Invisible

Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, immobile, is_unarmed |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireAfflictionDemonColdDegen
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionDemonColdSpearGroundDegen
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tiempo de lanzamiento: 0.05 seg
Inflige 1726.4 de daño de hielo base por segundo
active skill area of effect radius +% final [100]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireAfflictionDemonColdDegen"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AfflictionDemonColdSpearGroundDegen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdSpearGroundDegen"] = { name = "AfflictionDemonColdSpearGroundDegen", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.05, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.5, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Invisible

Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, immobile, is_unarmed |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireAfflictionDemonColdDegenUnique
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionDemonColdSpearGroundDegenUnique
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tiempo de lanzamiento: 0.05 seg
Inflige 1726.4 de daño de hielo base por segundo
100% más de efecto del escarchamiento
active skill area of effect radius +% final [150]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireAfflictionDemonColdDegenUnique"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AfflictionDemonColdSpearGroundDegenUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdSpearGroundDegenUnique"] = { name = "AfflictionDemonColdSpearGroundDegenUnique", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.05, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_chill_effect_+%_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.5, 100, 150, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Invisible

Spectre | N |
---|---|
Tags | bone_armour, construct, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireHeistDroneBreath
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleFireHeistDroneBreath
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 1439.5 de daño de fuego base por segundo
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireHeistDroneBreath"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireHeistDroneBreath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireHeistDroneBreath"] = { name = "InvisibleFireHeistDroneBreath", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Invisible

Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFrostnado
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonAtlasExileStorm
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 2488.1 de daño de hielo base por segundo
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFrostnado"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonAtlasExileStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonAtlasExileStorm"] = { name = "InvisibleIonCannonAtlasExileStorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 100, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, }
Invisible

Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleIonCannonFrost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonFrost
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 2488.1 de daño de hielo base por segundo
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonFrost"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonFrost", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonFrost"] = { name = "InvisibleIonCannonFrost", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 100, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, }
Invisible

emerge speed +% [0,30]
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFireStationary
Metadata
InvisibleIonCannonAxisBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonRighteousLightningAxisBoss
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tiempo de lanzamiento: 0.01 seg
base lightning damage to deal per minute [149286]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonAxisBoss"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonRighteousLightningAxisBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonRighteousLightningAxisBoss"] = { name = "InvisibleIonCannonRighteousLightningAxisBoss", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, -75, levelRequirement = 57, statInterpolation = {3}, cost = { }, }, }, }
emerge speed +% [0,30]
Id | EmergeSpeedHigh |
---|---|
Family | VariableEmergeSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Invisible

Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleSandstorm_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SandstormDeshretsStorm
Spell, Area, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 60 seg
Inflige 212.7 de daño físico base por segundo
La duración base es de 12 segundos
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleSandstorm_"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SandstormDeshretsStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SandstormDeshretsStorm"] = { name = "SandstormDeshretsStorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 12000, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, }
Invisible

Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleSandstorm2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SandstormDesertCageSpider
Spell, Area, Duration, AreaSpell
Tiempo de lanzamiento: 0.05 seg
Tiempo de recarga: 15 seg
Inflige 212.7 de daño físico base por segundo
La duración base es de 10 segundos
Velocidad de lanzamiento de hechizos aumentada un 90%
active skill area of effect radius +% final [105]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleSandstorm2"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SandstormDesertCageSpider", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SandstormDesertCageSpider"] = { name = "SandstormDesertCageSpider", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.05, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_cast_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 10000, 90, -40, 105, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, }
Invisible

Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleChaosstorm_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SandstormChaosElementalMapBossDaemon
Spell, Area, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 15 seg
Inflige 392.4 de daño de caos base por segundo
La duración base es de 11 segundos
active skill area of effect radius +% final [80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleChaosstorm_"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SandstormChaosElementalMapBossDaemon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SandstormChaosElementalMapBossDaemon"] = { name = "SandstormChaosElementalMapBossDaemon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 11000, 80, levelRequirement = 66, statInterpolation = {3}, cost = { }, }, }, }
Invisible

Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleWaterstorm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SandstormWaterMapBoss
Spell, Area, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 15 seg
La duración base es de 11 segundos
Inflige 1962 de daño de hielo base por segundo
active skill area of effect radius +% final [8]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleWaterstorm"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SandstormWaterMapBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SandstormWaterMapBoss"] = { name = "SandstormWaterMapBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {5, 11000, 8, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, }
Invisible

Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFireFrostRace
Metadata
RaceDaemonInvisibleIonCannonFrost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonFrostRace
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 32171.1 de daño de hielo base por segundo
active skill area of effect radius +% final [75]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/RaceDaemonInvisibleIonCannonFrost"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonFrostRace", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonFrostRace"] = { name = "InvisibleIonCannonFrostRace", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 75, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {1.1699999570847, -75, 75, levelRequirement = 2, statInterpolation = {3}, cost = { }, }, [3] = {1.3500000238419, -75, 75, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, [4] = {1.539999961853, -75, 75, levelRequirement = 4, statInterpolation = {3}, cost = { }, }, [5] = {1.7300000190735, -75, 75, levelRequirement = 5, statInterpolation = {3}, cost = { }, }, [6] = {1.9299999475479, -75, 75, levelRequirement = 6, statInterpolation = {3}, cost = { }, }, [7] = {2.1300001144409, -75, 75, levelRequirement = 7, statInterpolation = {3}, cost = { }, }, [8] = {2.3399999141693, -75, 75, levelRequirement = 8, statInterpolation = {3}, cost = { }, }, [9] = {2.5499999523163, -75, 75, levelRequirement = 9, statInterpolation = {3}, cost = { }, }, [10] = {2.7699999809265, -75, 75, levelRequirement = 10, statInterpolation = {3}, cost = { }, }, [11] = {3, -75, 75, levelRequirement = 11, statInterpolation = {3}, cost = { }, }, [12] = {3.2300000190735, -75, 75, levelRequirement = 12, statInterpolation = {3}, cost = { }, }, [13] = {3.4700000286102, -75, 75, levelRequirement = 13, statInterpolation = {3}, cost = { }, }, [14] = {3.7200000286102, -75, 75, levelRequirement = 14, statInterpolation = {3}, cost = { }, }, [15] = {3.9700000286102, -75, 75, levelRequirement = 15, statInterpolation = {3}, cost = { }, }, [16] = {4.2300000190735, -75, 75, levelRequirement = 16, statInterpolation = {3}, cost = { }, }, [17] = {4.4899997711182, -75, 75, levelRequirement = 17, statInterpolation = {3}, cost = { }, }, [18] = {4.7600002288818, -75, 75, levelRequirement = 18, statInterpolation = {3}, cost = { }, }, [19] = {5.0300002098083, -75, 75, levelRequirement = 19, statInterpolation = {3}, cost = { }, }, [20] = {5.3099999427795, -75, 75, levelRequirement = 20, statInterpolation = {3}, cost = { }, }, [21] = {5.5999999046326, -75, 75, levelRequirement = 21, statInterpolation = {3}, cost = { }, }, [22] = {5.8899998664856, -75, 75, levelRequirement = 22, statInterpolation = {3}, cost = { }, }, [23] = {6.1900000572205, -75, 75, levelRequirement = 23, statInterpolation = {3}, cost = { }, }, [24] = {6.5, -75, 75, levelRequirement = 24, statInterpolation = {3}, cost = { }, }, [25] = {6.8099999427795, -75, 75, levelRequirement = 25, statInterpolation = {3}, cost = { }, }, [26] = {7.1300001144409, -75, 75, levelRequirement = 26, statInterpolation = {3}, cost = { }, }, [27] = {7.4499998092651, -75, 75, levelRequirement = 27, statInterpolation = {3}, cost = { }, }, [28] = {7.7800002098083, -75, 75, levelRequirement = 28, statInterpolation = {3}, cost = { }, }, [29] = {8.1099996566772, -75, 75, levelRequirement = 29, statInterpolation = {3}, cost = { }, }, [30] = {8.4499998092651, -75, 75, levelRequirement = 30, statInterpolation = {3}, cost = { }, }, [31] = {8.8000001907349, -75, 75, levelRequirement = 31, statInterpolation = {3}, cost = { }, }, [32] = {9.1499996185303, -75, 75, levelRequirement = 32, statInterpolation = {3}, cost = { }, }, [33] = {9.5100002288818, -75, 75, levelRequirement = 33, statInterpolation = {3}, cost = { }, }, [34] = {9.8800001144409, -75, 75, levelRequirement = 34, statInterpolation = {3}, cost = { }, }, [35] = {10.25, -75, 75, levelRequirement = 35, statInterpolation = {3}, cost = { }, }, [36] = {10.630000114441, -75, 75, levelRequirement = 36, statInterpolation = {3}, cost = { }, }, [37] = {11.010000228882, -75, 75, levelRequirement = 37, statInterpolation = {3}, cost = { }, }, [38] = {11.39999961853, -75, 75, levelRequirement = 38, statInterpolation = {3}, cost = { }, }, [39] = {11.789999961853, -75, 75, levelRequirement = 39, statInterpolation = {3}, cost = { }, }, [40] = {12.189999580383, -75, 75, levelRequirement = 40, statInterpolation = {3}, cost = { }, }, [41] = {12.60000038147, -75, 75, levelRequirement = 41, statInterpolation = {3}, cost = { }, }, [42] = {13.010000228882, -75, 75, levelRequirement = 42, statInterpolation = {3}, cost = { }, }, [43] = {13.430000305176, -75, 75, levelRequirement = 43, statInterpolation = {3}, cost = { }, }, [44] = {13.859999656677, -75, 75, levelRequirement = 44, statInterpolation = {3}, cost = { }, }, [45] = {14.289999961853, -75, 75, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, [46] = {14.729999542236, -75, 75, levelRequirement = 46, statInterpolation = {3}, cost = { }, }, [47] = {15.170000076294, -75, 75, levelRequirement = 47, statInterpolation = {3}, cost = { }, }, [48] = {15.619999885559, -75, 75, levelRequirement = 48, statInterpolation = {3}, cost = { }, }, [49] = {16.069999694824, -75, 75, levelRequirement = 49, statInterpolation = {3}, cost = { }, }, [50] = {16.530000686646, -75, 75, levelRequirement = 50, statInterpolation = {3}, cost = { }, }, [51] = {17, -75, 75, levelRequirement = 51, statInterpolation = {3}, cost = { }, }, [52] = {17.469999313354, -75, 75, levelRequirement = 52, statInterpolation = {3}, cost = { }, }, [53] = {17.950000762939, -75, 75, levelRequirement = 53, statInterpolation = {3}, cost = { }, }, [54] = {18.440000534058, -75, 75, levelRequirement = 54, statInterpolation = {3}, cost = { }, }, [55] = {18.930000305176, -75, 75, levelRequirement = 55, statInterpolation = {3}, cost = { }, }, [56] = {19.430000305176, -75, 75, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [57] = {19.930000305176, -75, 75, levelRequirement = 57, statInterpolation = {3}, cost = { }, }, [58] = {20.440000534058, -75, 75, levelRequirement = 58, statInterpolation = {3}, cost = { }, }, [59] = {20.950000762939, -75, 75, levelRequirement = 59, statInterpolation = {3}, cost = { }, }, [60] = {21.469999313354, -75, 75, levelRequirement = 60, statInterpolation = {3}, cost = { }, }, [61] = {22, -75, 75, levelRequirement = 61, statInterpolation = {3}, cost = { }, }, [62] = {22.530000686646, -75, 75, levelRequirement = 62, statInterpolation = {3}, cost = { }, }, [63] = {23.069999694824, -75, 75, levelRequirement = 63, statInterpolation = {3}, cost = { }, }, [64] = {23.620000839233, -75, 75, levelRequirement = 64, statInterpolation = {3}, cost = { }, }, [65] = {24.170000076294, -75, 75, levelRequirement = 65, statInterpolation = {3}, cost = { }, }, [66] = {24.729999542236, -75, 75, levelRequirement = 66, statInterpolation = {3}, cost = { }, }, [67] = {25.290000915527, -75, 75, levelRequirement = 67, statInterpolation = {3}, cost = { }, }, [68] = {25.860000610352, -75, 75, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [69] = {26.430000305176, -75, 75, levelRequirement = 69, statInterpolation = {3}, cost = { }, }, [70] = {27.010000228882, -75, 75, levelRequirement = 70, statInterpolation = {3}, cost = { }, }, [71] = {27.60000038147, -75, 75, levelRequirement = 71, statInterpolation = {3}, cost = { }, }, [72] = {28.190000534058, -75, 75, levelRequirement = 72, statInterpolation = {3}, cost = { }, }, [73] = {28.790000915527, -75, 75, levelRequirement = 73, statInterpolation = {3}, cost = { }, }, [74] = {29.39999961853, -75, 75, levelRequirement = 74, statInterpolation = {3}, cost = { }, }, [75] = {30.010000228882, -75, 75, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, [76] = {30.629999160767, -75, 75, levelRequirement = 76, statInterpolation = {3}, cost = { }, }, [77] = {31.25, -75, 75, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, [78] = {31.879999160767, -75, 75, levelRequirement = 78, statInterpolation = {3}, cost = { }, }, [79] = {32.509998321533, -75, 75, levelRequirement = 79, statInterpolation = {3}, cost = { }, }, }, }
Invisible

Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleIonCannon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonRighteousLightning
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tiempo de lanzamiento: 1 seg
active skill area of effect radius +% final [100]
base lightning damage to deal per minute [180174]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannon"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonRighteousLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonRighteousLightning"] = { name = "InvisibleIonCannonRighteousLightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 100, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, }, }
Invisible

Velocidad de movimiento aumentada un (0–50)%
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleIonCannonVinktarBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonRighteousLightning
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tiempo de lanzamiento: 1 seg
active skill area of effect radius +% final [100]
base lightning damage to deal per minute [180174]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonVinktarBoss"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonRighteousLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonRighteousLightning"] = { name = "InvisibleIonCannonRighteousLightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 100, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, }, }
Velocidad de movimiento aumentada un (0–50)%
Id | MonsterInvisibleIonCannonVariableSpeed |
---|---|
Family | MovementVelocity |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Invisible

Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisiblePoison
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisiblePoison"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Id | ProphecyBossCausticCloudDaemon_ |
---|---|
Family | Daemon |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Invisible

Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia




Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleArrows
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleArrows"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Id | MonsterDaemonBlastRain |
---|---|
Family | Daemon |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.