Reinforced Lithomancer
Humanoid
Spectre | Y |
---|---|
Area | Sanctuary Map, Citadel Map, Fortress Map, Abomination Map, Ziggurat Map |
Tags | caster, human, humanoid, is_unarmed, light_armour, medium_height, mud_blood, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, sanctum_monster, very_fast_movement |
Packs |
Life
270%
Energy Shield From Life
100%
Ailment Threshold
270%
Resistance
35 35 35 20
Damage
45%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
Experience
225%
Model Size
100%
Type
SanctumLithomancerAtlasUber
Metadata
LithomancerAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
84
Life
95,297
Armour
99,834
Evasion
8,120
Energy Shield
16,265
Damage
429
Spell Damage
429
Accuracy
538
Attack Time
1.305
Experience
29,813
Ailment Threshold
95,297
Chill
301
Shock
301
Brittle
1,705
Scorch
301
Sap
833
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SanctumLithomancerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.8 sec
Deals 125.7 to 188.6 Physical Damage
base is projectile [1]
base sanctum damage [5]
maintain projectile direction when using contact position [1]
monster projectile variation [223]
projectile uses contact position [1]
spell maximum action distance +% [-30]
base is projectile [1]
base sanctum damage [5]
maintain projectile direction when using contact position [1]
monster projectile variation [223]
projectile uses contact position [1]
spell maximum action distance +% [-30]
ProtoVaalMapBossVolatileSummonSanctum
Spell, Multicastable, Triggerable
Cast Time: 2 sec
alternate minion [618]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters no drops or experience [1]
ProtoVaalMapBossVolatileSummonSanctumFodder
Spell, Multicastable, Triggerable
Cast Time: 2 sec
Cooldown Time: 4.5 sec
alternate minion [618]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-30]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-30]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
GTLithomancerSanctumVolatileSummonPattern3AtlasUber
Triggerable, Spell
Cast Time: 2 sec
Cooldown Time: 12 sec
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Fodder/LithomancerAtlasUber"] = { name = "Reinforced Lithomancer", life = 2.7, energyShield = 1, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 0.45, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "SanctumLithomancerProjectile", "ProtoVaalMapBossVolatileSummonSanctum", "ProtoVaalMapBossVolatileSummonSanctumFodder", "GTLithomancerSanctumVolatileSummonPattern3AtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SanctumLithomancerProjectile"] = { name = "SanctumLithomancerProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_sanctum_damage", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 223, 5, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossVolatileSummonSanctum"] = { name = "ProtoVaalMapBossVolatileSummonSanctum", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 618, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossVolatileSummonSanctumFodder"] = { name = "ProtoVaalMapBossVolatileSummonSanctumFodder", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 618, -50, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTLithomancerSanctumVolatileSummonPattern3AtlasUber"] = { name = "GTLithomancerSanctumVolatileSummonPattern3AtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.