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Vine Hammer

Vine Hammer

SpectreN
Area
Tagsconstruct
Damage80%
Life100%
Ailment Threshold100%
Critical Strike Chance5%
TypeHarvestOshabiHammerVine
Attack Distance6 ~ 32
Attack Time1.5 Second
Damage Spread20%
Accuracy+200%

HarvestHammerVineImpactGA
Deals 550% more Attack Damage
is_area_damage global_poison_on_hit always_stun is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA1
Deals 450% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA2
Deals 350% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA3
Deals 300% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineQuakeWaveGA
is_area_damage base_deal_no_damage TriggerableCast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Vine Hammer287531144.21.576191616185480

HarvestHammerVineImpactGA
Deals 550% more Attack Damage
is_area_damage global_poison_on_hit always_stun is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA1
Deals 450% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA2
Deals 350% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA3
Deals 300% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineQuakeWaveGA
is_area_damage base_deal_no_damage TriggerableCast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Vine Hammer257521020.51.563341419879450

HarvestHammerVineImpactGA
Deals 550% more Attack Damage
is_area_damage global_poison_on_hit always_stun is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA1
Deals 450% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA2
Deals 350% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA3
Deals 300% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineQuakeWaveGA
is_area_damage base_deal_no_damage TriggerableCast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Vine Hammer19927810.51.542681094068520

HarvestHammerVineImpactGA
Deals 550% more Attack Damage
is_area_damage global_poison_on_hit always_stun is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA1
Deals 450% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA2
Deals 350% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA3
Deals 300% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineQuakeWaveGA
is_area_damage base_deal_no_damage TriggerableCast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Vine Hammer14804604.81.52716787256760

HarvestHammerVineImpactGA
Deals 550% more Attack Damage
is_area_damage global_poison_on_hit always_stun is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA1
Deals 450% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA2
Deals 350% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineDonutGA3
Deals 300% more Attack Damage
is_area_damage global_poison_on_hit is_oshabi_vivid_skill Triggerable
Cast Time: 1 Second

HarvestHammerVineQuakeWaveGA
is_area_damage base_deal_no_damage TriggerableCast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Vine Hammer10768448.81.51722564246810
GeometryAttack HarvestHammerVineImpactGA 100 ForceTargetEnemy TargetIsPlayer ShiftAttack

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	basic_action = "Emerge"
}

DiesAfterTime {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	on_oshabi_slam_aoe_01_vine_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/scale_ultimate/epk/vine_glow.epk );"
	on_end_oshabi_slam_aoe_01_vine_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/scale_ultimate/epk/vine_glow.epk );"

	on_oshabi_slam_aoe_01_vine_02 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/scale_ultimate/epk/vine_glow.epk );"
	on_end_oshabi_slam_aoe_01_vine_02 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/scale_ultimate/epk/vine_glow.epk );"

	on_oshabi_slam_aoe_01_vine_03 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/scale_ultimate/epk/vine_glow.epk );"
	on_end_oshabi_slam_aoe_01_vine_03 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/scale_ultimate/epk/vine_glow.epk );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Oshabi/OshabiHammerVine"] = {
    name = "Vine Hammer",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 32,
    accuracy = 2,
    skillList = {
        "HarvestHammerVineQuakeWaveGA",
        "HarvestHammerVineImpactGA",
        "HarvestHammerVineDonutGA1",
        "HarvestHammerVineDonutGA2",
        "HarvestHammerVineDonutGA3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHammerVineQuakeWaveGA"] = {
    name = "HarvestHammerVineQuakeWaveGA",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHammerVineImpactGA"] = {
    name = "HarvestHammerVineImpactGA",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_poison_on_hit",
        "always_stun",
        "is_oshabi_vivid_skill",
    },
    levels = {
        [1] = {baseMultiplier = 6.5, levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHammerVineDonutGA1"] = {
    name = "HarvestHammerVineDonutGA1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_poison_on_hit",
        "is_oshabi_vivid_skill",
    },
    levels = {
        [1] = {baseMultiplier = 5.5, levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHammerVineDonutGA2"] = {
    name = "HarvestHammerVineDonutGA2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_poison_on_hit",
        "is_oshabi_vivid_skill",
    },
    levels = {
        [1] = {baseMultiplier = 4.5, levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHammerVineDonutGA3"] = {
    name = "HarvestHammerVineDonutGA3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_poison_on_hit",
        "is_oshabi_vivid_skill",
    },
    levels = {
        [1] = {baseMultiplier = 4, levelRequirement = 0, statInterpolation = {},  },
    },
}