Profecía Perandus Rampage
Ungir Joya ramificadora El Panteón Objeto Árbol de Habilidades Pasivas Fossil Catalizadores Orbe de delirio Escarabajo Breachstone Emblem Joya Atemporal Cartas de Adivinación
Octolátigo vívido
Vivid Whipleg

Octolátigo vívido

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Green/HarvestBlackstriderT3Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]

stance movement speed +% final [60]
Tagsinsect_blood, beast, spider
Damage100%
Vida338%
Ailment Threshold338%
Daño de golpe crítico5%
TypeHarvestBlackstrider
Attack Distance6 ~ 20
Attack Time1.5 Second
Damage Spread20%
Precisión+100%

MeleePoisonMaim
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBlackStriderMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
main hand base maximum attack distance [30]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [4000]

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de recarga: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Tiempo de recarga: 6 Second

HarvestBlackStriderMassMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
number of projectiles override [1]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [-2000]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Octolátigo vívido359411429.81.52575216265854802020200

MeleePoisonMaim
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBlackStriderMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
main hand base maximum attack distance [30]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [4000]

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de recarga: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Tiempo de recarga: 6 Second

HarvestBlackStriderMassMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
number of projectiles override [1]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [-2000]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Octolátigo vívido321901275.51.52140914425794502020200

MeleePoisonMaim
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBlackStriderMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
main hand base maximum attack distance [30]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [4000]

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de recarga: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Tiempo de recarga: 6 Second

HarvestBlackStriderMassMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
number of projectiles override [1]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [-2000]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Octolátigo vívido249091012.71.51442611328685202020200

MeleePoisonMaim
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBlackStriderMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
main hand base maximum attack distance [30]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [4000]

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de recarga: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Tiempo de recarga: 6 Second

HarvestBlackStriderMassMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
number of projectiles override [1]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [-2000]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Octolátigo vívido18506755.41.591798348567602020200

MeleePoisonMaim
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBlackStriderMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
main hand base maximum attack distance [30]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [4000]

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de recarga: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Tiempo de recarga: 6 Second

HarvestBlackStriderMassMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
number of projectiles override [1]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [-2000]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Octolátigo vívido13460560.31.558206127468102020200
stance any
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
GeometryTrigger45TargetNotMediumNear TargetInRange=55
MonsterMortarAttackHarvestBlackStriderMortar60 TargetNotMediumNear
stance default
ChangeToStance2-1ForceTargetEnemy TargetNotMediumNear TargetIsPlayer
stance stance2

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	corpse_sink_delay_ms = 1900
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	on_death =
	"
		Call( Vines1100 );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/scale/BlackStrider/death_fade.epk );
	"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestBlackstriderT3"] = {
    name = "Vivid Whipleg",
    life = 3.38,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleePoisonMaim",
        "HarvestBlackStriderMortar",
        "HarvestBlackStriderMassMortar",
        "EASHarvestEmerge",
        "GTHarvestBlackStriderMassMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleePoisonMaim"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "global_maim_on_hit",
        "global_poison_on_hit",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBlackStriderMortar"] = {
    name = "HarvestBlackStriderMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_minimum_range",
        "main_hand_base_maximum_attack_distance",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {5, 30, 15, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBlackStriderMassMortar"] = {
    name = "HarvestBlackStriderMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_minimum_range",
        "number_of_projectiles_override",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {5, 1, 15, baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestBlackStriderMassMortar"] = {
    name = "GTHarvestBlackStriderMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-65, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]

stance movement speed +% final [60]
Tagsinsect_blood, beast, spider
Damage100%
Vida338%
Ailment Threshold338%
Daño de golpe crítico5%
TypeHarvestBlackstrider
Attack Distance6 ~ 20
Attack Time1.5 Second
Damage Spread20%
Precisión+100%

MeleePoisonMaim
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBlackStriderMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
main hand base maximum attack distance [30]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [4000]

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de recarga: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Tiempo de recarga: 6 Second

HarvestBlackStriderMassMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
number of projectiles override [1]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [-2000]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Octolátigo vívido359411429.81.52575216265854802020200

MeleePoisonMaim
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBlackStriderMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
main hand base maximum attack distance [30]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [4000]

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de recarga: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Tiempo de recarga: 6 Second

HarvestBlackStriderMassMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
number of projectiles override [1]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [-2000]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Octolátigo vívido321901275.51.52140914425794502020200

MeleePoisonMaim
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBlackStriderMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
main hand base maximum attack distance [30]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [4000]

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de recarga: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Tiempo de recarga: 6 Second

HarvestBlackStriderMassMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
number of projectiles override [1]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [-2000]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Octolátigo vívido249091012.71.51442611328685202020200

MeleePoisonMaim
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBlackStriderMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
main hand base maximum attack distance [30]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [4000]

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de recarga: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Tiempo de recarga: 6 Second

HarvestBlackStriderMassMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
number of projectiles override [1]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [-2000]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Octolátigo vívido18506755.41.591798348567602020200

MeleePoisonMaim
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
global_maim_on_hit global_poison_on_hit skill_can_fire_arrows skill_can_fire_wand_projectiles Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBlackStriderMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
main hand base maximum attack distance [30]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [4000]

is_area_damage base_is_projectile use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de recarga: 4 Second

GTHarvestBlackStriderMassMortar
spell maximum action distance +% [-65]
Triggerable
Tiempo de recarga: 6 Second

HarvestBlackStriderMassMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range [5]
number of projectiles override [1]
skill physical damage % to convert to chaos [15]
active skill attack damage final permyriad [-2000]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset visual_hit_effect_chaos_is_green Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Octolátigo vívido13460560.31.558206127468102020200
stance any
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
GeometryTrigger45TargetNotMediumNear TargetInRange=55
MonsterMortarAttackHarvestBlackStriderMortar60 TargetNotMediumNear
stance default
ChangeToStance2-1ForceTargetEnemy TargetNotMediumNear TargetIsPlayer
stance stance2

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
Resiste FuegoResiste HieloResiste RayoResiste Caos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestBlackstriderT3Spectre"] = {
    name = "Vivid Whipleg",
    life = 3.38,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleePoisonMaim",
        "HarvestBlackStriderMortar",
        "HarvestBlackStriderMassMortar",
        "EASHarvestEmerge",
        "GTHarvestBlackStriderMassMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleePoisonMaim"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "global_maim_on_hit",
        "global_poison_on_hit",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBlackStriderMortar"] = {
    name = "HarvestBlackStriderMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_minimum_range",
        "main_hand_base_maximum_attack_distance",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {5, 30, 15, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBlackStriderMassMortar"] = {
    name = "HarvestBlackStriderMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_minimum_range",
        "number_of_projectiles_override",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {5, 1, 15, baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestBlackStriderMassMortar"] = {
    name = "GTHarvestBlackStriderMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-65, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
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TierObjetoDescriptionLvl
3Octolátigo vívido
#26
YellowSeedTier3BlackSpider
Cuando la cosechas, revela un intercambio de objetos monetarios, en el que intercambias 10 objetos monetarios de un tipo por otros objetos monetarios
  • Intercambia 10 Orbes de caos por un Orbe exaltado
    • exchange_currency(Metadata/Items/Currency/CurrencyRerollRare 10 Metadata/Items/Currency/CurrencyAddModToRare 1)
  • Intercambia 10 Orbes de transmutación por 10 Orbes de alquimia
    • exchange_currency(Metadata/Items/Currency/CurrencyUpgradeToMagic 10 Metadata/Items/Currency/CurrencyUpgradeToRare 10)
  • Intercambia 10 Orbes benditos por 20 Orbes de alteración
    • exchange_currency(Metadata/Items/Currency/CurrencyRerollImplicit 10 Metadata/Items/Currency/CurrencyRerollMagic 20)
  • Intercambia 10 Orbes de alquimia por 20 Cinceles del cartógrafo
    • exchange_currency(Metadata/Items/Currency/CurrencyUpgradeToRare 10 Metadata/Items/Currency/CurrencyMapQuality 20)
  • Intercambia 10 Orbes cromáticos por 20 Prismas del tallador de gemas
    • exchange_currency(Metadata/Items/Currency/CurrencyRerollSocketColours 10 Metadata/Items/Currency/CurrencyGemQuality 20)
  • Intercambia 10 Orbes del joyero por 20 Orbes de fusión
    • exchange_currency(Metadata/Items/Currency/CurrencyRerollSocketNumbers 10 Metadata/Items/Currency/CurrencyRerollSocketLinks 20)
  • Intercambia 10 Orbes de aumento por 10 Orbes regios
    • exchange_currency(Metadata/Items/Currency/CurrencyAddModToMagic 10 Metadata/Items/Currency/CurrencyUpgradeMagicToRare 10)
  • Intercambia 10 Pergaminos de sabiduría por 20 Orbes de azar
    • exchange_currency(Metadata/Items/Currency/CurrencyIdentification 10 Metadata/Items/Currency/CurrencyUpgradeRandomly 20)
  • Intercambia 10 Sextantes sencillos por 10 Sextantes primarios
    • exchange_currency(Metadata/Items/Currency/CurrencyAddAtlasMod 10 Metadata/Items/Currency/CurrencyAddAtlasModMid 10)
  • Intercambia 10 Sextantes primarios por 10 Sextantes despertados
    • exchange_currency(Metadata/Items/Currency/CurrencyAddAtlasModMid 10 Metadata/Items/Currency/CurrencyAddAtlasModHigh 10)
  • Intercambia 10 Orbes de purga por 10 Orbes de anulación
    • exchange_currency(Metadata/Items/Currency/CurrencyConvertToNormal 10 Metadata/Items/Currency/CurrencyRemoveMod 10)
  • Intercambia 10 Orbes de alteración por 10 Orbes de caos
    • exchange_currency(Metadata/Items/Currency/CurrencyRerollMagic 10 Metadata/Items/Currency/CurrencyRerollRare 10)
  • Intercambia 10 Orbes vaal por 20 Orbes de arrepentimiento
    • exchange_currency(Metadata/Items/Currency/CurrencyCorrupt 10 Metadata/Items/Currency/CurrencyPassiveRefund 20)
  • Intercambia 10 Cinceles del cartógrafo por 10 Orbes vaal
    • exchange_currency(Metadata/Items/Currency/CurrencyMapQuality 10 Metadata/Items/Currency/CurrencyCorrupt 10)