Offizier Kirac
Humanoid
master damage +% final vs unique monsters [-90]
Officer Kirac
SpectreN
Tagshas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Leben
400%
Rüstung
+75%
Ausweichen
+50%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.98 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
Kirac
Metadata
Kirac
Stufe
68
Leben
25,733
Rüstung
50,383
Ausweichwert
7,109
Damage
747
Zauberschaden
747
Genauigkeit
580
Attack Time
1.98
Erfahrung
20,510
Minion Life
5,582
Minion Damage
597
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
MeleeKirac
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 598–897
Kritische Trefferchance: 5%
Angriffsschaden: 85%
Attack Time: 1.98 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 15% weniger Angriffsschaden
skill can fire arrows [1]
skill can fire wand projectiles [1]
KiracWhirlingCharge
Attack
Base Damage: 598–897
Kritische Trefferchance: 5%
Angriffsschaden: 45%
Attack Time: 1.98 Sek.
Abklingzeit: 8 Sek.
Verursacht 55% weniger Angriffsschaden
50% mehr Angriffsgeschwindigkeit
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
KiracGrantBuff
Abklingzeit: 20 Sek.
Basisdauer beträgt 15 Sekunden
EmptyActionKiracCleave
Attack
Base Damage: 598–897
Kritische Trefferchance: 5%
Attack Time: 1.98 Sek.
Abklingzeit: 6 Sek.
25% weniger Angriffsgeschwindigkeit
skill cannot be knocked back [1]
skill cannot be stunned [1]
KiracCleave1
Triggerable, Attack
Base Damage: 598–897
Kritische Trefferchance: 5%
Angriffsschaden: 90%
Attack Time: 1.98 Sek.
Verursacht 10% weniger Angriffsschaden
is area damage [1]
KiracCleave2
Triggerable, Attack
Base Damage: 598–897
Kritische Trefferchance: 5%
Angriffsschaden: 90%
Attack Time: 1.98 Sek.
Verursacht 10% weniger Angriffsschaden
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Masters/MasterBase"

StateMachine
{
	define_shared_state = "first_met; path;"
}

SectorEvents
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Masters/MasterBase"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );"
}

Render
{
	has_light = false
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_3_9_0/orsen_tiller/teleport.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Masters/Kirac"] = {
    name = "Officer Kirac",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.98,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Mace",
    skillList = {
        "EmptyActionKiracCleave",
        "KiracCleave1",
        "KiracCleave2",
        "KiracWhirlingCharge",
        "KiracGrantBuff",
        "MeleeKirac",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionKiracCleave"] = {
    name = "EmptyActionKiracCleave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {-25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KiracCleave1"] = {
    name = "KiracCleave1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KiracCleave2"] = {
    name = "KiracCleave2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KiracWhirlingCharge"] = {
    name = "KiracWhirlingCharge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "combo_attack_first_hit_damage_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KiracGrantBuff"] = {
    name = "KiracGrantBuff",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {15000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeKirac"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
master damage +% final vs unique monsters [-90]
FamilyMasterDamageFinalVsUniqueMonsters
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • master damage +% final vs unique monsters Min: -90 Max: -90 Global
  • Craft TagsSchaden
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_die1
    Stats.monster_no_additional_player_scaling1
    Stats.cannot_be_chained_from1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0, 1
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance1, ChangeToStance2, ChangeToStance3
    Actor.slow_animations_go_to_idletrue, false
    MinimapIcon.iconNPC
    StateMachine.define_shared_statefirst_met; path;
    Offizier Kirac
    Humanoid
    master damage +% final vs unique monsters [-90]
    Officer Kirac
    SpectreN
    Tagshas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Leben
    400%
    Rüstung
    +75%
    Ausweichen
    +50%
    Ailment Threshold
    400%
    Widerstand
    40 40 40 25
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 11
    Attack Time
    1.98 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    Kirac
    Metadata
    KiracReliquary
    Stufe
    68
    Leben
    25,733
    Rüstung
    50,383
    Ausweichwert
    7,109
    Damage
    747
    Zauberschaden
    747
    Genauigkeit
    580
    Attack Time
    1.98
    Erfahrung
    20,510
    Minion Life
    5,582
    Minion Damage
    597
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    MeleeKirac
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 598–897
    Kritische Trefferchance: 5%
    Angriffsschaden: 85%
    Attack Time: 1.98 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    Verursacht 15% weniger Angriffsschaden
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    KiracWhirlingCharge
    Attack
    Base Damage: 598–897
    Kritische Trefferchance: 5%
    Angriffsschaden: 45%
    Attack Time: 1.98 Sek.
    Abklingzeit: 8 Sek.
    Verursacht 55% weniger Angriffsschaden
    50% mehr Angriffsgeschwindigkeit
    active skill area of effect radius +% final [-15]
    combo attack first hit damage +% final [100]
    is area damage [1]
    KiracGrantBuff
    Abklingzeit: 20 Sek.
    Basisdauer beträgt 15 Sekunden
    EmptyActionKiracCleave
    Attack
    Base Damage: 598–897
    Kritische Trefferchance: 5%
    Attack Time: 1.98 Sek.
    Abklingzeit: 6 Sek.
    25% weniger Angriffsgeschwindigkeit
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    KiracCleave1
    Triggerable, Attack
    Base Damage: 598–897
    Kritische Trefferchance: 5%
    Angriffsschaden: 90%
    Attack Time: 1.98 Sek.
    Verursacht 10% weniger Angriffsschaden
    is area damage [1]
    KiracCleave2
    Triggerable, Attack
    Base Damage: 598–897
    Kritische Trefferchance: 5%
    Angriffsschaden: 90%
    Attack Time: 1.98 Sek.
    Verursacht 10% weniger Angriffsschaden
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Masters/MasterBase"
    
    StateMachine
    {
    	define_shared_state = "first_met; path;"
    }
    
    Stats
    {
    	life_regeneration_rate_per_minute_% = 30
    }
    
    SectorEvents
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Masters/MasterBase"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );"
    }
    
    Transitionable
    {
    	create_untransitioned = "DisableTargetable();"
    	on_transition = "EnableTargetable();"
    }
    
    Targetable
    {
    	
    }
    
    Render
    {
    	has_light = false
    	display_text = "ObjectDisplayTextNPC"
    	label_position_offset = "0, 0, 30"
    }
    
    StateMachine
    {
    	on_state_first_met_1 =
    	"
    		PlayTextAudio( KiracEnterReliquary , Metadata/Monsters/Masters/KiracEnterReliquary, 0);
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_3_9_0/orsen_tiller/teleport.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Masters/KiracReliquary"] = {
        name = "Officer Kirac",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.98,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Mace",
        skillList = {
            "EmptyActionKiracCleave",
            "KiracCleave1",
            "KiracCleave2",
            "KiracWhirlingCharge",
            "KiracGrantBuff",
            "MeleeKirac",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionKiracCleave"] = {
        name = "EmptyActionKiracCleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {-25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracCleave1"] = {
        name = "KiracCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracCleave2"] = {
        name = "KiracCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracWhirlingCharge"] = {
        name = "KiracWhirlingCharge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "combo_attack_first_hit_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracGrantBuff"] = {
        name = "KiracGrantBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {15000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKirac"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    master damage +% final vs unique monsters [-90]
    FamilyMasterDamageFinalVsUniqueMonsters
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • master damage +% final vs unique monsters Min: -90 Max: -90 Global
  • Craft TagsSchaden
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_die1
    Stats.monster_no_additional_player_scaling1
    Stats.cannot_be_chained_from1
    Stats.life_regeneration_rate_per_minute_%30
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0, 1
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance1, ChangeToStance2, ChangeToStance3
    Actor.slow_animations_go_to_idletrue, false
    MinimapIcon.iconNPC
    StateMachine.define_shared_statefirst_met; path;
    Offizier Kirac
    Humanoid
    master damage +% final vs unique monsters [-90]
    Officer Kirac
    SpectreN
    Tagshas_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Leben
    400%
    Rüstung
    +75%
    Ausweichen
    +50%
    Ailment Threshold
    400%
    Widerstand
    40 40 40 25
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 11
    Attack Time
    1.98 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    Kirac
    Metadata
    KiracOrionThroneRoom
    Stufe
    68
    Leben
    25,733
    Rüstung
    50,383
    Ausweichwert
    7,109
    Damage
    747
    Zauberschaden
    747
    Genauigkeit
    580
    Attack Time
    1.98
    Erfahrung
    20,510
    Minion Life
    5,582
    Minion Damage
    597
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    MeleeKirac
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 598–897
    Kritische Trefferchance: 5%
    Angriffsschaden: 85%
    Attack Time: 1.98 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    Verursacht 15% weniger Angriffsschaden
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    KiracWhirlingCharge
    Attack
    Base Damage: 598–897
    Kritische Trefferchance: 5%
    Angriffsschaden: 45%
    Attack Time: 1.98 Sek.
    Abklingzeit: 8 Sek.
    Verursacht 55% weniger Angriffsschaden
    50% mehr Angriffsgeschwindigkeit
    active skill area of effect radius +% final [-15]
    combo attack first hit damage +% final [100]
    is area damage [1]
    KiracGrantBuff
    Abklingzeit: 20 Sek.
    Basisdauer beträgt 15 Sekunden
    EmptyActionKiracCleave
    Attack
    Base Damage: 598–897
    Kritische Trefferchance: 5%
    Attack Time: 1.98 Sek.
    Abklingzeit: 6 Sek.
    25% weniger Angriffsgeschwindigkeit
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    KiracCleave1
    Triggerable, Attack
    Base Damage: 598–897
    Kritische Trefferchance: 5%
    Angriffsschaden: 90%
    Attack Time: 1.98 Sek.
    Verursacht 10% weniger Angriffsschaden
    is area damage [1]
    KiracCleave2
    Triggerable, Attack
    Base Damage: 598–897
    Kritische Trefferchance: 5%
    Angriffsschaden: 90%
    Attack Time: 1.98 Sek.
    Verursacht 10% weniger Angriffsschaden
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	team = 1
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Masters/Kirac.ao"
    	on_end_dive_01 = "PlayAnimation( idle_ground_01 );"
    	on_end_idle_transition_01 = "PlayAnimation( idle_sword_sword_01 );"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		weary;
    		dive;
    		injured;
    		run;
    	"
    
    	on_state_dive_1 = "PlayAnimation( dive_01 );"
    	on_state_weary_1 = "PlayAnimation( idle_transition_01 );"
    }
    
    InteractionAction
    {
    }
    
    NPC {}
    
    Stats
    {
    	set_phase_through_objects = 1
    	set_suppress_phasing_visual = 1
    	set_immune_to_auras_from_other_entities = 1
    	set_cannot_die = 1
    	set_monster_no_additional_player_scaling = 1
    	set_base_cannot_be_damaged = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "globals.kirac_throne_room = this;"
    }

    Object Type Codes

    version 2
    extends "Metadata/NPC/NPC"
    
    StateMachine
    {
    	create_state_injured_1 =
    	"
    		PlayAnimation( idle_ground_01 );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/Kirac_burn.epk );
    	"
    
    	create_state_weary_1 = "PlayAnimation( idle_sword_sword_01 );"
    
    	on_state_injured_1 =
    	"
    		PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/KiracHit.ao, R_shoulder_jntBnd );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/Kirac_burn.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Masters/KiracOrionThroneRoom"] = {
        name = "Officer Kirac",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.98,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Mace",
        skillList = {
            "EmptyActionKiracCleave",
            "KiracCleave1",
            "KiracCleave2",
            "KiracWhirlingCharge",
            "KiracGrantBuff",
            "MeleeKirac",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionKiracCleave"] = {
        name = "EmptyActionKiracCleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {-25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracCleave1"] = {
        name = "KiracCleave1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracCleave2"] = {
        name = "KiracCleave2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracWhirlingCharge"] = {
        name = "KiracWhirlingCharge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "combo_attack_first_hit_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KiracGrantBuff"] = {
        name = "KiracGrantBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {15000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKirac"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    master damage +% final vs unique monsters [-90]
    FamilyMasterDamageFinalVsUniqueMonsters
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • master damage +% final vs unique monsters Min: -90 Max: -90 Global
  • Craft TagsSchaden
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.phase_through_objects1
    Stats.suppress_phasing_visual1
    Stats.immune_to_auras_from_other_entities1
    Stats.cannot_die1
    Stats.monster_no_additional_player_scaling1
    Stats.base_cannot_be_damaged1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0, 1
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    BaseEvents.on_construction_completeglobals.kirac_throne_room = this;
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    Animated.animated_objectMetadata/Monsters/Masters/Kirac.ao
    Animated.on_end_dive_01PlayAnimation( idle_ground_01 );
    Animated.on_end_idle_transition_01PlayAnimation( idle_sword_sword_01 );
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.weary;
    StateMachine.dive;
    StateMachine.injured;
    StateMachine.run;
    StateMachine.on_state_dive_1PlayAnimation( dive_01 );
    StateMachine.on_state_weary_1PlayAnimation( idle_transition_01 );
    Kirac Topic /6
    NPCName
    Einhar, Meister der BestienEinhar liebt das Jagen. Kirac hat mich gebeten, andere Dinge zu tun, aber dann bin ich auf die Jagd gegangen und habe sie komplett vergessen! Bestien zu jagen braucht zu viel Konzentration. Jetzt sagt er mir nur noch, dass ich jagen soll, also liebe ich Kirac!
    Alva, MeisterentdeckerinEr hat eine ziemlich beeindruckende Ausstrahlung. Er könnte mich fast davon überzeugen, dass wir tatsächlich eine Chance haben, Wraeclast vor den Schrecken des Atlas und was auch immer sich dahinter befindet, zu verteidigen. Zum Glück muss ich mir keine Sorgen um die Zukunft machen. Meine ganze Arbeit konzentriert sich auf die Vergangenheit!
    Niko, Meister der TiefenVersteh mich nicht falsch, Kirac ist ein guter Kerl. Ich denk halt nur, dass es ziemlich verdächtig ist... nein, nein. Ich bin hier, weil ich helfen will. Muss mich ab und zu selbst dran erinnern, heh. Manchmal hab ich schlechte Gedanken. Ich kenn normalerweise den Unterschied zwischen den Stimmen und meinen eigenen Gedanken, aber wenn man Zeit im Atlas verbringt, dann fühlt sich alles unwirklich an. Alles, was ich weiß ist, dass hier gute Leute sind und dass ich meinen Teil beitragen will. Kirac war gut zu mir.
    Niko, Meister der Tiefen{Ist dir mal aufgefallen, dass Kirac nicht mehr selbst iden Atlas betritt? Sitzt lieber hier im Schutz seiner Basis und schickt uns alle in die Gefahren. Setzt tatsächlich nicht einen Fuß vor die Tür. Hast du die Sprengladungen gesehen, die hier überall angebracht sind? Könnte wetten, dass er was vorhat. Vielleicht jagt er uns einfach in die Luft, wenn wir seinen Befehlen mal nicht gehorchen, ohoho! Schhhh, Schhhh, er könnte uns hören... er darf nicht wissen, dass wir ihm auf die Schliche gekommen sind... tu einfach so, als wäre alles in Ordnung, verstanden? Ist alles in Ordnung, Verbannter... }{Ist dir mal aufgefallen, dass Kirac nicht mehr selbst iden Atlas betritt? Sitzt lieber hier im Schutz seiner Basis und schickt uns alle in die Gefahren. Setzt tatsächlich nicht einen Fuß vor die Tür. Hast du die Sprengladungen gesehen, die hier überall angebracht sind? Könnte wetten, dass er was vorhat. Vielleicht jagt er uns einfach in die Luft, wenn wir seinen Befehlen mal nicht gehorchen, ohoho! Schhhh, Schhhh, er könnte uns hören... er darf nicht wissen, dass wir ihm auf die Schliche gekommen sind... tu einfach so, als wäre alles in Ordnung, verstanden? Ist alles in Ordnung, Verbannte... }
    Eagon CaeseriusIhr habt hier aber ein wirklich nettes Plätzchen. Kirac sieht in natura viel älter aus … Ich muss sagen, dass mir seine Art nicht gefällt. Ziemlich mürrisch und säuerlich. Ziemlich … langweilig.

    Aber genug davon, sollen wir diese Koordinaten anwenden?
    Kiracs Erinnerung
    Edit

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