Construto Sombrio Perfeito
Patuá
Categoria do Monstro:
Construto
ConstrutoDispara Feixes de Raio
Dispara Explosões Resfriantes
Chuva de Pedras
Pancada
Pancada causa 500% mais Dano com Incêndio
Feixe de Raio têm 20% de Efeito de Eletrização Máxima
Clique com o botão direito neste item para criar seu cadáver.
Perfect Shadow Construct
Construto Sombrio Perfeito VaalOversoulHigh /9
| Nome | Exibir Descrições Completas |
|---|---|
| DropLevel | 81 |
| BaseType | Perfect Shadow Construct |
| BaseType | Construto Sombrio Perfeito |
| Class | Patuá |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/ItemisedCorpses/VaalOversoulHigh |
| Tags | itemisedcorpse_high |
| Icon | Art/2DItems/Currency/Azmeri/IncaShadowBossCorpse |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default |
| Base.description_text | ItemDescriptionItemisedCorpse |
| client.RenderItem | |
| Usable.use_type | Usable |
| Usable.action | spawn_itemised_corpse |
Construto Sombrio Perfeito
Construto
Perfect Shadow Construct
| Spectre | |
|---|---|
| Tags | Conjurador, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Vida
375%
Armadura
+200%
Ailment Threshold
375%
Resistência
Damage
225%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 7
Attack Time
4.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
AzmeriVaalOversoul
Metadata
VaalOversoulHigh
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
24,125
Armadura
86,370
Evasão
4,739
Damage
840
Dano Mágico
840
Precisão
580
Attack Time
4.005
Experiência
15,383
Minion Life
5,233
Minion Damage
671
Ailment Threshold
24,125
Chill
76
Shock
76
Brittle
432
Scorch
76
Sap
211
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AzmeriOversoulRocks
Spell, Damage
Tempo de Conjuração: 4 seg
Recarga: 25 seg
Duração base é de 5 segundos
Um impacto a cada 0.2 segundos
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
skill repeat count [1]
spell maximum action distance +% [-50]
spell maximum base physical damage [1027]
spell minimum base physical damage [684.4]
AzmeriOversoulSpray
Spell, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 3.6 seg
Duração base é de 8 segundos
Velocidade de Conjuração aumentada em 100%
action attack or cast time uses animation length [1]
always pierce [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
AzmeriOversoulExplosionIgnite
Spell, Damage, Area, AreaSpell
Tempo de Conjuração: 2.25 seg
Causa 25% mais Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
50% de chance de Incendiar inimigos
Duração do Incêndio em inimigos aumentada em 100%
500% mais Dano com Incêndio
action attack or cast time uses animation length [1]
global cannot crit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-80]
AzmeriOversoulLaserMaxShock
Spell, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.45 seg
15% mais Velocidade de Conjuração
Velocidade de Conjuração aumentada em 50%
100% de chance de Eletrizar inimigos
+20% ao Máximo de Efeito da Eletrização
action attack or cast time uses animation length [1]
active skill shock duration +% final [100]
skill repeat count [2]
spell maximum action distance +% [-40]
spell maximum base lightning damage [5303]
spell minimum base lightning damage [3646]
AzmeriOversoulRocksTriggered
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Tempo de Conjuração: 1 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Duração base é de 0.9 segundos
Um impacto a cada 0.3 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base physical damage [523.7]
spell minimum base physical damage [349.1]
AzmeriOversoulColdSnapTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Duration, ChillingArea, AreaSpell, Cooldown, DamageOverTime
Estalo Gélido
Tempo de Conjuração: 1 seg
Cria uma explosão repentina de gelo na área alvo, causando dano aos inimigos. Isso também cria uma área de solo congelado e causa dano de gelo degenerativo aos inimigos. Inimigos que morrerem dentro da área possuem uma chance de conceder Cargas de Frenesi. A recarga pode ser ignorada ao gastar uma Carga de Frenesi.
Duração base é de 7 segundos
Causa 1045.6 do Dano de Gelo Base por segundo
200% mais Efeito de Resfriamento
O raio Base é de 1.5 metros
Raio de alcance secundário base é de 1.5 metros
Raio Base terciário igual a 3 metros
active skill area of effect radius +% final [-50]
is area damage [1]
spell maximum base cold damage [0]
spell minimum base cold damage [0]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/VaalOversoulHigh"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Perfect Shadow Construct",
life = 3.75,
damage = 2.25,
damageSpread = 0.2,
attackTime = 4.005,
attackRange = 7,
accuracy = 1,
skillList = {
"AzmeriOversoulExplosionIgnite",
"AzmeriOversoulLaserMaxShock",
"AzmeriOversoulSpray",
"AzmeriOversoulColdSnapTriggered",
"AzmeriOversoulRocks",
"AzmeriOversoulRocksTriggered",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriOversoulExplosionIgnite"] = {
name = "AzmeriOversoulExplosionIgnite",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.25,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"active_skill_ignite_damage_+%_final",
"base_chance_to_ignite_%",
"ignite_duration_+%",
"is_area_damage",
"global_cannot_crit",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, -25, -80, 500, 50, 100, baseMultiplier = 1.25, levelRequirement = 23, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriOversoulLaserMaxShock"] = {
name = "AzmeriOversoulLaserMaxShock",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.45,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_cast_speed_+%_final",
"skill_repeat_count",
"base_chance_to_shock_%",
"active_skill_shock_duration_+%_final",
"spell_maximum_action_distance_+%",
"base_cast_speed_+%",
"shock_maximum_magnitude_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1.1000000238419, 1.6000000238419, 15, 2, 100, 100, -40, 50, 20, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriOversoulSpray"] = {
name = "AzmeriOversoulSpray",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.6,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"spell_maximum_action_distance_+%",
"base_cast_speed_+%",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"always_pierce",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {8000, -50, 100, critChance = 5, levelRequirement = 23, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriOversoulColdSnapTriggered"] = {
name = "Cold Snap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Cascadable] = true,
[SkillType.Duration] = true,
[SkillType.ChillingArea] = true,
[SkillType.AreaSpell] = true,
[SkillType.Cooldown] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_cold_damage_to_deal_per_minute",
"active_skill_chill_effect_+%_final",
"base_chance_to_freeze_%",
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"active_skill_base_tertiary_area_of_effect_radius",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0, 0, 2.4000000953674, 200, 0, 15, 15, 30, 7000, -50, levelRequirement = 23, statInterpolation = {3, 3, 3, 2, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriOversoulRocks"] = {
name = "AzmeriOversoulRocks",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"skill_repeat_count",
"fire_storm_fireball_delay_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, 1, 200, -25, -50, levelRequirement = 23, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriOversoulRocksTriggered"] = {
name = "Firestorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"fire_storm_fireball_delay_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"firestorm_base_area_of_effect_+%",
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 300, -25, -50, 900, 10, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















