Gargouille ignée
Fabrication
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Vous subissez 10% des Dégâts que vous Bloquez
Igneous Gargoyle
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSanctum/Fodder/GargoyleMediumSpectre |
Tags | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
Vie
300%
Armure
+100%
Ailment Threshold
300%
Résistance
35 35 35 20
Damage
75%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
SanctumGargoyleMedium
Metadata
GargoyleMedium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
19,300
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
280
Dégâts des sorts
280
Précision
290
Attack Time
1.5
Expérience
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUniqueSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 224–336
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTSanctumMediumGargoyleLeapSlam
Spell, Movement
Temps d'incantation: 3.32 sec.
Temps de recharge: 8 sec.
leap slam minimum distance [30]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
GASanctumMediumGargoyleLeapImpact
Triggerable, Attack
Base Damage: 224–336
Chances de coup critique: 5%
Dégâts d'Attaque: 120%
Attack Time: 1.5 sec.
20% Davantage de Dégâts d'Attaque
base sanctum damage [20]
is area damage [1]
base sanctum damage [20]
is area damage [1]
GASanctumMediumGargoyleLeapImpactCascade
Triggerable, Attack
Base Damage: 224–336
Chances de coup critique: 5%
Dégâts d'Attaque: 140%
Attack Time: 1.5 sec.
40% Davantage de Dégâts d'Attaque
base sanctum damage [30]
is area damage [1]
base sanctum damage [30]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" Actor { slow_animations_go_to_idle = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" BaseEvents { on_construction_complete = "Delay( 0.1, { Call( FlameSword ); } );" } Functions { FlameSword = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadein.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao );" UnflameSword = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadein.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadeout.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao ); Delay( 1.0, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadeout.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Fodder/GargoyleMedium"] = { name = "Igneous Gargoyle", life = 3, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 0.75, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUniqueSanctum", "GASanctumMediumGargoyleLeapImpact", "GASanctumMediumGargoyleLeapImpactCascade", "DTTSanctumMediumGargoyleLeapSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueSanctum"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumMediumGargoyleLeapImpact"] = { name = "GASanctumMediumGargoyleLeapImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumMediumGargoyleLeapImpactCascade"] = { name = "GASanctumMediumGargoyleLeapImpactCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSanctumMediumGargoyleLeapSlam"] = { name = "DTTSanctumMediumGargoyleLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.32, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {30, -30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterAttackBlock30Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Gargouille ignée
Fabrication
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Vous subissez 10% des Dégâts que vous Bloquez
Igneous Gargoyle
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSanctum/Fodder/GargoyleMediumSpectre |
Tags | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
Vie
300%
Armure
+100%
Ailment Threshold
300%
Résistance
35 35 35 20
Damage
75%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
SanctumGargoyleMedium
Metadata
GargoyleMediumEmerge_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
19,300
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
280
Dégâts des sorts
280
Précision
290
Attack Time
1.5
Expérience
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 224–336
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" Actor { slow_animations_go_to_idle = false } Functions {} StateMachine { define_shared_state = "statue;" on_state_statue_1 = "ResumeAnimation();" } BaseEvents { on_construction_complete = " DoRandom( { PlayAnimation( attack_01 ); }, { PlayAnimation( attack_02 ); } ); SetCurrentAnimationPosition( Random( 0.1, 0.7 ), 1 ); PauseAnimation(); " } Stats { set_monster_no_drops_or_experience = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/petrify.epk );" } StateMachine { on_state_statue_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/petrify_statue_break.epk ); Delay( 1.0, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/petrify_statue_break.epk ); } ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/petrify.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/petrify_statue_break.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Fodder/GargoyleMediumEmerge_"] = { name = "Igneous Gargoyle", life = 3, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 0.75, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedSanctum", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedSanctum"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterAttackBlock30Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Gargouille ignée
Fabrication
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Vous subissez 10% des Dégâts que vous Bloquez
Igneous Gargoyle
Spectre | Y |
---|---|
Tags | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
Vie
300%
Armure
+100%
Ailment Threshold
300%
Résistance
35 35 35 20
Damage
75%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
SanctumGargoyleMedium
Metadata
GargoyleMediumSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
19,300
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
280
Dégâts des sorts
280
Précision
290
Attack Time
1.5
Expérience
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUniqueSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 224–336
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTSanctumMediumGargoyleLeapSlam
Spell, Movement
Temps d'incantation: 3.32 sec.
Temps de recharge: 8 sec.
leap slam minimum distance [30]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
GASanctumMediumGargoyleLeapImpact
Triggerable, Attack
Base Damage: 224–336
Chances de coup critique: 5%
Dégâts d'Attaque: 120%
Attack Time: 1.5 sec.
20% Davantage de Dégâts d'Attaque
base sanctum damage [20]
is area damage [1]
base sanctum damage [20]
is area damage [1]
GASanctumMediumGargoyleLeapImpactCascade
Triggerable, Attack
Base Damage: 224–336
Chances de coup critique: 5%
Dégâts d'Attaque: 140%
Attack Time: 1.5 sec.
40% Davantage de Dégâts d'Attaque
base sanctum damage [30]
is area damage [1]
base sanctum damage [30]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" Actor { slow_animations_go_to_idle = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" BaseEvents { on_construction_complete = "Delay( 0.1, { Call( FlameSword ); } );" } Functions { FlameSword = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadein.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao );" UnflameSword = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadein.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadeout.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao ); Delay( 1.0, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/GargoyleBoss/epk/G_Sword_infused_fadeout.epk, Metadata/Monsters/LeagueSanctum/Boss/Attachments/GargoyleMediumWeaponHeld.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Fodder/GargoyleMediumSpectre"] = { name = "Igneous Gargoyle", life = 3, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 0.75, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUniqueSanctum", "GASanctumMediumGargoyleLeapImpact", "GASanctumMediumGargoyleLeapImpactCascade", "DTTSanctumMediumGargoyleLeapSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueSanctum"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumMediumGargoyleLeapImpact"] = { name = "GASanctumMediumGargoyleLeapImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumMediumGargoyleLeapImpactCascade"] = { name = "GASanctumMediumGargoyleLeapImpactCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSanctumMediumGargoyleLeapSlam"] = { name = "DTTSanctumMediumGargoyleLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.32, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {30, -30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterAttackBlock30Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |