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Vivid Razorleg

Vivid Razorleg

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Green/HarvestSabreSpiderT2Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsinsect_blood, beast, spider
Damage115%
Life300%
Ailment Threshold300%
Critical Strike Chance5%
TypeHarvestSabreSpider
Attack Distance4 ~ 12
Attack Time1.065 Second
Damage Spread20%
Accuracy+100%

MeleePartialChaos
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
25% of Physical Damage Converted to Chaos Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

GAHarvestSabreSpiderDualStrike
+6 to Melee Strike Range
25% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1.87 Second
Cooldown Time: 4 Second

EAAHarvestSpiderLacerate
+15 to Melee Strike RangeCast Time: 2.13 Second
Cooldown Time: 8 Second

GAHarvestSpiderLacerateRight
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

GAHarvestSpiderLacerateLeft
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Vivid Razorleg287531167.81.06522857161618548000400

MeleePartialChaos
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
25% of Physical Damage Converted to Chaos Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

GAHarvestSabreSpiderDualStrike
+6 to Melee Strike Range
25% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1.87 Second
Cooldown Time: 4 Second

EAAHarvestSpiderLacerate
+15 to Melee Strike RangeCast Time: 2.13 Second
Cooldown Time: 8 Second

GAHarvestSpiderLacerateRight
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

GAHarvestSpiderLacerateLeft
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Vivid Razorleg257521041.61.06519002141987945000400

MeleePartialChaos
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
25% of Physical Damage Converted to Chaos Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

GAHarvestSabreSpiderDualStrike
+6 to Melee Strike Range
25% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1.87 Second
Cooldown Time: 4 Second

EAAHarvestSpiderLacerate
+15 to Melee Strike RangeCast Time: 2.13 Second
Cooldown Time: 8 Second

GAHarvestSpiderLacerateRight
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

GAHarvestSpiderLacerateLeft
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Vivid Razorleg19927827.21.06512804109406852000400

MeleePartialChaos
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
25% of Physical Damage Converted to Chaos Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

GAHarvestSabreSpiderDualStrike
+6 to Melee Strike Range
25% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1.87 Second
Cooldown Time: 4 Second

EAAHarvestSpiderLacerate
+15 to Melee Strike RangeCast Time: 2.13 Second
Cooldown Time: 8 Second

GAHarvestSpiderLacerateRight
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

GAHarvestSpiderLacerateLeft
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Vivid Razorleg14804617.31.065814778725676000400

MeleePartialChaos
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
25% of Physical Damage Converted to Chaos Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

GAHarvestSabreSpiderDualStrike
+6 to Melee Strike Range
25% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1.87 Second
Cooldown Time: 4 Second

EAAHarvestSpiderLacerate
+15 to Melee Strike RangeCast Time: 2.13 Second
Cooldown Time: 8 Second

GAHarvestSpiderLacerateRight
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

GAHarvestSpiderLacerateLeft
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Vivid Razorleg10768458.11.065516656424681000400
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
EmptyActionAttack60ForceTargetEnemy TargetIsPlayer TargetMediumNear
EmptyActionAttack3ForceTargetEnemy TargetMediumNear
GeometryAttackGAHarvestSabreSpiderDualStrike60 ForceTargetEnemy TargetIsPlayer TargetNear
GeometryAttackGAHarvestSabreSpiderDualStrike3 ForceTargetEnemy TargetNear

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Stats
{
	set_is_spider = 1
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
	main_hand_unarmed_type = "Dagger"
}

Life
{
	corpse_sink_delay_ms = 1500
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	on_death = "Call( Vines700 );"
}
Resists FireResists ColdResists LightningResists Chaos
0000
00200
00400
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestSabreSpiderT2"] = {
    name = "Vivid Razorleg",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.15,
    damageSpread = 0.2,
    attackTime = 1.065,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "MeleePartialChaos",
        "GAHarvestSpiderLacerateRight",
        "GAHarvestSpiderLacerateLeft",
        "GAHarvestSabreSpiderDualStrike",
        "EAAHarvestSpiderLacerate",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleePartialChaos"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {25, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestSpiderLacerateRight"] = {
    name = "GAHarvestSpiderLacerateRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {25, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestSpiderLacerateLeft"] = {
    name = "GAHarvestSpiderLacerateLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {25, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestSabreSpiderDualStrike"] = {
    name = "GAHarvestSabreSpiderDualStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.87,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {6, 25, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAHarvestSpiderLacerate"] = {
    name = "EAAHarvestSpiderLacerate",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.13,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsinsect_blood, beast, spider
Damage115%
Life300%
Ailment Threshold300%
Critical Strike Chance5%
TypeHarvestSabreSpider
Attack Distance4 ~ 12
Attack Time1.065 Second
Damage Spread20%
Accuracy+100%

MeleePartialChaos
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
25% of Physical Damage Converted to Chaos Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

GAHarvestSabreSpiderDualStrike
+6 to Melee Strike Range
25% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1.87 Second
Cooldown Time: 4 Second

EAAHarvestSpiderLacerate
+15 to Melee Strike RangeCast Time: 2.13 Second
Cooldown Time: 8 Second

GAHarvestSpiderLacerateRight
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

GAHarvestSpiderLacerateLeft
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Vivid Razorleg287531167.81.06522857161618548000400

MeleePartialChaos
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
25% of Physical Damage Converted to Chaos Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

GAHarvestSabreSpiderDualStrike
+6 to Melee Strike Range
25% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1.87 Second
Cooldown Time: 4 Second

EAAHarvestSpiderLacerate
+15 to Melee Strike RangeCast Time: 2.13 Second
Cooldown Time: 8 Second

GAHarvestSpiderLacerateRight
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

GAHarvestSpiderLacerateLeft
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Vivid Razorleg257521041.61.06519002141987945000400

MeleePartialChaos
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
25% of Physical Damage Converted to Chaos Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

GAHarvestSabreSpiderDualStrike
+6 to Melee Strike Range
25% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1.87 Second
Cooldown Time: 4 Second

EAAHarvestSpiderLacerate
+15 to Melee Strike RangeCast Time: 2.13 Second
Cooldown Time: 8 Second

GAHarvestSpiderLacerateRight
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

GAHarvestSpiderLacerateLeft
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Vivid Razorleg19927827.21.06512804109406852000400

MeleePartialChaos
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
25% of Physical Damage Converted to Chaos Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

GAHarvestSabreSpiderDualStrike
+6 to Melee Strike Range
25% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1.87 Second
Cooldown Time: 4 Second

EAAHarvestSpiderLacerate
+15 to Melee Strike RangeCast Time: 2.13 Second
Cooldown Time: 8 Second

GAHarvestSpiderLacerateRight
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

GAHarvestSpiderLacerateLeft
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Vivid Razorleg14804617.31.065814778725676000400

MeleePartialChaos
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
25% of Physical Damage Converted to Chaos Damage
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

GAHarvestSabreSpiderDualStrike
+6 to Melee Strike Range
25% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1.87 Second
Cooldown Time: 4 Second

EAAHarvestSpiderLacerate
+15 to Melee Strike RangeCast Time: 2.13 Second
Cooldown Time: 8 Second

GAHarvestSpiderLacerateRight
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

GAHarvestSpiderLacerateLeft
25% of Physical Damage Converted to Chaos Damage
is_area_damage visual_hit_effect_chaos_is_green Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Vivid Razorleg10768458.11.065516656424681000400
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
EmptyActionAttack60ForceTargetEnemy TargetIsPlayer TargetMediumNear
EmptyActionAttack3ForceTargetEnemy TargetMediumNear
GeometryAttackGAHarvestSabreSpiderDualStrike60 ForceTargetEnemy TargetIsPlayer TargetNear
GeometryAttackGAHarvestSabreSpiderDualStrike3 ForceTargetEnemy TargetNear

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"

Stats
{
	set_is_spider = 1
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
	main_hand_unarmed_type = "Dagger"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
Resists FireResists ColdResists LightningResists Chaos
0000
00200
00400
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestSabreSpiderT2Spectre"] = {
    name = "Vivid Razorleg",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.15,
    damageSpread = 0.2,
    attackTime = 1.065,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "MeleePartialChaos",
        "GAHarvestSpiderLacerateRight",
        "GAHarvestSpiderLacerateLeft",
        "GAHarvestSabreSpiderDualStrike",
        "EAAHarvestSpiderLacerate",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleePartialChaos"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {25, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestSpiderLacerateRight"] = {
    name = "GAHarvestSpiderLacerateRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {25, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestSpiderLacerateLeft"] = {
    name = "GAHarvestSpiderLacerateLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {25, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestSabreSpiderDualStrike"] = {
    name = "GAHarvestSabreSpiderDualStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.87,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {6, 25, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAHarvestSpiderLacerate"] = {
    name = "EAAHarvestSpiderLacerate",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.13,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
Horticrafting Station /1 ⍟

Horticrafting Station /1 ⍟

Horticrafting Station decoration now available in your Hideout
TierItemDescriptionLvl
2Vivid Razorleg
#21
YellowSeedTier2SabreSpider
Reveals a random Gem crafting effect when Harvested
  • Change a Gem into another Gem, carrying over experience and quality if possible
    • change_gem()
  • Sacrifice a Corrupted Gem to gain 20% of the gem's quality as Gemcutter's Prisms
    • sacrifice_gem_for_currency(quality 20)
  • Sacrifice a Corrupted Gem to gain 30% of the gem's quality as Gemcutter's Prisms
    • sacrifice_gem_for_currency(quality 30)
  • Sacrifice a Corrupted Gem to gain 40% of the gem's quality as Gemcutter's Prisms
    • sacrifice_gem_for_currency(quality 40)
  • Sacrifice a Corrupted Gem to gain 50% of the gem's quality as Gemcutter's Prisms
    • sacrifice_gem_for_currency(quality 50)
  • Sacrifice a Corrupted Gem to gain 20% of the gem's total experience stored as a Facetor's Lens
    • sacrifice_gem_for_currency(experience 20)
  • Sacrifice a Corrupted Gem to gain 30% of the gem's total experience stored as a Facetor's Lens
    • sacrifice_gem_for_currency(experience 30)
  • Sacrifice a Corrupted Gem to gain 40% of the gem's total experience stored as a Facetor's Lens
    • sacrifice_gem_for_currency(experience 40)
  • Sacrifice a Corrupted Gem to gain 50% of the gem's total experience stored as a Facetor's Lens
    • sacrifice_gem_for_currency(experience 50)
  • Attempt to Awaken a level 20 Support Gem that can be Awakened with a 5% chance. If it does not Awaken, it is destroyed.
    • awaken_gem()