Trial Embercaller
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Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueUltimatum/Guard/GuardBowFireWeakSpectre |
Tags | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Life
247%
Armour
+75%
Evasion
+30%
Ailment Threshold
247%
Resistance
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Damage
137%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 58
Attack Time
1.5 Second
Damage Spread
±20%
Experience
130%
Model Size
100%
Type
VaalGuardRangedUltimatum
Metadata
GuardBowFireWeak
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Select Monster Level
Level
68
Life
15,890
Armour
50,383
Evasion Rating
6,161
Damage
512
Spell Damage
512
Accuracy
580
Attack Time
1.5
Experience
13,332
Minion Life
3,447
Minion Damage
409
Ailment Threshold
15,890
Chill
50
Shock
50
Brittle
284
Scorch
50
Sap
139
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
UltimatumGuardMeleeFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 409–614
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
All Damage can Ignite
50% of Physical Damage Converted to Fire Damage
10% chance to Ignite enemies
action attack or cast time uses animation length [1]
arrow projectile variation [33]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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UltimatumGuardConeArrowFire
Triggerable, Attack
Base Damage: 409–614
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 8 sec
Deals 204.3% more Damage
100% of Physical Damage Converted to Fire Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Preload { preload_misc_animated = "UltimatumBowGuardTargetMarker" preload_misc_animated = "UltimatumBowGuardTargetMarkerRuin" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Life { on_spawned_alive = " IfVarietyContains( Lightning, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_light.epk, OffHand ); } ); IfVarietyContains( Fire, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_fire.epk, OffHand ); } ); IfVarietyContains( Cold, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_cold.epk, OffHand ); } ); " on_death = " RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_light.epk, OffHand ); RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_fire.epk, OffHand ); RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_cold.epk, OffHand ); " } Animated { on_event_hide_arrow = "HideWeapons( 1, 0 );" on_event_show_arrow = "ShowWeapons( 1, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardBowFireWeak"] = { name = "Trial Embercaller", life = 2.47, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.37, damageSpread = 0.2, attackTime = 1.5, attackRange = 58, accuracy = 1, weaponType1 = "Bow", skillList = { "UltimatumGuardMeleeFire", "UltimatumGuardConeArrowFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UltimatumGuardMeleeFire"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_chance_to_ignite_%", "skill_physical_damage_%_to_convert_to_fire", "arrow_projectile_variation", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "all_damage_can_ignite", "use_scaled_contact_offset", }, levels = { [1] = {-50, 10, 50, 33, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 10, 50, 33, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumGuardConeArrowFire"] = { name = "UltimatumGuardConeArrowFire", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {0, 100, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {250, 100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, }
Trial Embercaller
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Spectre | Y |
---|---|
Tags | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Life
247%
Armour
+75%
Evasion
+30%
Ailment Threshold
247%
Resistance
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Damage
137%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 58
Attack Time
1.5 Second
Damage Spread
±20%
Experience
130%
Model Size
100%
Type
VaalGuardRangedUltimatum
Metadata
GuardBowFireWeakSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Select Monster Level
Level
68
Life
15,890
Armour
50,383
Evasion Rating
6,161
Damage
512
Spell Damage
512
Accuracy
580
Attack Time
1.5
Experience
13,332
Minion Life
3,447
Minion Damage
409
Ailment Threshold
15,890
Chill
50
Shock
50
Brittle
284
Scorch
50
Sap
139
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
UltimatumGuardMeleeFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 409–614
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
All Damage can Ignite
50% of Physical Damage Converted to Fire Damage
10% chance to Ignite enemies
action attack or cast time uses animation length [1]
arrow projectile variation [33]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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UltimatumGuardConeArrowFire
Triggerable, Attack
Base Damage: 409–614
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 8 sec
Deals 204.3% more Damage
100% of Physical Damage Converted to Fire Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Preload { preload_misc_animated = "UltimatumBowGuardTargetMarker" preload_misc_animated = "UltimatumBowGuardTargetMarkerRuin" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Life { on_spawned_alive = " IfVarietyContains( Lightning, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_light.epk, OffHand ); } ); IfVarietyContains( Fire, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_fire.epk, OffHand ); } ); IfVarietyContains( Cold, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_cold.epk, OffHand ); } ); " on_death = " RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_light.epk, OffHand ); RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_fire.epk, OffHand ); RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_cold.epk, OffHand ); " } Animated { on_event_hide_arrow = "HideWeapons( 1, 0 );" on_event_show_arrow = "ShowWeapons( 1, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardBowFireWeakSpectre"] = { name = "Trial Embercaller", life = 2.47, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.37, damageSpread = 0.2, attackTime = 1.5, attackRange = 58, accuracy = 1, weaponType1 = "Bow", skillList = { "UltimatumGuardMeleeFire", "UltimatumGuardConeArrowFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UltimatumGuardMeleeFire"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_chance_to_ignite_%", "skill_physical_damage_%_to_convert_to_fire", "arrow_projectile_variation", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "all_damage_can_ignite", "use_scaled_contact_offset", }, levels = { [1] = {-50, 10, 50, 33, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 10, 50, 33, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumGuardConeArrowFire"] = { name = "UltimatumGuardConeArrowFire", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {0, 100, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {250, 100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.