基拉克長官
人形
master damage +% final vs unique monsters [-90]
Officer Kirac
幽魂 | N |
---|---|
標籤 | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
生命
400%
護甲
+75%
閃避
+50%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 11
攻擊間隔
1.98 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
Kirac
Metadata
Kirac
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
50,383
閃避
7,109
能量護盾
0
傷害
747
法術傷害
747
命中
290
攻擊間隔
1.98
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeKirac
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 85%
攻擊間隔: 1.98 秒
用強大的攻擊擊倒敵人。
造成 15% 更少攻擊傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
KiracWhirlingCharge
攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 45%
攻擊間隔: 1.98 秒
冷卻時間: 8 秒
造成 55% 更少攻擊傷害
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
KiracGrantBuff
冷卻時間: 20 秒
+15 秒基礎持續時間
EmptyActionKiracCleave
攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.98 秒
冷卻時間: 6 秒
25% 更少攻擊速度
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
KiracCleave1
可觸發, 攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 90%
攻擊間隔: 1.98 秒
造成 10% 更少攻擊傷害
is area damage [1]
is area damage [1]
KiracCleave2
可觸發, 攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 90%
攻擊間隔: 1.98 秒
造成 10% 更少攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Masters/MasterBase" StateMachine { define_shared_state = "first_met; path;" } SectorEvents { }
Object Type Codes
version 2 extends "Metadata/Monsters/Masters/MasterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );" } Render { has_light = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_3_9_0/orsen_tiller/teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/Kirac"] = { name = "Officer Kirac", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.98, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Mace", skillList = { "EmptyActionKiracCleave", "KiracCleave1", "KiracCleave2", "KiracWhirlingCharge", "KiracGrantBuff", "MeleeKirac", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionKiracCleave"] = { name = "EmptyActionKiracCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave1"] = { name = "KiracCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave2"] = { name = "KiracCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracWhirlingCharge"] = { name = "KiracWhirlingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracGrantBuff"] = { name = "KiracGrantBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {15000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKirac"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
基拉克長官
人形
master damage +% final vs unique monsters [-90]
Officer Kirac
幽魂 | N |
---|---|
標籤 | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
生命
400%
護甲
+75%
閃避
+50%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 11
攻擊間隔
1.98 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
Kirac
Metadata
KiracReliquary
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
50,383
閃避
7,109
能量護盾
0
傷害
747
法術傷害
747
命中
290
攻擊間隔
1.98
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeKirac
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 85%
攻擊間隔: 1.98 秒
用強大的攻擊擊倒敵人。
造成 15% 更少攻擊傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
KiracWhirlingCharge
攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 45%
攻擊間隔: 1.98 秒
冷卻時間: 8 秒
造成 55% 更少攻擊傷害
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
KiracGrantBuff
冷卻時間: 20 秒
+15 秒基礎持續時間
EmptyActionKiracCleave
攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.98 秒
冷卻時間: 6 秒
25% 更少攻擊速度
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
KiracCleave1
可觸發, 攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 90%
攻擊間隔: 1.98 秒
造成 10% 更少攻擊傷害
is area damage [1]
is area damage [1]
KiracCleave2
可觸發, 攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 90%
攻擊間隔: 1.98 秒
造成 10% 更少攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Masters/MasterBase" StateMachine { define_shared_state = "first_met; path;" } Stats { life_regeneration_rate_per_minute_% = 30 } SectorEvents { }
Object Type Codes
version 2 extends "Metadata/Monsters/Masters/MasterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );" } Transitionable { create_untransitioned = "DisableTargetable();" on_transition = "EnableTargetable();" } Targetable { } Render { has_light = false display_text = "ObjectDisplayTextNPC" label_position_offset = "0, 0, 30" } StateMachine { on_state_first_met_1 = " PlayTextAudio( KiracEnterReliquary , Metadata/Monsters/Masters/KiracEnterReliquary, 0); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_3_9_0/orsen_tiller/teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/KiracReliquary"] = { name = "Officer Kirac", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.98, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Mace", skillList = { "EmptyActionKiracCleave", "KiracCleave1", "KiracCleave2", "KiracWhirlingCharge", "KiracGrantBuff", "MeleeKirac", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionKiracCleave"] = { name = "EmptyActionKiracCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave1"] = { name = "KiracCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave2"] = { name = "KiracCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracWhirlingCharge"] = { name = "KiracWhirlingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracGrantBuff"] = { name = "KiracGrantBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {15000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKirac"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
基拉克長官
人形
master damage +% final vs unique monsters [-90]
Officer Kirac
幽魂 | N |
---|---|
標籤 | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
生命
400%
護甲
+75%
閃避
+50%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 11
攻擊間隔
1.98 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
Kirac
Metadata
KiracOrionThroneRoom
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
50,383
閃避
7,109
能量護盾
0
傷害
747
法術傷害
747
命中
290
攻擊間隔
1.98
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeKirac
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 85%
攻擊間隔: 1.98 秒
用強大的攻擊擊倒敵人。
造成 15% 更少攻擊傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
KiracWhirlingCharge
攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 45%
攻擊間隔: 1.98 秒
冷卻時間: 8 秒
造成 55% 更少攻擊傷害
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
KiracGrantBuff
冷卻時間: 20 秒
+15 秒基礎持續時間
EmptyActionKiracCleave
攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.98 秒
冷卻時間: 6 秒
25% 更少攻擊速度
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
KiracCleave1
可觸發, 攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 90%
攻擊間隔: 1.98 秒
造成 10% 更少攻擊傷害
is area damage [1]
is area damage [1]
KiracCleave2
可觸發, 攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 90%
攻擊間隔: 1.98 秒
造成 10% 更少攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { team = 1 } Animated { animated_object = "Metadata/Monsters/Masters/Kirac.ao" on_end_dive_01 = "PlayAnimation( idle_ground_01 );" on_end_idle_transition_01 = "PlayAnimation( idle_sword_sword_01 );" } StateMachine { define_shared_state = " weary; dive; injured; run; " on_state_dive_1 = "PlayAnimation( dive_01 );" on_state_weary_1 = "PlayAnimation( idle_transition_01 );" } InteractionAction { } NPC {} Stats { set_phase_through_objects = 1 set_suppress_phasing_visual = 1 set_immune_to_auras_from_other_entities = 1 set_cannot_die = 1 set_monster_no_additional_player_scaling = 1 set_base_cannot_be_damaged = 1 } BaseEvents { on_construction_complete = "globals.kirac_throne_room = this;" }
Object Type Codes
version 2 extends "Metadata/NPC/NPC" StateMachine { create_state_injured_1 = " PlayAnimation( idle_ground_01 ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/Kirac_burn.epk ); " create_state_weary_1 = "PlayAnimation( idle_sword_sword_01 );" on_state_injured_1 = " PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/KiracHit.ao, R_shoulder_jntBnd ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/Kirac_burn.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/KiracOrionThroneRoom"] = { name = "Officer Kirac", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.98, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Mace", skillList = { "EmptyActionKiracCleave", "KiracCleave1", "KiracCleave2", "KiracWhirlingCharge", "KiracGrantBuff", "MeleeKirac", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionKiracCleave"] = { name = "EmptyActionKiracCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave1"] = { name = "KiracCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave2"] = { name = "KiracCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracWhirlingCharge"] = { name = "KiracWhirlingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracGrantBuff"] = { name = "KiracGrantBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {15000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKirac"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
基拉克 Topic /6
NPC | 名字 |
---|---|
野獸大師埃哈 | 埃哈很樂意獸獵。基拉克要我做其他的事情,但當我跑去獸獵後,我就忘光了!獸獵需要太多的專注力了。現在他只會要求埃哈去獸獵,所以我愛基拉克! |
探險大師艾瓦 | 他有很威嚴的存在感。他幾乎讓我相信我們確實能夠從輿圖的威脅中保護瓦爾克拉斯,甚至做得更好。謝天謝地,我不需要擔心未來。我的精力都集中在過去! |
挖掘大師尼科 | 基拉克是個好蛋,別誤會我的意思。我只是覺得有點可疑...不是,不是。我來這是因為我想幫忙。我必須記住這點,呵呵。我有時會有不好的想法。我通常能夠分辨那個聲音和我真正的想法,但在輿圖裡的時光讓我覺得一切都變得超現實。我只知道,這裡有好人,我也想盡一份力。基拉克對我很好。 |
挖掘大師尼科 | 你有沒有注意到基拉克從不再親自進入輿圖了?他非常樂意把我們從他那安全的基地中送向危險之中。他事實上,從未離開過基地半步。你看到那地方藏著的炸藥了嗎?我敢打賭他正在計畫著什麼。如果我們拒絕服從他的命令,他天殺的可能會把我們全都給炸飛,噢噢噢!噓,噓,他可能會聽到我們...不能讓他知道我們盯上他了...繼續裝作一切正常好嗎?一切正常,流亡者... |
基拉克的記憶 | |
基拉克 |