Lycia, Herald of the Scourge Unique /11 ⍟
Icon | Name |
---|---|
![]() | Eternal Damnation Agate Amulet +(16–24) to Strength and Intelligence+(40–70) to maximum Mana (-13–13)% to Chaos Resistance -5% to all maximum Resistances Gain additional Elemental Damage Reduction equal to half your Chaos Resistance (Maximum Resistances cannot be raised above 90%) |
![]() | Sandstorm Visage Necromancer Circlet (8–10)% increased Cast Speed (200–250)% increased Energy Shield Avoid interruption from Stuns while Casting Base Spell Critical Strike Chance of Spells is equal to that of Main Hand Weapon Cannot deal Critical Strikes with Attacks |
![]() | The Balance of Terror Cobalt Jewel +(10–15)% to all Elemental Resistances [Two random modifiers] |
![]() | The Broken Censer Tome Relic The Herald of the Scourge drops an additional Invocation Cannot have Inspiration Cannot recover Resolve This item is destroyed when your Sanctum ends |
![]() | The First Crest Coffer Relic Aureus Coins are converted to Experience upon defeating the Herald of the Scourge This item is destroyed when your Sanctum ends |
![]() | The Gilded Chalice Processional Relic The Herald of the Scourge drops an additional Invocation Cannot have Inspiration Cannot recover Resolve This item is destroyed when your Sanctum ends |
![]() | The Hour of Divinity Censer Relic The Herald of the Scourge drops 2 additional Sanctified Relics Cannot have Boons This item is destroyed when your Sanctum ends |
![]() | The Night Lamp Urn Relic The Herald of the Scourge drops 2 additional Sanctified Relics Rooms are unknown on the Sanctum Map This item is destroyed when your Sanctum ends |
![]() | The Original Scripture Papyrus Relic The Herald of the Scourge drops the Original Sin Cannot have Inspiration Maximum Resolve is 1 This item is destroyed when your Sanctum ends |
![]() | The Second Sacrament Candlestick Relic The Herald of the Scourge drops an additional Balance of Terror with an extra Modifier The Herald of the Scourge deals 100% more Damage The Herald of the Scourge takes 70% less Damage This item is destroyed when your Sanctum ends |
![]() | The Winds of Fate Foul Staff +18% Chance to Block Attack Damage while wielding a Staff(700–800)% increased Physical Damage +100% to Global Critical Strike Multiplier 75% of Physical Damage converted to a random Element 25% of Physical Damage Converted to Chaos Damage Maximum Critical Strike Chance is 50% Non-Critical Strikes deal no Damage |
Lycia, Herald of the Scourge




monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | caster, demon, human, humanoid, not_dex, ranged, red_blood, very_fast_movement |
1350%Life
50%Energy Shield From Life
+50%Armour
450%Ailment Threshold




225%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 20Attack Distance
1.5 SecondAttack Time
±20%Damage Spread
300%Experience
125%Model Size
SanctumLycia2BossType
Lycia2BossMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
39,652,930Life
24,398Armour
8,120Evasion
8,133Energy Shield
2,443Damage
3,646Spell Damage
538Accuracy
1.005Attack Time
218,625Experience
6,212,292Ailment Threshold
19,643Chill
19,643Shock
111,132Brittle
19,643Scorch
54,271Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSSanctumLycia2BasicProjectile
Critical Strike Chance: 5%
Cast Time: 1.67 SecondDeals 4696 to 7043 Fire Damage
Fires 2 additional Projectiles
Projectiles Return to you at end of flight
base is projectile [1]
monster projectile variation [222]
projectile distance override [100]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1] , , ,
SanctumLycia2Melee
Default Attack
Base Damage: 3879–5819
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.Knocks Enemies Back on Hit
25% of Physical Damage Converted to Chaos Damage
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EDSSanctumLycia2DelayedBlast
Cooldown Time: 15 SecondDeals 9201 to 13802 Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
SSMSanctumLycia2SummonVortex
Critical Strike Chance: 0%
Cast Time: 1.8 Second
Cooldown Time: 10 Secondalternate minion [619]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [100]
summoned monsters are minions [1] , ,
EASSanctumLycia2MoveVortexes
Cooldown Time: 13 SecondDTTSanctumLycia2Dash
Critical Strike Chance: 0%
Cast Time: 1.33 Second ,
DTTSanctumLycia2DashSlam
Critical Strike Chance: 0%
Cast Time: 3 Second
Cooldown Time: 8 Secondleap slam minimum distance [30]
spell maximum action distance +% [-20]
walk emerge extra distance [-20] ,
GASanctumLycia2DashSlamImpact
Base Damage: 3879–5819
Critical Strike Chance: 5%
Attack Damage: 220%
Attack Time: 1.5 SecondDeals 120% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
GTSanctumLycia2TriggeredCircleWaves
GSSanctumLycia2CircleWave
Deals 2609 to 7826 Lightning Damageis area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
GTSanctumLycia2TriggeredCircleWavesTriggerer
EASSanctumLyciaWindTunnel
Cooldown Time: 24 Secondaction attack or cast time uses animation length [1]skill cannot be knocked back [1]
skill cannot be stunned [1]
GSSanctumLycia2WindTunnelImpact
Deals 560.6 to 841 Physical DamageYour Hits cannot Stun Enemies
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSSanctumLycia2WindTunnelImpactFinal
Deals 4205 to 6307 Physical Damage25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
28,251,815Life
21,638Armour
7,608Evasion
7,213Energy Shield
2,179Damage
3,252Spell Damage
499Accuracy
1.005Attack Time
214,599Experience
4,426,118Ailment Threshold
13,995Chill
13,995Shock
79,179Brittle
13,995Scorch
38,667Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSSanctumLycia2BasicProjectile
Critical Strike Chance: 5%
Cast Time: 1.67 SecondDeals 4208 to 6312 Fire Damage
Fires 2 additional Projectiles
Projectiles Return to you at end of flight
base is projectile [1]
monster projectile variation [222]
projectile distance override [100]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1] , , ,
SanctumLycia2Melee
Default Attack
Base Damage: 3461–5191
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.Knocks Enemies Back on Hit
25% of Physical Damage Converted to Chaos Damage
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EDSSanctumLycia2DelayedBlast
Cooldown Time: 15 SecondDeals 8090 to 12136 Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
SSMSanctumLycia2SummonVortex
Critical Strike Chance: 0%
Cast Time: 1.8 Second
Cooldown Time: 10 Secondalternate minion [619]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [100]
summoned monsters are minions [1] , ,
EASSanctumLycia2MoveVortexes
Cooldown Time: 13 SecondDTTSanctumLycia2Dash
Critical Strike Chance: 0%
Cast Time: 1.33 Second ,
DTTSanctumLycia2DashSlam
Critical Strike Chance: 0%
Cast Time: 3 Second
Cooldown Time: 8 Secondleap slam minimum distance [30]
spell maximum action distance +% [-20]
walk emerge extra distance [-20] ,
GASanctumLycia2DashSlamImpact
Base Damage: 3461–5191
Critical Strike Chance: 5%
Attack Damage: 220%
Attack Time: 1.5 SecondDeals 120% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
GTSanctumLycia2TriggeredCircleWaves
GSSanctumLycia2CircleWave
Deals 2338 to 7014 Lightning Damageis area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
GTSanctumLycia2TriggeredCircleWavesTriggerer
EASSanctumLyciaWindTunnel
Cooldown Time: 24 Secondaction attack or cast time uses animation length [1]skill cannot be knocked back [1]
skill cannot be stunned [1]
GSSanctumLycia2WindTunnelImpact
Deals 507.3 to 760.9 Physical DamageYour Hits cannot Stun Enemies
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSSanctumLycia2WindTunnelImpactFinal
Deals 3805 to 5707 Physical Damage25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
13,509,445Life
16,992Armour
6,667Evasion
5,664Energy Shield
1,730Damage
2,582Spell Damage
428Accuracy
1.005Attack Time
204,221Experience
2,206,543Ailment Threshold
6,977Chill
6,977Shock
39,473Brittle
6,977Scorch
19,276Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSSanctumLycia2BasicProjectile
Critical Strike Chance: 5%
Cast Time: 1.67 SecondDeals 3375 to 5063 Fire Damage
Fires 2 additional Projectiles
Projectiles Return to you at end of flight
base is projectile [1]
monster projectile variation [222]
projectile distance override [100]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1] , , ,
SanctumLycia2Melee
Default Attack
Base Damage: 2748–4121
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.Knocks Enemies Back on Hit
25% of Physical Damage Converted to Chaos Damage
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EDSSanctumLycia2DelayedBlast
Cooldown Time: 15 SecondDeals 6246 to 9369 Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
SSMSanctumLycia2SummonVortex
Critical Strike Chance: 0%
Cast Time: 1.8 Second
Cooldown Time: 10 Secondalternate minion [619]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [100]
summoned monsters are minions [1] , ,
EASSanctumLycia2MoveVortexes
Cooldown Time: 13 SecondDTTSanctumLycia2Dash
Critical Strike Chance: 0%
Cast Time: 1.33 Second ,
DTTSanctumLycia2DashSlam
Critical Strike Chance: 0%
Cast Time: 3 Second
Cooldown Time: 8 Secondleap slam minimum distance [30]
spell maximum action distance +% [-20]
walk emerge extra distance [-20] ,
GASanctumLycia2DashSlamImpact
Base Damage: 2748–4121
Critical Strike Chance: 5%
Attack Damage: 220%
Attack Time: 1.5 SecondDeals 120% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
GTSanctumLycia2TriggeredCircleWaves
GSSanctumLycia2CircleWave
Deals 1875 to 5625 Lightning Damageis area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
GTSanctumLycia2TriggeredCircleWavesTriggerer
EASSanctumLyciaWindTunnel
Cooldown Time: 24 Secondaction attack or cast time uses animation length [1]skill cannot be knocked back [1]
skill cannot be stunned [1]
GSSanctumLycia2WindTunnelImpact
Deals 414.7 to 622.1 Physical DamageYour Hits cannot Stun Enemies
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSSanctumLycia2WindTunnelImpactFinal
Deals 3110 to 4666 Physical Damage25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
5,333,027Life
12,522Armour
5,633Evasion
4,174Energy Shield
1,291Damage
1,926Spell Damage
352Accuracy
1.005Attack Time
187,902Experience
977,722Ailment Threshold
3,092Chill
3,092Shock
17,490Brittle
3,092Scorch
8,541Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSSanctumLycia2BasicProjectile
Critical Strike Chance: 5%
Cast Time: 1.67 SecondDeals 2554 to 3831 Fire Damage
Fires 2 additional Projectiles
Projectiles Return to you at end of flight
base is projectile [1]
monster projectile variation [222]
projectile distance override [100]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1] , , ,
SanctumLycia2Melee
Default Attack
Base Damage: 2050–3074
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.Knocks Enemies Back on Hit
25% of Physical Damage Converted to Chaos Damage
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EDSSanctumLycia2DelayedBlast
Cooldown Time: 15 SecondDeals 4507 to 6760 Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
SSMSanctumLycia2SummonVortex
Critical Strike Chance: 0%
Cast Time: 1.8 Second
Cooldown Time: 10 Secondalternate minion [619]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [100]
summoned monsters are minions [1] , ,
EASSanctumLycia2MoveVortexes
Cooldown Time: 13 SecondDTTSanctumLycia2Dash
Critical Strike Chance: 0%
Cast Time: 1.33 Second ,
DTTSanctumLycia2DashSlam
Critical Strike Chance: 0%
Cast Time: 3 Second
Cooldown Time: 8 Secondleap slam minimum distance [30]
spell maximum action distance +% [-20]
walk emerge extra distance [-20] ,
GASanctumLycia2DashSlamImpact
Base Damage: 2050–3074
Critical Strike Chance: 5%
Attack Damage: 220%
Attack Time: 1.5 SecondDeals 120% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
GTSanctumLycia2TriggeredCircleWaves
GSSanctumLycia2CircleWave
Deals 1419 to 4257 Lightning Damageis area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
GTSanctumLycia2TriggeredCircleWavesTriggerer
EASSanctumLyciaWindTunnel
Cooldown Time: 24 Secondaction attack or cast time uses animation length [1]skill cannot be knocked back [1]
skill cannot be stunned [1]
GSSanctumLycia2WindTunnelImpact
Deals 321.5 to 482.2 Physical DamageYour Hits cannot Stun Enemies
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSSanctumLycia2WindTunnelImpactFinal
Deals 2411 to 3616 Physical Damage25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
1,881,176Life
9,191Armour
4,739Evasion
3,064Energy Shield
957Damage
1,429Spell Damage
290Accuracy
1.005Attack Time
169,208Experience
395,047Ailment Threshold
1,249Chill
1,249Shock
7,067Brittle
1,249Scorch
3,451Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSSanctumLycia2BasicProjectile
Critical Strike Chance: 5%
Cast Time: 1.67 SecondDeals 1926 to 2889 Fire Damage
Fires 2 additional Projectiles
Projectiles Return to you at end of flight
base is projectile [1]
monster projectile variation [222]
projectile distance override [100]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1] , , ,
SanctumLycia2Melee
Default Attack
Base Damage: 1520–2280
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.Knocks Enemies Back on Hit
25% of Physical Damage Converted to Chaos Damage
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EDSSanctumLycia2DelayedBlast
Cooldown Time: 15 SecondDeals 3240 to 4860 Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
SSMSanctumLycia2SummonVortex
Critical Strike Chance: 0%
Cast Time: 1.8 Second
Cooldown Time: 10 Secondalternate minion [619]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [100]
summoned monsters are minions [1] , ,
EASSanctumLycia2MoveVortexes
Cooldown Time: 13 SecondDTTSanctumLycia2Dash
Critical Strike Chance: 0%
Cast Time: 1.33 Second ,
DTTSanctumLycia2DashSlam
Critical Strike Chance: 0%
Cast Time: 3 Second
Cooldown Time: 8 Secondleap slam minimum distance [30]
spell maximum action distance +% [-20]
walk emerge extra distance [-20] ,
GASanctumLycia2DashSlamImpact
Base Damage: 1520–2280
Critical Strike Chance: 5%
Attack Damage: 220%
Attack Time: 1.5 SecondDeals 120% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
GTSanctumLycia2TriggeredCircleWaves
GSSanctumLycia2CircleWave
Deals 1070 to 3209 Lightning Damageis area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
GTSanctumLycia2TriggeredCircleWavesTriggerer
EASSanctumLyciaWindTunnel
Cooldown Time: 24 Secondaction attack or cast time uses animation length [1]skill cannot be knocked back [1]
skill cannot be stunned [1]
GSSanctumLycia2WindTunnelImpact
Deals 248.3 to 372.4 Physical DamageYour Hits cannot Stun Enemies
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSSanctumLycia2WindTunnelImpactFinal
Deals 1862 to 2793 Physical Damage25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Melee | 90 | OnlyLastTarget TargetNear |
Melee | 30 | OnlyLastTarget |
Melee 3 | ||
MonsterProjectileSpell | 90 | OnlyLastTarget TargetIsPlayer TargetNotNear |
MonsterProjectileSpell 3 | ||
SummonSpecificMonsters 400 ForceTargetLocationNearObject=(variable::generic_arena_middle_object,45,70) CompareVariableGroupSize=(variable::vortexes, <25) IgnoresTaunt | ||
EmptyActionSpell | 400 | ForceTargetSelf CompareVariableGroupSize=(variable::vortexes, >4) IgnoresTaunt |
EmptyActionSpell2 1000 ForceTargetEnemy TargetIsPlayer IgnoresTaunt NotOnFullLife | ||
EffectDrivenSpell | 600 | ForceTargetEnemy TargetIsPlayer OnLessThan90PercentLife IgnoresTaunt |
DashToTarget DTTSanctumLycia2DashSlam 1000 ForceTargetEnemy TargetNotInRange=30 TargetIsPlayer IgnoresTaunt NotOnFullLife | ||
DashToTarget DTTSanctumLycia2DashSlam 30 ForceTargetEnemy TargetNotInRange=30 NotOnFullLife | ||
DashToTarget DTTSanctumLycia2Dash 1000 ForceTargetVariable=variable::generic_arena_middle_object OnLessThan50PercentLife IgnoresTaunt IsInState=(state::wave_phase, 0 ) | ||
ChangeToStance2 | -1 | ForceTargetVariable=variable::generic_arena_middle_object OnLessThan50PercentLife TargetInRange=5 IsInState=(state::wave_phase, 0 ) |
Flee | 1000 | ForceTargetAlly TargetInRange=10 TargetIsMonsterOfHashType=monster::Metadata/Monsters/LeagueSanctum/Boss/Objects/Lycia2Vortex |
stance stance2 | ||
stance stance3 |
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" on_start_ChangeToStance2 = "FaceCamera();" } Functions { } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 set_is_sanctum_final_boss = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, head_jntBnd ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, head_jntBnd ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " } Animated { on_death_bwd_01 = " DetachAllOfType( Metadata/Monsters/GoddessOfMalaise/attachments/GoddessOfMalaiseStaffBlade.ao ); DisableRendering(); " on_event_wings_for_death_bwd_01 = "EnableRendering();" on_event_windtunnel_for_special_01 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/ao/wind_tunnel/wind_tunnel.ao, wind_tunnel );" on_event_endtunnel_for_special_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/ao/wind_tunnel/wind_tunnel.ao );" } Life { on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/ao/wind_tunnel/wind_tunnel.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/Lycia2Boss"] = { name = "Lycia, Herald of the Scourge", life = 13.5, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "Staff", skillList = { "SanctumLycia2Melee", "SSMSanctumLycia2SummonVortex", "MPSSanctumLycia2BasicProjectile", "GASanctumLycia2DashSlamImpact", "GSSanctumLycia2CircleWave", "GSSanctumLycia2WindTunnelImpact", "GSSanctumLycia2WindTunnelImpactFinal", "EASSanctumLycia2MoveVortexes", "EASSanctumLyciaWindTunnel", "GTSanctumLycia2TriggeredCircleWaves", "GTSanctumLycia2TriggeredCircleWavesTriggerer", "EDSSanctumLycia2DelayedBlast", "DTTSanctumLycia2Dash", "DTTSanctumLycia2DashSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SanctumLycia2Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMSanctumLycia2SummonVortex"] = { name = "SSMSanctumLycia2SummonVortex", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSanctumLycia2BasicProjectile"] = { name = "MPSSanctumLycia2BasicProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLycia2DashSlamImpact"] = { name = "GASanctumLycia2DashSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLycia2CircleWave"] = { name = "GSSanctumLycia2CircleWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLycia2WindTunnelImpact"] = { name = "GSSanctumLycia2WindTunnelImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLycia2WindTunnelImpactFinal"] = { name = "GSSanctumLycia2WindTunnelImpactFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSanctumLycia2MoveVortexes"] = { name = "EASSanctumLycia2MoveVortexes", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSanctumLyciaWindTunnel"] = { name = "EASSanctumLyciaWindTunnel", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumLycia2TriggeredCircleWaves"] = { name = "GTSanctumLycia2TriggeredCircleWaves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumLycia2TriggeredCircleWavesTriggerer"] = { name = "GTSanctumLycia2TriggeredCircleWavesTriggerer", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSanctumLycia2DelayedBlast"] = { name = "EDSSanctumLycia2DelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.46, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSanctumLycia2Dash"] = { name = "DTTSanctumLycia2Dash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSanctumLycia2DashSlam"] = { name = "DTTSanctumLycia2DashSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, }
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Invert | monster dropped item rarity +% [-15000] monster slain experience +% [-100] |
Action Speed cannot be modified to below 70% base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Invert | Action Speed cannot be modified to below 130% base value |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Invert | cannot be stunned for ms after stun finished [-4000] cannot be stunned while stunned [-1] |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Invert |
Lycia, Herald of the Scourge




monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
Cannot be Knocked Back
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | caster, demon, human, humanoid, not_dex, ranged, red_blood, very_fast_movement |
1350%Life
50%Energy Shield From Life
+50%Armour
450%Ailment Threshold




225%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 20Attack Distance
1.5 SecondAttack Time
±20%Damage Spread
300%Experience
125%Model Size
SanctumLycia2BossType
Lycia2BossEmergeMetadata
Melee | 90 | OnlyLastTarget TargetNear |
Melee | 30 | OnlyLastTarget |
Melee 3 | ||
MonsterProjectileSpell | 90 | OnlyLastTarget TargetIsPlayer TargetNotNear |
MonsterProjectileSpell 3 | ||
SummonSpecificMonsters 400 ForceTargetLocationNearObject=(variable::generic_arena_middle_object,45,70) CompareVariableGroupSize=(variable::vortexes, <25) IgnoresTaunt | ||
EmptyActionSpell | 400 | ForceTargetSelf CompareVariableGroupSize=(variable::vortexes, >4) IgnoresTaunt |
EmptyActionSpell2 1000 ForceTargetEnemy TargetIsPlayer IgnoresTaunt NotOnFullLife | ||
EffectDrivenSpell | 600 | ForceTargetEnemy TargetIsPlayer OnLessThan90PercentLife IgnoresTaunt |
DashToTarget DTTSanctumLycia2DashSlam 1000 ForceTargetEnemy TargetNotInRange=30 TargetIsPlayer IgnoresTaunt NotOnFullLife | ||
DashToTarget DTTSanctumLycia2DashSlam 30 ForceTargetEnemy TargetNotInRange=30 NotOnFullLife | ||
DashToTarget DTTSanctumLycia2Dash 1000 ForceTargetVariable=variable::generic_arena_middle_object OnLessThan50PercentLife IgnoresTaunt IsInState=(state::wave_phase, 0 ) | ||
ChangeToStance2 | -1 | ForceTargetVariable=variable::generic_arena_middle_object OnLessThan50PercentLife TargetInRange=5 IsInState=(state::wave_phase, 0 ) |
Flee | 1000 | ForceTargetAlly TargetInRange=10 TargetIsMonsterOfHashType=monster::Metadata/Monsters/LeagueSanctum/Boss/Objects/Lycia2Vortex |
stance stance2 | ||
stance stance3 |
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" on_start_ChangeToStance2 = "FaceCamera();" } Functions { } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " } Animated { on_death_bwd_01 = " DetachAllOfType( Metadata/Monsters/GoddessOfMalaise/attachments/GoddessOfMalaiseStaffBlade.ao ); DisableRendering(); " on_event_wings_for_death_bwd_01 = "EnableRendering();" on_event_windtunnel_for_special_01 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/ao/wind_tunnel/wind_tunnel.ao, wind_tunnel );" on_event_endtunnel_for_special_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/ao/wind_tunnel/wind_tunnel.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/Lycia2BossEmerge"] = { name = "Lycia, Herald of the Scourge", life = 13.5, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "Staff", skillList = { }, modList = { }, }
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Invert | monster dropped item rarity +% [-15000] monster slain experience +% [-100] |
Action Speed cannot be modified to below 70% base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Invert | Action Speed cannot be modified to below 130% base value |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Invert | cannot be stunned for ms after stun finished [-4000] cannot be stunned while stunned [-1] |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Invert | monster no drops or experience [-1] |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Invert |
Lycia Topic /50 ⍟
NPC | Name |
---|---|
Divinia | You found and faced Lycia herself? This confirms that she has a physical form – I wondered if she might be some kind of spirit or dark incorporeal entity, but this is clearly not the case. If she has been experimenting with necromancy, this may not be the last we'll see of her. She could have discovered some arcane secret that grants her extended life. Face her again, Exile. Cut off her head this time! |
Divinia | You defeated Lycia? Brilliantly done, Exile. The Sanctum seems unaffected, and her presence is still endemic. She might truly have discovered the secret of immortality. We need to find out more. I'll keep researching, Exile, and you keep exploring. We'll uncover the truth of all this. |
The Gilded Chalice | "He took the newcomers' symbol and made it his own. Finally, they flocked to him. Finally, he had the power and wealth he so desired." - Lycia, the Heretic |
The Second Sacrament | "He took many of his people's traditions and gilded them, hollowed them. They rejected his new religion, and he and his followers were forced to depart the mountains for lands unknown." - Lycia, the Heretic |
The Hour of Divinity | "They ascended together, one unwillingly. The vilified became black as coal, and the lauded, golden. After a lifetime of ambition, he finally had his heart's desire. It only cost him his brother." - Lycia, the Heretic |
The Night Lamp | "The newcomers were terrified of fire. He used their fear to control them, to lay the seeds of unquestioning faith. He claimed only his god could protect them." - Lycia, the Heretic |
The Broken Censer | "His followers were too small in number to spark divinity, so he turned to a greater power: hatred. He vilified his brother, sparking zealotry, and the change finally began." - Lycia, the Heretic |
The First Crest | "In pursuit of divinity, he tried many times to found a religion. Few followed his initial symbols and proverbs. He needed something greater. A symbol none could deny." - Lycia, the Heretic |
The Original Scripture | "It's all here. The lie at the core of my faith. Maxarius was not the first chosen of Innocence. Maxarius was Innocence himself. A charlatan, a liar, and a power-seeker." - Lycia, the Heretic |
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Lycia, Herald of the Scourge Text Audio /39 ⍟
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.