장교 키락
인간형
master damage +% final vs unique monsters [-90]
Officer Kirac
Spectre | N |
---|---|
Tags | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
생명력
400%
방어도
+75%
회피
+50%
Ailment Threshold
400%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 11
Attack Time
1.98 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
Kirac
Metadata
Kirac
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,733
방어도
50,383
회피
7,109
에너지 보호막
0
Damage
747
주문 피해
747
정확도
290
Attack Time
1.98
경험치
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKirac
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 85%
Attack Time: 1.98 초
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 15% 감폭
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
KiracWhirlingCharge
Attack
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 45%
Attack Time: 1.98 초
재사용 대기시간: 8 초
주는 공격 피해 55% 감폭
공격 속도 50% 증폭
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
공격 속도 50% 증폭
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
KiracGrantBuff
재사용 대기시간: 20 초
기본 지속시간 15초
EmptyActionKiracCleave
Attack
Base Damage: 598–897
치명타 확률: 5%
Attack Time: 1.98 초
재사용 대기시간: 6 초
공격 속도 25% 감폭
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
KiracCleave1
Triggerable, Attack
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 90%
Attack Time: 1.98 초
주는 공격 피해 10% 감폭
is area damage [1]
is area damage [1]
KiracCleave2
Triggerable, Attack
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 90%
Attack Time: 1.98 초
주는 공격 피해 10% 감폭
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Masters/MasterBase" StateMachine { define_shared_state = "first_met; path;" } SectorEvents { }
Object Type Codes
version 2 extends "Metadata/Monsters/Masters/MasterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );" } Render { has_light = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_3_9_0/orsen_tiller/teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/Kirac"] = { name = "Officer Kirac", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.98, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Mace", skillList = { "EmptyActionKiracCleave", "KiracCleave1", "KiracCleave2", "KiracWhirlingCharge", "KiracGrantBuff", "MeleeKirac", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionKiracCleave"] = { name = "EmptyActionKiracCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave1"] = { name = "KiracCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave2"] = { name = "KiracCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracWhirlingCharge"] = { name = "KiracWhirlingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracGrantBuff"] = { name = "KiracGrantBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {15000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKirac"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
장교 키락
인간형
master damage +% final vs unique monsters [-90]
Officer Kirac
Spectre | N |
---|---|
Tags | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
생명력
400%
방어도
+75%
회피
+50%
Ailment Threshold
400%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 11
Attack Time
1.98 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
Kirac
Metadata
KiracReliquary
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,733
방어도
50,383
회피
7,109
에너지 보호막
0
Damage
747
주문 피해
747
정확도
290
Attack Time
1.98
경험치
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKirac
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 85%
Attack Time: 1.98 초
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 15% 감폭
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
KiracWhirlingCharge
Attack
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 45%
Attack Time: 1.98 초
재사용 대기시간: 8 초
주는 공격 피해 55% 감폭
공격 속도 50% 증폭
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
공격 속도 50% 증폭
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
KiracGrantBuff
재사용 대기시간: 20 초
기본 지속시간 15초
EmptyActionKiracCleave
Attack
Base Damage: 598–897
치명타 확률: 5%
Attack Time: 1.98 초
재사용 대기시간: 6 초
공격 속도 25% 감폭
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
KiracCleave1
Triggerable, Attack
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 90%
Attack Time: 1.98 초
주는 공격 피해 10% 감폭
is area damage [1]
is area damage [1]
KiracCleave2
Triggerable, Attack
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 90%
Attack Time: 1.98 초
주는 공격 피해 10% 감폭
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Masters/MasterBase" StateMachine { define_shared_state = "first_met; path;" } Stats { life_regeneration_rate_per_minute_% = 30 } SectorEvents { }
Object Type Codes
version 2 extends "Metadata/Monsters/Masters/MasterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );" } Transitionable { create_untransitioned = "DisableTargetable();" on_transition = "EnableTargetable();" } Targetable { } Render { has_light = false display_text = "ObjectDisplayTextNPC" label_position_offset = "0, 0, 30" } StateMachine { on_state_first_met_1 = " PlayTextAudio( KiracEnterReliquary , Metadata/Monsters/Masters/KiracEnterReliquary, 0); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_3_9_0/orsen_tiller/teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/KiracReliquary"] = { name = "Officer Kirac", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.98, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Mace", skillList = { "EmptyActionKiracCleave", "KiracCleave1", "KiracCleave2", "KiracWhirlingCharge", "KiracGrantBuff", "MeleeKirac", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionKiracCleave"] = { name = "EmptyActionKiracCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave1"] = { name = "KiracCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave2"] = { name = "KiracCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracWhirlingCharge"] = { name = "KiracWhirlingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracGrantBuff"] = { name = "KiracGrantBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {15000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKirac"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
장교 키락
인간형
master damage +% final vs unique monsters [-90]
Officer Kirac
Spectre | N |
---|---|
Tags | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
생명력
400%
방어도
+75%
회피
+50%
Ailment Threshold
400%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 11
Attack Time
1.98 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
Kirac
Metadata
KiracOrionThroneRoom
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,733
방어도
50,383
회피
7,109
에너지 보호막
0
Damage
747
주문 피해
747
정확도
290
Attack Time
1.98
경험치
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKirac
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 85%
Attack Time: 1.98 초
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 15% 감폭
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
KiracWhirlingCharge
Attack
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 45%
Attack Time: 1.98 초
재사용 대기시간: 8 초
주는 공격 피해 55% 감폭
공격 속도 50% 증폭
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
공격 속도 50% 증폭
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
KiracGrantBuff
재사용 대기시간: 20 초
기본 지속시간 15초
EmptyActionKiracCleave
Attack
Base Damage: 598–897
치명타 확률: 5%
Attack Time: 1.98 초
재사용 대기시간: 6 초
공격 속도 25% 감폭
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
KiracCleave1
Triggerable, Attack
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 90%
Attack Time: 1.98 초
주는 공격 피해 10% 감폭
is area damage [1]
is area damage [1]
KiracCleave2
Triggerable, Attack
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 90%
Attack Time: 1.98 초
주는 공격 피해 10% 감폭
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { team = 1 } Animated { animated_object = "Metadata/Monsters/Masters/Kirac.ao" on_end_dive_01 = "PlayAnimation( idle_ground_01 );" on_end_idle_transition_01 = "PlayAnimation( idle_sword_sword_01 );" } StateMachine { define_shared_state = " weary; dive; injured; run; " on_state_dive_1 = "PlayAnimation( dive_01 );" on_state_weary_1 = "PlayAnimation( idle_transition_01 );" } InteractionAction { } NPC {} Stats { set_phase_through_objects = 1 set_suppress_phasing_visual = 1 set_immune_to_auras_from_other_entities = 1 set_cannot_die = 1 set_monster_no_additional_player_scaling = 1 set_base_cannot_be_damaged = 1 } BaseEvents { on_construction_complete = "globals.kirac_throne_room = this;" }
Object Type Codes
version 2 extends "Metadata/NPC/NPC" StateMachine { create_state_injured_1 = " PlayAnimation( idle_ground_01 ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/Kirac_burn.epk ); " create_state_weary_1 = "PlayAnimation( idle_sword_sword_01 );" on_state_injured_1 = " PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/KiracHit.ao, R_shoulder_jntBnd ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/epk/Kirac_burn.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/KiracOrionThroneRoom"] = { name = "Officer Kirac", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.98, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Mace", skillList = { "EmptyActionKiracCleave", "KiracCleave1", "KiracCleave2", "KiracWhirlingCharge", "KiracGrantBuff", "MeleeKirac", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionKiracCleave"] = { name = "EmptyActionKiracCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave1"] = { name = "KiracCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracCleave2"] = { name = "KiracCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracWhirlingCharge"] = { name = "KiracWhirlingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiracGrantBuff"] = { name = "KiracGrantBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {15000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKirac"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
키락 Topic /6
NPC | 이름 |
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야수의 대가 아인하르 | 아인하르는 사냥할 때 행복해. 키락이 나한테 다른 일을 맡긴 적이 있었는데, 사냥을 하러 갔다가 까맣게 잊었지 뭐야! 야수를 사냥하려면 집중해야 한단 말이지. 이제 키락은 아인하르에게 사냥만 부탁해. 그래서 나는 키락이 좋아! |
탐험의 대가 알바 | 압도적인 존재감이 있는 사람이야. 그를 보면 아틀라스와 그 너머 세상의 무시무시한 존재들에게서 레이클라스트를 지켜 내는 게 가능하겠다는 믿음이 생기려고 한다니까. 내가 미래를 걱정할 필요가 없어서 다행이지. 내 일은 과거를 중심으로 돌아가니까! |
지하의 대가 니코 | 오해하지는 마. 키락은 좋은 사람이야. 그저 너무 수상쩍을 뿐이야... 아니, 아니야. 내가 여기 있는 건 돕고 싶어서야. 그걸 잊으면 안 되지, 허. 가끔 나쁜 생각이 든다니까. 나는 대개 목소리들과 내 생각을 구별할 수 있지만, 아틀라스에 오래 있다 보면 모든 것이 비현실적으로 느껴져. 내가 아는 건, 여기 좋은 사람들이 있다는 거, 그리고 나도 내 몫을 하고 싶다는 거뿐이야. 키락은 나한테 잘해 줘. |
지하의 대가 니코 | 키락이 이제 몸소 아틀라스에 들어가지 않는다는 거, 알고 있었어? 우리 모두를 위험한 곳에 보내면서 자기는 안전한 기지에 있지. 아예 기지에서 나가지를 않아. 거기 폭발물이 잔뜩 놓여 있는 거 봤어? 키락이 뭔가 꾸미고 있는 거야. 우리가 자기 말을 듣지 않으면 다 터뜨려 버릴 생각인지도 모르지, 오호호! 쉿, 쉿. 키락이 들을지도 몰라... 우리가 그를 의심한다는 걸 들키면 안 되지... 그냥 모든 게 정상인 것처럼 행동해, 알았지? 모든 게 정상이야, 유배자... |
키락의 기억 | |
키락 |