长官奇拉克
人形
master damage +% final vs unique monsters [-90]
Officer Kirac
幽魂 | N |
---|---|
标签 | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
生命
400%
护甲
+75%
闪避值
+50%
异常状态临界值
400%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 11
攻击间隔
1.98 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
Kirac
Metadata
Kirac
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
50,383
闪避值
7,109
能量护盾
0
伤害
747
法术伤害
747
命中
290
攻击间隔
1.98
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKirac
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 598–897
暴击几率: 5%
攻击伤害: 85%
攻击间隔: 1.98 秒
对你的敌人无情痛击。
攻击伤害总降 15%
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
KiracWhirlingCharge
攻击
基本伤害: 598–897
暴击几率: 5%
攻击伤害: 45%
攻击间隔: 1.98 秒
冷却时间: 8 秒
攻击伤害总降 55%
攻击速度总增 50%
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
攻击速度总增 50%
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
KiracGrantBuff
冷却时间: 20 秒
基础持续时间为 15 秒
EmptyActionKiracCleave
攻击
基本伤害: 598–897
暴击几率: 5%
攻击间隔: 1.98 秒
冷却时间: 6 秒
攻击速度总降 25%
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
KiracCleave1
可触发, 攻击
基本伤害: 598–897
暴击几率: 5%
攻击伤害: 90%
攻击间隔: 1.98 秒
攻击伤害总降 10%
is area damage [1]
is area damage [1]
KiracCleave2
可触发, 攻击
基本伤害: 598–897
暴击几率: 5%
攻击伤害: 90%
攻击间隔: 1.98 秒
攻击伤害总降 10%
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Masters/MasterBase" StateMachine { define_shared_state = "first_met; path;" } SectorEvents { }
Object Type Codes
version 2 extends "Metadata/Monsters/Masters/MasterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );" } Render { has_light = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_3_9_0/orsen_tiller/teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/Kirac"] = { name = "Officer Kirac", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.98, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Mace", skillList = { "EmptyActionKiracCleave", "KiracCleave1", "KiracCleave2", "KiracWhirlingCharge", "KiracGrantBuff", "MeleeKirac", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionKiracCleave"] = { name = "EmptyActionKiracCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave1"] = { name = "KiracCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave2"] = { name = "KiracCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracWhirlingCharge"] = { name = "KiracWhirlingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracGrantBuff"] = { name = "KiracGrantBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {15000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKirac"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
长官奇拉克
人形
master damage +% final vs unique monsters [-90]
Officer Kirac
幽魂 | N |
---|---|
标签 | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
生命
400%
护甲
+75%
闪避值
+50%
异常状态临界值
400%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 11
攻击间隔
1.98 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
Kirac
Metadata
KiracReliquary
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
50,383
闪避值
7,109
能量护盾
0
伤害
747
法术伤害
747
命中
290
攻击间隔
1.98
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKirac
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 598–897
暴击几率: 5%
攻击伤害: 85%
攻击间隔: 1.98 秒
对你的敌人无情痛击。
攻击伤害总降 15%
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
KiracWhirlingCharge
攻击
基本伤害: 598–897
暴击几率: 5%
攻击伤害: 45%
攻击间隔: 1.98 秒
冷却时间: 8 秒
攻击伤害总降 55%
攻击速度总增 50%
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
攻击速度总增 50%
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
KiracGrantBuff
冷却时间: 20 秒
基础持续时间为 15 秒
EmptyActionKiracCleave
攻击
基本伤害: 598–897
暴击几率: 5%
攻击间隔: 1.98 秒
冷却时间: 6 秒
攻击速度总降 25%
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
KiracCleave1
可触发, 攻击
基本伤害: 598–897
暴击几率: 5%
攻击伤害: 90%
攻击间隔: 1.98 秒
攻击伤害总降 10%
is area damage [1]
is area damage [1]
KiracCleave2
可触发, 攻击
基本伤害: 598–897
暴击几率: 5%
攻击伤害: 90%
攻击间隔: 1.98 秒
攻击伤害总降 10%
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Masters/MasterBase" StateMachine { define_shared_state = "first_met; path;" } Stats { life_regeneration_rate_per_minute_% = 30 } SectorEvents { }
Object Type Codes
version 2 extends "Metadata/Monsters/Masters/MasterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );" } Transitionable { create_untransitioned = "DisableTargetable();" on_transition = "EnableTargetable();" } Targetable { } Render { has_light = false display_text = "ObjectDisplayTextNPC" label_position_offset = "0, 0, 30" } StateMachine { on_state_first_met_1 = " PlayTextAudio( KiracEnterReliquary , Metadata/Monsters/Masters/KiracEnterReliquary, 0); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_3_9_0/orsen_tiller/teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/KiracReliquary"] = { name = "Officer Kirac", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.98, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Mace", skillList = { "EmptyActionKiracCleave", "KiracCleave1", "KiracCleave2", "KiracWhirlingCharge", "KiracGrantBuff", "MeleeKirac", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionKiracCleave"] = { name = "EmptyActionKiracCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave1"] = { name = "KiracCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave2"] = { name = "KiracCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracWhirlingCharge"] = { name = "KiracWhirlingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracGrantBuff"] = { name = "KiracGrantBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {15000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKirac"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
长官奇拉克
人形
master damage +% final vs unique monsters [-90]
Officer Kirac
幽魂 | N |
---|---|
标签 | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
生命
400%
护甲
+75%
闪避值
+50%
异常状态临界值
400%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 11
攻击间隔
1.98 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
Kirac
Metadata
KiracOrionThroneRoom
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
50,383
闪避值
7,109
能量护盾
0
伤害
747
法术伤害
747
命中
290
攻击间隔
1.98
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKirac
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 598–897
暴击几率: 5%
攻击伤害: 85%
攻击间隔: 1.98 秒
对你的敌人无情痛击。
攻击伤害总降 15%
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
KiracWhirlingCharge
攻击
基本伤害: 598–897
暴击几率: 5%
攻击伤害: 45%
攻击间隔: 1.98 秒
冷却时间: 8 秒
攻击伤害总降 55%
攻击速度总增 50%
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
攻击速度总增 50%
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
KiracGrantBuff
冷却时间: 20 秒
基础持续时间为 15 秒
EmptyActionKiracCleave
攻击
基本伤害: 598–897
暴击几率: 5%
攻击间隔: 1.98 秒
冷却时间: 6 秒
攻击速度总降 25%
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
KiracCleave1
可触发, 攻击
基本伤害: 598–897
暴击几率: 5%
攻击伤害: 90%
攻击间隔: 1.98 秒
攻击伤害总降 10%
is area damage [1]
is area damage [1]
KiracCleave2
可触发, 攻击
基本伤害: 598–897
暴击几率: 5%
攻击伤害: 90%
攻击间隔: 1.98 秒
攻击伤害总降 10%
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { team = 1 } Animated { animated_object = "Metadata/Monsters/Masters/Kirac.ao" on_end_dive_01 = "PlayAnimation( idle_ground_01 );" on_end_idle_transition_01 = "PlayAnimation( idle_sword_sword_01 );" } StateMachine { define_shared_state = " weary; dive; injured; run; " on_state_dive_1 = "PlayAnimation( dive_01 );" on_state_weary_1 = "PlayAnimation( idle_transition_01 );" } InteractionAction { } NPC {} Stats { set_phase_through_objects = 1 set_suppress_phasing_visual = 1 set_immune_to_auras_from_other_entities = 1 set_cannot_die = 1 set_monster_no_additional_player_scaling = 1 set_base_cannot_be_damaged = 1 } BaseEvents { on_construction_complete = "globals.kirac_throne_room = this;" }
Object Type Codes
version 2 extends "Metadata/NPC/NPC" StateMachine { create_state_injured_1 = " PlayAnimation( idle_ground_01 ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/Kirac_burn.epk ); " create_state_weary_1 = "PlayAnimation( idle_sword_sword_01 );" on_state_injured_1 = " PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/KiracHit.ao, R_shoulder_jntBnd ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/Kirac_burn.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/KiracOrionThroneRoom"] = { name = "Officer Kirac", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.98, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Mace", skillList = { "EmptyActionKiracCleave", "KiracCleave1", "KiracCleave2", "KiracWhirlingCharge", "KiracGrantBuff", "MeleeKirac", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionKiracCleave"] = { name = "EmptyActionKiracCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave1"] = { name = "KiracCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave2"] = { name = "KiracCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracWhirlingCharge"] = { name = "KiracWhirlingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracGrantBuff"] = { name = "KiracGrantBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {15000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKirac"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
奇拉克 Topic /6
NPC | 名字 |
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伊恩哈尔,魔兽大师 | 伊恩哈尔喜欢打猎。奇拉克让我去做别的事,但我出去打猎了,完全忘了他说的事!狩猎野兽需要高度专心。现在他只要求伊恩哈尔去打猎,所以我很喜欢奇拉克! |
阿尔瓦,探索大师 | 他一贯威风凛凛。他甚至让我相信,我们有能力保卫瓦尔克拉斯免受异界的威胁,抵御更强大的敌人。好在,我不需要担心未来。我的任务就是专注于过去! |
尼克,地心大师 | 奇拉克是个好人,别误解我的意思。我只是怀疑……不,不。我来是因为我想帮忙。我必须记住这一点。有的时候我会有不好的想法。通常我都可以分辨出那些声音和我自己的想法,但在异界呆久了,一切都让人觉得不真实。我只知道,这世上有好人,我想尽自己的一份力量。奇拉克对我很好。 |
尼克,地心大师 | 你有没有注意到奇拉克再也没有亲自去过异界?他更乐意把我们送到危险的地方去,自己却呆在安全的基地。事实上,他从来没离开过基地。你看到周围布置的炸药了吗?我敢肯定他在计划什么。如果我们不听他的命令,他很有可能会把我们全都炸死!嘘,嘘,他可能会听到我们说的话……不能让他知道我们在怀疑他…… 假装一切正常,好吗?一切正常,流放者…… |
奇拉克的回忆 | |
奇拉克 |