Igneous Gargoyle
Construct
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
You take 10% of Damage from Blocked Hits
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSanctum/Fodder/GargoyleMediumSpectre |
Tags | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
Life
300%
Armour
+100%
Ailment Threshold
300%
Resistance
35
35
35
20
Damage
75%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
SanctumGargoyleMedium
Metadata
GargoyleMedium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
280
Spell Damage
280
Accuracy
0
Attack Time
1.5
Experience
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUniqueSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 224–336
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTSanctumMediumGargoyleLeapSlam
Spell, Movement
Cast Time: 3.32 sec
Cooldown Time: 8 sec
leap slam minimum distance [30]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
GASanctumMediumGargoyleLeapImpact
Triggerable, Attack
Base Damage: 224–336
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 sec
Deals 20% more Attack Damage
base sanctum damage [20]
is area damage [1]
base sanctum damage [20]
is area damage [1]
GASanctumMediumGargoyleLeapImpactCascade
Triggerable, Attack
Base Damage: 224–336
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.5 sec
Deals 40% more Attack Damage
base sanctum damage [30]
is area damage [1]
base sanctum damage [30]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" Actor { slow_animations_go_to_idle = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" BaseEvents { on_construction_complete = "Delay( 0.1, { Call( FlameSword ); } );" } Functions { FlameSword = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadein.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao );" UnflameSword = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadein.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadeout.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao ); Delay( 1.0, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadeout.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Fodder/GargoyleMedium"] = { name = "Igneous Gargoyle", life = 3, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 0.75, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUniqueSanctum", "GASanctumMediumGargoyleLeapImpact", "GASanctumMediumGargoyleLeapImpactCascade", "DTTSanctumMediumGargoyleLeapSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueSanctum"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumMediumGargoyleLeapImpact"] = { name = "GASanctumMediumGargoyleLeapImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumMediumGargoyleLeapImpactCascade"] = { name = "GASanctumMediumGargoyleLeapImpactCascade", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSanctumMediumGargoyleLeapSlam"] = { name = "DTTSanctumMediumGargoyleLeapSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.32, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {30, -30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Id | MonsterAttackBlock30Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Igneous Gargoyle
Construct
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
You take 10% of Damage from Blocked Hits
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSanctum/Fodder/GargoyleMediumSpectre |
Tags | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
Life
300%
Armour
+100%
Ailment Threshold
300%
Resistance
35
35
35
20
Damage
75%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
SanctumGargoyleMedium
Metadata
GargoyleMediumEmerge_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
280
Spell Damage
280
Accuracy
0
Attack Time
1.5
Experience
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 224–336
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" Actor { slow_animations_go_to_idle = false } Functions {} StateMachine { define_shared_state = "statue;" on_state_statue_1 = "ResumeAnimation();" } BaseEvents { on_construction_complete = " DoRandom( { PlayAnimation( attack_01 ); }, { PlayAnimation( attack_02 ); } ); SetCurrentAnimationPosition( Random( 0.1, 0.7 ), 1 ); PauseAnimation(); " } Stats { set_monster_no_drops_or_experience = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/petrify.epk );" } StateMachine { on_state_statue_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/petrify_statue_break.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/petrify_statue_break.epk ); } ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/petrify.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/petrify_statue_break.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Fodder/GargoyleMediumEmerge_"] = { name = "Igneous Gargoyle", life = 3, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 0.75, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedSanctum", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedSanctum"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Id | MonsterAttackBlock30Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Igneous Gargoyle
Construct
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
You take 10% of Damage from Blocked Hits
Spectre | Y |
---|---|
Tags | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
Life
300%
Armour
+100%
Ailment Threshold
300%
Resistance
35
35
35
20
Damage
75%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
SanctumGargoyleMedium
Metadata
GargoyleMediumSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
280
Spell Damage
280
Accuracy
0
Attack Time
1.5
Experience
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUniqueSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 224–336
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTSanctumMediumGargoyleLeapSlam
Spell, Movement
Cast Time: 3.32 sec
Cooldown Time: 8 sec
leap slam minimum distance [30]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
GASanctumMediumGargoyleLeapImpact
Triggerable, Attack
Base Damage: 224–336
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 sec
Deals 20% more Attack Damage
base sanctum damage [20]
is area damage [1]
base sanctum damage [20]
is area damage [1]
GASanctumMediumGargoyleLeapImpactCascade
Triggerable, Attack
Base Damage: 224–336
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.5 sec
Deals 40% more Attack Damage
base sanctum damage [30]
is area damage [1]
base sanctum damage [30]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" Actor { slow_animations_go_to_idle = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" BaseEvents { on_construction_complete = "Delay( 0.1, { Call( FlameSword ); } );" } Functions { FlameSword = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadein.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao );" UnflameSword = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadein.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadeout.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao ); Delay( 1.0, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadeout.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Fodder/GargoyleMediumSpectre"] = { name = "Igneous Gargoyle", life = 3, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 0.75, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUniqueSanctum", "GASanctumMediumGargoyleLeapImpact", "GASanctumMediumGargoyleLeapImpactCascade", "DTTSanctumMediumGargoyleLeapSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueSanctum"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumMediumGargoyleLeapImpact"] = { name = "GASanctumMediumGargoyleLeapImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumMediumGargoyleLeapImpactCascade"] = { name = "GASanctumMediumGargoyleLeapImpactCascade", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSanctumMediumGargoyleLeapSlam"] = { name = "DTTSanctumMediumGargoyleLeapSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.32, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {30, -30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Id | MonsterAttackBlock30Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.