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Wild Bristlebeast

Wild Bristlebeast

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestBeastT2Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsred_blood, beast, mammal_beast, large_model
Damage150%
Life495%
Ailment Threshold495%
Critical Strike Chance5%
TypeHarvestBeast
Attack Distance6 ~ 17
Attack Time1.095 Second
Damage Spread20%
Armour+60%
Accuracy+100%

MeleeWithDirectionalKnockback
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% []
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EAAHarvestBeastDoubleSlam
+8 to Melee Strike RangeCast Time: 2.666 Second
Cooldown Time: 10 Second

GAHarvestBeastSlam1
Deals 100% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

GAHarvestBeastSlam2
Deals 50% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Wild Bristlebeast431291566.21.0953771325858854800000

MeleeWithDirectionalKnockback
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% []
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EAAHarvestBeastDoubleSlam
+8 to Melee Strike RangeCast Time: 2.666 Second
Cooldown Time: 10 Second

GAHarvestBeastSlam1
Deals 100% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

GAHarvestBeastSlam2
Deals 50% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Wild Bristlebeast386281396.81.0953135322717794500000

MeleeWithDirectionalKnockback
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% []
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EAAHarvestBeastDoubleSlam
+8 to Melee Strike RangeCast Time: 2.666 Second
Cooldown Time: 10 Second

GAHarvestBeastSlam1
Deals 100% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

GAHarvestBeastSlam2
Deals 50% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Wild Bristlebeast298901109.31.0952112717504685200000

MeleeWithDirectionalKnockback
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% []
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EAAHarvestBeastDoubleSlam
+8 to Melee Strike RangeCast Time: 2.666 Second
Cooldown Time: 10 Second

GAHarvestBeastSlam1
Deals 100% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

GAHarvestBeastSlam2
Deals 50% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Wild Bristlebeast22207827.81.0951344312595567600000

MeleeWithDirectionalKnockback
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% []
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EAAHarvestBeastDoubleSlam
+8 to Melee Strike RangeCast Time: 2.666 Second
Cooldown Time: 10 Second

GAHarvestBeastSlam1
Deals 100% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

GAHarvestBeastSlam2
Deals 50% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Wild Bristlebeast16152614.31.09585249027468100000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
ShieldCharge60TargetNotNear TargetIsPlayer
ShieldCharge9TargetNotNear
EmptyActionAttack60ForceTargetEnemy TargetIsPlayer
EmptyActionAttack15ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	basic_action = "Revive"
	slow_animations_go_to_idle = false
}

Life
{
	corpse_sink_delay_ms = 2300
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Render
{
	visual_size_index = 1
}

Life
{
	on_death = "Call( Vines1500 );"
}
Resists FireResists ColdResists LightningResists Chaos
0000
0000
0000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBeastT2"] = {
    name = "Wild Bristlebeast",
    life = 4.95,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.095,
    attackRange = 17,
    accuracy = 1,
    skillList = {
        "MeleeWithDirectionalKnockback",
        "GAHarvestBeastSlam1",
        "GAHarvestBeastSlam2",
        "EAAHarvestBeastDoubleSlam",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestBeastSlam1"] = {
    name = "GAHarvestBeastSlam1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestBeastSlam2"] = {
    name = "GAHarvestBeastSlam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAHarvestBeastDoubleSlam"] = {
    name = "EAAHarvestBeastDoubleSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.666,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {8, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsred_blood, beast, mammal_beast, large_model
Damage150%
Life495%
Ailment Threshold495%
Critical Strike Chance5%
TypeHarvestBeast
Attack Distance6 ~ 17
Attack Time1.095 Second
Damage Spread20%
Armour+60%
Accuracy+100%

MeleeWithDirectionalKnockback
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% []
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EAAHarvestBeastDoubleSlam
+8 to Melee Strike RangeCast Time: 2.666 Second
Cooldown Time: 10 Second

GAHarvestBeastSlam1
Deals 100% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

GAHarvestBeastSlam2
Deals 50% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Wild Bristlebeast431291566.21.0953771325858854800000

MeleeWithDirectionalKnockback
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% []
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EAAHarvestBeastDoubleSlam
+8 to Melee Strike RangeCast Time: 2.666 Second
Cooldown Time: 10 Second

GAHarvestBeastSlam1
Deals 100% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

GAHarvestBeastSlam2
Deals 50% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Wild Bristlebeast386281396.81.0953135322717794500000

MeleeWithDirectionalKnockback
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% []
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EAAHarvestBeastDoubleSlam
+8 to Melee Strike RangeCast Time: 2.666 Second
Cooldown Time: 10 Second

GAHarvestBeastSlam1
Deals 100% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

GAHarvestBeastSlam2
Deals 50% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Wild Bristlebeast298901109.31.0952112717504685200000

MeleeWithDirectionalKnockback
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% []
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EAAHarvestBeastDoubleSlam
+8 to Melee Strike RangeCast Time: 2.666 Second
Cooldown Time: 10 Second

GAHarvestBeastSlam1
Deals 100% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

GAHarvestBeastSlam2
Deals 50% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Wild Bristlebeast22207827.81.0951344312595567600000

MeleeWithDirectionalKnockback
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% []
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EAAHarvestBeastDoubleSlam
+8 to Melee Strike RangeCast Time: 2.666 Second
Cooldown Time: 10 Second

GAHarvestBeastSlam1
Deals 100% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

GAHarvestBeastSlam2
Deals 50% more Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Wild Bristlebeast16152614.31.09585249027468100000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
ShieldCharge60TargetNotNear TargetIsPlayer
ShieldCharge9TargetNotNear
EmptyActionAttack60ForceTargetEnemy TargetIsPlayer
EmptyActionAttack15ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	basic_action = "Revive"
	slow_animations_go_to_idle = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

Render
{
	visual_size_index = 1
}
Resists FireResists ColdResists LightningResists Chaos
0000
0000
0000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBeastT2Spectre"] = {
    name = "Wild Bristlebeast",
    life = 4.95,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.095,
    attackRange = 17,
    accuracy = 1,
    skillList = {
        "MeleeWithDirectionalKnockback",
        "GAHarvestBeastSlam1",
        "GAHarvestBeastSlam2",
        "EAAHarvestBeastDoubleSlam",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestBeastSlam1"] = {
    name = "GAHarvestBeastSlam1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestBeastSlam2"] = {
    name = "GAHarvestBeastSlam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAHarvestBeastDoubleSlam"] = {
    name = "EAAHarvestBeastDoubleSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.666,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {8, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
Horticrafting Station /1 ⍟

Horticrafting Station /1 ⍟

Horticrafting Station decoration now available in your Hideout
TierItemDescriptionLvl
2Wild Bristlebeast
#5
RedSeedTier2Beast
Reveals a random crafting effect that changes the element of Elemental Resistance modifiers when Harvested
  • Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Cold Resistance
    • convert_mod(FireResistance FireResistanceAilments FireResistanceForJewel FireResistanceLeech MaximumFireResist FireResistancePhysTakenAsFire FireResistancePrefix AfflictionJewelSmallPassivesGrantFireRes CONVERT fire cold)
  • Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Lightning Resistance
    • convert_mod(ColdResistance ColdResistanceAilments ColdResistanceForJewel ColdResistanceLeech MaximumColdResist ColdResistancePhysTakenAsCold ColdResistancePrefix AfflictionJewelSmallPassivesGrantColdRes CONVERT cold lightning)
  • Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Fire Resistance
    • convert_mod(LightningResistance LightningResistanceAilments LightningResistanceForJewel LightningResistanceLeech MaximumLightningResistance LightningResistancePhysTakenAsLightning LightningResistancePrefix AfflictionJewelSmallPassivesGrantLightningRes CONVERT lightning fire)
  • Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Lightning Resistance
    • convert_mod(FireResistance FireResistanceAilments FireResistanceForJewel FireResistanceLeech MaximumFireResist FireResistancePhysTakenAsFire FireResistancePrefix AfflictionJewelSmallPassivesGrantFireRes CONVERT fire lightning)
  • Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Fire Resistance
    • convert_mod(ColdResistance ColdResistanceAilments ColdResistanceForJewel ColdResistanceLeech MaximumColdResist ColdResistancePhysTakenAsCold ColdResistancePrefix AfflictionJewelSmallPassivesGrantColdRes CONVERT cold fire)
  • Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Cold Resistance
    • convert_mod(LightningResistance LightningResistanceAilments LightningResistanceForJewel LightningResistanceLeech MaximumLightningResistance LightningResistancePhysTakenAsLightning LightningResistancePrefix AfflictionJewelSmallPassivesGrantLightningRes CONVERT lightning cold)