邪惡異教徒.利希亞
人形
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
不能被擊退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Lycia, Unholy Heretic
幽魂 | N |
---|---|
標籤 | human, humanoid, not_int, red_blood, sanctum_monster, very_fast_movement |
生命
1500%
護甲
+50%
閃避
+50%
異常狀態臨界值
660%
抗性
50 50 50 30
傷害
105%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.665 秒
傷害分佈
±20%
經驗值
300%
Model Size
115%
類型
SanctumLyciaBoss
Metadata
LyciaBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
2,090,195
護甲
43,185
閃避
7,109
能量護盾
0
傷害
447
法術傷害
667
命中
290
攻擊間隔
1.11555
經驗值
169,208
異常狀態臨界值
579,402
冰緩
1,832
感電
1,832
易碎
10,365
焦灼
1,832
殘喘
5,062
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUniqueSanctum
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGSanctumLyciaActivateStatues
可觸發, 法術
施放時間: 2 秒
冷卻時間: 16 秒
EAASanctumLyciaOverheadSlash
攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
冷卻時間: 5 秒
+3 米近戰打擊距離
EAASanctumLyciaDoubleSpin
攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
冷卻時間: 5 秒
+3 米近戰打擊距離
EAASanctumLyciaTeleportSlam
攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
冷卻時間: 5 秒
+3 米近戰打擊距離
EASTrackingBeam
法術
施放時間: 5 秒
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GASanctumLyciaOverheadSlashTriggered
可觸發, 攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
base sanctum damage [20]
is area damage [1]
is area damage [1]
GASanctumLyciaTeleportSlamImpact
可觸發, 攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
base sanctum damage [20]
is area damage [1]
is area damage [1]
GSSanctumLyciaTrackingBeamImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 534.9 至 1605 閃電傷害
base sanctum damage [6]
generic skill trigger id [1]
is area damage [1]
base sanctum damage [6]
generic skill trigger id [1]
is area damage [1]
TBSanctumLyciaTrackingBeam
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 170.5 至 511.5 閃電傷害
base sanctum damage [3]
generic skill trigger skills with id [1]
base sanctum damage [3]
generic skill trigger skills with id [1]
DTTSanctumLyciaDash
法術, 位移
施放時間: 0.57 秒
冷卻時間: 4 秒
leap slam minimum distance [15]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
EAASanctumLyciaDash
攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
+5 米近戰打擊距離
GSSanctumLyciaTrackingBeamFinalImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1519 至 4556 閃電傷害
base sanctum damage [60]
is area damage [1]
base sanctum damage [60]
is area damage [1]
EDSSanctumLyciaTeleportImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 674.1 至 1011 物理傷害
base sanctum damage [40]
is area damage [1]
base sanctum damage [40]
is area damage [1]
GASanctumLyciaDoubleSlashImpact
可觸發, 攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
base sanctum damage [15]
is area damage [1]
is area damage [1]
GASanctumLyciaDoubleSlashFinalImpact
可觸發, 攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
base sanctum damage [15]
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumBossBase" Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" } Functions { } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumBossBase" Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " TeleportOut = " HideWeapons(); DisableHighlighting(); " TeleportIn = " ShowWeapons(); EnableHighlighting(); " GlowSword = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_on.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao );" UnglowSword = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_on.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_off.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao ); Delay( 1.0, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_off.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao ); } ); " } Animated { on_event_glow_sword = "Call( GlowSword );" on_event_unglow_sword = "Call( UnglowSword );" on_end_teleport_death_01 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/LyciaBoss"] = { name = "Lycia, Unholy Heretic", life = 15, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.05, damageSpread = 0.2, attackTime = 1.665, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MeleeAtAnimationSpeedUniqueSanctum", "GASanctumLyciaOverheadSlashTriggered", "GASanctumLyciaTeleportSlamImpact", "GSSanctumLyciaTrackingBeamImpact", "GSSanctumLyciaTrackingBeamFinalImpact", "GASanctumLyciaDoubleSlashImpact", "GASanctumLyciaDoubleSlashFinalImpact", "EAASanctumLyciaOverheadSlash", "EAASanctumLyciaDoubleSpin", "EAASanctumLyciaTeleportSlam", "EASTrackingBeam", "EAASanctumLyciaDash", "TBSanctumLyciaTrackingBeam", "EGSanctumLyciaActivateStatues", "EDSSanctumLyciaTeleportImpact", "DTTSanctumLyciaDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueSanctum"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaOverheadSlashTriggered"] = { name = "GASanctumLyciaOverheadSlashTriggered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaTeleportSlamImpact"] = { name = "GASanctumLyciaTeleportSlamImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLyciaTrackingBeamImpact"] = { name = "GSSanctumLyciaTrackingBeamImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_sanctum_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 6, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLyciaTrackingBeamFinalImpact"] = { name = "GSSanctumLyciaTrackingBeamFinalImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaDoubleSlashImpact"] = { name = "GASanctumLyciaDoubleSlashImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaDoubleSlashFinalImpact"] = { name = "GASanctumLyciaDoubleSlashFinalImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaOverheadSlash"] = { name = "EAASanctumLyciaOverheadSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaDoubleSpin"] = { name = "EAASanctumLyciaDoubleSpin", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaTeleportSlam"] = { name = "EAASanctumLyciaTeleportSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTrackingBeam"] = { name = "EASTrackingBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaDash"] = { name = "EAASanctumLyciaDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.57, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBSanctumLyciaTrackingBeam"] = { name = "TBSanctumLyciaTrackingBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "base_sanctum_damage", }, levels = { [1] = {0.5, 1.5, 1, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGSanctumLyciaActivateStatues"] = { name = "EGSanctumLyciaActivateStatues", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSanctumLyciaTeleportImpact"] = { name = "EDSSanctumLyciaTeleportImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSanctumLyciaDash"] = { name = "DTTSanctumLyciaDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.57, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 15, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
利希亞 Topic /52
NPC | 名字 |
---|---|
狄薇妮雅 | 從某種意義上說,發生在利希亞身上的事是個悲劇。她知道聖宗的佈道充滿謬誤,出於怨恨選擇了一條邪惡的道路。她選擇永生是出於不被遺忘的願望,忍受了幾個世紀的孤立作為 結果。她並非無可指責,但貝達特才是真正的罪魁禍首。那個自稱“大天使”—那個惡魔—誘使利希亞參與延長她生命的交易,並利用她在瓦爾克拉斯站穩腳跟。我不寒而栗地想到,如果他獲得更多權力,將會發生什麼。 這些千變萬化的殿堂,依舊瀰漫著利希亞的魔力。 她沒有離開—她仍然統治著這個地方。 如果你有毅力,我懇求你繼續探索聖域,並殺死莉西亞。 我們永遠不會知道她與貝達特交易的細節,但如果她設法打開通往這個世界的大門,災魘將瓦爾克拉斯上的每個活著的人帶來恐懼。 她真的是不朽的,所以我們所能做的就是拖延她,但每次她被殺,你都為我們贏得了時間來尋找更永久的解決方案。 |
鍍金聖杯 | “他拿了新人的標誌,把它變成了自己的標誌。最後,他們蜂擁而至。他終於得到了他想要的權力和財富。” - 異教徒.利希亞 |
第二聖事 | “他吸收了他人民的許多傳統,將它們鍍金、掏空。他們拒絕了他的新宗教,他和他的追隨者被迫離開山區,前往未知的土地。” - 異教徒.利希亞 |
神聖時刻 | “二人同登,一人不甘。罵者黑如炭,讚者得金。畢生雄心,終得心願,只是犧牲他的兄弟。” - 異教徒.利希亞 |
夜燈 | “新來的害怕火。他用他們的恐懼來控制他們,播下堅定信念的種子。他宣稱只有他的神才能保護他們。” - 異教徒.利希亞 |
破香爐 | “他的追隨者人數太少,無法激發神性,所以他轉向了更大的力量:仇恨。他詆毀他的兄弟,野火燎原,改變終於開始。” - 異教徒.利希亞 |
第一頂峰 | “為了追求神性,他多次嘗試建立宗教。很少有人追隨他最初的象徵和諺語。他需要更偉大的東西。一個無人能否認的象徵。” - 異教徒.利希亞 |
初始經文 | “都在這裡。謊言是我信仰的核心。馬克薩留斯不是第一個被選中的純真者。馬克薩留斯就是純真者本人。一個江湖騙子、騙徒和一個權力追求者。” - 異教徒.利希亞 |
善之血 | "在被追捕了幾個星期後,隱身的旅行者在一場沙暴中作出了抵抗。不知何故,她傷了一位神明。純真的神明屈服了;他的兄弟和旅行者成功逃脫。" - 異教徒.利希亞 |
懲戒鎖鏈 | "神秘的旅行者看到那被貶斥的兄弟被鎖在懸崖上,眾人都在指指點點、嘲笑他。她一揮手,山壁破裂,將他解救出來。" - 異教徒.利希亞 |
權力和誓約 | "以人們對他的畏懼和憎恨為基礎,純真神威脅不信者將面臨永恆的烈焰。新來的人群中有成千上萬的人嚎啕大哭,跪伏在他的腳下。" - 異教徒.利希亞 |
利希亞祈禱之復仇之靈 | |
利希亞祈禱之堅毅之心 | |
利希亞祈禱之祭血術 | |
利希亞祈禱之苦痛靈曲 | |
利希亞祈禱之元素之相 | |
利希亞祈禱之堅鐵之力 | |
利希亞祈禱之零點射擊 | |
利希亞祈禱之移形換影 | |
利希亞祈禱之靈能護體 | |
利希亞祈禱之瓦爾冥約 | |
利希亞祈禱之元素超載 | |
利希亞祈禱之火之化身 | |
利希亞祈禱之異能魔力 | |
利希亞祈禱之先祖魂約 | |
利希亞祈禱之緋紅舞蹈 | |
利希亞祈禱之絕對受難 | |
利希亞祈禱之束縛印 | |
利希亞祈禱之側身之擊 | |
利希亞祈禱之武裝召喚 | |
利希亞祈禱之不可知論 | |
利希亞祈禱之至高.自我 | |
利希亞祈禱之穿刺者 | |
利希亞祈禱之咒術大師 | |
利希亞祈禱之忘卻陰影 | |
利希亞祈禱之鬼舞 | |
利希亞祈禱之多重戰 | |
利希亞祈禱之咒術災厄 | |
利希亞祈禱之唯我論 | |
利希亞祈禱之聖盾 | |
利希亞祈禱之鋼鐵意志 | |
利希亞祈禱之惡毒牢房 | |
利希亞祈禱之風魔舞者 | |
利希亞祈禱之能量連結 | |
利希亞祈禱之箭矢閃躍 | |
利希亞祈禱之精準科技 | |
利希亞祈禱之霸體 | |
利希亞祈禱之烈士意志 | |
利希亞祈禱之不平衡守衛 | |
利希亞祈禱之青春永駐 | |
利希亞祈禱之心靈昇華 | |
利希亞祈禱之狂熱誓言 |