Decaying Lithomancer
Humanoid
SpectreY
Tagscaster, human, humanoid, is_unarmed, light_armour, medium_height, mud_blood, no_pantheon_mod, not_dex, physical_affinity, ranged, sanctum_monster, very_fast_movement
Life
270%
Energy Shield From Life
100%
Armour
+50%
Ailment Threshold
270%
Resistance
35 35 35 20
Damage
48%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
SanctumLithomancer
Metadata
Lithomancer
Level
68
Life
17,370
Armour
43,185
Evasion
4,739
Energy Shield
6,127
Damage
179
Spell Damage
179
Accuracy
290
Attack Time
1.305
Experience
15,383
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
SanctumLithomancerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.8 sec
Deals 64.97 to 97.46 Physical Damage
base is projectile [1]
base sanctum damage [5]
maintain projectile direction when using contact position [1]
monster projectile variation [223]
projectile uses contact position [1]
spell maximum action distance +% [-30]
ProtoVaalMapBossVolatileSummonSanctumFodder
Spell, Multicastable, Triggerable
Cast Time: 2 sec
Cooldown Time: 4.5 sec
alternate minion [618]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-30]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Fodder/Lithomancer"] = {
    name = "Decaying Lithomancer",
    life = 2.7,
    energyShield = 1,
    fireResist = 35,
    coldResist = 35,
    lightningResist = 35,
    chaosResist = 20,
    damage = 0.48,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "SanctumLithomancerProjectile",
        "ProtoVaalMapBossVolatileSummonSanctumFodder",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SanctumLithomancerProjectile"] = {
    name = "SanctumLithomancerProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_sanctum_damage",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 223, 5, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProtoVaalMapBossVolatileSummonSanctumFodder"] = {
    name = "ProtoVaalMapBossVolatileSummonSanctumFodder",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 618, -50, -30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}