Prophecy Perandus Rampage
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Vivid Whipleg

Vivid Whipleg

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Green/HarvestBlackstriderT3Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]

stance movement speed +% final [60]
Tagsinsect_blood, beast, spider
Damage100%
Life338%
Ailment Threshold338%
Critical Strike Chance5%
TypeHarvestBlackstrider
Attack Distance6 ~ 20
Attack Time1.5 Second
Damage Spread20%
Accuracy+100%

MeleePoisonMaim
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestBlackStriderMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
main hand base maximum attack distance []
15% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Cast Time: 2.33 Second
Cooldown Time: 6 Second

HarvestBlackStriderMassMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
number of projectiles override [1]
15% of Physical Damage Converted to Chaos Damage
Deals 20% less Attack Damage

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Vivid Whipleg359411430.31.52575216161854802020200

MeleePoisonMaim
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestBlackStriderMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
main hand base maximum attack distance []
15% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Cast Time: 2.33 Second
Cooldown Time: 6 Second

HarvestBlackStriderMassMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
number of projectiles override [1]
15% of Physical Damage Converted to Chaos Damage
Deals 20% less Attack Damage

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Vivid Whipleg321901275.71.52140914198794502020200

MeleePoisonMaim
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestBlackStriderMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
main hand base maximum attack distance []
15% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Cast Time: 2.33 Second
Cooldown Time: 6 Second

HarvestBlackStriderMassMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
number of projectiles override [1]
15% of Physical Damage Converted to Chaos Damage
Deals 20% less Attack Damage

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Vivid Whipleg249091013.11.51442610940685202020200

MeleePoisonMaim
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestBlackStriderMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
main hand base maximum attack distance []
15% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Cast Time: 2.33 Second
Cooldown Time: 6 Second

HarvestBlackStriderMassMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
number of projectiles override [1]
15% of Physical Damage Converted to Chaos Damage
Deals 20% less Attack Damage

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Vivid Whipleg185067561.591797872567602020200

MeleePoisonMaim
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestBlackStriderMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
main hand base maximum attack distance []
15% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Cast Time: 2.33 Second
Cooldown Time: 6 Second

HarvestBlackStriderMassMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
number of projectiles override [1]
15% of Physical Damage Converted to Chaos Damage
Deals 20% less Attack Damage

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Vivid Whipleg134605611.558205642468102020200
stance any
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
GeometryTrigger45TargetNotMediumNear TargetInRange=55
MonsterMortarAttackHarvestBlackStriderMortar60 TargetNotMediumNear
stance default
ChangeToStance2-1ForceTargetEnemy TargetNotMediumNear TargetIsPlayer
stance stance2

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	corpse_sink_delay_ms = 1900
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	on_death =
	"
		Call( Vines1100 );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/scale/BlackStrider/death_fade.epk );
	"
}
Resists FireResists ColdResists LightningResists Chaos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestBlackstriderT3"] = {
    name = "Vivid Whipleg",
    life = 3.38,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleePoisonMaim",
        "HarvestBlackStriderMortar",
        "HarvestBlackStriderMassMortar",
        "EASHarvestEmerge",
        "GTHarvestBlackStriderMassMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleePoisonMaim"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "global_maim_on_hit",
        "global_poison_on_hit",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBlackStriderMortar"] = {
    name = "HarvestBlackStriderMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_minimum_range",
        "main_hand_base_maximum_attack_distance",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {5, 30, 15, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBlackStriderMassMortar"] = {
    name = "HarvestBlackStriderMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_minimum_range",
        "number_of_projectiles_override",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {5, 1, 15, baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestBlackStriderMassMortar"] = {
    name = "GTHarvestBlackStriderMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-65, levelRequirement = 0, statInterpolation = {1},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]

stance movement speed +% final [60]
Tagsinsect_blood, beast, spider
Damage100%
Life338%
Ailment Threshold338%
Critical Strike Chance5%
TypeHarvestBlackstrider
Attack Distance6 ~ 20
Attack Time1.5 Second
Damage Spread20%
Accuracy+100%

MeleePoisonMaim
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestBlackStriderMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
main hand base maximum attack distance []
15% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Cast Time: 2.33 Second
Cooldown Time: 6 Second

HarvestBlackStriderMassMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
number of projectiles override [1]
15% of Physical Damage Converted to Chaos Damage
Deals 20% less Attack Damage

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Vivid Whipleg359411430.31.52575216161854802020200

MeleePoisonMaim
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestBlackStriderMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
main hand base maximum attack distance []
15% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Cast Time: 2.33 Second
Cooldown Time: 6 Second

HarvestBlackStriderMassMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
number of projectiles override [1]
15% of Physical Damage Converted to Chaos Damage
Deals 20% less Attack Damage

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Vivid Whipleg321901275.71.52140914198794502020200

MeleePoisonMaim
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestBlackStriderMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
main hand base maximum attack distance []
15% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Cast Time: 2.33 Second
Cooldown Time: 6 Second

HarvestBlackStriderMassMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
number of projectiles override [1]
15% of Physical Damage Converted to Chaos Damage
Deals 20% less Attack Damage

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Vivid Whipleg249091013.11.51442610940685202020200

MeleePoisonMaim
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestBlackStriderMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
main hand base maximum attack distance []
15% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Cast Time: 2.33 Second
Cooldown Time: 6 Second

HarvestBlackStriderMassMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
number of projectiles override [1]
15% of Physical Damage Converted to Chaos Damage
Deals 20% less Attack Damage

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Vivid Whipleg185067561.591797872567602020200

MeleePoisonMaim
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestBlackStriderMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
main hand base maximum attack distance []
15% of Physical Damage Converted to Chaos Damage
Deals 40% more Attack Damage

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Cast Time: 2.33 Second
Cooldown Time: 6 Second

HarvestBlackStriderMassMortar
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
projectile minimum range []
number of projectiles override [1]
15% of Physical Damage Converted to Chaos Damage
Deals 20% less Attack Damage

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Vivid Whipleg134605611.558205642468102020200
stance any
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
GeometryTrigger45TargetNotMediumNear TargetInRange=55
MonsterMortarAttackHarvestBlackStriderMortar60 TargetNotMediumNear
stance default
ChangeToStance2-1ForceTargetEnemy TargetNotMediumNear TargetIsPlayer
stance stance2

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
Resists FireResists ColdResists LightningResists Chaos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestBlackstriderT3Spectre"] = {
    name = "Vivid Whipleg",
    life = 3.38,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleePoisonMaim",
        "HarvestBlackStriderMortar",
        "HarvestBlackStriderMassMortar",
        "EASHarvestEmerge",
        "GTHarvestBlackStriderMassMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleePoisonMaim"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "global_maim_on_hit",
        "global_poison_on_hit",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBlackStriderMortar"] = {
    name = "HarvestBlackStriderMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_minimum_range",
        "main_hand_base_maximum_attack_distance",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {5, 30, 15, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBlackStriderMassMortar"] = {
    name = "HarvestBlackStriderMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_minimum_range",
        "number_of_projectiles_override",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {5, 1, 15, baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestBlackStriderMassMortar"] = {
    name = "GTHarvestBlackStriderMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-65, levelRequirement = 0, statInterpolation = {1},  },
    },
}
Horticrafting Station /1 ⍟

Horticrafting Station /1 ⍟

Horticrafting Station decoration now available in your Hideout
TierItemDescriptionLvl
3Vivid Whipleg
#26
YellowSeedTier3BlackSpider
Reveals a currency item exchange, trading ten of a certain type of currency for other currency items when Harvested
  • Exchange 10 Chaos Orbs for an Exalted Orb
    • exchange_currency(Metadata/Items/Currency/CurrencyRerollRare 10 Metadata/Items/Currency/CurrencyAddModToRare 1)
  • Exchange 10 Orbs of Transmutation for 10 Orbs of Alchemy
    • exchange_currency(Metadata/Items/Currency/CurrencyUpgradeToMagic 10 Metadata/Items/Currency/CurrencyUpgradeToRare 10)
  • Exchange 10 Blessed Orbs for 20 Orbs of Alteration
    • exchange_currency(Metadata/Items/Currency/CurrencyRerollImplicit 10 Metadata/Items/Currency/CurrencyRerollMagic 20)
  • Exchange 10 Orbs of Alchemy for 20 Cartographer's Chisels
    • exchange_currency(Metadata/Items/Currency/CurrencyUpgradeToRare 10 Metadata/Items/Currency/CurrencyMapQuality 20)
  • Exchange 10 Chromatic Orbs for 20 Gemcutter's Prisms
    • exchange_currency(Metadata/Items/Currency/CurrencyRerollSocketColours 10 Metadata/Items/Currency/CurrencyGemQuality 20)
  • Exchange 10 Jeweller's Orbs for 20 Orbs of Fusing
    • exchange_currency(Metadata/Items/Currency/CurrencyRerollSocketNumbers 10 Metadata/Items/Currency/CurrencyRerollSocketLinks 20)
  • Exchange 10 Orbs of Augmentation for 10 Regal Orbs
    • exchange_currency(Metadata/Items/Currency/CurrencyAddModToMagic 10 Metadata/Items/Currency/CurrencyUpgradeMagicToRare 10)
  • Exchange 10 Scrolls of Wisdom for 20 Orbs of Chance
    • exchange_currency(Metadata/Items/Currency/CurrencyIdentification 10 Metadata/Items/Currency/CurrencyUpgradeRandomly 20)
  • Exchange 10 Simple Sextants for 10 Prime Sextants
    • exchange_currency(Metadata/Items/Currency/CurrencyAddAtlasMod 10 Metadata/Items/Currency/CurrencyAddAtlasModMid 10)
  • Exchange 10 Prime Sextants for 10 Awakened Sextants
    • exchange_currency(Metadata/Items/Currency/CurrencyAddAtlasModMid 10 Metadata/Items/Currency/CurrencyAddAtlasModHigh 10)
  • Exchange 10 Orbs of Scouring for 10 Orbs of Annulment
    • exchange_currency(Metadata/Items/Currency/CurrencyConvertToNormal 10 Metadata/Items/Currency/CurrencyRemoveMod 10)
  • Exchange 10 Orbs of Alteration for 10 Chaos Orbs
    • exchange_currency(Metadata/Items/Currency/CurrencyRerollMagic 10 Metadata/Items/Currency/CurrencyRerollRare 10)
  • Exchange 10 Vaal Orbs for 20 Orbs of Regret
    • exchange_currency(Metadata/Items/Currency/CurrencyCorrupt 10 Metadata/Items/Currency/CurrencyPassiveRefund 20)
  • Exchange 10 Cartographer's Chisels for 10 Vaal Orbs
    • exchange_currency(Metadata/Items/Currency/CurrencyMapQuality 10 Metadata/Items/Currency/CurrencyCorrupt 10)