Lycia, Hereje profana
Humanoide
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
No puede ser empujado
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
No puede ser empujado
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Lycia, Unholy Heretic
Spectre | N |
---|---|
Tags | human, humanoid, not_int, red_blood, sanctum_monster, very_fast_movement |
Vida
1500%
Armadura
+50%
Evasión
+50%
Ailment Threshold
660%
Resistencia
50 50 50 30
Damage
105%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 16
Attack Time
1.665 Second
Damage Spread
±20%
Experiencia
300%
Model Size
115%
Type
SanctumLyciaBoss
Metadata
LyciaBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
2,090,195
Armadura
43,185
Evasión
7,109
Escudo de energía
0
Damage
447
Daño de hechizos
667
Precisión
290
Attack Time
1.11555
Experiencia
169,208
Ailment Threshold
579,402
Chill
1,832
Shock
1,832
Brittle
10,365
Scorch
1,832
Sap
5,062
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUniqueSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 709–1064
Probabilidad de golpe crítico: 5%
Attack Time: 1.665 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGSanctumLyciaActivateStatues
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 16 seg
EAASanctumLyciaOverheadSlash
Attack
Base Damage: 709–1064
Probabilidad de golpe crítico: 5%
Attack Time: 1.665 seg
Tiempo de recarga: 5 seg
+3 metros al alcance de los golpes cuerpo a cuerpo
EAASanctumLyciaDoubleSpin
Attack
Base Damage: 709–1064
Probabilidad de golpe crítico: 5%
Attack Time: 1.665 seg
Tiempo de recarga: 5 seg
+3 metros al alcance de los golpes cuerpo a cuerpo
EAASanctumLyciaTeleportSlam
Attack
Base Damage: 709–1064
Probabilidad de golpe crítico: 5%
Attack Time: 1.665 seg
Tiempo de recarga: 5 seg
+3 metros al alcance de los golpes cuerpo a cuerpo
EASTrackingBeam
Spell
Tiempo de lanzamiento: 5 seg
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GASanctumLyciaOverheadSlashTriggered
Triggerable, Attack
Base Damage: 709–1064
Probabilidad de golpe crítico: 5%
Attack Time: 1.665 seg
base sanctum damage [20]
is area damage [1]
is area damage [1]
GASanctumLyciaTeleportSlamImpact
Triggerable, Attack
Base Damage: 709–1064
Probabilidad de golpe crítico: 5%
Attack Time: 1.665 seg
base sanctum damage [20]
is area damage [1]
is area damage [1]
GSSanctumLyciaTrackingBeamImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 534.9 a 1605 de daño de rayo
base sanctum damage [6]
generic skill trigger id [1]
is area damage [1]
base sanctum damage [6]
generic skill trigger id [1]
is area damage [1]
TBSanctumLyciaTrackingBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 170.5 a 511.5 de daño de rayo
base sanctum damage [3]
generic skill trigger skills with id [1]
base sanctum damage [3]
generic skill trigger skills with id [1]
DTTSanctumLyciaDash
Spell, Movement
Tiempo de lanzamiento: 0.57 seg
Tiempo de recarga: 4 seg
leap slam minimum distance [15]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
EAASanctumLyciaDash
Attack
Base Damage: 709–1064
Probabilidad de golpe crítico: 5%
Attack Time: 1.665 seg
+5 metros al alcance de los golpes cuerpo a cuerpo
GSSanctumLyciaTrackingBeamFinalImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1519 a 4556 de daño de rayo
base sanctum damage [60]
is area damage [1]
base sanctum damage [60]
is area damage [1]
EDSSanctumLyciaTeleportImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 674.1 a 1011 de daño físico
base sanctum damage [40]
is area damage [1]
base sanctum damage [40]
is area damage [1]
GASanctumLyciaDoubleSlashImpact
Triggerable, Attack
Base Damage: 709–1064
Probabilidad de golpe crítico: 5%
Attack Time: 1.665 seg
base sanctum damage [15]
is area damage [1]
is area damage [1]
GASanctumLyciaDoubleSlashFinalImpact
Triggerable, Attack
Base Damage: 709–1064
Probabilidad de golpe crítico: 5%
Attack Time: 1.665 seg
base sanctum damage [15]
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumBossBase" Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" } Functions { } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumBossBase" Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " TeleportOut = " HideWeapons(); DisableHighlighting(); " TeleportIn = " ShowWeapons(); EnableHighlighting(); " GlowSword = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_on.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao );" UnglowSword = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_on.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_off.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao ); Delay( 1.0, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_off.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao ); } ); " } Animated { on_event_glow_sword = "Call( GlowSword );" on_event_unglow_sword = "Call( UnglowSword );" on_end_teleport_death_01 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/LyciaBoss"] = { name = "Lycia, Unholy Heretic", life = 15, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.05, damageSpread = 0.2, attackTime = 1.665, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MeleeAtAnimationSpeedUniqueSanctum", "GASanctumLyciaOverheadSlashTriggered", "GASanctumLyciaTeleportSlamImpact", "GSSanctumLyciaTrackingBeamImpact", "GSSanctumLyciaTrackingBeamFinalImpact", "GASanctumLyciaDoubleSlashImpact", "GASanctumLyciaDoubleSlashFinalImpact", "EAASanctumLyciaOverheadSlash", "EAASanctumLyciaDoubleSpin", "EAASanctumLyciaTeleportSlam", "EASTrackingBeam", "EAASanctumLyciaDash", "TBSanctumLyciaTrackingBeam", "EGSanctumLyciaActivateStatues", "EDSSanctumLyciaTeleportImpact", "DTTSanctumLyciaDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueSanctum"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaOverheadSlashTriggered"] = { name = "GASanctumLyciaOverheadSlashTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaTeleportSlamImpact"] = { name = "GASanctumLyciaTeleportSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLyciaTrackingBeamImpact"] = { name = "GSSanctumLyciaTrackingBeamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_sanctum_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 6, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLyciaTrackingBeamFinalImpact"] = { name = "GSSanctumLyciaTrackingBeamFinalImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaDoubleSlashImpact"] = { name = "GASanctumLyciaDoubleSlashImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaDoubleSlashFinalImpact"] = { name = "GASanctumLyciaDoubleSlashFinalImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaOverheadSlash"] = { name = "EAASanctumLyciaOverheadSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaDoubleSpin"] = { name = "EAASanctumLyciaDoubleSpin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaTeleportSlam"] = { name = "EAASanctumLyciaTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTrackingBeam"] = { name = "EASTrackingBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaDash"] = { name = "EAASanctumLyciaDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.57, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBSanctumLyciaTrackingBeam"] = { name = "TBSanctumLyciaTrackingBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "base_sanctum_damage", }, levels = { [1] = {0.5, 1.5, 1, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGSanctumLyciaActivateStatues"] = { name = "EGSanctumLyciaActivateStatues", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSanctumLyciaTeleportImpact"] = { name = "EDSSanctumLyciaTeleportImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSanctumLyciaDash"] = { name = "DTTSanctumLyciaDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.57, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 15, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Lycia Topic /53
NPC | Nombre |
---|---|
Divinia | En cierto sentido, lo que le pasó a Lycia es triste. Eligió un camino profano solo por rencor, porque sabía que las enseñanzas de los Templarios estaban plagadas de falacias. Y eligió la inmortalidad por su deseo de no ser olvidada, para lo cual aguantó siglos de aislamiento. Ella no es inocente, pero el verdadero culpable es Beidat. Ese autoproclamado "arcángel", ese {demonio}, engañó a Lycia con el trato que prolongaba su vida y la usó para afianzarse en Wraeclast. Me aterra pensar lo que ocurrirá si él obtiene más poder. Estas salas eternas siguen impregnadas con la magia de Lycia. No se ha ido, aún domina este lugar. Te imploro que sigas explorando el santuario y matando a Lycia, si tienes la fortaleza para hacerlo. Nunca sabremos los detalles de su trato con Beidat, pero si logra abrir la puerta a este mundo, la Calamidad traerá horrores a todos los habitantes de Wraeclast. Es verdaderamente inmortal, así que solo podemos retrasarla, pero cada vez que la derrotas, nos das un poco más de tiempo para trabajar en una solución más permanente. |
Cáliz dorado | "Tomó el símbolo de los recién llegados y lo hizo suyo. Por fin, acudían a él en masa. Por fin, tenía el poder y las riquezas que tanto había deseado." - Lycia, la Hereje |
Segundo sacramento | "Tomó las tradiciones de su gente y las doró, las vació. Rechazaron su nueva religión, y sus discípulos y él tuvieron que abandonar las montañas y partir hacia tierras desconocidas." - Lycia, la Hereje |
Hora de la divinidad | "Ascendieron juntos, aunque uno de ellos en contra de su voluntad. Los vilipendiados regresaron negros como el carbón, y los elogiados, dorados. Tras toda una vida de ambición, por fin se cumplió el deseo de su corazón. Solo le costó a su hermano." - Lycia, la Hereje |
Lámpara de noche | "A los recién llegados les aterrorizaba el fuego. Usaron su miedo para controlarlos, para sembrar las semillas de la fe incuestionable. Él aseguraba que solo su dios podía protegerlos." - Lycia, la Hereje |
Incensario roto | "Sus discípulos eran demasiado pocos como para despertar la divinidad, así que recurrió a un poder mayor: el odio. Vilipendió a su hermano para despertar el fanatismo, y ahí fue cuando por fin comenzó el cambio." -Lycia, la Hereje |
Primer escudo | "En su búsqueda de la divinidad, intentó muchas veces crear una religión. Pero pocos siguieron sus símbolos y proverbios. Necesitaba algo más grande. Un símbolo que nadie pudiera rechazar." - Lycia, la Hereje |
Escritura original | "Está todo aquí. La mentira en la esencia de mi fe. Maxarius no fue el primer elegido de Inocencia. Maxarius era Inocencia. Un charlatán, un mentiroso y un hombre ávido de poder." - Lycia, la Hereje |
Sangre de Inocencia | "Tras ser perseguida durante varias semanas, la viajera del velo se detuvo en una tormenta de arena y defendió ahí su posición. De alguna forma, hirió a un dios. Inocencia desistió, y su hermano y la viajera pudieron escapar." - Lycia, la Hereje |
Cadenas de castigo | "La viajera misteriosa vio al hermano vilipendiado encadenado a un acantilado, donde todos podían señalarlo, gritarle y mofarse de él. De un plumazo, resquebrajó la ladera y lo liberó." - Lycia, la Hereje |
Poder y promesa | "Para intensificar el miedo y el odio que lo deificaron, Inocencia amenazó con una eternidad en las llamas a los que no creían en él. Los recién llegados gimieron, sollozaron y se postraron a sus pies por millares." - Lycia, la Hereje |
Efecto de aparición de Sombra de Lycia | |
Invocación de Lycia de Inestabilidad de los esbirros | |
Invocación de Lycia de Técnica resuelta | |
Invocación de Lycia de Magia de sangre | |
Invocación de Lycia de Ajuste al dolor | |
Invocación de Lycia de Equilibrio elemental | |
Invocación de Lycia de Sujeción de hierro | |
Invocación de Lycia de Quemarropa | |
Invocación de Lycia de Acrobacias | |
Invocación de Lycia de Desgarrador de espíritus | |
Invocación de Lycia de Pacto vaal | |
Invocación de Lycia de Sobrecarga elemental | |
Invocación de Lycia de Avatar de fuego | |
Invocación de Lycia de Enlace sobrenatural | |
Invocación de Lycia de Vínculo ancestral | |
Invocación de Lycia de Baile carmesí | |
Invocación de Lycia de Agonía perfecta | |
Invocación de Lycia de Vinculación de runas | |
Invocación de Lycia de Golpes laterales | |
Invocación de Lycia de Llamada a las armas | |
Invocación de Lycia de El agnóstico | |
Invocación de Lycia de Ego supremo | |
Invocación de Lycia de El empalador | |
Invocación de Lycia de Maestro de maleficios | |
Invocación de Lycia de Sombra de Lete | |
Invocación de Lycia de Baile fantasmal | |
Invocación de Lycia de Combatiente versátil | |
Invocación de Lycia de Matamagos | |
Invocación de Lycia de Solipsismo | |
Invocación de Lycia de Escudo divino | |
Invocación de Lycia de Voluntad de hierro | |
Invocación de Lycia de Protección perversa | |
nvocación de Lycia de Bailarín de viento | |
Invocación de Lycia de Conducto | |
Invocación de Lycia de Baile de flechas | |
Invocación de Lycia de Técnica precisa | |
Invocación de Lycia de Reflejos de hierro | |
Invocación de Lycia de Postura inquebrantable | |
Invocación de Lycia de Protección desequilibrada | |
Invocación de Lycia de Juventud eterna | |
Invocación de Lycia de Mente sobre materia | |
Invocación de Lycia de Juramento del fanático |