Abominação da Selva
Bestial
Wildwood Abomination
SpectreN
Tagsbeast, large_model, not_dex, not_int, slow_movement
Packs
  • Abominação da Selva
  • Vida
    400%
    Armadura
    +100%
    Ailment Threshold
    400%
    Resistência
    40 40 40 25
    Damage
    120%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    4 ~ 24
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    CarnivorousPlantEater
    Metadata
    CarnivorousPlantEater
    Nível
    68
    Vida
    25,733
    Armadura
    57,580
    Evasão
    4,739
    Damage
    448
    Dano Mágico
    448
    Precisão
    580
    Attack Time
    1.5
    Experiência
    20,510
    Minion Life
    5,582
    Minion Damage
    358
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    MeleeAtAnimationSpeedUniqueWithDirectionalKnockback
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 359–538
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Abate seus inimigos com um golpe poderoso.
    Empurra Inimigos ao Acertar
    Distância do Empurrão aumentada em 100%
    action attack or cast time uses animation length [1]
    base knockback speed +% [300]
    determine knockback direction from melee pattern [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GTAzmeriCarnivorousPlantVineCascade
    Triggerable, Spell
    Tempo de Conjuração: 1 seg
    Recarga: 11 seg
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-25]
    GTAzmeriCarnivorousPlantVineCascadeNoCooldown
    Triggerable, Spell
    Tempo de Conjuração: 1 seg
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-25]
    EASAzmeriCarnivorousPlantVineWalls
    Spell
    Tempo de Conjuração: 1 seg
    Recarga: 20 seg
    action attack or cast time uses animation length [1]
    EASAzmeriCarnivorousPlantScreech
    Spell
    Tempo de Conjuração: 1 seg
    action attack or cast time uses animation length [1]
    EASAzmeriCarnivorousPlantScreechVines
    Spell
    Tempo de Conjuração: 1 seg
    Recarga: 20 seg
    action attack or cast time uses animation length [1]
    GAAzmeriCarnivorousPlantVineCascade
    Triggerable, Attack
    Base Damage: 359–538
    Chance de Crítico: 5%
    Dano de Ataque: 125%
    Attack Time: 1.5 seg
    Causa 25% mais Dano de Ataque
    is area damage [1]
    AzmeriCarnivorousPlantCreateWall
    Spell, Triggerable
    Tempo de Conjuração: 1 seg
    Duração base é de 0.1 segundos
    +9 metros ao tamanho da Parede
    skill art variation [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMinibossBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMinibossBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CarnivorousPlantEater"] = {
        name = "Wildwood Abomination",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 24,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUniqueWithDirectionalKnockback",
            "GAAzmeriCarnivorousPlantVineCascade",
            "EASAzmeriCarnivorousPlantVineWalls",
            "EASAzmeriCarnivorousPlantScreech",
            "EASAzmeriCarnivorousPlantScreechVines",
            "GTAzmeriCarnivorousPlantVineCascade",
            "GTAzmeriCarnivorousPlantVineCascadeNoCooldown",
            "AzmeriCarnivorousPlantCreateWall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUniqueWithDirectionalKnockback"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "knockback_distance_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAzmeriCarnivorousPlantVineCascade"] = {
        name = "GAAzmeriCarnivorousPlantVineCascade",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriCarnivorousPlantVineWalls"] = {
        name = "EASAzmeriCarnivorousPlantVineWalls",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriCarnivorousPlantScreech"] = {
        name = "EASAzmeriCarnivorousPlantScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriCarnivorousPlantScreechVines"] = {
        name = "EASAzmeriCarnivorousPlantScreechVines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTAzmeriCarnivorousPlantVineCascade"] = {
        name = "GTAzmeriCarnivorousPlantVineCascade",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTAzmeriCarnivorousPlantVineCascadeNoCooldown"] = {
        name = "GTAzmeriCarnivorousPlantVineCascadeNoCooldown",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriCarnivorousPlantCreateWall"] = {
        name = "AzmeriCarnivorousPlantCreateWall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "wall_maximum_length",
            "base_skill_effect_duration",
            "skill_art_variation",
        },
        levels = {
            [1] = {90, 100, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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