Changeling
Demoníaco
Spectre | Y |
---|---|
Tags | demon, fast_movement, human, humanoid, red_blood, uses_suicide_explode |
Vida
60%
Ailment Threshold
60%
Resistência
0 0 0 0
Damage
72%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
2 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
60%
Model Size
110%
Type
ExplodingBaby
Metadata
ExplodingBaby
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
3,860
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
269
Dano Mágico
269
Precisão
290
Attack Time
1.5
Experiência
6,153
Ailment Threshold
3,860
Chill
12
Shock
12
Brittle
69
Scorch
12
Sap
34
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AzmeriBabySuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
Tempo de Conjuração: 3.166 seg
Causa 775.8 a 1164 de Dano Físico
base deal no damage [1]
spell maximum action distance +% [100]
base deal no damage [1]
spell maximum action distance +% [100]
GSAzmeriBabyExplosion
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 775.8 a 1164 de Dano Físico
is area damage [1]
is area damage [1]
GSAzmeriBabyExplosionTriggered
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa a de Dano Físico
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "exploded;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { on_or_create_state_exploded_1 = "HideMeshSegment( ExplodingBaby_spikesShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/Babies/ExplodingBaby"] = { name = "Changeling", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.72, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AzmeriBabySuicideExplode", "GSAzmeriBabyExplosion", "GSAzmeriBabyExplosionTriggered", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AzmeriBabySuicideExplode"] = { name = "AzmeriBabySuicideExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.166, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAzmeriBabyExplosion"] = { name = "GSAzmeriBabyExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAzmeriBabyExplosionTriggered"] = { name = "GSAzmeriBabyExplosionTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }