幽魂 | Y |
---|---|
地区 | 没落圣所, 幽闭城塞, 上古堡垒, 憎恨之地, 灵祭塔庙 |
标签 | 施法, human, humanoid, is_unarmed, light_armour, medium_height, mud_blood, no_pantheon_mod, not_dex, physical_affinity, ranged, sanctum_monster, very_fast_movement |
Packs |
生命
270%
生命转为护盾
100%
护甲
+50%
异常状态临界值
270%
抗性
35 35 35 20
伤害
45%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.305 秒
伤害分布
±20%
经验值
225%
Model Size
100%
类型
SanctumLithomancerAtlasUber
Metadata
LithomancerAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
84
生命
95,297
护甲
149,751
闪避值
8,120
能量护盾
16,265
伤害
429
法术伤害
429
命中
538
攻击间隔
1.305
经验值
29,813
异常状态临界值
95,297
冰缓
301
Shock
301
Brittle
1,705
Scorch
301
Sap
833
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SanctumLithomancerProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.8 秒
造成 125.7 - 188.6 物理伤害
base is projectile [1]
base sanctum damage [5]
maintain projectile direction when using contact position [1]
monster projectile variation [223]
projectile uses contact position [1]
spell maximum action distance +% [-30]
base is projectile [1]
base sanctum damage [5]
maintain projectile direction when using contact position [1]
monster projectile variation [223]
projectile uses contact position [1]
spell maximum action distance +% [-30]
ProtoVaalMapBossVolatileSummonSanctum
法术, 法术可重复, 可触发
施放间隔: 2 秒
alternate minion [618]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters no drops or experience [1]
ProtoVaalMapBossVolatileSummonSanctumFodder
法术, 法术可重复, 可触发
施放间隔: 2 秒
冷却时间: 4.5 秒
alternate minion [618]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-30]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-30]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
GTLithomancerSanctumVolatileSummonPattern3AtlasUber
可触发, 法术
施放间隔: 2 秒
冷却时间: 12 秒
Object Type
version 2 abstract extends "nothing" Stats { item_drop_slots = 1 energy_shield_recharge_rate_per_minute_% = 2000 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 200 maximum_physical_damage_reduction_% = 75 max_viper_strike_orbs = 4 base_maximum_all_resistances_% = 75 max_fuse_arrow_orbs = 5 max_fire_beam_stacks = 8 max_charged_attack_stacks = 10 base_critical_strike_multiplier = 130 critical_ailment_dot_multiplier_+ = 30 max_endurance_charges = 3 max_frenzy_charges = 3 max_power_charges = 3 base_attack_speed_+%_per_frenzy_charge = 4 base_attack_speed_+%_per_frenzy_charge_if_not_player_minion = 11 base_cast_speed_+%_per_frenzy_charge = 4 base_cast_speed_+%_per_frenzy_charge_if_not_player_minion = 11 movement_velocity_+%_per_frenzy_charge_if_not_player_minion = 5 object_inherent_damage_+%_final_per_frenzy_charge = 4 physical_damage_reduction_%_per_endurance_charge = 4 physical_damage_reduction_%_per_endurance_charge_if_not_player_minion = 11 resist_all_elements_%_per_endurance_charge = 4 resist_all_elements_%_per_endurance_charge_if_not_player_minion = 11 critical_strike_chance_+%_per_power_charge = 50 critical_strike_chance_+%_per_power_charge_if_not_player_minion = 150 maximum_block_% = 75 base_maximum_spell_block_% = 75 base_number_of_totems_allowed = 1 base_number_of_traps_allowed = 3 base_number_of_remote_mines_allowed = 5 movement_velocity_cap = 128 maximum_life_leech_rate_%_per_minute = 1200 maximum_mana_leech_rate_%_per_minute = 1200 maximum_energy_shield_leech_rate_%_per_minute = 600 monster_ignite_damage_+%_final = -72 monster_bleeding_damage_+%_final = -86 monster_poison_damage_+%_final = -50 bleeding_moving_damage_%_of_base_override = 500 max_azurite_debuff_stacks = 10 impaled_debuff_base_duration_ms = 8000 impaled_debuff_number_of_reflected_hits = 5 ignore_skill_weapon_restrictions = 1 base_total_number_of_sigils_allowed = 3 maximum_life_leech_amount_per_leech_%_max_life = 10 maximum_mana_leech_amount_per_leech_%_max_mana = 10 maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield = 10 object_inherent_melee_hit_stun_duration_+%_final = 20 scale_melee_range_to_actor_scale = 1 use_melee_pattern_range = 1 actor_scale_+%_limit = 100 damage_taken_when_hit_+%_final_per_fortification = -1 base_max_fortification = 20 soul_eater_maximum_stacks = 45 } ObjectMagicProperties { stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt" } Positioned { blocking = true team = 0 serialise_collidable = true } BaseEvents { server_only = true } Pathfinding { } Buffs { } Life { } Animated { } Inventories { } Actor { basic_action = "Move" basic_action = "Flee" basic_action = "StrafeLeft" basic_action = "StrafeRight" basic_action = "Advance" basic_action = "DoNothing" basic_action = "MonsterPickup" slow_animations_go_to_idle = true } Monster { }
Object Type Codes
version 2 extends "nothing" Render { has_light = false on_hit_bone_group = "root" scale_interp_speed = 5.0 } Targetable { attackable = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Fodder/LithomancerAtlasUber"] = { name = "Reinforced Lithomancer", life = 2.7, energyShield = 1, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 0.45, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "SanctumLithomancerProjectile", "ProtoVaalMapBossVolatileSummonSanctum", "ProtoVaalMapBossVolatileSummonSanctumFodder", "GTLithomancerSanctumVolatileSummonPattern3AtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SanctumLithomancerProjectile"] = { name = "SanctumLithomancerProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_sanctum_damage", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 223, 5, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossVolatileSummonSanctum"] = { name = "ProtoVaalMapBossVolatileSummonSanctum", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 618, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossVolatileSummonSanctumFodder"] = { name = "ProtoVaalMapBossVolatileSummonSanctumFodder", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 618, -50, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTLithomancerSanctumVolatileSummonPattern3AtlasUber"] = { name = "GTLithomancerSanctumVolatileSummonPattern3AtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }