Reinforced Lithomancer
SpectreY
AreaSanctuary Map, Citadel Map, Fortress Map, Abomination Map, Ziggurat Map
Tagscaster, human, humanoid, is_unarmed, light_armour, medium_height, mud_blood, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, sanctum_monster, very_fast_movement
Packs
  • Ziggurat Map, Fortress Map, Citadel Map, Abomination Map, Sanctuary Map: Reinforced Lithomancer, Stoneskin Dancer
  • Life
    270%
    Energy Shield From Life
    100%
    Ailment Threshold
    270%
    Resistance
    35 35 35 20
    Damage
    45%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Experience
    225%
    Model Size
    100%
    Type
    SanctumLithomancerAtlasUber
    Metadata
    LithomancerAtlasUber
    Level
    84
    Life
    95,297
    Armour
    99,834
    Evasion
    8,120
    Energy Shield
    16,265
    Damage
    429
    Spell Damage
    429
    Accuracy
    538
    Attack Time
    1.305
    Experience
    29,813
    Ailment Threshold
    95,297
    Chill
    301
    Shock
    301
    Brittle
    1,705
    Scorch
    301
    Sap
    833
    SanctumLithomancerProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.8 sec
    Deals 125.7 to 188.6 Physical Damage
    base is projectile [1]
    base sanctum damage [5]
    maintain projectile direction when using contact position [1]
    monster projectile variation [223]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    ProtoVaalMapBossVolatileSummonSanctum
    Spell, Multicastable, Triggerable
    Cast Time: 2 sec
    alternate minion [618]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters no drops or experience [1]
    ProtoVaalMapBossVolatileSummonSanctumFodder
    Spell, Multicastable, Triggerable
    Cast Time: 2 sec
    Cooldown Time: 4.5 sec
    alternate minion [618]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-30]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]
    GTLithomancerSanctumVolatileSummonPattern3AtlasUber
    Triggerable, Spell
    Cast Time: 2 sec
    Cooldown Time: 12 sec

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSanctum/Fodder/LithomancerAtlasUber"] = {
        name = "Reinforced Lithomancer",
        life = 2.7,
        energyShield = 1,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 0.45,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "SanctumLithomancerProjectile",
            "ProtoVaalMapBossVolatileSummonSanctum",
            "ProtoVaalMapBossVolatileSummonSanctumFodder",
            "GTLithomancerSanctumVolatileSummonPattern3AtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumLithomancerProjectile"] = {
        name = "SanctumLithomancerProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_sanctum_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 223, 5, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProtoVaalMapBossVolatileSummonSanctum"] = {
        name = "ProtoVaalMapBossVolatileSummonSanctum",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 618, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProtoVaalMapBossVolatileSummonSanctumFodder"] = {
        name = "ProtoVaalMapBossVolatileSummonSanctumFodder",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 618, -50, -30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTLithomancerSanctumVolatileSummonPattern3AtlasUber"] = {
        name = "GTLithomancerSanctumVolatileSummonPattern3AtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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