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Prophecy Perandus Rampage
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Primal Cleaveling

Primal Cleaveling

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Blue/HarvestAntT1Spectre
Modmonster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsred_blood, beast, reptile_beast, not_str, not_int
Life+270%
Evasion+50%
Resistance
Part 10000
Part 2015150
Epilogue030300
Damage+120%
Accuracy+100%
Critical Strike Chance5%
Critical Strike Multiplier130%
Attack Distance4 ~ 13
Attack Time0.99 Second
Damage Spread20%
Ailment Threshold270%
Experience100%
TypeHarvestAnt
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 0.99 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
EASHarvestEmerge
Effectiveness of Added Damage: 100%
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
84Primal Cleaveling575052076.10.992819016265128220030300
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 0.99 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
EASHarvestEmerge
Effectiveness of Added Damage: 100%
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
82Primal Cleaveling5150418520.992343614425119180030300
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 0.99 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
EASHarvestEmerge
Effectiveness of Added Damage: 100%
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
78Primal Cleaveling398541470.40.991579211328102780030300
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 0.99 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
EASHarvestEmerge
Effectiveness of Added Damage: 100%
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
73Primal Cleaveling296091096.80.9910048834885140030300
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 0.99 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
EASHarvestEmerge
Effectiveness of Added Damage: 100%
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
68Primal Cleaveling21536813.60.996371612770220030300
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Life
{
	corpse_sink_delay_ms = 2300
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Render
{
	selection_height_override = 80
}

Life
{
	on_death = "Call( Vines1500 );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestAntT1"] = {
    name = "Primal Cleaveling",
    life = 2.7,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "Melee",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]

monster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]

Mod IdMonsterHarvestT1DropModifiers
GroupLeagueMonsterDropModifiers
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item quantity +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 525 Max: 525 Global
  • monster no map drops Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]

    monster beyond portal chance +% final [-66]

    Mod IdBreachReducedBeyondPortalChance
    GroupBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Primal Cleaveling

    Primal Cleaveling

    SpectreY
    Modmonster slain experience +% [0]
    monster dropped item quantity +% [100]
    monster dropped item rarity +% [525]
    monster no map drops [1]
    monster beyond portal chance +% final [-66]
    Tagsred_blood, beast, reptile_beast, not_str, not_int
    Life+270%
    Evasion+50%
    Resistance
    Part 10000
    Part 2015150
    Epilogue030300
    Damage+120%
    Accuracy+100%
    Critical Strike Chance5%
    Critical Strike Multiplier130%
    Attack Distance4 ~ 13
    Attack Time0.99 Second
    Damage Spread20%
    Ailment Threshold270%
    Experience100%
    TypeHarvestAnt
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 0.99 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    EASHarvestEmerge
    Effectiveness of Added Damage: 100%
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    84Primal Cleaveling575052076.10.992819016265128220030300
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 0.99 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    EASHarvestEmerge
    Effectiveness of Added Damage: 100%
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    82Primal Cleaveling5150418520.992343614425119180030300
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 0.99 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    EASHarvestEmerge
    Effectiveness of Added Damage: 100%
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    78Primal Cleaveling398541470.40.991579211328102780030300
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 0.99 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    EASHarvestEmerge
    Effectiveness of Added Damage: 100%
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    73Primal Cleaveling296091096.80.9910048834885140030300
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 0.99 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    EASHarvestEmerge
    Effectiveness of Added Damage: 100%
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    68Primal Cleaveling21536813.60.996371612770220030300
    Melee90OnlyLastTarget TargetNear
    Melee30OnlyLastTarget
    Melee 3

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Render
    {
    	selection_height_override = 80
    }
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestAntT1Spectre"] = {
        name = "Primal Cleaveling",
        life = 2.7,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "Melee",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.ProjectileAttack] = true,
            [SkillType.SkillCanMirageArcher] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.AttackCanRepeat] = true,
            [SkillType.Melee] = true,
            [SkillType.SkillCanVolley] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster slain experience +% [0]
    monster dropped item quantity +% [100]
    monster dropped item rarity +% [525]
    monster no map drops [1]

    monster slain experience +% [0]
    monster dropped item quantity +% [100]
    monster dropped item rarity +% [525]
    monster no map drops [1]

    Mod IdMonsterHarvestT1DropModifiers
    GroupLeagueMonsterDropModifiers
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item quantity +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 525 Max: 525 Global
  • monster no map drops Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]

    monster beyond portal chance +% final [-66]

    Mod IdBreachReducedBeyondPortalChance
    GroupBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Horticrafting Station /1 ⍟

    Horticrafting Station /1 ⍟

    Horticrafting Station decoration now available in your Hideout
    TierItemDescriptionLvl
    1Primal Cleaveling
    #36
    BlueSeedTier1Ant
    Reveals a random Unique Item transformation effect when Harvested
  • AncientOrbChange a Unique item into another random Unique item
    • reroll_unique_of_type()
  • AncientOrbChange a Unique into a random Unique Weapon or Quiver
    • reroll_unique_of_type(weapon)
  • AncientOrbChange a Unique into a random Unique Armour
    • reroll_unique_of_type(armour)
  • AncientOrbChange a Unique into a random Unique Ring, Amulet or Belt
    • reroll_unique_of_type(jewelry)
  • AncientOrbChange a Unique Weapon into another Unique Weapon of that weapon type
    • reroll_unique_of_type(same_type weapon)
  • AncientOrbChange a Unique Armour into another Unique Armour of that type
    • reroll_unique_of_type(same_type armour)
  • AncientOrbChange a Unique Ring, Amulet or Belt into another Unique item of that type
    • reroll_unique_of_type(same_type jewelry)
  • AncientOrbChange a Unique Jewel into another Unique Jewel
    • reroll_unique_of_type(same_type jewel)
  • Wiki Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.