Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 90%
Attack Time: 1.98 sec
Deals 10% less Attack Damage
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Masters/MasterBase"

StateMachine
{
	define_shared_state = "first_met; path;"
}

SectorEvents
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Masters/MasterBase"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );"
}

Render
{
	has_light = false
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_3_9_0/orsen_tiller/teleport.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Masters/Kirac"] = {
    name = "Officer Kirac",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.98,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Mace",
    skillList = {
        "EmptyActionKiracCleave",
        "KiracCleave1",
        "KiracCleave2",
        "KiracWhirlingCharge",
        "KiracGrantBuff",
        "MeleeKirac",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionKiracCleave"] = {
    name = "EmptyActionKiracCleave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {-25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KiracCleave1"] = {
    name = "KiracCleave1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KiracCleave2"] = {
    name = "KiracCleave2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KiracWhirlingCharge"] = {
    name = "KiracWhirlingCharge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "combo_attack_first_hit_damage_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KiracGrantBuff"] = {
    name = "KiracGrantBuff",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {15000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeKirac"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
master damage +% final vs unique monsters [-90]
FamilyMasterDamageFinalVsUniqueMonsters
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • master damage +% final vs unique monsters Min: -90 Max: -90 Global
  • Craft TagsDamage
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_die1
    Stats.monster_no_additional_player_scaling1
    Stats.cannot_be_chained_from1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0, 1
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance1, ChangeToStance2, ChangeToStance3
    Actor.slow_animations_go_to_idletrue, false
    MinimapIcon.iconNPC
    StateMachine.define_shared_statefirst_met; path;
    Officer Kirac
    Humanoid
    master damage +% final vs unique monsters [-90]
    SpectreN
    Tagshas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Life
    400%
    Armour
    +75%
    Evasion
    +50%
    Ailment Threshold
    400%
    Resistance
    40 40 40 25
    Damage
    200%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 11
    Attack Time
    1.98 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    Kirac
    Metadata
    KiracReliquary
    Level
    68
    Life
    25,733
    Armour
    50,383
    Evasion Rating
    7,109
    Damage
    747
    Spell Damage
    747
    Accuracy
    580
    Attack Time
    1.98
    Experience
    20,510
    Minion Life
    5,582
    Minion Damage
    597
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    Phys Convert Ele
    240%
    MeleeKirac
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 598–897
    Critical Strike Chance: 5%
    Attack Damage: 85%
    Attack Time: 1.98 sec
    Strike your foes down with a powerful blow.
    Deals 15% less Attack Damage
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    KiracWhirlingCharge
    Attack
    Base Damage: 598–897
    Critical Strike Chance: 5%
    Attack Damage: 45%
    Attack Time: 1.98 sec
    Cooldown Time: 8 sec
    Deals 55% less Attack Damage
    50% more Attack Speed
    active skill area of effect radius +% final [-15]
    combo attack first hit damage +% final [100]
    is area damage [1]
    KiracGrantBuff
    Cooldown Time: 20 sec
    Base duration is 15 seconds
    EmptyActionKiracCleave
    Attack
    Base Damage: 598–897
    Critical Strike Chance: 5%
    Attack Time: 1.98 sec
    Cooldown Time: 6 sec
    25% less Attack Speed
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    KiracCleave1
    Triggerable, Attack
    Base Damage: 598–897
    Critical Strike Chance: 5%
    Attack Damage: 90%
    Attack Time: 1.98 sec
    Deals 10% less Attack Damage
    is area damage [1]
    KiracCleave2
    Triggerable, Attack
    Base Damage: 598–897
    Critical Strike Chance: 5%
    Attack Damage: 90%
    Attack Time: 1.98 sec
    Deals 10% less Attack Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Masters/MasterBase"
    
    StateMachine
    {
    	define_shared_state = "first_met; path;"
    }
    
    Stats
    {
    	life_regeneration_rate_per_minute_% = 30
    }
    
    SectorEvents
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Masters/MasterBase"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );"
    }
    
    Transitionable
    {
    	create_untransitioned = "DisableTargetable();"
    	on_transition = "EnableTargetable();"
    }
    
    Targetable
    {
    	
    }
    
    Render
    {
    	has_light = false
    	display_text = "ObjectDisplayTextNPC"
    	label_position_offset = "0, 0, 30"
    }
    
    StateMachine
    {
    	on_state_first_met_1 =
    	"
    		PlayTextAudio( KiracEnterReliquary , Metadata/Monsters/Masters/KiracEnterReliquary, 0);
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_3_9_0/orsen_tiller/teleport.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Masters/KiracReliquary"] = {
        name = "Officer Kirac",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.98,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Mace",
        skillList = {
            "EmptyActionKiracCleave",
            "KiracCleave1",
            "KiracCleave2",
            "KiracWhirlingCharge",
            "KiracGrantBuff",
            "MeleeKirac",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionKiracCleave"] = {
        name = "EmptyActionKiracCleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {-25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracCleave1"] = {
        name = "KiracCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracCleave2"] = {
        name = "KiracCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracWhirlingCharge"] = {
        name = "KiracWhirlingCharge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "combo_attack_first_hit_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracGrantBuff"] = {
        name = "KiracGrantBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {15000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKirac"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    master damage +% final vs unique monsters [-90]
    FamilyMasterDamageFinalVsUniqueMonsters
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • master damage +% final vs unique monsters Min: -90 Max: -90 Global
  • Craft TagsDamage
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_die1
    Stats.monster_no_additional_player_scaling1
    Stats.cannot_be_chained_from1
    Stats.life_regeneration_rate_per_minute_%30
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0, 1
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance1, ChangeToStance2, ChangeToStance3
    Actor.slow_animations_go_to_idletrue, false
    MinimapIcon.iconNPC
    StateMachine.define_shared_statefirst_met; path;
    Officer Kirac
    Humanoid
    master damage +% final vs unique monsters [-90]
    SpectreN
    Tagshas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Life
    400%
    Armour
    +75%
    Evasion
    +50%
    Ailment Threshold
    400%
    Resistance
    40 40 40 25
    Damage
    200%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 11
    Attack Time
    1.98 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    Kirac
    Metadata
    KiracOrionThroneRoom
    Level
    68
    Life
    25,733
    Armour
    50,383
    Evasion Rating
    7,109
    Damage
    747
    Spell Damage
    747
    Accuracy
    580
    Attack Time
    1.98
    Experience
    20,510
    Minion Life
    5,582
    Minion Damage
    597
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    Phys Convert Ele
    240%
    MeleeKirac
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 598–897
    Critical Strike Chance: 5%
    Attack Damage: 85%
    Attack Time: 1.98 sec
    Strike your foes down with a powerful blow.
    Deals 15% less Attack Damage
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    KiracWhirlingCharge
    Attack
    Base Damage: 598–897
    Critical Strike Chance: 5%
    Attack Damage: 45%
    Attack Time: 1.98 sec
    Cooldown Time: 8 sec
    Deals 55% less Attack Damage
    50% more Attack Speed
    active skill area of effect radius +% final [-15]
    combo attack first hit damage +% final [100]
    is area damage [1]
    KiracGrantBuff
    Cooldown Time: 20 sec
    Base duration is 15 seconds
    EmptyActionKiracCleave
    Attack
    Base Damage: 598–897
    Critical Strike Chance: 5%
    Attack Time: 1.98 sec
    Cooldown Time: 6 sec
    25% less Attack Speed
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    KiracCleave1
    Triggerable, Attack
    Base Damage: 598–897
    Critical Strike Chance: 5%
    Attack Damage: 90%
    Attack Time: 1.98 sec
    Deals 10% less Attack Damage
    is area damage [1]
    KiracCleave2
    Triggerable, Attack
    Base Damage: 598–897
    Critical Strike Chance: 5%
    Attack Damage: 90%
    Attack Time: 1.98 sec
    Deals 10% less Attack Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	team = 1
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Masters/Kirac.ao"
    	on_end_dive_01 = "PlayAnimation( idle_ground_01 );"
    	on_end_idle_transition_01 = "PlayAnimation( idle_sword_sword_01 );"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		weary;
    		dive;
    		injured;
    		run;
    	"
    
    	on_state_dive_1 = "PlayAnimation( dive_01 );"
    	on_state_weary_1 = "PlayAnimation( idle_transition_01 );"
    }
    
    InteractionAction
    {
    }
    
    NPC {}
    
    Stats
    {
    	set_phase_through_objects = 1
    	set_suppress_phasing_visual = 1
    	set_immune_to_auras_from_other_entities = 1
    	set_cannot_die = 1
    	set_monster_no_additional_player_scaling = 1
    	set_base_cannot_be_damaged = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "globals.kirac_throne_room = this;"
    }

    Object Type Codes

    version 2
    extends "Metadata/NPC/NPC"
    
    StateMachine
    {
    	create_state_injured_1 =
    	"
    		PlayAnimation( idle_ground_01 );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/Kirac_burn.epk );
    	"
    
    	create_state_weary_1 = "PlayAnimation( idle_sword_sword_01 );"
    
    	on_state_injured_1 =
    	"
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/KiracHit.ao, R_shoulder_jntBnd );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/Kirac_burn.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Masters/KiracOrionThroneRoom"] = {
        name = "Officer Kirac",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.98,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Mace",
        skillList = {
            "EmptyActionKiracCleave",
            "KiracCleave1",
            "KiracCleave2",
            "KiracWhirlingCharge",
            "KiracGrantBuff",
            "MeleeKirac",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionKiracCleave"] = {
        name = "EmptyActionKiracCleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {-25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracCleave1"] = {
        name = "KiracCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracCleave2"] = {
        name = "KiracCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracWhirlingCharge"] = {
        name = "KiracWhirlingCharge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "combo_attack_first_hit_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracGrantBuff"] = {
        name = "KiracGrantBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {15000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKirac"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    master damage +% final vs unique monsters [-90]
    FamilyMasterDamageFinalVsUniqueMonsters
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • master damage +% final vs unique monsters Min: -90 Max: -90 Global
  • Craft TagsDamage
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.phase_through_objects1
    Stats.suppress_phasing_visual1
    Stats.immune_to_auras_from_other_entities1
    Stats.cannot_die1
    Stats.monster_no_additional_player_scaling1
    Stats.base_cannot_be_damaged1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0, 1
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    BaseEvents.on_construction_completeglobals.kirac_throne_room = this;
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    Animated.animated_objectMetadata/Monsters/Masters/Kirac.ao
    Animated.on_end_dive_01PlayAnimation( idle_ground_01 );
    Animated.on_end_idle_transition_01PlayAnimation( idle_sword_sword_01 );
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.weary;
    StateMachine.dive;
    StateMachine.injured;
    StateMachine.run;
    StateMachine.on_state_dive_1PlayAnimation( dive_01 );
    StateMachine.on_state_weary_1PlayAnimation( idle_transition_01 );
    Kirac Topic /6
    NPCName
    Einhar, BeastmasterEinhar is happy to hunt. Kirac asked me to do other things, but then I went hunting, and forgot all about it! Hunting beasts requires too much concentration. Now he only asks Einhar to hunt, so I love Kirac!
    Alva, Master ExplorerHe's got quite a commanding presence. He makes me almost believe we can actually defend Wraeclast from the horrors of the Atlas, and beyond. Thankfully, I don't have to worry about the future. All my work is focussed on the past!
    Niko, Master of the DepthsKirac's a good egg, don't get me wrong. I just think it's mighty suspicious... nope, nope. I'm here because I want to help out. I have to remember that, heh. I have bad thoughts sometimes. I can usually tell the difference between the voices and my own thoughts, but spending time in the Atlas makes everything feel surreal. All I know is, there are good people here, and I want to do my part. Kirac's been kind to me.
    Niko, Master of the DepthsHave you ever noticed Kirac doesn't go into the Atlas himself anymore? He's more than happy to send us all into danger from the safety of his base. He never leaves it, in fact. Have you seen the explosives lining the place? I bet he's planning something. He bloody well might just blow us all up if we refuse to do his bidding, ohoho! Hush, hush, he might hear us... can't let him know we're onto him... just keep acting like everything's normal, right? Everything's normal, Exile...
    Eagon CaeseriusQuite the establishment you've got here! Kirac looks much older in person... I must say, I don't really care for his demeanour. Rather grumpy and sour. Rather... dull.

    In any case, shall we utilise these coordinates?
    Kirac's Memory
    Edit

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