预言 普兰德斯 暴走
万神殿 化石 催化 雾魇宝珠 圣甲虫 裂痕石 徽印 永恒珠宝 命运卡
原始劈兽
Primal Cleaveling

原始劈兽

幽魂Y
幽魂 取代Metadata/Monsters/LeagueHarvest/Blue/HarvestAntT1Spectre
词缀monster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
标签red_blood, beast, reptile_beast, not_str, not_int
生命+270%
闪避值+50%
抗性
第 1 部0000
第 2 部015150
地图030300
伤害+120%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离4 ~ 13
攻击间隔0.99 秒
伤害分布20%
异常状态临界值270%
类型HarvestAnt
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 0.99 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
EASHarvestEmerge
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84原始劈兽575052076.10.992819016265128220030300
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 0.99 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
EASHarvestEmerge
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82原始劈兽5150418520.992343614425119180030300
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 0.99 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
EASHarvestEmerge
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78原始劈兽398541470.40.991579211328102780030300
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 0.99 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
EASHarvestEmerge
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73原始劈兽296091096.80.9910048834885140030300
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 0.99 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
EASHarvestEmerge
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68原始劈兽21536813.60.996371612770220030300
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Life
{
	corpse_sink_delay_ms = 2300
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Render
{
	selection_height_override = 80
}

Life
{
	on_death = "Call( Vines1500 );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestAntT1"] = {
    name = "Primal Cleaveling",
    life = 2.7,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "Melee",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
原始劈兽
Primal Cleaveling

原始劈兽

幽魂Y
词缀monster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
标签red_blood, beast, reptile_beast, not_str, not_int
生命+270%
闪避值+50%
抗性
第 1 部0000
第 2 部015150
地图030300
伤害+120%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离4 ~ 13
攻击间隔0.99 秒
伤害分布20%
异常状态临界值270%
类型HarvestAnt
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 0.99 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
EASHarvestEmerge
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84原始劈兽575052076.10.992819016265128220030300
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 0.99 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
EASHarvestEmerge
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82原始劈兽5150418520.992343614425119180030300
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 0.99 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
EASHarvestEmerge
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78原始劈兽398541470.40.991579211328102780030300
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 0.99 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
EASHarvestEmerge
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73原始劈兽296091096.80.9910048834885140030300
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 0.99 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
EASHarvestEmerge
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68原始劈兽21536813.60.996371612770220030300
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

Render
{
	selection_height_override = 80
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestAntT1Spectre"] = {
    name = "Primal Cleaveling",
    life = 2.7,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "Melee",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
花园工艺站 /1 ⍟

花园工艺站 /1 ⍟

你可以用庄园工艺站装饰你的藏身处了。
阶级物品描述Lvl
1原始劈兽
#36
BlueSeedTier1Ant
收割时解锁一个随机传奇物品转换效果
  • AncientOrb传奇物品变为另一个随机传奇物品
    • reroll_unique_of_type()
  • AncientOrb传奇物品变成一件随机传奇武器或箭袋
    • reroll_unique_of_type(weapon)
  • AncientOrb传奇物品变成一件随机传奇护甲
    • reroll_unique_of_type(armour)
  • AncientOrb传奇物品变成一件随机传奇戒指、护身符或腰带
    • reroll_unique_of_type(jewelry)
  • AncientOrb传奇武器变成另一件同类型传奇武器
    • reroll_unique_of_type(same_type weapon)
  • AncientOrb传奇护甲护甲变成另一件同类型传奇护甲
    • reroll_unique_of_type(same_type armour)
  • AncientOrb传奇戒指、护身符、腰带变成另一件同类型传奇物品
    • reroll_unique_of_type(same_type jewelry)
  • AncientOrb传奇珠宝变成为另一种传奇珠宝。
    • reroll_unique_of_type(same_type jewel)
  • Wiki Edit

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