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Mod Equivalencies /318
FireColdLightning
+(6—11)% to Fire Resistance +(6—11)% to Cold Resistance +(6—11)% to Lightning Resistance
+(12—17)% to Fire Resistance +(12—17)% to Cold Resistance +(12—17)% to Lightning Resistance
+(18—23)% to Fire Resistance +(18—23)% to Cold Resistance +(18—23)% to Lightning Resistance
+(24—29)% to Fire Resistance +(24—29)% to Cold Resistance +(24—29)% to Lightning Resistance
+(30—35)% to Fire Resistance +(30—35)% to Cold Resistance +(30—35)% to Lightning Resistance
+(36—41)% to Fire Resistance +(36—41)% to Cold Resistance +(36—41)% to Lightning Resistance
+(42—45)% to Fire Resistance +(42—45)% to Cold Resistance +(42—45)% to Lightning Resistance
+(46—48)% to Fire Resistance +(46—48)% to Cold Resistance +(46—48)% to Lightning Resistance
+(21—25)% to Fire Resistance +(21—25)% to Cold Resistance +(21—25)% to Lightning Resistance
+(26—30)% to Fire Resistance +(26—30)% to Cold Resistance +(26—30)% to Lightning Resistance
+(16—20)% to Fire Resistance +(16—20)% to Cold Resistance +(16—20)% to Lightning Resistance
+(21—25)% to Fire Resistance +(21—25)% to Cold Resistance +(21—25)% to Lightning Resistance
+(16—20)% to Fire Resistance +(16—20)% to Cold Resistance +(16—20)% to Lightning Resistance
+(21—25)% to Fire Resistance +(21—25)% to Cold Resistance +(21—25)% to Lightning Resistance
+(16—20)% to Fire Resistance +(16—20)% to Cold Resistance +(16—20)% to Lightning Resistance
+(21—25)% to Fire Resistance +(21—25)% to Cold Resistance +(21—25)% to Lightning Resistance
+(16—20)% to Fire Resistance +(16—20)% to Cold Resistance +(16—20)% to Lightning Resistance
+(21—28)% to Fire Resistance +(21—28)% to Cold Resistance +(21—28)% to Lightning Resistance
+(29—35)% to Fire Resistance +(29—35)% to Cold Resistance +(29—35)% to Lightning Resistance
+(46—48)% to Fire Resistance
(45—52) to (75—78) added Fire Damage against Burning Enemies
+(46—48)% to Cold Resistance
(30—50)% increased Damage with Hits against Chilled Enemies
+(46—48)% to Lightning Resistance
(40—60)% increased Critical Strike Chance against Shocked Enemies
+(46—48)% to Fire Resistance
(45—52) to (75—78) added Fire Damage against Burning Enemies
+(46—48)% to Cold Resistance
(30—50)% increased Damage with Hits against Chilled Enemies
+(46—48)% to Lightning Resistance
(40—60)% increased Critical Strike Chance against Shocked Enemies
+(12—15)% to Fire Resistance +(12—15)% to Cold Resistance +(12—15)% to Lightning Resistance
+(12—15)% to Fire Resistance +(12—15)% to Cold Resistance +(12—15)% to Lightning Resistance
+(46—48)% to Fire Resistance
0.4% of Fire Damage Leeched as Life
+(46—48)% to Cold Resistance
0.4% of Cold Damage Leeched as Life
+(46—48)% to Lightning Resistance
0.4% of Lightning Damage Leeched as Life
+(46—48)% to Fire Resistance
0.4% of Fire Damage Leeched as Life
+(46—48)% to Cold Resistance
0.4% of Cold Damage Leeched as Life
+(46—48)% to Lightning Resistance
0.4% of Lightning Damage Leeched as Life
+1% to maximum Fire Resistance +1% to maximum Cold Resistance +1% to maximum Lightning Resistance
+2% to maximum Fire Resistance +2% to maximum Cold Resistance +2% to maximum Lightning Resistance
+3% to maximum Fire Resistance +3% to maximum Cold Resistance +3% to maximum Lightning Resistance
+3% to maximum Fire Resistance +3% to maximum Cold Resistance +3% to maximum Lightning Resistance
+1% to maximum Fire Resistance +1% to maximum Cold Resistance +1% to maximum Lightning Resistance
+2% to maximum Fire Resistance +2% to maximum Cold Resistance +2% to maximum Lightning Resistance
+1% to maximum Fire Resistance +1% to maximum Cold Resistance +1% to maximum Lightning Resistance
+2% to maximum Fire Resistance +2% to maximum Cold Resistance +2% to maximum Lightning Resistance
+3% to maximum Fire Resistance +3% to maximum Cold Resistance +3% to maximum Lightning Resistance
+(46—48)% to Fire Resistance
(9—10)% of Physical Damage from Hits taken as Fire Damage
+(46—48)% to Cold Resistance
(9—10)% of Physical Damage from Hits taken as Cold Damage
+(46—48)% to Lightning Resistance
(9—10)% of Physical Damage from Hits taken as Lightning Damage
+(46—48)% to Fire Resistance
(3—5)% of Physical Damage from Hits taken as Fire Damage
+(46—48)% to Cold Resistance
(3—5)% of Physical Damage from Hits taken as Cold Damage
+(46—48)% to Lightning Resistance
(3—5)% of Physical Damage from Hits taken as Lightning Damage
+(20—35)% to Fire Resistance +(20—35)% to Cold Resistance +(20—35)% to Lightning Resistance
Added Small Passive Skills also grant: +(2—3)% to Fire Resistance Added Small Passive Skills also grant: +(2—3)% to Cold Resistance Added Small Passive Skills also grant: +(2—3)% to Lightning Resistance
Added Small Passive Skills also grant: +(4—5)% to Fire Resistance Added Small Passive Skills also grant: +(4—5)% to Cold Resistance Added Small Passive Skills also grant: +(4—5)% to Lightning Resistance
Added Small Passive Skills also grant: +(6—7)% to Fire Resistance Added Small Passive Skills also grant: +(6—7)% to Cold Resistance Added Small Passive Skills also grant: +(6—7)% to Lightning Resistance
Added Small Passive Skills also grant: +(2—3)% to Fire Resistance Added Small Passive Skills also grant: +(2—3)% to Cold Resistance Added Small Passive Skills also grant: +(2—3)% to Lightning Resistance
Added Small Passive Skills also grant: +(4—5)% to Fire Resistance Added Small Passive Skills also grant: +(4—5)% to Cold Resistance Added Small Passive Skills also grant: +(4—5)% to Lightning Resistance
Added Small Passive Skills also grant: +(6—7)% to Fire Resistance Added Small Passive Skills also grant: +(6—7)% to Cold Resistance Added Small Passive Skills also grant: +(6—7)% to Lightning Resistance
Added Small Passive Skills also grant: +(8—9)% to Fire Resistance Added Small Passive Skills also grant: +(8—9)% to Cold Resistance Added Small Passive Skills also grant: +(8—9)% to Lightning Resistance
Added Small Passive Skills also grant: +(10—11)% to Fire Resistance Added Small Passive Skills also grant: +(10—11)% to Cold Resistance Added Small Passive Skills also grant: +(10—11)% to Lightning Resistance
+3% to maximum Fire Resistance +3% to maximum Cold Resistance +3% to maximum Lightning Resistance
+1% to maximum Fire Resistance +1% to maximum Cold Resistance +1% to maximum Lightning Resistance
+2% to maximum Fire Resistance +2% to maximum Cold Resistance +2% to maximum Lightning Resistance
+3% to maximum Fire Resistance +3% to maximum Cold Resistance +3% to maximum Lightning Resistance
+(1—2)% to maximum Fire Resistance +(1—2)% to maximum Cold Resistance +(1—2)% to maximum Lightning Resistance
Adds 1 to 2 Fire Damage to Attacks Adds 1 to 2 Cold Damage to Attacks Adds 1 to 5 Lightning Damage to Attacks
Adds (3—5) to (7—8) Fire Damage to Attacks Adds (3—4) to (7—8) Cold Damage to Attacks Adds 1 to (14—15) Lightning Damage to Attacks
Adds (5—7) to (11—13) Fire Damage to Attacks Adds (5—7) to (10—12) Cold Damage to Attacks Adds (1—2) to (22—23) Lightning Damage to Attacks
Adds (7—10) to (15—18) Fire Damage to Attacks Adds (6—9) to (13—16) Cold Damage to Attacks Adds (1—2) to (27—28) Lightning Damage to Attacks
Adds (9—12) to (19—22) Fire Damage to Attacks Adds (8—11) to (16—19) Cold Damage to Attacks Adds (1—3) to (33—34) Lightning Damage to Attacks
Adds (11—15) to (23—27) Fire Damage to Attacks Adds (10—13) to (20—24) Cold Damage to Attacks Adds (1—4) to (40—43) Lightning Damage to Attacks
Adds (13—18) to (27—31) Fire Damage to Attacks Adds (12—16) to (24—28) Cold Damage to Attacks Adds (2—5) to (47—50) Lightning Damage to Attacks
Adds (16—22) to (32—38) Fire Damage to Attacks Adds (14—19) to (29—34) Cold Damage to Attacks Adds (3—6) to (57—61) Lightning Damage to Attacks
Adds (19—25) to (39—45) Fire Damage to Attacks Adds (17—22) to (34—40) Cold Damage to Attacks Adds (3—7) to (68—72) Lightning Damage to Attacks
Adds (1—2) to 3 Fire Damage to Attacks Adds (1—2) to 3 Cold Damage to Attacks Adds 1 to (3—4) Lightning Damage to Attacks
Adds (5—7) to (10—12) Fire Damage to Attacks Adds (5—6) to (9—10) Cold Damage to Attacks Adds 2 to (16—18) Lightning Damage to Attacks
Adds (8—10) to (15—18) Fire Damage to Attacks Adds (7—9) to (14—16) Cold Damage to Attacks Adds (1—3) to (25—28) Lightning Damage to Attacks
Adds (11—14) to (21—25) Fire Damage to Attacks Adds (10—13) to (19—22) Cold Damage to Attacks Adds (2—3) to (35—40) Lightning Damage to Attacks
Adds (13—18) to (27—31) Fire Damage to Attacks Adds (12—16) to (24—28) Cold Damage to Attacks Adds (2—4) to (44—50) Lightning Damage to Attacks
Adds (17—22) to (33—38) Fire Damage to Attacks Adds (15—20) to (30—35) Cold Damage to Attacks Adds (2—5) to (56—62) Lightning Damage to Attacks
Adds (20—27) to (40—47) Fire Damage to Attacks Adds (18—24) to (36—42) Cold Damage to Attacks Adds (2—6) to (66—75) Lightning Damage to Attacks
Adds (27—35) to (53—62) Fire Damage to Attacks Adds (23—32) to (48—55) Cold Damage to Attacks Adds (3—8) to (89—99) Lightning Damage to Attacks
Adds (37—50) to (74—87) Fire Damage to Attacks Adds (33—45) to (67—78) Cold Damage to Attacks Adds (5—11) to (124—140) Lightning Damage to Attacks
Adds (41—55) to (81—96) Fire Damage to Attacks Adds (36—50) to (74—86) Cold Damage to Attacks Adds (6—13) to (136—155) Lightning Damage to Attacks
Adds (23—27) to (43—48) Fire Damage to Attacks Adds (20—24) to (38—44) Cold Damage to Attacks Adds (4—8) to (71—76) Lightning Damage to Attacks
Adds (5—7) to (11—14) Fire Damage to Attacks Adds (6—7) to (11—14) Cold Damage to Attacks Adds (1—2) to (23—24) Lightning Damage to Attacks
Adds (6—8) to (13—17) Fire Damage to Attacks Adds (6—8) to (12—15) Cold Damage to Attacks Adds (1—2) to (25—26) Lightning Damage to Attacks
Adds (8—10) to (16—18) Fire Damage to Attacks Adds (7—9) to (13—16) Cold Damage to Attacks Adds (1—2) to (27—28) Lightning Damage to Attacks
Adds (9—11) to (17—21) Fire Damage to Attacks Adds (8—10) to (14—17) Cold Damage to Attacks Adds (1—3) to (29—30) Lightning Damage to Attacks
Adds (1—2) to (3—4) Fire Damage Adds (1—2) to (3—4) Cold Damage Adds 1 to (5—6) Lightning Damage
Adds (8—10) to (15—18) Fire Damage Adds (7—9) to (14—16) Cold Damage Adds 2 to (25—29) Lightning Damage
Adds (12—17) to (25—29) Fire Damage Adds (11—15) to (23—26) Cold Damage Adds 2 to (41—48) Lightning Damage
Adds (17—24) to (35—41) Fire Damage Adds (16—21) to (31—37) Cold Damage Adds 3 to (57—67) Lightning Damage
Adds (24—33) to (49—57) Fire Damage Adds (22—30) to (44—51) Cold Damage Adds (4—5) to (80—94) Lightning Damage
Adds (34—46) to (68—80) Fire Damage Adds (31—42) to (62—71) Cold Damage Adds (5—8) to (112—131) Lightning Damage
Adds (46—62) to (93—107) Fire Damage Adds (41—57) to (83—97) Cold Damage Adds (8—10) to (152—176) Lightning Damage
Adds (59—81) to (120—140) Fire Damage Adds (54—74) to (108—126) Cold Damage Adds (10—14) to (197—229) Lightning Damage
Adds (74—101) to (150—175) Fire Damage Adds (68—92) to (136—157) Cold Damage Adds (13—17) to (247—286) Lightning Damage
Adds (89—121) to (180—210) Fire Damage Adds (81—111) to (163—189) Cold Damage Adds (15—21) to (296—344) Lightning Damage
Adds (80—109) to (162—189) Fire Damage Adds (73—100) to (147—170) Cold Damage Adds (13—19) to (266—310) Lightning Damage
Adds (59—79) to (118—138) Fire Damage
Attacks with this Weapon Penetrate (13—15)% Fire Resistance
Adds (53—72) to (107—124) Cold Damage
Attacks with this Weapon Penetrate (13—15)% Cold Resistance
Adds (7—17) to (198—224) Lightning Damage
Attacks with this Weapon Penetrate (13—15)% Lightning Resistance
Adds (3—5) to (6—7) Fire Damage Adds (2—3) to (6—7) Cold Damage Adds 2 to (10—11) Lightning Damage
Adds (14—20) to (29—33) Fire Damage Adds (12—17) to (26—30) Cold Damage Adds 3 to (46—53) Lightning Damage
Adds (23—31) to (47—54) Fire Damage Adds (21—28) to (42—48) Cold Damage Adds (4—5) to (76—88) Lightning Damage
Adds (32—44) to (65—76) Fire Damage Adds (29—40) to (58—68) Cold Damage Adds (5—8) to (106—123) Lightning Damage
Adds (45—61) to (91—106) Fire Damage Adds (41—55) to (81—95) Cold Damage Adds (8—10) to (148—173) Lightning Damage
Adds (63—85) to (128—148) Fire Damage Adds (57—77) to (114—132) Cold Damage Adds (11—14) to (208—242) Lightning Damage
Adds (85—115) to (172—200) Fire Damage Adds (77—104) to (154—178) Cold Damage Adds (14—20) to (281—327) Lightning Damage
Adds (110—150) to (223—260) Fire Damage Adds (99—136) to (200—232) Cold Damage Adds (19—25) to (366—425) Lightning Damage
Adds (137—188) to (279—325) Fire Damage Adds (124—170) to (250—290) Cold Damage Adds (23—32) to (458—531) Lightning Damage
Adds (165—225) to (335—390) Fire Damage Adds (149—204) to (300—348) Cold Damage Adds (28—38) to (549—638) Lightning Damage
Adds (3—5) to (6—7) Fire Damage Adds (2—3) to (6—7) Cold Damage Adds 2 to (10—11) Lightning Damage
Adds (14—20) to (29—33) Fire Damage Adds (12—17) to (26—30) Cold Damage Adds 3 to (46—53) Lightning Damage
Adds (23—31) to (47—54) Fire Damage Adds (21—28) to (42—48) Cold Damage Adds (4—5) to (76—88) Lightning Damage
Adds (32—44) to (65—76) Fire Damage Adds (29—40) to (58—68) Cold Damage Adds (5—8) to (106—123) Lightning Damage
Adds (45—61) to (91—106) Fire Damage Adds (41—55) to (81—95) Cold Damage Adds (8—10) to (148—173) Lightning Damage
Adds (63—85) to (128—148) Fire Damage Adds (57—77) to (114—132) Cold Damage Adds (11—14) to (208—242) Lightning Damage
Adds (85—115) to (172—200) Fire Damage Adds (77—104) to (154—178) Cold Damage Adds (14—20) to (281—327) Lightning Damage
Adds (110—150) to (223—260) Fire Damage Adds (99—136) to (200—232) Cold Damage Adds (19—25) to (366—425) Lightning Damage
Adds (137—188) to (279—325) Fire Damage Adds (124—170) to (250—290) Cold Damage Adds (23—32) to (458—531) Lightning Damage
Adds (165—225) to (335—390) Fire Damage Adds (149—204) to (300—348) Cold Damage Adds (28—38) to (549—638) Lightning Damage
Adds (149—203) to (302—351) Fire Damage Adds (134—184) to (270—313) Cold Damage Adds (25—34) to (494—575) Lightning Damage
Adds (109—147) to (220—256) Fire Damage
Attacks with this Weapon Penetrate (13—15)% Fire Resistance
Adds (100—132) to (197—230) Cold Damage
Attacks with this Weapon Penetrate (13—15)% Cold Resistance
Adds (12—31) to (367—415) Lightning Damage
Attacks with this Weapon Penetrate (13—15)% Lightning Resistance
Adds (1—2) to (3—4) Fire Damage to Spells Adds 1 to (2—3) Cold Damage to Spells Adds 1 to (4—5) Lightning Damage to Spells
Adds (6—8) to (12—14) Fire Damage to Spells Adds (5—7) to (10—12) Cold Damage to Spells Adds (1—2) to (21—22) Lightning Damage to Spells
Adds (10—12) to (19—23) Fire Damage to Spells Adds (8—10) to (16—18) Cold Damage to Spells Adds (1—2) to (33—35) Lightning Damage to Spells
Adds (13—18) to (27—31) Fire Damage to Spells Adds (11—15) to (22—25) Cold Damage to Spells Adds (1—4) to (46—48) Lightning Damage to Spells
Adds (19—25) to (37—44) Fire Damage to Spells Adds (16—20) to (30—36) Cold Damage to Spells Adds (2—5) to (64—68) Lightning Damage to Spells
Adds (24—33) to (48—57) Fire Damage to Spells Adds (20—26) to (40—46) Cold Damage to Spells Adds (2—7) to (84—88) Lightning Damage to Spells
Adds (31—42) to (64—73) Fire Damage to Spells Adds (26—35) to (51—60) Cold Damage to Spells Adds (2—9) to (109—115) Lightning Damage to Spells
Adds (40—52) to (79—91) Fire Damage to Spells Adds (33—43) to (64—75) Cold Damage to Spells Adds (4—11) to (136—144) Lightning Damage to Spells
Adds (49—66) to (98—115) Fire Damage to Spells Adds (41—54) to (81—93) Cold Damage to Spells Adds (4—14) to (170—179) Lightning Damage to Spells
Adds (45—54) to (80—90) Fire Damage to Spells Adds (35—45) to (66—74) Cold Damage to Spells Adds (4—11) to (134—144) Lightning Damage to Spells
Adds (1—2) to (4—5) Fire Damage to Spells Adds (1—2) to (3—4) Cold Damage to Spells Adds 1 to (6—7) Lightning Damage to Spells
Adds (8—11) to (17—19) Fire Damage to Spells Adds (8—10) to (15—18) Cold Damage to Spells Adds (1—3) to (32—34) Lightning Damage to Spells
Adds (13—17) to (26—29) Fire Damage to Spells Adds (12—15) to (23—28) Cold Damage to Spells Adds (1—4) to (49—52) Lightning Damage to Spells
Adds (18—23) to (36—42) Fire Damage to Spells Adds (16—22) to (33—38) Cold Damage to Spells Adds (2—5) to (69—73) Lightning Damage to Spells
Adds (25—33) to (50—59) Fire Damage to Spells Adds (24—30) to (45—53) Cold Damage to Spells Adds (2—8) to (97—102) Lightning Damage to Spells
Adds (32—44) to (65—76) Fire Damage to Spells Adds (30—40) to (59—69) Cold Damage to Spells Adds (3—10) to (126—133) Lightning Damage to Spells
Adds (42—56) to (85—99) Fire Damage to Spells Adds (39—52) to (77—90) Cold Damage to Spells Adds (5—12) to (164—173) Lightning Damage to Spells
Adds (53—70) to (107—123) Fire Damage to Spells Adds (49—64) to (96—113) Cold Damage to Spells Adds (5—17) to (204—216) Lightning Damage to Spells
Adds (66—88) to (132—155) Fire Damage to Spells Adds (61—81) to (120—140) Cold Damage to Spells Adds (7—20) to (255—270) Lightning Damage to Spells
Adds (67—81) to (120—135) Fire Damage to Spells Adds (57—66) to (100—111) Cold Damage to Spells Adds (6—16) to (201—216) Lightning Damage to Spells
Minions deal (3—6) to (8—11) additional Fire Damage Minions deal (3—6) to (8—11) additional Cold Damage Minions deal 1 to (9—15) additional Lightning Damage
Minions deal (11—14) to (17—20) additional Fire Damage Minions deal (11—14) to (17—20) additional Cold Damage Minions deal (1—2) to (26—32) additional Lightning Damage
Minions deal (15—18) to (21—24) additional Fire Damage Minions deal (15—18) to (21—24) additional Cold Damage Minions deal (1—3) to (33—39) additional Lightning Damage
Minions deal (20—23) to (26—32) additional Fire Damage Minions deal (20—23) to (26—32) additional Cold Damage Minions deal (1—4) to (44—50) additional Lightning Damage
Minions deal (24—27) to (33—36) additional Fire Damage Minions deal (24—27) to (33—36) additional Cold Damage Minions deal (1—5) to (51—54) additional Lightning Damage
Minions deal (29—35) to (42—51) additional Fire Damage Minions deal (29—35) to (42—51) additional Cold Damage Minions deal (1—6) to (65—77) additional Lightning Damage
(2—4) to (5—7) Added Spell Fire Damage while Dual Wielding (2—4) to (5—7) Added Spell Cold Damage while Dual Wielding 1 to (6—10) Added Spell Lightning Damage while Dual Wielding
(7—9) to (11—13) Added Spell Fire Damage while Dual Wielding (7—9) to (11—13) Added Spell Cold Damage while Dual Wielding (1—2) to (17—21) Added Spell Lightning Damage while Dual Wielding
(10—12) to (14—16) Added Spell Fire Damage while Dual Wielding (10—12) to (14—16) Added Spell Cold Damage while Dual Wielding (1—3) to (22—26) Added Spell Lightning Damage while Dual Wielding
(13—15) to (17—21) Added Spell Fire Damage while Dual Wielding (13—15) to (17—21) Added Spell Cold Damage while Dual Wielding (1—4) to (29—33) Added Spell Lightning Damage while Dual Wielding
(16—18) to (22—24) Added Spell Fire Damage while Dual Wielding (16—18) to (22—24) Added Spell Cold Damage while Dual Wielding (1—5) to (34—36) Added Spell Lightning Damage while Dual Wielding
(19—25) to (26—34) Added Spell Fire Damage while Dual Wielding (19—25) to (26—34) Added Spell Cold Damage while Dual Wielding (1—6) to (43—51) Added Spell Lightning Damage while Dual Wielding
(2—4) to (5—7) Added Spell Fire Damage while wielding a Two Handed Weapon (2—4) to (5—7) Added Spell Cold Damage while wielding a Two Handed Weapon 1 to (6—10) Added Spell Lightning Damage while wielding a Two Handed Weapon
(7—9) to (11—13) Added Spell Fire Damage while wielding a Two Handed Weapon (7—9) to (11—13) Added Spell Cold Damage while wielding a Two Handed Weapon (1—2) to (17—21) Added Spell Lightning Damage while wielding a Two Handed Weapon
(10—12) to (14—16) Added Spell Fire Damage while wielding a Two Handed Weapon (10—12) to (14—16) Added Spell Cold Damage while wielding a Two Handed Weapon (1—3) to (22—26) Added Spell Lightning Damage while wielding a Two Handed Weapon
(13—15) to (17—21) Added Spell Fire Damage while wielding a Two Handed Weapon (13—15) to (17—21) Added Spell Cold Damage while wielding a Two Handed Weapon (1—4) to (29—33) Added Spell Lightning Damage while wielding a Two Handed Weapon
(16—18) to (22—24) Added Spell Fire Damage while wielding a Two Handed Weapon (16—18) to (22—24) Added Spell Cold Damage while wielding a Two Handed Weapon (1—5) to (34—36) Added Spell Lightning Damage while wielding a Two Handed Weapon
(19—25) to (26—34) Added Spell Fire Damage while wielding a Two Handed Weapon (19—25) to (26—34) Added Spell Cold Damage while wielding a Two Handed Weapon (1—6) to (43—51) Added Spell Lightning Damage while wielding a Two Handed Weapon
(2—4) to (5—7) Added Spell Fire Damage while holding a Shield (2—4) to (5—7) Added Spell Cold Damage while holding a Shield 1 to (6—10) Added Spell Lightning Damage while holding a Shield
(7—9) to (11—13) Added Spell Fire Damage while holding a Shield (7—9) to (11—13) Added Spell Cold Damage while holding a Shield (1—2) to (17—21) Added Spell Lightning Damage while holding a Shield
(10—12) to (14—16) Added Spell Fire Damage while holding a Shield (10—12) to (14—16) Added Spell Cold Damage while holding a Shield (1—3) to (22—26) Added Spell Lightning Damage while holding a Shield
(13—15) to (17—21) Added Spell Fire Damage while holding a Shield (13—15) to (17—21) Added Spell Cold Damage while holding a Shield (1—4) to (29—33) Added Spell Lightning Damage while holding a Shield
(16—18) to (22—24) Added Spell Fire Damage while holding a Shield (16—18) to (22—24) Added Spell Cold Damage while holding a Shield (1—5) to (34—36) Added Spell Lightning Damage while holding a Shield
(19—25) to (26—34) Added Spell Fire Damage while holding a Shield (19—25) to (26—34) Added Spell Cold Damage while holding a Shield (1—6) to (43—51) Added Spell Lightning Damage while holding a Shield
Adds (6—8) to (9—11) Fire Damage to Spells Adds (6—8) to (9—11) Cold Damage to Spells Adds (1—2) to (15—19) Lightning Damage to Spells
Adds (9—11) to (12—14) Fire Damage to Spells Adds (9—11) to (12—14) Cold Damage to Spells Adds (1—3) to (20—24) Lightning Damage to Spells
Adds (12—14) to (15—19) Fire Damage to Spells Adds (12—14) to (15—19) Cold Damage to Spells Adds (1—4) to (25—29) Lightning Damage to Spells
Adds (15—17) to (20—23) Fire Damage to Spells Adds (15—17) to (20—23) Cold Damage to Spells Adds (1—5) to (30—32) Lightning Damage to Spells
Adds (19—23) to (24—32) Fire Damage to Spells Adds (19—23) to (24—32) Cold Damage to Spells Adds (1—6) to (37—45) Lightning Damage to Spells
(5—6) to (11—12) Added Fire Damage with Wand Attacks (4—5) to (9—10) Added Cold Damage with Wand Attacks 1 to (19—20) Added Lightning Damage with Wand Attacks
(7—8) to (13—15) Added Fire Damage with Wand Attacks (6—7) to (11—13) Added Cold Damage with Wand Attacks (1—2) to (23—24) Added Lightning Damage with Wand Attacks
(9—11) to (16—19) Added Fire Damage with Wand Attacks (8—9) to (14—16) Added Cold Damage with Wand Attacks (1—3) to (28—30) Added Lightning Damage with Wand Attacks
(12—13) to (20—22) Added Fire Damage with Wand Attacks (10—11) to (17—20) Added Cold Damage with Wand Attacks (1—4) to (33—35) Added Lightning Damage with Wand Attacks
(14—15) to (23—26) Added Fire Damage with Wand Attacks (12—13) to (21—24) Added Cold Damage with Wand Attacks (2—4) to (40—43) Added Lightning Damage with Wand Attacks
(16—18) to (27—32) Added Fire Damage with Wand Attacks (14—15) to (25—28) Added Cold Damage with Wand Attacks (2—5) to (48—50) Added Lightning Damage with Wand Attacks
(5—6) to (11—12) Added Fire Damage with Dagger Attacks (4—5) to (9—10) Added Cold Damage with Dagger Attacks 1 to (19—20) Added Lightning Damage with Dagger Attacks
(7—8) to (13—15) Added Fire Damage with Dagger Attacks (6—7) to (11—13) Added Cold Damage with Dagger Attacks (1—2) to (23—24) Added Lightning Damage with Dagger Attacks
(9—11) to (16—19) Added Fire Damage with Dagger Attacks (8—9) to (14—16) Added Cold Damage with Dagger Attacks (1—3) to (28—30) Added Lightning Damage with Dagger Attacks
(12—13) to (20—22) Added Fire Damage with Dagger Attacks (10—11) to (17—20) Added Cold Damage with Dagger Attacks (1—4) to (33—35) Added Lightning Damage with Dagger Attacks
(14—15) to (23—26) Added Fire Damage with Dagger Attacks (12—13) to (21—24) Added Cold Damage with Dagger Attacks (2—4) to (40—43) Added Lightning Damage with Dagger Attacks
(16—18) to (27—32) Added Fire Damage with Dagger Attacks (14—15) to (25—28) Added Cold Damage with Dagger Attacks (2—5) to (48—50) Added Lightning Damage with Dagger Attacks
(5—6) to (11—12) Added Fire Damage with Claw Attacks (4—5) to (9—10) Added Cold Damage with Claw Attacks 1 to (19—20) Added Lightning Damage with Claw Attacks
(7—8) to (13—15) Added Fire Damage with Claw Attacks (6—7) to (11—13) Added Cold Damage with Claw Attacks (1—2) to (23—24) Added Lightning Damage with Claw Attacks
(9—11) to (16—19) Added Fire Damage with Claw Attacks (8—9) to (14—16) Added Cold Damage with Claw Attacks (1—3) to (28—30) Added Lightning Damage with Claw Attacks
(12—13) to (20—22) Added Fire Damage with Claw Attacks (10—11) to (17—20) Added Cold Damage with Claw Attacks (1—4) to (33—35) Added Lightning Damage with Claw Attacks
(14—15) to (23—26) Added Fire Damage with Claw Attacks (12—13) to (21—24) Added Cold Damage with Claw Attacks (2—4) to (40—43) Added Lightning Damage with Claw Attacks
(16—18) to (27—32) Added Fire Damage with Claw Attacks (14—15) to (25—28) Added Cold Damage with Claw Attacks (2—5) to (48—50) Added Lightning Damage with Claw Attacks
(5—6) to (11—12) Added Fire Damage with Bow Attacks (4—5) to (9—10) Added Cold Damage with Bow Attacks 1 to (19—20) Added Lightning Damage with Bow Attacks
(7—8) to (13—15) Added Fire Damage with Bow Attacks (6—7) to (11—13) Added Cold Damage with Bow Attacks (1—2) to (23—24) Added Lightning Damage with Bow Attacks
(9—11) to (16—19) Added Fire Damage with Bow Attacks (8—9) to (14—16) Added Cold Damage with Bow Attacks (1—3) to (28—30) Added Lightning Damage with Bow Attacks
(12—13) to (20—22) Added Fire Damage with Bow Attacks (10—11) to (17—20) Added Cold Damage with Bow Attacks (1—4) to (33—35) Added Lightning Damage with Bow Attacks
(14—15) to (23—26) Added Fire Damage with Bow Attacks (12—13) to (21—24) Added Cold Damage with Bow Attacks (2—4) to (40—43) Added Lightning Damage with Bow Attacks
(16—18) to (27—32) Added Fire Damage with Bow Attacks (14—15) to (25—28) Added Cold Damage with Bow Attacks (2—5) to (48—50) Added Lightning Damage with Bow Attacks
(5—6) to (11—12) Added Fire Damage with Sword Attacks (4—5) to (9—10) Added Cold Damage with Sword Attacks 1 to (19—20) Added Lightning Damage with Sword Attacks
(7—8) to (13—15) Added Fire Damage with Sword Attacks (6—7) to (11—13) Added Cold Damage with Sword Attacks (1—2) to (23—24) Added Lightning Damage with Sword Attacks
(9—11) to (16—19) Added Fire Damage with Sword Attacks (8—9) to (14—16) Added Cold Damage with Sword Attacks (1—3) to (28—30) Added Lightning Damage with Sword Attacks
(12—13) to (20—22) Added Fire Damage with Sword Attacks (10—11) to (17—20) Added Cold Damage with Sword Attacks (1—4) to (33—35) Added Lightning Damage with Sword Attacks
(14—15) to (23—26) Added Fire Damage with Sword Attacks (12—13) to (21—24) Added Cold Damage with Sword Attacks (2—4) to (40—43) Added Lightning Damage with Sword Attacks
(16—18) to (27—32) Added Fire Damage with Sword Attacks (14—15) to (25—28) Added Cold Damage with Sword Attacks (2—5) to (48—50) Added Lightning Damage with Sword Attacks
(5—6) to (11—12) Added Fire Damage with Axe Attacks (4—5) to (9—10) Added Cold Damage with Axe Attacks 1 to (19—20) Added Lightning Damage with Axe Attacks
(7—8) to (13—15) Added Fire Damage with Axe Attacks (6—7) to (11—13) Added Cold Damage with Axe Attacks (1—2) to (23—24) Added Lightning Damage with Axe Attacks
(9—11) to (16—19) Added Fire Damage with Axe Attacks (8—9) to (14—16) Added Cold Damage with Axe Attacks (1—3) to (28—30) Added Lightning Damage with Axe Attacks
(12—13) to (20—22) Added Fire Damage with Axe Attacks (10—11) to (17—20) Added Cold Damage with Axe Attacks (1—4) to (33—35) Added Lightning Damage with Axe Attacks
(14—15) to (23—26) Added Fire Damage with Axe Attacks (12—13) to (21—24) Added Cold Damage with Axe Attacks (2—4) to (40—43) Added Lightning Damage with Axe Attacks
(16—18) to (27—32) Added Fire Damage with Axe Attacks (14—15) to (25—28) Added Cold Damage with Axe Attacks (2—5) to (48—50) Added Lightning Damage with Axe Attacks
(5—6) to (11—12) Added Fire Damage with Mace or Sceptre Attacks (4—5) to (9—10) Added Cold Damage with Mace or Sceptre Attacks 1 to (19—20) Added Lightning Damage with Mace or Sceptre Attacks
(7—8) to (13—15) Added Fire Damage with Mace or Sceptre Attacks (6—7) to (11—13) Added Cold Damage with Mace or Sceptre Attacks (1—2) to (23—24) Added Lightning Damage with Mace or Sceptre Attacks
(9—11) to (16—19) Added Fire Damage with Mace or Sceptre Attacks (8—9) to (14—16) Added Cold Damage with Mace or Sceptre Attacks (1—3) to (28—30) Added Lightning Damage with Mace or Sceptre Attacks
(12—13) to (20—22) Added Fire Damage with Mace or Sceptre Attacks (10—11) to (17—20) Added Cold Damage with Mace or Sceptre Attacks (1—4) to (33—35) Added Lightning Damage with Mace or Sceptre Attacks
(14—15) to (23—26) Added Fire Damage with Mace or Sceptre Attacks (12—13) to (21—24) Added Cold Damage with Mace or Sceptre Attacks (2—4) to (40—43) Added Lightning Damage with Mace or Sceptre Attacks
(16—18) to (27—32) Added Fire Damage with Mace or Sceptre Attacks (14—15) to (25—28) Added Cold Damage with Mace or Sceptre Attacks (2—5) to (48—50) Added Lightning Damage with Mace or Sceptre Attacks
(5—6) to (11—12) Added Fire Damage with Staff Attacks (4—5) to (9—10) Added Cold Damage with Staff Attacks 1 to (19—20) Added Lightning Damage with Staff Attacks
(7—8) to (13—15) Added Fire Damage with Staff Attacks (6—7) to (11—13) Added Cold Damage with Staff Attacks (1—2) to (23—24) Added Lightning Damage with Staff Attacks
(9—11) to (16—19) Added Fire Damage with Staff Attacks (8—9) to (14—16) Added Cold Damage with Staff Attacks (1—3) to (28—30) Added Lightning Damage with Staff Attacks
(12—13) to (20—22) Added Fire Damage with Staff Attacks (10—11) to (17—20) Added Cold Damage with Staff Attacks (1—4) to (33—35) Added Lightning Damage with Staff Attacks
(14—15) to (23—26) Added Fire Damage with Staff Attacks (12—13) to (21—24) Added Cold Damage with Staff Attacks (2—4) to (40—43) Added Lightning Damage with Staff Attacks
(16—18) to (27—32) Added Fire Damage with Staff Attacks (14—15) to (25—28) Added Cold Damage with Staff Attacks (2—5) to (48—50) Added Lightning Damage with Staff Attacks
Adds (4—5) to (10—12) Fire Damage to Attacks Adds (4—5) to (8—10) Cold Damage to Attacks Adds 1 to (19—20) Lightning Damage to Attacks
Adds (6—7) to (13—16) Fire Damage to Attacks Adds (6—7) to (11—13) Cold Damage to Attacks Adds (1—2) to (25—27) Lightning Damage to Attacks
Adds (8—9) to (17—20) Fire Damage to Attacks Adds (8—9) to (14—17) Cold Damage to Attacks Adds (1—3) to (29—32) Lightning Damage to Attacks
Adds (10—12) to (21—24) Fire Damage to Attacks Adds (10—11) to (18—21) Cold Damage to Attacks Adds (1—4) to (36—39) Lightning Damage to Attacks
Adds (13—15) to (25—28) Fire Damage to Attacks Adds (12—13) to (22—26) Cold Damage to Attacks Adds (1—4) to (43—48) Lightning Damage to Attacks
(20—40)% increased Fire Damage
Adds (14—20) to (29—34) Fire Damage to Spells
(20—40)% increased Cold Damage
Adds (12—16) to (24—28) Cold Damage to Spells
(20—40)% increased Lightning Damage
Adds (1—4) to (50—53) Lightning Damage to Spells
(20—40)% increased Fire Damage
Adds (20—26) to (39—46) Fire Damage to Spells
(20—40)% increased Cold Damage
Adds (18—24) to (36—42) Cold Damage to Spells
(20—40)% increased Lightning Damage
Adds (2—6) to (76—80) Lightning Damage to Spells
Adds (8—11) to (16—20) Fire Damage to Attacks Adds (6—8) to (14—18) Cold Damage to Attacks Adds (1—4) to (32—36) Lightning Damage to Attacks
Adds (12—17) to (26—30) Fire Damage to Attacks Adds (11—15) to (23—27) Cold Damage to Attacks Adds (1—5) to (41—48) Lightning Damage to Attacks
Adds (9—11) to (16—21) Fire Damage to Attacks Adds (9—11) to (16—21) Cold Damage to Attacks Adds (1—4) to (32—36) Lightning Damage to Attacks
Adds (19—23) to (37—42) Fire Damage to Attacks Adds (19—23) to (37—42) Cold Damage to Attacks Adds (3—6) to (52—70) Lightning Damage to Attacks
Adds (12—16) to (23—27) Fire Damage to Spells Adds (10—13) to (19—22) Cold Damage to Spells Adds (1—4) to (39—42) Lightning Damage to Spells
Adds (21—28) to (42—49) Fire Damage to Spells Adds (17—23) to (34—40) Cold Damage to Spells Adds (2—6) to (73—77) Lightning Damage to Spells
Adds (31—41) to (61—71) Fire Damage to Spells Adds (25—33) to (50—58) Cold Damage to Spells Adds (3—9) to (106—112) Lightning Damage to Spells
Adds (16—21) to (31—36) Fire Damage to Spells Adds (14—19) to (28—33) Cold Damage to Spells Adds (1—5) to (59—63) Lightning Damage to Spells
Adds (28—38) to (57—66) Fire Damage to Spells Adds (26—34) to (52—60) Cold Damage to Spells Adds (3—9) to (109—115) Lightning Damage to Spells
Adds (41—55) to (83—96) Fire Damage to Spells Adds (38—50) to (75—88) Cold Damage to Spells Adds (4—13) to (159—168) Lightning Damage to Spells
Adds (5—7) to (11—13) Fire Damage to Attacks
25% of Physical Damage Converted to Fire Damage
Adds (5—7) to (10—12) Cold Damage to Attacks
25% of Physical Damage Converted to Cold Damage
Adds (1—2) to (22—23) Lightning Damage to Attacks
25% of Physical Damage Converted to Lightning Damage
Adds (45—61) to (91—106) Fire Damage
Attacks with this Weapon Penetrate (5—7)% Fire Resistance
Adds (37—50) to (74—87) Cold Damage
Attacks with this Weapon Penetrate (5—7)% Cold Resistance
Adds (4—13) to (158—166) Lightning Damage
Attacks with this Weapon Penetrate (5—7)% Lightning Resistance
Adds (79—106) to (159—186) Fire Damage
Attacks with this Weapon Penetrate (5—7)% Fire Resistance
Adds (65—87) to (130—152) Cold Damage
Attacks with this Weapon Penetrate (5—7)% Cold Resistance
Adds (7—22) to (275—290) Lightning Damage
Attacks with this Weapon Penetrate (5—7)% Lightning Resistance
(11—15) to (18—21) added Fire Damage
Players and their Minions have (11—15) to (18—21) added Fire Damage
(11—15) to (18—21) added Cold Damage
Players and their Minions have (11—15) to (18—21) added Cold Damage
1 to (35—40) added Lightning Damage
Players and their Minions have 1 to (35—40) added Lightning Damage
(16—20) to (22—25) added Fire Damage
Players and their Minions have (16—20) to (22—25) added Fire Damage
(16—20) to (22—25) added Cold Damage
Players and their Minions have (16—20) to (22—25) added Cold Damage
1 to (41—47) added Lightning Damage
Players and their Minions have 1 to (41—47) added Lightning Damage
(20—25) to (26—35) added Fire Damage
Players and their Minions have (20—25) to (26—35) added Fire Damage
(20—25) to (26—35) added Cold Damage
Players and their Minions have (20—25) to (26—35) added Cold Damage
1 to (48—60) added Lightning Damage
Players and their Minions have 1 to (48—60) added Lightning Damage
(26—30) to (36—42) added Fire Damage
Players and their Minions have (26—30) to (36—42) added Fire Damage
(26—30) to (36—42) added Cold Damage
Players and their Minions have (26—30) to (36—42) added Cold Damage
1 to (61—66) added Lightning Damage
Players and their Minions have 1 to (61—66) added Lightning Damage
(36—41)% increased Fire Damage
(13—15)% chance to Ignite
(36—41)% increased Cold Damage
(13—15)% chance to Freeze
(36—41)% increased Lightning Damage
(13—15)% chance to Shock
(42—50)% increased Fire Damage
(16—17)% chance to Ignite
(42—50)% increased Cold Damage
(16—17)% chance to Freeze
(42—50)% increased Lightning Damage
(16—17)% chance to Shock
(51—60)% increased Fire Damage
(18—20)% chance to Ignite
(51—60)% increased Cold Damage
(18—20)% chance to Freeze
(51—60)% increased Lightning Damage
(18—20)% chance to Shock
(60—64)% increased Fire Damage
(21—24)% chance to Ignite
(60—64)% increased Cold Damage
(21—24)% chance to Freeze
(60—64)% increased Lightning Damage
(21—24)% chance to Shock
(65—72)% increased Fire Damage
(25—28)% chance to Ignite
(65—72)% increased Cold Damage
(25—28)% chance to Freeze
(65—72)% increased Lightning Damage
(25—28)% chance to Shock
(73—80)% increased Fire Damage
(29—34)% chance to Ignite
(73—80)% increased Cold Damage
(29—34)% chance to Freeze
(73—80)% increased Lightning Damage
(29—34)% chance to Shock
(20—25)% of Physical Damage Converted to Fire Damage (20—25)% of Physical Damage Converted to Cold Damage (20—25)% of Physical Damage Converted to Lightning Damage
Gain 4% of Fire Damage as Extra Chaos Damage Gain 4% of Cold Damage as Extra Chaos Damage Gain 4% of Lightning Damage as Extra Chaos Damage
Gain (5—6)% of Fire Damage as Extra Chaos Damage Gain (5—6)% of Cold Damage as Extra Chaos Damage Gain (5—6)% of Lightning Damage as Extra Chaos Damage
Gain (7—8)% of Fire Damage as Extra Chaos Damage Gain (7—8)% of Cold Damage as Extra Chaos Damage Gain (7—8)% of Lightning Damage as Extra Chaos Damage
Gain (8—10)% of Fire Damage as Extra Chaos Damage Gain (8—10)% of Cold Damage as Extra Chaos Damage Gain (8—10)% of Lightning Damage as Extra Chaos Damage
Gain (11—13)% of Fire Damage as Extra Chaos Damage Gain (11—13)% of Cold Damage as Extra Chaos Damage Gain (11—13)% of Lightning Damage as Extra Chaos Damage
Gain (14—16)% of Fire Damage as Extra Chaos Damage Gain (14—16)% of Cold Damage as Extra Chaos Damage Gain (14—16)% of Lightning Damage as Extra Chaos Damage
(21—28)% increased Fire Damage
6% chance to Ignite
(21—28)% increased Cold Damage
6% chance to Freeze
(21—28)% increased Lightning Damage
6% chance to Shock
(29—36)% increased Fire Damage
7% chance to Ignite
(29—36)% increased Cold Damage
7% chance to Freeze
(29—36)% increased Lightning Damage
7% chance to Shock
(37—44)% increased Fire Damage
(8—9)% chance to Ignite
(37—44)% increased Cold Damage
(8—9)% chance to Freeze
(37—44)% increased Lightning Damage
(8—9)% chance to Shock
(45—52)% increased Fire Damage
(10—11)% chance to Ignite
(45—52)% increased Cold Damage
(10—11)% chance to Freeze
(45—52)% increased Lightning Damage
(10—11)% chance to Shock
(48—55)% increased Fire Damage
(12—14)% chance to Ignite
(48—55)% increased Cold Damage
(12—14)% chance to Freeze
(48—55)% increased Lightning Damage
(12—14)% chance to Shock
(56—63)% increased Fire Damage
(15—17)% chance to Ignite
(56—63)% increased Cold Damage
(15—17)% chance to Freeze
(56—63)% increased Lightning Damage
(15—17)% chance to Shock
(64—72)% increased Fire Damage
(18—20)% chance to Ignite
(64—72)% increased Cold Damage
(18—20)% chance to Freeze
(64—72)% increased Lightning Damage
(18—20)% chance to Shock
(73—80)% increased Fire Damage
(21—23)% chance to Ignite
(73—80)% increased Cold Damage
(21—23)% chance to Freeze
(73—80)% increased Lightning Damage
(21—23)% chance to Shock
(70—79)% increased Fire Damage
(21—23)% chance to Ignite
(70—79)% increased Cold Damage
(21—23)% chance to Freeze
(70—79)% increased Lightning Damage
(21—23)% chance to Shock
(100—109)% increased Fire Damage
(35—40)% chance to Ignite
(100—109)% increased Cold Damage
(35—40)% chance to Freeze
(100—109)% increased Lightning Damage
(35—40)% chance to Shock
Gain (9—10)% of Fire Damage as Extra Chaos Damage Gain (9—10)% of Cold Damage as Extra Chaos Damage Gain (9—10)% of Lightning Damage as Extra Chaos Damage
Gain (18—20)% of Fire Damage as Extra Chaos Damage Gain (18—20)% of Cold Damage as Extra Chaos Damage Gain (18—20)% of Lightning Damage as Extra Chaos Damage
(25—34)% increased Fire Damage (25—34)% increased Cold Damage (25—34)% increased Lightning Damage
(35—44)% increased Fire Damage (35—44)% increased Cold Damage (35—44)% increased Lightning Damage
(45—54)% increased Fire Damage (45—54)% increased Cold Damage (45—54)% increased Lightning Damage
(37—51)% increased Fire Damage (37—51)% increased Cold Damage (37—51)% increased Lightning Damage
(52—66)% increased Fire Damage (52—66)% increased Cold Damage (52—66)% increased Lightning Damage
(67—81)% increased Fire Damage (67—81)% increased Cold Damage (67—81)% increased Lightning Damage
(9—12)% increased Fire Damage (9—12)% increased Cold Damage (9—12)% increased Lightning Damage
(13—16)% increased Fire Damage (13—16)% increased Cold Damage (13—16)% increased Lightning Damage
Adds (11—12) to (19—23) Fire Damage Adds (11—12) to (19—23) Cold Damage Adds (1—3) to (27—37) Lightning Damage
Adds (22—27) to (42—49) Fire Damage Adds (22—27) to (42—49) Cold Damage Adds (3—5) to (60—80) Lightning Damage
Adds (35—41) to (63—73) Fire Damage Adds (35—41) to (63—73) Cold Damage Adds (6—8) to (100—113) Lightning Damage
Adds (19—21) to (32—41) Fire Damage Adds (19—21) to (32—41) Cold Damage Adds (2—5) to (46—64) Lightning Damage
Adds (38—46) to (73—85) Fire Damage Adds (38—46) to (73—85) Cold Damage Adds (6—9) to (104—139) Lightning Damage
Adds (60—72) to (110—128) Fire Damage Adds (60—72) to (110—128) Cold Damage Adds (10—14) to (162—197) Lightning Damage
(10—12)% increased Fire Damage (10—12)% increased Cold Damage (10—12)% increased Lightning Damage
(13—15)% increased Fire Damage (13—15)% increased Cold Damage (13—15)% increased Lightning Damage
(16—18)% increased Fire Damage (16—18)% increased Cold Damage (16—18)% increased Lightning Damage
(19—22)% increased Fire Damage (19—22)% increased Cold Damage (19—22)% increased Lightning Damage
(23—26)% increased Fire Damage (23—26)% increased Cold Damage (23—26)% increased Lightning Damage
(27—30)% increased Fire Damage (27—30)% increased Cold Damage (27—30)% increased Lightning Damage
(18—22)% increased Fire Damage (18—22)% increased Cold Damage (18—22)% increased Lightning Damage
(23—28)% increased Fire Damage (23—28)% increased Cold Damage (23—28)% increased Lightning Damage
(29—34)% increased Fire Damage (29—34)% increased Cold Damage (29—34)% increased Lightning Damage
(35—39)% increased Fire Damage (35—39)% increased Cold Damage (35—39)% increased Lightning Damage
(40—44)% increased Fire Damage (40—44)% increased Cold Damage (40—44)% increased Lightning Damage
(45—50)% increased Fire Damage (45—50)% increased Cold Damage (45—50)% increased Lightning Damage
(6—10)% increased Cold Damage
(11—14)% increased Fire Damage (11—14)% increased Cold Damage
(15—18)% increased Fire Damage (15—18)% increased Cold Damage
(19—22)% increased Fire Damage (19—22)% increased Cold Damage
(23—26)% increased Fire Damage (23—26)% increased Cold Damage
(27—30)% increased Fire Damage (27—30)% increased Cold Damage
(31—34)% increased Fire Damage (31—34)% increased Cold Damage (31—34)% increased Lightning Damage
(14—16)% increased Fire Damage (14—16)% increased Cold Damage (14—16)% increased Lightning Damage
+(25—27)% to Fire Damage over Time Multiplier +(25—27)% to Cold Damage over Time Multiplier
+(28—30)% to Fire Damage over Time Multiplier +(28—30)% to Cold Damage over Time Multiplier
+(31—35)% to Fire Damage over Time Multiplier +(31—35)% to Cold Damage over Time Multiplier
+(14—15)% to Fire Damage over Time Multiplier +(14—15)% to Cold Damage over Time Multiplier
+(16—17)% to Fire Damage over Time Multiplier +(16—17)% to Cold Damage over Time Multiplier
+(18—20)% to Fire Damage over Time Multiplier +(18—20)% to Cold Damage over Time Multiplier
+(25—27)% to Fire Damage over Time Multiplier +(25—27)% to Cold Damage over Time Multiplier
+(28—30)% to Fire Damage over Time Multiplier +(28—30)% to Cold Damage over Time Multiplier
+(31—35)% to Fire Damage over Time Multiplier +(31—35)% to Cold Damage over Time Multiplier
+(14—15)% to Fire Damage over Time Multiplier +(14—15)% to Cold Damage over Time Multiplier
+(16—17)% to Fire Damage over Time Multiplier +(16—17)% to Cold Damage over Time Multiplier
+(18—20)% to Fire Damage over Time Multiplier +(18—20)% to Cold Damage over Time Multiplier
+(44—48)% to Fire Damage over Time Multiplier +(44—48)% to Cold Damage over Time Multiplier
+(24—28)% to Fire Damage over Time Multiplier +(24—28)% to Cold Damage over Time Multiplier
+(11—15)% to Fire Damage over Time Multiplier +(11—15)% to Cold Damage over Time Multiplier
+(16—20)% to Fire Damage over Time Multiplier +(16—20)% to Cold Damage over Time Multiplier
+(26—35)% to Fire Damage over Time Multiplier +(26—35)% to Cold Damage over Time Multiplier
+(36—45)% to Fire Damage over Time Multiplier +(36—45)% to Cold Damage over Time Multiplier
+(46—55)% to Fire Damage over Time Multiplier +(46—55)% to Cold Damage over Time Multiplier
+(56—65)% to Fire Damage over Time Multiplier +(56—65)% to Cold Damage over Time Multiplier
+(66—75)% to Fire Damage over Time Multiplier +(66—75)% to Cold Damage over Time Multiplier
+(14—18)% to Fire Damage over Time Multiplier +(14—18)% to Cold Damage over Time Multiplier
+(19—23)% to Fire Damage over Time Multiplier +(19—23)% to Cold Damage over Time Multiplier
+(24—28)% to Fire Damage over Time Multiplier +(24—28)% to Cold Damage over Time Multiplier
+(29—33)% to Fire Damage over Time Multiplier +(29—33)% to Cold Damage over Time Multiplier
+(34—38)% to Fire Damage over Time Multiplier +(34—38)% to Cold Damage over Time Multiplier
+(11—15)% to Fire Damage over Time Multiplier +(11—15)% to Cold Damage over Time Multiplier
+(16—20)% to Fire Damage over Time Multiplier +(16—20)% to Cold Damage over Time Multiplier
+(17—24)% to Fire Damage over Time Multiplier +(17—24)% to Cold Damage over Time Multiplier
+(21—25)% to Fire Damage over Time Multiplier +(21—25)% to Cold Damage over Time Multiplier
Wild Bristlebeast
Beast
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestBeastT2Spectre
Tagsanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement
Life
495%
Ailment Threshold
495%
Resistance
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.095 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
HarvestBeast
Metadata
HarvestBeastT2
Level
68
Life
31,845
Armour
28,790
Evasion Rating
4,739
Damage
560
Spell Damage
560
Accuracy
580
Attack Time
1.095
Experience
15,383
Minion Life
6,907
Minion Damage
447
Ailment Threshold
31,845
Chill
101
Shock
101
Brittle
570
Scorch
101
Sap
278
Phys Convert Ele
240%
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448—672
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.095 sec
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
Deals 25% less Attack Damage
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
EAAHarvestBeastDoubleSlam
Attack
Base Damage: 448—672
Critical Strike Chance: 5%
Attack Time: 1.095 sec
Cooldown Time: 10 sec
+0.8 metres to Melee Strike Range
GAHarvestBeastSlam1
Triggerable, Attack
Base Damage: 448—672
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.095 sec
Deals 100% more Attack Damage
is area damage [1]
GAHarvestBeastSlam2
Triggerable, Attack
Base Damage: 448—672
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.095 sec
Deals 50% more Attack Damage
is area damage [1]
EASHarvestEmerge
Spell
Cast Time: 1 sec

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	basic_action = "Revive"
	slow_animations_go_to_idle = false
}

Life
{
	corpse_sink_delay_ms = 2300
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBeastT2"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Wild Bristlebeast",
    life = 4.95,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.095,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeWithDirectionalKnockback",
        "GAHarvestBeastSlam1",
        "GAHarvestBeastSlam2",
        "EAAHarvestBeastDoubleSlam",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestBeastSlam1"] = {
    name = "GAHarvestBeastSlam1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestBeastSlam2"] = {
    name = "GAHarvestBeastSlam2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAHarvestBeastDoubleSlam"] = {
    name = "EAAHarvestBeastDoubleSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.666,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
FamilyBeyondPortalChance
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Wild Bristlebeast
    Beast
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    SpectreY
    Tagsanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement
    Life
    360%
    Ailment Threshold
    360%
    Resistance
    MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.095 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    100%
    Type
    HarvestBeastSpectre
    Metadata
    HarvestBeastT2Spectre
    Level
    68
    Life
    23,160
    Armour
    28,790
    Evasion Rating
    4,739
    Damage
    560
    Spell Damage
    560
    Accuracy
    580
    Attack Time
    1.095
    Experience
    15,383
    Minion Life
    5,024
    Minion Damage
    447
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    Phys Convert Ele
    240%
    MeleeWithDirectionalKnockback
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 448—672
    Critical Strike Chance: 5%
    Attack Damage: 75%
    Attack Time: 1.095 sec
    Strike your foes down with a powerful blow.
    Knocks Enemies Back on Hit
    Deals 25% less Attack Damage
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    EAAHarvestBeastDoubleSlam
    Attack
    Base Damage: 448—672
    Critical Strike Chance: 5%
    Attack Time: 1.095 sec
    Cooldown Time: 10 sec
    +0.8 metres to Melee Strike Range
    GAHarvestBeastSlam1
    Triggerable, Attack
    Base Damage: 448—672
    Critical Strike Chance: 5%
    Attack Damage: 200%
    Attack Time: 1.095 sec
    Deals 100% more Attack Damage
    is area damage [1]
    GAHarvestBeastSlam2
    Triggerable, Attack
    Base Damage: 448—672
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Time: 1.095 sec
    Deals 50% more Attack Damage
    is area damage [1]
    EASHarvestEmerge
    Spell
    Cast Time: 1 sec

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "Revive"
    	slow_animations_go_to_idle = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBeastT2Spectre"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Wild Bristlebeast",
        life = 3.6,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeWithDirectionalKnockback",
            "GAHarvestBeastSlam1",
            "GAHarvestBeastSlam2",
            "EAAHarvestBeastDoubleSlam",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWithDirectionalKnockback"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestBeastSlam1"] = {
        name = "GAHarvestBeastSlam1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestBeastSlam2"] = {
        name = "GAHarvestBeastSlam2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAHarvestBeastDoubleSlam"] = {
        name = "EAAHarvestBeastDoubleSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.666,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Edit

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