Officer Kirac
Humanoid
master damage +% final vs unique monsters [-90]
Spectre | N |
---|---|
Tags | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Life
400%
Armour
+75%
Evasion
+50%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.98 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
Kirac
Metadata
Kirac
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
25,733
Armour
50,383
Evasion
7,109
Energy Shield
0
Damage
747
Spell Damage
747
Accuracy
290
Attack Time
1.98
Experience
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKirac
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.98 sec
Strike your foes down with a powerful blow.
Deals 15% less Attack Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
KiracWhirlingCharge
Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 45%
Attack Time: 1.98 sec
Cooldown Time: 8 sec
Deals 55% less Attack Damage
50% more Attack Speed
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
50% more Attack Speed
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
KiracGrantBuff
Cooldown Time: 20 sec
Base duration is 15 seconds
EmptyActionKiracCleave
Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.98 sec
Cooldown Time: 6 sec
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
KiracCleave1
Triggerable, Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 90%
Attack Time: 1.98 sec
Deals 10% less Attack Damage
is area damage [1]
is area damage [1]
KiracCleave2
Triggerable, Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 90%
Attack Time: 1.98 sec
Deals 10% less Attack Damage
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Masters/MasterBase" StateMachine { define_shared_state = "first_met; path;" } SectorEvents { }
Object Type Codes
version 2 extends "Metadata/Monsters/Masters/MasterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );" } Render { has_light = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_3_9_0/orsen_tiller/teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/Kirac"] = { name = "Officer Kirac", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.98, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Mace", skillList = { "EmptyActionKiracCleave", "KiracCleave1", "KiracCleave2", "KiracWhirlingCharge", "KiracGrantBuff", "MeleeKirac", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionKiracCleave"] = { name = "EmptyActionKiracCleave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave1"] = { name = "KiracCleave1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave2"] = { name = "KiracCleave2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracWhirlingCharge"] = { name = "KiracWhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracGrantBuff"] = { name = "KiracGrantBuff", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {15000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKirac"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Officer Kirac
Humanoid
master damage +% final vs unique monsters [-90]
Spectre | N |
---|---|
Tags | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Life
400%
Armour
+75%
Evasion
+50%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.98 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
Kirac
Metadata
KiracReliquary
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
25,733
Armour
50,383
Evasion
7,109
Energy Shield
0
Damage
747
Spell Damage
747
Accuracy
290
Attack Time
1.98
Experience
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKirac
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.98 sec
Strike your foes down with a powerful blow.
Deals 15% less Attack Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
KiracWhirlingCharge
Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 45%
Attack Time: 1.98 sec
Cooldown Time: 8 sec
Deals 55% less Attack Damage
50% more Attack Speed
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
50% more Attack Speed
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
KiracGrantBuff
Cooldown Time: 20 sec
Base duration is 15 seconds
EmptyActionKiracCleave
Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.98 sec
Cooldown Time: 6 sec
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
KiracCleave1
Triggerable, Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 90%
Attack Time: 1.98 sec
Deals 10% less Attack Damage
is area damage [1]
is area damage [1]
KiracCleave2
Triggerable, Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 90%
Attack Time: 1.98 sec
Deals 10% less Attack Damage
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Masters/MasterBase" StateMachine { define_shared_state = "first_met; path;" } Stats { life_regeneration_rate_per_minute_% = 30 } SectorEvents { }
Object Type Codes
version 2 extends "Metadata/Monsters/Masters/MasterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );" } Transitionable { create_untransitioned = "DisableTargetable();" on_transition = "EnableTargetable();" } Targetable { } Render { has_light = false display_text = "ObjectDisplayTextNPC" label_position_offset = "0, 0, 30" } StateMachine { on_state_first_met_1 = " PlayTextAudio( KiracEnterReliquary , Metadata/Monsters/Masters/KiracEnterReliquary, 0); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_3_9_0/orsen_tiller/teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/KiracReliquary"] = { name = "Officer Kirac", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.98, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Mace", skillList = { "EmptyActionKiracCleave", "KiracCleave1", "KiracCleave2", "KiracWhirlingCharge", "KiracGrantBuff", "MeleeKirac", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionKiracCleave"] = { name = "EmptyActionKiracCleave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave1"] = { name = "KiracCleave1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave2"] = { name = "KiracCleave2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracWhirlingCharge"] = { name = "KiracWhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracGrantBuff"] = { name = "KiracGrantBuff", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {15000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKirac"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Officer Kirac
Humanoid
master damage +% final vs unique monsters [-90]
Spectre | N |
---|---|
Tags | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Life
400%
Armour
+75%
Evasion
+50%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.98 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
Kirac
Metadata
KiracOrionThroneRoom
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
25,733
Armour
50,383
Evasion
7,109
Energy Shield
0
Damage
747
Spell Damage
747
Accuracy
290
Attack Time
1.98
Experience
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKirac
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.98 sec
Strike your foes down with a powerful blow.
Deals 15% less Attack Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
KiracWhirlingCharge
Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 45%
Attack Time: 1.98 sec
Cooldown Time: 8 sec
Deals 55% less Attack Damage
50% more Attack Speed
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
50% more Attack Speed
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
KiracGrantBuff
Cooldown Time: 20 sec
Base duration is 15 seconds
EmptyActionKiracCleave
Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.98 sec
Cooldown Time: 6 sec
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
KiracCleave1
Triggerable, Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 90%
Attack Time: 1.98 sec
Deals 10% less Attack Damage
is area damage [1]
is area damage [1]
KiracCleave2
Triggerable, Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Damage: 90%
Attack Time: 1.98 sec
Deals 10% less Attack Damage
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { team = 1 } Animated { animated_object = "Metadata/Monsters/Masters/Kirac.ao" on_end_dive_01 = "PlayAnimation( idle_ground_01 );" on_end_idle_transition_01 = "PlayAnimation( idle_sword_sword_01 );" } StateMachine { define_shared_state = " weary; dive; injured; run; " on_state_dive_1 = "PlayAnimation( dive_01 );" on_state_weary_1 = "PlayAnimation( idle_transition_01 );" } InteractionAction { } NPC {} Stats { set_phase_through_objects = 1 set_suppress_phasing_visual = 1 set_immune_to_auras_from_other_entities = 1 set_cannot_die = 1 set_monster_no_additional_player_scaling = 1 set_base_cannot_be_damaged = 1 } BaseEvents { on_construction_complete = "globals.kirac_throne_room = this;" }
Object Type Codes
version 2 extends "Metadata/NPC/NPC" StateMachine { create_state_injured_1 = " PlayAnimation( idle_ground_01 ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/Kirac_burn.epk ); " create_state_weary_1 = "PlayAnimation( idle_sword_sword_01 );" on_state_injured_1 = " PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/KiracHit.ao, R_shoulder_jntBnd ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/Kirac_burn.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/KiracOrionThroneRoom"] = { name = "Officer Kirac", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.98, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Mace", skillList = { "EmptyActionKiracCleave", "KiracCleave1", "KiracCleave2", "KiracWhirlingCharge", "KiracGrantBuff", "MeleeKirac", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionKiracCleave"] = { name = "EmptyActionKiracCleave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave1"] = { name = "KiracCleave1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave2"] = { name = "KiracCleave2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracWhirlingCharge"] = { name = "KiracWhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracGrantBuff"] = { name = "KiracGrantBuff", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {15000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKirac"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Kirac Topic /5
NPC | Name |
---|---|
Einhar, Beastmaster | Einhar is happy to hunt. Kirac asked me to do other things, but then I went hunting, and forgot all about it! Hunting beasts requires too much concentration. Now he only asks Einhar to hunt, so I love Kirac! |
Alva, Master Explorer | He's got quite a commanding presence. He makes me almost believe we can actually defend Wraeclast from the horrors of the Atlas, and beyond. Thankfully, I don't have to worry about the future. All my work is focussed on the past! |
Niko, Master of the Depths | Kirac's a good egg, don't get me wrong. I just think it's mighty suspicious... nope, nope. I'm here because I want to help out. I have to remember that, heh. I have bad thoughts sometimes. I can usually tell the difference between the voices and my own thoughts, but spending time in the Atlas makes everything feel surreal. All I know is, there are good people here, and I want to do my part. Kirac's been kind to me. |
Niko, Master of the Depths | Have you ever noticed Kirac doesn't go into the Atlas himself anymore? He's more than happy to send us all into danger from the safety of his base. He never leaves it, in fact. Have you seen the explosives lining the place? I bet he's planning something. He bloody well might just blow us all up if we refuse to do his bidding, ohoho! Hush, hush, he might hear us... can't let him know we're onto him... just keep acting like everything's normal, right? Everything's normal, Exile... |
Kirac's Memory |