ExpeditionDetonatorUltimatumAltarRitualRuneBlightCoreLegionInitiatorBetrayalSymbolCatarinaIncursionCraftingBenchBestiaryRareMonsterAbyssBreach
DeepwaterCursedTreasureMirageMercenaryEncounterVillageShippingSanctumArchnemesisHeistSumgglersCacheHarvestPortalAfflictionInitiatorDelveMineralVeinEssenceStrongboxShrine
Lycia, Unholy Heretic
Humanoid
IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
monster dropped item rarity +% [0]
Cannot be Knocked Back
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre
AreaSanctum Necropolis
Tagshuman, humanoid, not_int, red_blood, sanctum_monster, very_fast_movement
Life
1500%
Armour
+50%
Evasion
+50%
Ailment Threshold
660%
Resistance
IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
Damage
105%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 16
Attack Time
1.665 Second
Damage Spread
±20%
Experience
300%
Model Size
115%
Type
SanctumLyciaBoss
Metadata
LyciaBoss
Level
68
Life
2,090,195
Armour
43,185
Evasion Rating
7,109
Damage
447
Spell Damage
667
Accuracy
580
Attack Time
1.11555
Experience
169,208
Minion Life
453,382
Minion Damage
357
Ailment Threshold
579,402
Chill
1,832
Shock
1,832
Brittle
10,365
Scorch
1,832
Sap
5,062
Phys Convert Ele
240%
MeleeAtAnimationSpeedUniqueSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 709—1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EGSanctumLyciaActivateStatues
Triggerable, Spell
Cast Time: 2 sec
Cooldown Time: 16 sec
EAASanctumLyciaOverheadSlash
Attack
Base Damage: 709—1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
Cooldown Time: 5 sec
+3 metres to Melee Strike Range
cast time overrides attack duration [1]
EAASanctumLyciaDoubleSpin
Attack
Base Damage: 709—1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
Cooldown Time: 5 sec
+3 metres to Melee Strike Range
cast time overrides attack duration [1]
EAASanctumLyciaTeleportSlam
Attack
Base Damage: 709—1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
Cooldown Time: 5 sec
+3 metres to Melee Strike Range
cast time overrides attack duration [1]
EASTrackingBeam
Spell
Cast Time: 5 sec
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GASanctumLyciaOverheadSlashTriggered
Triggerable, Attack
Base Damage: 709—1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
base sanctum damage [20]
is area damage [1]
GASanctumLyciaTeleportSlamImpact
Triggerable, Attack
Base Damage: 709—1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
base sanctum damage [20]
is area damage [1]
GSSanctumLyciaTrackingBeamImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 534.9 to 1605 Lightning Damage
base sanctum damage [6]
generic skill trigger id [1]
is area damage [1]
TBSanctumLyciaTrackingBeam
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 170.5 to 511.5 Lightning Damage
base sanctum damage [3]
generic skill trigger skills with id [1]
DTTSanctumLyciaDash
Spell, Movement
Cast Time: 0.57 sec
Cooldown Time: 4 sec
leap slam minimum distance [15]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
EAASanctumLyciaDash
Attack
Base Damage: 709—1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
+5 metres to Melee Strike Range
cast time overrides attack duration [1]
GSSanctumLyciaTrackingBeamFinalImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1519 to 4556 Lightning Damage
base sanctum damage [60]
is area damage [1]
EDSSanctumLyciaTeleportImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 674.1 to 1011 Physical Damage
base sanctum damage [40]
is area damage [1]
GASanctumLyciaDoubleSlashImpact
Triggerable, Attack
Base Damage: 709—1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
base sanctum damage [15]
is area damage [1]
GASanctumLyciaDoubleSlashFinalImpact
Triggerable, Attack
Base Damage: 709—1064
Critical Strike Chance: 5%
Attack Time: 1.665 sec
base sanctum damage [15]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumBossBase"

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4"
}

Functions
{
	
}

Life
{
	corpse_usable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Boss/LyciaBoss"] = {
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    name = "Lycia, Unholy Heretic",
    life = 15,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 1.665,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "Two Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedUniqueSanctum",
        "GASanctumLyciaOverheadSlashTriggered",
        "GASanctumLyciaTeleportSlamImpact",
        "GSSanctumLyciaTrackingBeamImpact",
        "GSSanctumLyciaTrackingBeamFinalImpact",
        "GASanctumLyciaDoubleSlashImpact",
        "GASanctumLyciaDoubleSlashFinalImpact",
        "EAASanctumLyciaOverheadSlash",
        "EAASanctumLyciaDoubleSpin",
        "EAASanctumLyciaTeleportSlam",
        "EASTrackingBeam",
        "EAASanctumLyciaDash",
        "TBSanctumLyciaTrackingBeam",
        "EGSanctumLyciaActivateStatues",
        "EDSSanctumLyciaTeleportImpact",
        "DTTSanctumLyciaDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUniqueSanctum"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_sanctum_damage",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASanctumLyciaOverheadSlashTriggered"] = {
    name = "GASanctumLyciaOverheadSlashTriggered",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASanctumLyciaTeleportSlamImpact"] = {
    name = "GASanctumLyciaTeleportSlamImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSanctumLyciaTrackingBeamImpact"] = {
    name = "GSSanctumLyciaTrackingBeamImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_sanctum_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 6, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSanctumLyciaTrackingBeamFinalImpact"] = {
    name = "GSSanctumLyciaTrackingBeamFinalImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASanctumLyciaDoubleSlashImpact"] = {
    name = "GASanctumLyciaDoubleSlashImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASanctumLyciaDoubleSlashFinalImpact"] = {
    name = "GASanctumLyciaDoubleSlashFinalImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAASanctumLyciaOverheadSlash"] = {
    name = "EAASanctumLyciaOverheadSlash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAASanctumLyciaDoubleSpin"] = {
    name = "EAASanctumLyciaDoubleSpin",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAASanctumLyciaTeleportSlam"] = {
    name = "EAASanctumLyciaTeleportSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASTrackingBeam"] = {
    name = "EASTrackingBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAASanctumLyciaDash"] = {
    name = "EAASanctumLyciaDash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.57,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSanctumLyciaTrackingBeam"] = {
    name = "TBSanctumLyciaTrackingBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_skills_with_id",
        "base_sanctum_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 1, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGSanctumLyciaActivateStatues"] = {
    name = "EGSanctumLyciaActivateStatues",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSSanctumLyciaTeleportImpact"] = {
    name = "EDSSanctumLyciaTeleportImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTSanctumLyciaDash"] = {
    name = "DTTSanctumLyciaDash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.57,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-10, 15, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Stats
  • monster slain experience +% 100 — 100 Global
  • monster dropped item rarity +% 10000 — 10000 Global
  • unique monster guarantee one rare 1 — 1 Global
  • Action Speed cannot be modified to below 50% of base value
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Stats
  • hellscape boots action speed +% minimum value -50 — -50 Global
  • Craft TagsSpeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Stats
  • cannot be stunned while stunned 1 — 1 Global — Unscalable Value
  • cannot be stunned for ms after stun finished 4000 — 4000 Global
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Stats
  • monster no drops or experience 1 — 1 Global — Unscalable Value
  • monster dropped item rarity +% [0]
    FamilyMonsterDroppedItemRarity
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Stats
  • monster dropped item rarity +% 0 — 0 Global
  • Cannot be Knocked Back
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Stats
  • cannot be knocked back 1 — 1 Global — Unscalable Value
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Stats
  • cant touch this 1 — 1 Global — Unscalable Value
  • cant possess this 1 — 1 Global — Unscalable Value
  • cannot be afflicted 1 — 1 Global — Unscalable Value
  • monster no talismans 1 — 1 Global — Unscalable Value
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — Unscalable Value
  • cannot be tagged by sentinel 1 — 1 Global
  • StateMachine.define_shared_state
    point_light, active;
    Stats.monster_uses_map_boss_difficulty_scaling
    1
    Stats.is_sanctum_boss
    1
    Actor.slow_animations_go_to_idle
    false
    Actor.basic_action
    ChangeToStance3, ChangeToStance4
    Life.corpse_usable
    false
    Lycia Topic /54
    NPCName
    DiviniaIn a sense, what happened to Lycia is sad. She chose an unholy path out of spite, knowing the Templar preachings to be riddled with fallacies. And she chose immortality out of a desire to not be forgotten, enduring centuries of isolation as a result. She is not blameless, but Beidat was the true culprit. That self-proclaimed 'archangel,' that {fiend}, enticed Lycia into the deal that prolonged her life, and used her to gain a foothold in Wraeclast. I shudder to think of what will happen if he garners more power.

    These ever-changing halls are still permeated with Lycia's magic. She is not gone. She still has dominion over this place. I implore you to keep exploring the Sanctum, and killing Lycia too, if you have the fortitude to. We will never know the specifics of her deal with Beidat, but if she manages to open the door to this world, the Scourge will bring horror to every living person on Wraeclast. She is truly immortal, so all we can do is delay her, but every time she is slain, you buy us time to work on a more permanent solution.
    The Gilded Chalice"He took the newcomers' symbol and made it his own. Finally, they flocked to him. Finally, he had the power and wealth he so desired." - Lycia, the Heretic
    The Second Sacrament"He took many of his people's traditions and gilded them, hollowed them. They rejected his new religion, and he and his followers were forced to depart the mountains for lands unknown." - Lycia, the Heretic
    The Hour of Divinity"They ascended together, one unwillingly. The vilified became black as coal, and the lauded, golden. After a lifetime of ambition, he finally had his heart's desire. It only cost him his brother." - Lycia, the Heretic
    The Night Lamp"The newcomers were terrified of fire. He used their fear to control them, to lay the seeds of unquestioning faith. He claimed only his god could protect them." - Lycia, the Heretic
    The Broken Censer"His followers were too small in number to spark divinity, so he turned to a greater power: hatred. He vilified his brother, sparking zealotry, and the change finally began." - Lycia, the Heretic
    The First Crest"In pursuit of divinity, he tried many times to found a religion. Few followed his initial symbols and proverbs. He needed something greater. A symbol none could deny." - Lycia, the Heretic
    The Original Scripture"It's all here. The lie at the core of my faith. Maxarius was not the first chosen of Innocence. Maxarius was Innocence himself. A charlatan, a liar, and a power-seeker." - Lycia, the Heretic
    The Blood of Innocence"After weeks of being pursued, the veiled traveller made her stand in a sandstorm. Somehow, she wounded a god. Innocence relented; his brother and the traveller made good their escape." - Lycia, the Heretic
    The Chains of Castigation"The mysterious traveller saw the vilified brother chained to a cliff, where all could point and shout and deride him. In one fell swing, she cracked the mountainside, freeing him." - Lycia, the Heretic
    The Power and the Promise"Building on the fear and hatred that deified him, Innocence threatened an eternity of flames for nonbelievers. The newcomers wailed and threw themselves at his feet in the thousands." - Lycia, the Heretic
    Pact of LyciaCall upon Lycia, conduit of the Scourge. She forfeit
    her soul for the power to condemn lies told by bones.
    LyciaCorruptCurrencyLycia's Invocation of Minion Instability
    LyciaCorruptCurrencyLycia's Invocation of Resolute Technique
    LyciaCorruptCurrencyLycia's Invocation of Blood Magic
    LyciaCorruptCurrencyLycia's Invocation of Pain Attunement
    LyciaCorruptCurrencyLycia's Invocation of Elemental Equilibrium
    LyciaCorruptCurrencyLycia's Invocation of Iron Grip
    LyciaCorruptCurrencyLycia's Invocation of Point Blank
    LyciaCorruptCurrencyLycia's Invocation of Acrobatics
    LyciaCorruptCurrencyLycia's Invocation of Ghost Reaver
    LyciaCorruptCurrencyLycia's Invocation of Vaal Pact
    LyciaCorruptCurrencyLycia's Invocation of Elemental Overload
    LyciaCorruptCurrencyLycia's Invocation of Avatar of Fire
    LyciaCorruptCurrencyLycia's Invocation of Eldritch Battery
    LyciaCorruptCurrencyLycia's Invocation of Ancestral Bond
    LyciaCorruptCurrencyLycia's Invocation of Crimson Dance
    LyciaCorruptCurrencyLycia's Invocation of Perfect Agony
    LyciaCorruptCurrencyLycia's Invocation of Runebinder
    LyciaCorruptCurrencyLycia's Invocation of Glancing Blows
    LyciaCorruptCurrencyLycia's Invocation of Call to Arms
    LyciaCorruptCurrencyLycia's Invocation of the Agnostic
    LyciaCorruptCurrencyLycia's Invocation of Supreme Ego
    LyciaCorruptCurrencyLycia's Invocation of the Impaler
    LyciaCorruptCurrencyLycia's Invocation of Hex Master
    LyciaCorruptCurrencyLycia's Invocation of Lethe Shade
    LyciaCorruptCurrencyLycia's Invocation of Ghost Dance
    LyciaCorruptCurrencyLycia's Invocation of Versatile Combatant
    LyciaCorruptCurrencyLycia's Invocation of Magebane
    LyciaCorruptCurrencyLycia's Invocation of Solipsism
    LyciaCorruptCurrencyLycia's Invocation of Divine Shield
    LyciaCorruptCurrencyLycia's Invocation of Iron Will
    LyciaCorruptCurrencyLycia's Invocation of Wicked Ward
    LyciaCorruptCurrencyLycia's Invocation of Wind Dancer
    LyciaCorruptCurrencyLycia's Invocation of Conduit
    LyciaCorruptCurrencyLycia's Invocation of Arrow Dancing
    LyciaCorruptCurrencyLycia's Invocation of Precise Technique
    LyciaCorruptCurrencyLycia's Invocation of Iron Reflexes
    LyciaCorruptCurrencyLycia's Invocation of Unwavering Stance
    LyciaCorruptCurrencyLycia's Invocation of Imbalanced Guard
    LyciaCorruptCurrencyLycia's Invocation of Eternal Youth
    LyciaCorruptCurrencyLycia's Invocation of Mind over Matter
    LyciaCorruptCurrencyLycia's Invocation of Zealot's Oath
    Nightmarish Wings of Lycia
    Lycia, Unholy Heretic Text Audio /33
    Name
    LyciaCombatMeleeRandom
    LyciaCombatMeleeRandom — Lycia, Unholy Heretic
    I will rend your flesh asunder!
    LyciaCombatSlashRandom — Lycia, Unholy Heretic
    I will rend your flesh asunder!
    LyciaCombatSlash2 — Lycia, Unholy Heretic
    I will rend your flesh asunder!
    LyciaCombatSlash3 — Lycia, Unholy Heretic
    I will rend your flesh asunder!
    LyciaCombatSlash4 — Lycia, Unholy Heretic
    LyciaCombatSpinRandom
    LyciaCombatSpinRandom — Lycia, Unholy Heretic
    You shall not evade me!
    LyciaCombatTeleportRandom — Lycia, Unholy Heretic
    You shall not evade me!
    LyciaCombatTeleport2 — Lycia, Unholy Heretic
    You shall not evade me!
    LyciaCombatTeleport3 — Lycia, Unholy Heretic
    You shall not evade me!
    LyciaCombatTeleport4 — Lycia, Unholy Heretic
    You cannot escape Beidat's gaze!
    LyciaCombatBeamRandom — Lycia, Unholy Heretic
    You cannot escape Beidat's gaze!
    LyciaCombatBeam2 — Lycia, Unholy Heretic
    You cannot escape Beidat's gaze!
    LyciaCombatBeam3 — Lycia, Unholy Heretic
    You cannot escape Beidat's gaze!
    LyciaCombatBeam4 — Lycia, Unholy Heretic
    Rise, my servant!
    LyciaCombatStatueRandom — Lycia, Unholy Heretic
    Rise, my servant!
    LyciaCombatStatue2 — Lycia, Unholy Heretic
    Rise, my servant!
    LyciaCombatStatue3 — Lycia, Unholy Heretic
    Rise, my servant!
    LyciaCombatStatue4 — Lycia, Unholy Heretic
    Rise, my servant!
    LyciaCombatStatue5 — Lycia, Unholy Heretic
    Impressive, adventurer, but I need more from you. Return when you are stronger.
    LyciaCombatEscapeRandom — Lycia, Unholy Heretic
    The moment is nigh. The ritual is nearly complete. Give me your all!
    LyciaCombatTransformationRandom — Lycia, Unholy Heretic
    Yes! The blood moon rises! Beidat, give me your power!
    LyciaCombatTransformation2 — Lycia, Unholy Heretic
    Yes! The blood moon rises! Beidat, give me your power!
    LyciaCombatTransformation3 — Lycia, Unholy Heretic
    I have an eternity. You are only wasting your own meagre time.
    LyciaCombatIntroRepeatRandom — Lycia, Unholy Heretic
    I have an eternity. You are only wasting your own meagre time.
    LyciaCombatIntroRepeat2 — Lycia, Unholy Heretic
    Yes, let us spar once more.
    LyciaCombatIntroRepeat3 — Lycia, Unholy Heretic
    Yes, let us spar once more.
    LyciaCombatIntroRepeat4 — Lycia, Unholy Heretic
    I do so enjoy torturing you.
    LyciaCombatIntroRepeat5 — Lycia, Unholy Heretic
    I do so enjoy torturing you.
    LyciaCombatIntroRepeat6 — Lycia, Unholy Heretic
    Stop interrupting my work!
    LyciaCombatIntroRepeat7 — Lycia, Unholy Heretic
    Stop interrupting my work!
    LyciaCombatIntroRepeat8 — Lycia, Unholy Heretic
    You advance my plans every time you return here.
    LyciaCombatIntroRepeat9 — Lycia, Unholy Heretic
    You advance my plans every time you return here.
    LyciaCombatIntroRepeat10 — Lycia, Unholy Heretic
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