Ángel pálido
Demonio
Pale Angel
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1Spectre |
Tags | animal_claw_weapon, beyond_demon, bone_armour, Lanzador de hechizos, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood |
Packs |
Vida
255%
Energy Shield From Life
100%
Ailment Threshold
255%
Resistencia
0 0 75 0
Damage
195%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
HellscapePaleElite1
Metadata
HellscapePaleElite1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
16,405
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
728
Daño de hechizos
728
Precisión
290
Attack Time
1.5
Experiencia
15,383
Ailment Threshold
16,405
Chill
52
Shock
52
Brittle
293
Scorch
52
Sap
143
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TBHellscapePaleLightningBoltSpammableLeft
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.333 seg
Inflige de 89.57 a 268.7 de daño de rayo
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
TBHellscapePaleLightningBoltSpammableRight
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.333 seg
Inflige de 89.57 a 268.7 de daño de rayo
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
GSHellscapePaleEliteBoltImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 358.3 a 1075 de daño de rayo
generic skill trigger id [1]
is area damage [1]
generic skill trigger id [1]
is area damage [1]
GSHellscapePaleEliteOmegaBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2.333 seg
Tiempo de recarga: 6 seg
Inflige de 1539 a 4617 de daño de rayo
Inflige un 1% más de daño
is area damage [1]
spell maximum action distance +% [-65]
Inflige un 1% más de daño
is area damage [1]
spell maximum action distance +% [-65]
TeleportHellscapePaleElite
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
leap slam minimum distance [-40]
TeleportHellscapePaleEliteForwards
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
leap slam minimum distance [50]
TeleportHellscapePaleEliteToAlly
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" Actor { on_event_teleport_out_for_Teleport = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk );" on_event_teleport_in_for_Teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk ); " on_end_or_destroy_Teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk ); " } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1"] = { name = "Pale Angel", life = 2.55, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.95, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "TeleportHellscapePaleElite", "TeleportHellscapePaleEliteForwards", "TeleportHellscapePaleEliteToAlly", "GSHellscapePaleEliteBoltImpact", "GSHellscapePaleEliteOmegaBeam", "TBHellscapePaleLightningBoltSpammableLeft", "TBHellscapePaleLightningBoltSpammableRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleElite"] = { name = "TeleportHellscapePaleElite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteForwards"] = { name = "TeleportHellscapePaleEliteForwards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteToAlly"] = { name = "TeleportHellscapePaleEliteToAlly", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteBoltImpact"] = { name = "GSHellscapePaleEliteBoltImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteOmegaBeam"] = { name = "GSHellscapePaleEliteOmegaBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_damage_+%_final", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -50, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.5, 1.5, 1, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableLeft"] = { name = "TBHellscapePaleLightningBoltSpammableLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableRight"] = { name = "TBHellscapePaleLightningBoltSpammableRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Ángel pálido
Demonio
Área: Mapa de Santuario
Pale Angel
Spectre | Y |
---|---|
Area | Mapa de Santuario |
Tags | animal_claw_weapon, beyond_demon, bone_armour, Lanzador de hechizos, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood |
Packs |
Vida
255%
Energy Shield From Life
100%
Ailment Threshold
255%
Resistencia
0 0 75 0
Damage
195%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
HellscapePaleElite1
Metadata
HellscapePaleElite1Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
84
Vida
90,002
Armadura
99,834
Evasión
8,120
Escudo de energía
16,265
Damage
1,859
Daño de hechizos
1,859
Precisión
538
Attack Time
1.5
Experiencia
19,875
Ailment Threshold
90,002
Chill
285
Shock
285
Brittle
1,610
Scorch
285
Sap
786
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TBHellscapePaleLightningBoltSpammableLeft
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.333 seg
Inflige de 149.4 a 448.3 de daño de rayo
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
TBHellscapePaleLightningBoltSpammableRight
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.333 seg
Inflige de 149.4 a 448.3 de daño de rayo
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
GSHellscapePaleEliteBoltImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 597.7 a 1793 de daño de rayo
generic skill trigger id [1]
is area damage [1]
generic skill trigger id [1]
is area damage [1]
GSHellscapePaleEliteOmegaBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2.333 seg
Tiempo de recarga: 6 seg
Inflige de 3023 a 9069 de daño de rayo
Inflige un 1% más de daño
is area damage [1]
spell maximum action distance +% [-65]
Inflige un 1% más de daño
is area damage [1]
spell maximum action distance +% [-65]
TeleportHellscapePaleElite
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
leap slam minimum distance [-40]
TeleportHellscapePaleEliteForwards
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
leap slam minimum distance [50]
TeleportHellscapePaleEliteToAlly
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1Standalone"] = { name = "Pale Angel", life = 2.55, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.95, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "TeleportHellscapePaleElite", "TeleportHellscapePaleEliteForwards", "TeleportHellscapePaleEliteToAlly", "GSHellscapePaleEliteBoltImpact", "GSHellscapePaleEliteOmegaBeam", "TBHellscapePaleLightningBoltSpammableLeft", "TBHellscapePaleLightningBoltSpammableRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleElite"] = { name = "TeleportHellscapePaleElite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteForwards"] = { name = "TeleportHellscapePaleEliteForwards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteToAlly"] = { name = "TeleportHellscapePaleEliteToAlly", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteBoltImpact"] = { name = "GSHellscapePaleEliteBoltImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteOmegaBeam"] = { name = "GSHellscapePaleEliteOmegaBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_damage_+%_final", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -50, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.5, 1.5, 1, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableLeft"] = { name = "TBHellscapePaleLightningBoltSpammableLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableRight"] = { name = "TBHellscapePaleLightningBoltSpammableRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Ángel pálido
Demonio
Pale Angel
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beyond_demon, bone_armour, Lanzador de hechizos, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood |
Vida
255%
Energy Shield From Life
100%
Ailment Threshold
255%
Resistencia
0 0 75 0
Damage
195%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
HellscapePaleElite1
Metadata
HellscapePaleElite1Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
16,405
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
728
Daño de hechizos
728
Precisión
290
Attack Time
1.5
Experiencia
15,383
Ailment Threshold
16,405
Chill
52
Shock
52
Brittle
293
Scorch
52
Sap
143
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TBHellscapePaleLightningBoltSpammableLeft
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.333 seg
Inflige de 89.57 a 268.7 de daño de rayo
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
TBHellscapePaleLightningBoltSpammableRight
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.333 seg
Inflige de 89.57 a 268.7 de daño de rayo
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
GSHellscapePaleEliteBoltImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 358.3 a 1075 de daño de rayo
generic skill trigger id [1]
is area damage [1]
generic skill trigger id [1]
is area damage [1]
GSHellscapePaleEliteOmegaBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2.333 seg
Tiempo de recarga: 6 seg
Inflige de 1539 a 4617 de daño de rayo
Inflige un 1% más de daño
is area damage [1]
spell maximum action distance +% [-65]
Inflige un 1% más de daño
is area damage [1]
spell maximum action distance +% [-65]
TeleportHellscapePaleElite
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
leap slam minimum distance [-40]
TeleportHellscapePaleEliteForwards
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
leap slam minimum distance [50]
TeleportHellscapePaleEliteToAlly
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor { on_event_teleport_out_for_Teleport = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk );" on_event_teleport_in_for_Teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk ); " on_end_or_destroy_Teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk ); " } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1Spectre"] = { name = "Pale Angel", life = 2.55, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.95, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "TeleportHellscapePaleElite", "TeleportHellscapePaleEliteForwards", "TeleportHellscapePaleEliteToAlly", "GSHellscapePaleEliteBoltImpact", "GSHellscapePaleEliteOmegaBeam", "TBHellscapePaleLightningBoltSpammableLeft", "TBHellscapePaleLightningBoltSpammableRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleElite"] = { name = "TeleportHellscapePaleElite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteForwards"] = { name = "TeleportHellscapePaleEliteForwards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteToAlly"] = { name = "TeleportHellscapePaleEliteToAlly", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteBoltImpact"] = { name = "GSHellscapePaleEliteBoltImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteOmegaBeam"] = { name = "GSHellscapePaleEliteOmegaBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_damage_+%_final", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -50, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.5, 1.5, 1, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableLeft"] = { name = "TBHellscapePaleLightningBoltSpammableLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableRight"] = { name = "TBHellscapePaleLightningBoltSpammableRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Ángel pálido
Demonio
Pale Angel
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beyond_demon, bone_armour, Lanzador de hechizos, demon, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
Vida
290%
Energy Shield From Life
100%
Evasión
+25%
Ailment Threshold
290%
Resistencia
0 0 75 0
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
KalguurPaleElite1
Metadata
DemonCopperPaleElite1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
18,657
Armadura
28,790
Evasión
5,924
Escudo de energía
6,127
Damage
747
Daño de hechizos
747
Precisión
290
Attack Time
1.5
Experiencia
20,510
Ailment Threshold
18,657
Chill
59
Shock
59
Brittle
334
Scorch
59
Sap
163
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TBHellscapePaleLightningBoltSpammableLeft
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.333 seg
Inflige de 89.57 a 268.7 de daño de rayo
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
TBHellscapePaleLightningBoltSpammableRight
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.333 seg
Inflige de 89.57 a 268.7 de daño de rayo
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
GSHellscapePaleEliteBoltImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 358.3 a 1075 de daño de rayo
generic skill trigger id [1]
is area damage [1]
generic skill trigger id [1]
is area damage [1]
GSHellscapePaleEliteOmegaBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2.333 seg
Tiempo de recarga: 6 seg
Inflige de 1539 a 4617 de daño de rayo
Inflige un 1% más de daño
is area damage [1]
spell maximum action distance +% [-65]
Inflige un 1% más de daño
is area damage [1]
spell maximum action distance +% [-65]
TeleportHellscapePaleElite
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
leap slam minimum distance [-40]
TeleportHellscapePaleEliteForwards
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
leap slam minimum distance [50]
TeleportHellscapePaleEliteToAlly
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueKalguur/PaleFaction/DemonCopperPaleElite1"] = { name = "Pale Angel", life = 2.9, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "TeleportHellscapePaleElite", "TeleportHellscapePaleEliteForwards", "TeleportHellscapePaleEliteToAlly", "GSHellscapePaleEliteBoltImpact", "GSHellscapePaleEliteOmegaBeam", "TBHellscapePaleLightningBoltSpammableLeft", "TBHellscapePaleLightningBoltSpammableRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleElite"] = { name = "TeleportHellscapePaleElite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteForwards"] = { name = "TeleportHellscapePaleEliteForwards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteToAlly"] = { name = "TeleportHellscapePaleEliteToAlly", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteBoltImpact"] = { name = "GSHellscapePaleEliteBoltImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteOmegaBeam"] = { name = "GSHellscapePaleEliteOmegaBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_damage_+%_final", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -50, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.5, 1.5, 1, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableLeft"] = { name = "TBHellscapePaleLightningBoltSpammableLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableRight"] = { name = "TBHellscapePaleLightningBoltSpammableRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }