Vorana Volatile
Construct
SpectreN
Tagscaster, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement
Life
300%
Ailment Threshold
300%
Resistance
20 20 20 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
ExpeditionReaperVolatile
Metadata
VolatileOrb
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
VoranaOrbSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Cast Time: 1 sec
Deals 1070 to 1605 Physical Damage
active skill area of effect radius +% final [50]
is area damage [1]
spell maximum action distance +% [100]
GPSExpeditionVoranaVolatileProjectile
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 3 sec
Deals 671.2 to 1007 Physical Damage
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	collision_hull_type = "projectile"
	locked_orientation = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	monster_rarity_damage_+%_final = -70
	strafe_distance_+% = -60
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ReaperBoss/Objects/VolatileOrb"] = {
    name = "Vorana Volatile",
    life = 3,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GPSExpeditionVoranaVolatileProjectile",
        "VoranaOrbSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSExpeditionVoranaVolatileProjectile"] = {
    name = "GPSExpeditionVoranaVolatileProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VoranaOrbSuicideExplosion"] = {
    name = "VoranaOrbSuicideExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vorana Volatile
Construct
SpectreN
Tagscaster, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement
Life
300%
Ailment Threshold
300%
Resistance
20 20 20 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
ExpeditionReaperVolatile
Metadata
VolatileOrbMapBoss
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
VoranaOrbSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Cast Time: 1 sec
Deals 1070 to 1605 Physical Damage
active skill area of effect radius +% final [50]
is area damage [1]
spell maximum action distance +% [100]
GPSExpeditionVoranaVolatileProjectile
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 3 sec
Deals 671.2 to 1007 Physical Damage
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	locked_orientation = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	strafe_distance_+% = -60
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ReaperBoss/Objects/VolatileOrbMapBoss"] = {
    name = "Vorana Volatile",
    life = 3,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GPSExpeditionVoranaVolatileProjectile",
        "VoranaOrbSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSExpeditionVoranaVolatileProjectile"] = {
    name = "GPSExpeditionVoranaVolatileProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VoranaOrbSuicideExplosion"] = {
    name = "VoranaOrbSuicideExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vorana Volatile
Construct
SpectreN
Tagscaster, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement
Life
300%
Ailment Threshold
300%
Resistance
20 20 20 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
80%
Type
ExpeditionReaperVolatile
Metadata
ReaperVolatile_
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
SanctumReaperOrbSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Cast Time: 1 sec
Deals 214 to 320.9 Physical Damage
active skill area of effect radius +% final [50]
base sanctum damage [30]
is area damage [1]
spell maximum action distance +% [100]
GPSSanctumReaperVolatileProjectile
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 3 sec
Deals 191.8 to 287.7 Physical Damage
base is projectile [1]
base sanctum damage [15]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueSanctum/Hazards/HazardBase"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	locked_orientation = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	strafe_distance_+% = -60
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueSanctum/Hazards/HazardBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Hazards/ReaperVolatile_"] = {
    name = "Vorana Volatile",
    life = 3,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GPSSanctumReaperVolatileProjectile",
        "SanctumReaperOrbSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSSanctumReaperVolatileProjectile"] = {
    name = "GPSSanctumReaperVolatileProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "base_sanctum_damage",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SanctumReaperOrbSuicideExplosion"] = {
    name = "SanctumReaperOrbSuicideExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 50, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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