체인질링
악마
Changeling
Spectre | Y |
---|---|
Tags | demon, fast_movement, human, humanoid, red_blood, uses_suicide_explode |
생명력
60%
Ailment Threshold
60%
저항
0 0 0 0
Damage
72%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
2 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
60%
Model Size
110%
Type
ExplodingBaby
Metadata
ExplodingBaby
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
3,860
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
269
주문 피해
269
정확도
290
Attack Time
1.5
경험치
6,153
Ailment Threshold
3,860
Chill
12
Shock
12
Brittle
69
Scorch
12
Sap
34
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AzmeriBabySuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
시전 속도: 3.166 초
775.8~1164 물리 피해
base deal no damage [1]
spell maximum action distance +% [100]
base deal no damage [1]
spell maximum action distance +% [100]
GSAzmeriBabyExplosion
Spell, Triggerable
시전 속도: 1 초
775.8~1164 물리 피해
is area damage [1]
is area damage [1]
GSAzmeriBabyExplosionTriggered
Spell, Triggerable
시전 속도: 1 초
~ 물리 피해
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "exploded;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { on_or_create_state_exploded_1 = "HideMeshSegment( ExplodingBaby_spikesShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/Babies/ExplodingBaby"] = { name = "Changeling", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.72, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AzmeriBabySuicideExplode", "GSAzmeriBabyExplosion", "GSAzmeriBabyExplosionTriggered", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AzmeriBabySuicideExplode"] = { name = "AzmeriBabySuicideExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.166, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAzmeriBabyExplosion"] = { name = "GSAzmeriBabyExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAzmeriBabyExplosionTriggered"] = { name = "GSAzmeriBabyExplosionTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }