Несовершенный жуткий глаз
Труп
Категория монстра: Древний
Сотворяет поддерживаемый луч молнии
Не может наложить шок
Не может наложить шок
Щёлкните ПКМ по этому предмету, чтобы создать этот труп.
Imperfect Eldritch Eye
Несовершенный жуткий глаз TentacleMinionLow /8
Имя | Показывать полное описание |
---|---|
DropLevel | 68 |
BaseType | Imperfect Eldritch Eye |
BaseType | Несовершенный жуткий глаз |
Class | Трупы |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/TentacleMinionLow |
Icon | Art/2DItems/Currency/Azmeri/ElderTentacleMinionLargeCorpse |
Reference | Community Wiki |
Несовершенный жуткий глаз
Древний
Ваш урон от молнии не может наложить шок
Imperfect Eldritch Eye
Spectre | Y |
---|---|
Tags | Чародейский, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Здоровье
150%
Energy Shield From Life
50%
Ailment Threshold
150%
Сопротивление
0 0 40 0
Damage
125%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
125%
Model Size
90%
Type
AzmeriTentacleMinion
Metadata
TentacleMinionLow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
467
Урон от чар
467
Точность
290
Attack Time
1.5
Опыт
12,819
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ElderTentacleMinionProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
Наносит от 380.7 до 1142 урона от молнии
60% шанс наложить шок на врагов
base is projectile [1]
monster projectile variation [44]
projectile uses contact position [1]
skill visual scale +% [50]
60% шанс наложить шок на врагов
base is projectile [1]
monster projectile variation [44]
projectile uses contact position [1]
skill visual scale +% [50]
ElderTentacleMinionProjectileEpic
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 3 сек.
Перезарядка: 5 сек.
Наносит от 2592 до 7777 урона от молнии
100% шанс наложить шок на врагов
base is projectile [1]
monster projectile variation [48]
projectile uses contact position [1]
skill visual scale +% [100]
100% шанс наложить шок на врагов
base is projectile [1]
monster projectile variation [48]
projectile uses contact position [1]
skill visual scale +% [100]
GSAzmeriTentacleMonsterChannel
Spell, Triggerable, Channel
Время применения: 1 сек.
Перезарядка: 10 сек.
base deal no damage [1]
GSAzmeriTentacleMonsterBeam
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 191.1 до 573.4 урона от молнии
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/TentacleMinionLow"] = { name = "Imperfect Eldritch Eye", life = 1.5, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "ElderTentacleMinionProjectile", "ElderTentacleMinionProjectileEpic", "GSAzmeriTentacleMonsterChannel", "GSAzmeriTentacleMonsterBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ElderTentacleMinionProjectile"] = { name = "ElderTentacleMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "skill_visual_scale_+%", "base_chance_to_shock_%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, 44, 50, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderTentacleMinionProjectileEpic"] = { name = "ElderTentacleMinionProjectileEpic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "skill_visual_scale_+%", "base_chance_to_shock_%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, 48, 100, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 48, 100, 100, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAzmeriTentacleMonsterChannel"] = { name = "GSAzmeriTentacleMonsterChannel", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAzmeriTentacleMonsterBeam"] = { name = "GSAzmeriTentacleMonsterBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Ваш урон от молнии не может наложить шок
Id | MonsterCannotShock |
---|---|
Family | CannotShock |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |