The Tower of Ordeals

The Tower of Ordeals
Engraved Ultimatum
Map
map ultimatum unique map boss [1]
Corrupted
On the outskirts of Utzaal, at the Temple of Chaos,
the Trialmaster awaits your challenge.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
The Tower of Ordeals Attr /7
NameShow Full Descriptions
Limit「Drop disabled」Limited Drop
The MarketThe Market
IconArt/2DItems/Maps/TrialmasterMap
Icon
Release VersionKalandra
BaseTypeEngraved Ultimatum
Referencepoe.ninja, Community Wiki
map ultimatum unique map boss [1]
FamilyUltimatumUniqueMap
DomainsArea (5)
GenerationTypeUnique (3)
Req. level1
Stats
  • map ultimatum unique map boss Min: 1 Max: 1 Global
  • { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI4LDE0LHsiZiI6IjJESXRlbXMvTWFwcy9UcmlhbG1hc3Rlck1hcCIsInciOjEsImgiOjEsInNjYWxlIjoxfV0/f3cdcd5d7a/TrialmasterMap.png", "league": "Ancestor", "name": "The Tower of Ordeals", "typeLine": "Engraved Ultimatum", "baseType": "Engraved Ultimatum", "ilvl": 82, "corrupted": true, "properties": [ { "name": "Map Tier", "values": [ [ "16", 0 ] ], "displayMode": 0, "type": 1 } ], "ultimatumMods": [ { "type": "StormcallerRunes", "tier": 1 }, { "type": "Flamethrower", "tier": 2 }, { "type": "FrostInfection", "tier": 1 }, { "type": "RestlessDead", "tier": 2 }, { "type": "ElementalTotem", "tier": 1 }, { "type": "ReducedRecovery", "tier": 1 } ], "explicitMods": [ "Stormcaller Runes", "Raging Dead II", "Blistering Cold", "Restless Ground II", "Totem of Costly Potency", "Reduced Recovery" ], "descrText": "Travel to this Map by using it in a personal Map Device. Maps can only be used once.", "flavourText": [ "On the outskirts of Utzaal, at the Temple of Chaos,\r", "the Trialmaster awaits your challenge." ], "frameType": 3, "extended": { "hashes": { "ultimatum": [ [ "ultimatum.umod_11866", null ], [ "ultimatum.umod_26465", null ], [ "ultimatum.umod_13648", null ], [ "ultimatum.umod_63601", null ], [ "ultimatum.umod_58910", null ], [ "ultimatum.umod_5772", null ] ] }, "text": "Item Class: Maps
    Rarity: Unique
    The Tower of Ordeals
    Engraved Ultimatum
    --------
    Map Tier: 16
    --------
    Item Level: 82
    --------
    Stormcaller Runes
    Raging Dead II
    Blistering Cold
    Restless Ground II
    Totem of Costly Potency
    Reduced Recovery
    --------
    On the outskirts of Utzaal, at the Temple of Chaos,
    the Trialmaster awaits your challenge.
    --------
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    --------
    Corrupted
    --------
    Note: ~price 1.2 divine
    " } }

    The Tower of Ordeals

    The Tower of Ordeals
    Id: MapWorldsUltimatumBossArena
    Act: 11
    Area Level: 83
    Boss Fights: The Trialmaster
    The Tower of Ordeals Attr /6
    NameShow Full Descriptions
    Act11
    Monster Level83
    BossThe Trialmaster
    Tagsdungeon, map, no_leaguestone, map_not_on_atlas
    TopologiesUltimatumBossArena
    Loading
    LevelNameExperienceDamageAttack TimeLifeArmourEvasionEnergy Shield
    83The Trialmaster216,6783,0771.00538,012,276138,7167,8607,66050505030
    Modifiers /75 ⍟
    Tier: 1
    A cloud that deals Chaos Damage over Time will follow you
    Choking vapours seek the living.
    Tier: 2
    A large cloud that deals Chaos Damage over Time will follow you
    Miasma spreads.
    Tier: 3
    A large and fast cloud that deals Chaos Damage over Time will follow you
    The vapours are inescapable.
    Tier: 4
    A large and very fast cloud that slows you and deals Chaos Damage over Time will follow you
    A hateful grip will steal your breath.
    Tier: 1
    Runes will appear that will call deadly Lightning storms if you remain in them
    The storm approaches.
    Tier: 2
    Large runes will appear that will call deadly Lightning storms if you remain in them
    The storm comes swiftly.
    Tier: 3
    Many large runes will appear that will call deadly Lightning storms if you remain in them
    Lightning always strikes twice.
    Tier: 4
    Many large runes will appear that will call deadly Lightning storms if you remain in them for a short amount of time
    The tempest is nigh.
    Tier: 1
    Runes will appear that will call deadly Lightning storms if you remain in them
    The storm approaches.
    Tier: 2
    Large runes will appear that will call deadly Lightning storms if you remain in them
    The storm comes swiftly.
    Tier: 1
    Skulls will appear that spit Fire if you remain near them
    Slay them amongst the flames.
    Tier: 2
    Many skulls will appear that spit Fire if you remain near them
    The wind conspires with the flames.
    Tier: 3
    Many skulls will appear that pursue you and spit Fire when near you
    Flames beget more flames.
    Tier: 4
    Many skulls will appear that pursue you and quickly spit a large wave of Fire when near you
    The flames bite upon your heels.
    Tier: 1
    Skulls will appear that spit Fire if you remain near them
    Slay them amongst the flames.
    Tier: 2
    Many skulls will appear that spit Fire if you remain near them
    The wind conspires with the flames.
    Tier: 3
    Many skulls will appear that pursue you and spit Fire when near you
    Flames beget more flames.
    Tier: 4
    Many skulls will appear that pursue you and quickly spit a large wave of Fire when near you
    The flames bite upon your heels.
    Tier: 1
    Frozen pustules will periodically appear and explode when you approach
    Vengeance is cold indeed.
    Tier: 2
    Many frozen pustules will periodically appear and rapidly explode when you approach
    Death's cold grip is inescapable.
    Tier: 3
    Many frozen pustules will periodically appear, chill you, and rapidly explode when you approach
    Hate begets hate.
    Tier: 4
    Many frozen pustules will periodically appear, chill you, and rapidly explode when you approach, freezing if they hit
    Death is swift... and cold.
    Tier: 1
    Patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Phantasms
    Night's madness drains away all hope.
    Tier: 2
    Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Phantasms
    Can you feel death coiling around your heart?
    Tier: 3
    Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Ruin-inflicting Phantasms
    Fail on reaching 7 Ruin
    Ruin hides in every corner.
    Tier: 4
    Many patches of Unhallowed Ground will appear that Hinder players and prevent them recovering Life and Energy Shield, and cause slain Monsters to resurrect as Ruin-inflicting Phantasms
    Fail on reaching 7 Ruin
    Your world will fall to ruin.
    Tier: 1
    Patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Phantasms
    Night's madness drains away all hope.
    Tier: 2
    Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Phantasms
    Can you feel death coiling around your heart?
    Tier: 3
    Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Ruin-inflicting Phantasms
    Fail on reaching 7 Ruin
    Ruin hides in every corner.
    Tier: 4
    Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Ruin-inflicting Phantasms
    Fail on reaching 7 Ruin
    Your world will fall to ruin.
    Tier: 1
    An invulnerable shade stalks you, inflicting Ruin with its Melee Attacks
    Fail on reaching 7 Ruin
    Ruin seeks you.
    Tier: 2
    An invulnerable shade stalks you, gaining speed and inflicting Ruin with Melee Attacks and Spells
    Fail on reaching 7 Ruin
    Ruin arrives suddenly.
    Tier: 3
    An invulnerable shade stalks you, gaining further speed and inflicting Ruin with Melee Attacks and powerful Spells
    Fail on reaching 7 Ruin
    Mystic pain will bring ruin.
    Tier: 4
    An invulnerable shade stalks you, aggressively casting Spells that inflict Ruin while teleporting to random locations
    Fail on reaching 7 Ruin
    Everywhere your gaze falls, there shall be only ruin.
    Tier: 1
    Blades will periodically appear and fly at you, applying Corrupted Blood on Hit
    Shrapnel and shards abound.
    Tier: 2
    Many blades will periodically appear and fly at you, applying Corrupted Blood on Hit
    Relentless assault.
    Tier: 3
    Swarms of blades will periodically appear and fly at you, applying Corrupted Blood on Hit
    Be torn to shreds.
    Tier: 4
    Swarms of blades will periodically appear and fly at you, applying Corrupted Blood on Hit and leaving a trail of Blood ground
    To shreds.
    Tier: 1
    An invulnerable Totem will appear that imbues both its allies and its enemies with Speed and powerful Physical Damage benefits, but causes enemies to take 10% of their maximum Life and Energy Shield as Physical Damage per second
    Steel and pain.
    Tier: 1
    An invulnerable Totem will appear that imbues both its allies and its enemies with Speed and powerful Elemental Damage benefits, but causes enemies to take 15% of their maximum Life and Energy Shield as Fire Damage per second
    The fire of summer burns within.
    Tier: 1
    A ring of Blood surrounds the Altar, dealing heavy Physical Damage over time
    Corruption starts in the blood.
    Tier: 2
    A large ring of Blood surrounds the Altar, dealing heavy Physical Damage over time
    A festering ring encroaches upon you.
    Tier: 1
    BossTrialMaster
    Tier: 1
    The encounter area will be much smaller
    Stray too far and find pain.
    Tier: 1
    A Monster type will apply Ruin with its special ability
    Fail on reaching 7 Ruin
    You will fall to ruin.
    Tier: 2
    A Monster type will apply double Ruin with its special ability
    Fail on reaching 7 Ruin
    Ruin arrives suddenly.
    Tier: 3
    Two Monster types will apply double Ruin with their special abilities
    Fail on reaching 7 Ruin
    Ruin surrounds you.
    Tier: 4
    Two Monster types will apply quadruple Ruin with their special abilities
    Fail on reaching 7 Ruin
    A single touch may spell your ruin.
    Tier: 1
    60% Reduced Life, Mana, and Energy Shield Recovery Rate
    A weight upon the soul.
    Tier: 2
    90% Reduced Life, Mana, and Energy Shield Recovery Rate
    Heart and spirit, burdened.
    Tier: 1
    Players have 60% less Area of Effect and Projectile Speed
    Your reach exceeds your grasp.
    Tier: 1
    Buffs expire five times faster on Players
    Time is your enemy.
    Tier: 1
    Cooldowns take five times longer to recharge
    Fight the slowing of your own heart.
    Tier: 1
    For the remainder of the encounter, damage taken will slowly increase by 2% per second, up to 50%
    Mortality seeks you in kind.
    Tier: 1
    Monsters gain 5% increased attack, cast, and movement speed per second they are alive, up to 50%
    Your enemies hasten.
    Tier: 1
    Monsters deal 80% of Physical Damage Added as Chaos Damage
    Your opponents bring night's madness.
    Tier: 1
    Your Critical Strike Chance is Unlucky
    Monsters take 50% reduced Extra Damage from Critical Strikes
    Be diminished.
    Tier: 1
    Using a Flask Hinders you by 50% for 4 seconds
    You shall suffer your own bile.
    Tier: 1
    Cannot gain Flask Charges
    Your blood betrays you.
    Tier: 1
    Curses and Non-damaging Ailments you apply are Reflected
    Monsters are unaffected by Curses
    You shall suffer your own bile.
    Tier: 1
    Take 1000% of Mana costs as Lightning Damage
    Your thoughts crackle with pain.
    Tier: 1
    Your Projectiles fly in random directions
    Monsters fire additional Projectiles
    Your own volleys turn against you.
    Tier: 1
    Your Auras that affect Allies also affect Enemies
    Confront that which you release.
    Tier: 1
    You and your Minions deal no damage for 2 seconds every 8 seconds
    Your arteries constrict.
    Tier: 1
    Lose a Power, Frenzy, and Endurance Charge every second
    Monsters gain Power, Frenzy, and Endurance Charges on hit
    The sun is setting on your success.
    Tier: 1
    Monsters cannot be Slowed or Stunned
    An unstoppable tide.
    Tier: 1
    Rare Monsters have 2 additional Modifiers
    You must be a glutton for punishment.
    Tier: 1
    Monsters have 50% chance to Block Attack and Spell Damage
    A wall arises between you and victory.
    Tier: 1
    Monster Hits cannot be Evaded
    An arrow falls, and I know where.
    Tier: 1
    Monster Hits Overwhelm all Physical Damage Reduction
    The riddle of steel has no answer.
    Tier: 1
    Monster Hits are always Critical Strikes
    Cut straight to the heart of the matter.
    Tier: 1
    Monsters gain 50% of Physical Damage as Extra Damage of each Element
    All the colours of death.
    Tier: 1
    Monsters have +50% to all Resistances
    The horde adapts.
    Tier: 1
    Monsters Suppress Spell Damage and gain 500% increased Evasion Rating
    Victory requires a keen eye.
    Tier: 1
    Monster Hits remove 10% of current Energy Shield and Mana
    Faith and intellect burn alike.

    The Tower of Ordeals

    The Tower of Ordeals
    Id: UltimatumBossArena
    Act: 1
    Area Level: 1
    The Tower of Ordeals Attr /5
    NameShow Full Descriptions
    Act1
    Monster Level1
    Tagsdungeon
    TopologiesUltimatumBossArena
    Loading
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