Lycia, Unholy Heretic
Humanoid
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
Cannot be Knocked Back
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | human, humanoid, not_int, red_blood, sanctum_monster, very_fast_movement |
Life
1500%
Armour
+50%
Evasion
+50%
Ailment Threshold
660%
Resistance
50 50 50 30
Damage
105%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 16
Attack Time
1.665 Second
Damage Spread
±20%
Experience
300%
Model Size
115%
Type
SanctumLyciaBoss
Metadata
LyciaBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
2,090,195
Armour
43,185
Evasion
7,109
Energy Shield
0
Damage
447
Spell Damage
667
Accuracy
290
Attack Time
1.11555
Experience
169,208
Ailment Threshold
579,402
Chill
1,832
Shock
1,832
Brittle
10,365
Scorch
1,832
Sap
5,062
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUniqueSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGSanctumLyciaActivateStatues
Triggerable, Spell
Cast Time: 2 sec
Cooldown Time: 16 sec
EAASanctumLyciaOverheadSlash
Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
Cooldown Time: 5 sec
+3 metres to Melee Strike Range
EAASanctumLyciaDoubleSpin
Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
Cooldown Time: 5 sec
+3 metres to Melee Strike Range
EAASanctumLyciaTeleportSlam
Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
Cooldown Time: 5 sec
+3 metres to Melee Strike Range
EASTrackingBeam
Spell
Cast Time: 5 sec
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GASanctumLyciaOverheadSlashTriggered
Triggerable, Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
base sanctum damage [20]
is area damage [1]
is area damage [1]
GASanctumLyciaTeleportSlamImpact
Triggerable, Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
base sanctum damage [20]
is area damage [1]
is area damage [1]
GSSanctumLyciaTrackingBeamImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 534.9 to 1605 Lightning Damage
base sanctum damage [6]
generic skill trigger id [1]
is area damage [1]
base sanctum damage [6]
generic skill trigger id [1]
is area damage [1]
TBSanctumLyciaTrackingBeam
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 170.5 to 511.5 Lightning Damage
base sanctum damage [3]
generic skill trigger skills with id [1]
base sanctum damage [3]
generic skill trigger skills with id [1]
DTTSanctumLyciaDash
Spell, Movement
Cast Time: 0.57 sec
Cooldown Time: 4 sec
leap slam minimum distance [15]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
EAASanctumLyciaDash
Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
+5 metres to Melee Strike Range
GSSanctumLyciaTrackingBeamFinalImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1519 to 4556 Lightning Damage
base sanctum damage [60]
is area damage [1]
base sanctum damage [60]
is area damage [1]
EDSSanctumLyciaTeleportImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 674.1 to 1011 Physical Damage
base sanctum damage [40]
is area damage [1]
base sanctum damage [40]
is area damage [1]
GASanctumLyciaDoubleSlashImpact
Triggerable, Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
base sanctum damage [15]
is area damage [1]
is area damage [1]
GASanctumLyciaDoubleSlashFinalImpact
Triggerable, Attack
Base Damage: 709–1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
base sanctum damage [15]
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumBossBase" Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" } Functions { } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumBossBase" Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " TeleportOut = " HideWeapons(); DisableHighlighting(); " TeleportIn = " ShowWeapons(); EnableHighlighting(); " GlowSword = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_on.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao );" UnglowSword = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_on.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_off.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao ); Delay( 1.0, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_off.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao ); } ); " } Animated { on_event_glow_sword = "Call( GlowSword );" on_event_unglow_sword = "Call( UnglowSword );" on_end_teleport_death_01 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/LyciaBoss"] = { name = "Lycia, Unholy Heretic", life = 15, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.05, damageSpread = 0.2, attackTime = 1.665, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MeleeAtAnimationSpeedUniqueSanctum", "GASanctumLyciaOverheadSlashTriggered", "GASanctumLyciaTeleportSlamImpact", "GSSanctumLyciaTrackingBeamImpact", "GSSanctumLyciaTrackingBeamFinalImpact", "GASanctumLyciaDoubleSlashImpact", "GASanctumLyciaDoubleSlashFinalImpact", "EAASanctumLyciaOverheadSlash", "EAASanctumLyciaDoubleSpin", "EAASanctumLyciaTeleportSlam", "EASTrackingBeam", "EAASanctumLyciaDash", "TBSanctumLyciaTrackingBeam", "EGSanctumLyciaActivateStatues", "EDSSanctumLyciaTeleportImpact", "DTTSanctumLyciaDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueSanctum"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaOverheadSlashTriggered"] = { name = "GASanctumLyciaOverheadSlashTriggered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaTeleportSlamImpact"] = { name = "GASanctumLyciaTeleportSlamImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLyciaTrackingBeamImpact"] = { name = "GSSanctumLyciaTrackingBeamImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_sanctum_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 6, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLyciaTrackingBeamFinalImpact"] = { name = "GSSanctumLyciaTrackingBeamFinalImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaDoubleSlashImpact"] = { name = "GASanctumLyciaDoubleSlashImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaDoubleSlashFinalImpact"] = { name = "GASanctumLyciaDoubleSlashFinalImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaOverheadSlash"] = { name = "EAASanctumLyciaOverheadSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaDoubleSpin"] = { name = "EAASanctumLyciaDoubleSpin", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaTeleportSlam"] = { name = "EAASanctumLyciaTeleportSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTrackingBeam"] = { name = "EASTrackingBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaDash"] = { name = "EAASanctumLyciaDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.57, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBSanctumLyciaTrackingBeam"] = { name = "TBSanctumLyciaTrackingBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "base_sanctum_damage", }, levels = { [1] = {0.5, 1.5, 1, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGSanctumLyciaActivateStatues"] = { name = "EGSanctumLyciaActivateStatues", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSanctumLyciaTeleportImpact"] = { name = "EDSSanctumLyciaTeleportImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSanctumLyciaDash"] = { name = "DTTSanctumLyciaDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.57, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 15, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Lycia Topic /52
NPC | Name |
---|---|
Divinia | In a sense, what happened to Lycia is sad. She chose an unholy path out of spite, knowing the Templar preachings to be riddled with fallacies. And she chose immortality out of a desire to not be forgotten, enduring centuries of isolation as a result. She is not blameless, but Beidat was the true culprit. That self-proclaimed 'archangel,' that {fiend}, enticed Lycia into the deal that prolonged her life, and used her to gain a foothold in Wraeclast. I shudder to think of what will happen if he garners more power. These ever-changing halls are still permeated with Lycia's magic. She is not gone. She still has dominion over this place. I implore you to keep exploring the Sanctum, and killing Lycia too, if you have the fortitude to. We will never know the specifics of her deal with Beidat, but if she manages to open the door to this world, the Scourge will bring horror to every living person on Wraeclast. She is truly immortal, so all we can do is delay her, but every time she is slain, you buy us time to work on a more permanent solution. |
The Gilded Chalice | "He took the newcomers' symbol and made it his own. Finally, they flocked to him. Finally, he had the power and wealth he so desired." - Lycia, the Heretic |
The Second Sacrament | "He took many of his people's traditions and gilded them, hollowed them. They rejected his new religion, and he and his followers were forced to depart the mountains for lands unknown." - Lycia, the Heretic |
The Hour of Divinity | "They ascended together, one unwillingly. The vilified became black as coal, and the lauded, golden. After a lifetime of ambition, he finally had his heart's desire. It only cost him his brother." - Lycia, the Heretic |
The Night Lamp | "The newcomers were terrified of fire. He used their fear to control them, to lay the seeds of unquestioning faith. He claimed only his god could protect them." - Lycia, the Heretic |
The Broken Censer | "His followers were too small in number to spark divinity, so he turned to a greater power: hatred. He vilified his brother, sparking zealotry, and the change finally began." - Lycia, the Heretic |
The First Crest | "In pursuit of divinity, he tried many times to found a religion. Few followed his initial symbols and proverbs. He needed something greater. A symbol none could deny." - Lycia, the Heretic |
The Original Scripture | "It's all here. The lie at the core of my faith. Maxarius was not the first chosen of Innocence. Maxarius was Innocence himself. A charlatan, a liar, and a power-seeker." - Lycia, the Heretic |
The Blood of Innocence | "After weeks of being pursued, the veiled traveller made her stand in a sandstorm. Somehow, she wounded a god. Innocence relented; his brother and the traveller made good their escape." - Lycia, the Heretic |
The Chains of Castigation | "The mysterious traveller saw the vilified brother chained to a cliff, where all could point and shout and deride him. In one fell swing, she cracked the mountainside, freeing him." - Lycia, the Heretic |
The Power and the Promise | "Building on the fear and hatred that deified him, Innocence threatened an eternity of flames for nonbelievers. The newcomers wailed and threw themselves at his feet in the thousands." - Lycia, the Heretic |
Lycia's Invocation of Minion Instability | |
Lycia's Invocation of Resolute Technique | |
Lycia's Invocation of Blood Magic | |
Lycia's Invocation of Pain Attunement | |
Lycia's Invocation of Elemental Equilibrium | |
Lycia's Invocation of Iron Grip | |
Lycia's Invocation of Point Blank | |
Lycia's Invocation of Acrobatics | |
Lycia's Invocation of Ghost Reaver | |
Lycia's Invocation of Vaal Pact | |
Lycia's Invocation of Elemental Overload | |
Lycia's Invocation of Avatar of Fire | |
Lycia's Invocation of Eldritch Battery | |
Lycia's Invocation of Ancestral Bond | |
Lycia's Invocation of Crimson Dance | |
Lycia's Invocation of Perfect Agony | |
Lycia's Invocation of Runebinder | |
Lycia's Invocation of Glancing Blows | |
Lycia's Invocation of Call to Arms | |
Lycia's Invocation of the Agnostic | |
Lycia's Invocation of Supreme Ego | |
Lycia's Invocation of the Impaler | |
Lycia's Invocation of Hex Master | |
Lycia's Invocation of Lethe Shade | |
Lycia's Invocation of Ghost Dance | |
Lycia's Invocation of Versatile Combatant | |
Lycia's Invocation of Magebane | |
Lycia's Invocation of Solipsism | |
Lycia's Invocation of Divine Shield | |
Lycia's Invocation of Iron Will | |
Lycia's Invocation of Wicked Ward | |
Lycia's Invocation of Wind Dancer | |
Lycia's Invocation of Conduit | |
Lycia's Invocation of Arrow Dancing | |
Lycia's Invocation of Precise Technique | |
Lycia's Invocation of Iron Reflexes | |
Lycia's Invocation of Unwavering Stance | |
Lycia's Invocation of Imbalanced Guard | |
Lycia's Invocation of Eternal Youth | |
Lycia's Invocation of Mind over Matter | |
Lycia's Invocation of Zealot's Oath |