蒼白天使
惡魔
Pale Angel
幽魂Y
幽魂 取代Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1Spectre
標籤animal_claw_weapon, beyond_demon, bone_armour, 法術, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood
Packs
  • 蒼白天使, 蒼白小天使, 蒼白僕從
  • 生命
    255%
    生命轉為護盾
    100%
    異常狀態臨界值
    255%
    抗性
    0 0 75 0
    傷害
    195%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    4 ~ 9
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    100%
    類型
    HellscapePaleElite1
    Metadata
    HellscapePaleElite1
    等級
    68
    生命
    16,405
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    15,624
    傷害
    728
    法術傷害
    728
    命中
    580
    攻擊間隔
    1.5
    經驗值
    15,383
    召喚物生命
    3,558
    Minion Energy Shield
    3,389
    召喚物傷害
    582
    異常狀態臨界值
    16,405
    冰緩
    52
    感電
    52
    易碎
    293
    焦灼
    52
    殘喘
    143
    Phys Convert Ele
    240%
    TBHellscapePaleLightningBoltSpammableLeft
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.333 秒
    造成 89.57268.7 閃電傷害
    generic skill trigger skills with id [1]
    TBHellscapePaleLightningBoltSpammableRight
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.333 秒
    造成 89.57268.7 閃電傷害
    generic skill trigger skills with id [1]
    GSHellscapePaleEliteBoltImpact
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 358.31075 閃電傷害
    generic skill trigger id [1]
    is area damage [1]
    GSHellscapePaleEliteOmegaBeam
    法術, 可觸發
    暴擊率: 5%
    施放時間: 2.333 秒
    冷卻時間: 6 秒
    造成 15394617 閃電傷害
    造成1%更多傷害
    is area damage [1]
    spell maximum action distance +% [-65]
    TeleportHellscapePaleElite
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 3 秒
    leap slam minimum distance [-40]
    TeleportHellscapePaleEliteForwards
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 3 秒
    leap slam minimum distance [50]
    TeleportHellscapePaleEliteToAlly
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 3 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
    
    Actor
    {
    	on_event_teleport_out_for_Teleport = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk );"
    
    	on_event_teleport_in_for_Teleport =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk );
    	"
    
    	on_end_or_destroy_Teleport =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk );
    	"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1"] = {
        name = "Pale Angel",
        life = 2.55,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 1.95,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "TeleportHellscapePaleElite",
            "TeleportHellscapePaleEliteForwards",
            "TeleportHellscapePaleEliteToAlly",
            "GSHellscapePaleEliteBoltImpact",
            "GSHellscapePaleEliteOmegaBeam",
            "TBHellscapePaleLightningBoltSpammableLeft",
            "TBHellscapePaleLightningBoltSpammableRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleEliteForwards"] = {
        name = "TeleportHellscapePaleEliteForwards",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleEliteToAlly"] = {
        name = "TeleportHellscapePaleEliteToAlly",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteBoltImpact"] = {
        name = "GSHellscapePaleEliteBoltImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_id",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteOmegaBeam"] = {
        name = "GSHellscapePaleEliteOmegaBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_damage_+%_final",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, -50, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.5, 1.5, 1, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableLeft"] = {
        name = "TBHellscapePaleLightningBoltSpammableLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableRight"] = {
        name = "TBHellscapePaleLightningBoltSpammableRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    蒼白天使
    惡魔
    地區: 聖所地圖
    Pale Angel
    幽魂Y
    地區聖所地圖
    標籤animal_claw_weapon, beyond_demon, bone_armour, 法術, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood
    Packs
  • 聖所地圖: 蒼白天使, 蒼白小天使
  • 生命
    255%
    生命轉為護盾
    100%
    異常狀態臨界值
    255%
    抗性
    0 0 75 0
    傷害
    195%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    4 ~ 9
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    100%
    類型
    HellscapePaleElite1
    Metadata
    HellscapePaleElite1Standalone
    等級
    84
    生命
    90,002
    護甲值
    99,834
    閃避值
    8,120
    能量護盾
    41,476
    傷害
    1,859
    法術傷害
    1,859
    命中
    1,076
    攻擊間隔
    1.5
    經驗值
    19,875
    召喚物生命
    17,010
    Minion Energy Shield
    7,839
    召喚物傷害
    1,577
    異常狀態臨界值
    90,002
    冰緩
    285
    感電
    285
    易碎
    1,610
    焦灼
    285
    殘喘
    786
    Phys Convert Ele
    300%
    TBHellscapePaleLightningBoltSpammableLeft
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.333 秒
    造成 180.2540.5 閃電傷害
    generic skill trigger skills with id [1]
    TBHellscapePaleLightningBoltSpammableRight
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.333 秒
    造成 180.2540.5 閃電傷害
    generic skill trigger skills with id [1]
    GSHellscapePaleEliteBoltImpact
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 720.62162 閃電傷害
    generic skill trigger id [1]
    is area damage [1]
    GSHellscapePaleEliteOmegaBeam
    法術, 可觸發
    暴擊率: 5%
    施放時間: 2.333 秒
    冷卻時間: 6 秒
    造成 364510934 閃電傷害
    造成1%更多傷害
    is area damage [1]
    spell maximum action distance +% [-65]
    TeleportHellscapePaleElite
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 3 秒
    leap slam minimum distance [-40]
    TeleportHellscapePaleEliteForwards
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 3 秒
    leap slam minimum distance [50]
    TeleportHellscapePaleEliteToAlly
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 3 秒

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1Standalone"] = {
        name = "Pale Angel",
        life = 2.55,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 1.95,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "TeleportHellscapePaleElite",
            "TeleportHellscapePaleEliteForwards",
            "TeleportHellscapePaleEliteToAlly",
            "GSHellscapePaleEliteBoltImpact",
            "GSHellscapePaleEliteOmegaBeam",
            "TBHellscapePaleLightningBoltSpammableLeft",
            "TBHellscapePaleLightningBoltSpammableRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleEliteForwards"] = {
        name = "TeleportHellscapePaleEliteForwards",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleEliteToAlly"] = {
        name = "TeleportHellscapePaleEliteToAlly",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteBoltImpact"] = {
        name = "GSHellscapePaleEliteBoltImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_id",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteOmegaBeam"] = {
        name = "GSHellscapePaleEliteOmegaBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_damage_+%_final",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, -50, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.5, 1.5, 1, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableLeft"] = {
        name = "TBHellscapePaleLightningBoltSpammableLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableRight"] = {
        name = "TBHellscapePaleLightningBoltSpammableRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    蒼白天使
    惡魔
    Pale Angel
    幽魂Y
    標籤animal_claw_weapon, beyond_demon, bone_armour, 法術, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood
    生命
    255%
    生命轉為護盾
    100%
    異常狀態臨界值
    255%
    抗性
    0 0 75 0
    傷害
    195%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    4 ~ 9
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    100%
    類型
    HellscapePaleElite1
    Metadata
    HellscapePaleElite1Spectre
    等級
    68
    生命
    16,405
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    15,624
    傷害
    728
    法術傷害
    728
    命中
    580
    攻擊間隔
    1.5
    經驗值
    15,383
    召喚物生命
    3,558
    Minion Energy Shield
    3,389
    召喚物傷害
    582
    異常狀態臨界值
    16,405
    冰緩
    52
    感電
    52
    易碎
    293
    焦灼
    52
    殘喘
    143
    Phys Convert Ele
    240%
    TBHellscapePaleLightningBoltSpammableLeft
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.333 秒
    造成 89.57268.7 閃電傷害
    generic skill trigger skills with id [1]
    TBHellscapePaleLightningBoltSpammableRight
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.333 秒
    造成 89.57268.7 閃電傷害
    generic skill trigger skills with id [1]
    GSHellscapePaleEliteBoltImpact
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 358.31075 閃電傷害
    generic skill trigger id [1]
    is area damage [1]
    GSHellscapePaleEliteOmegaBeam
    法術, 可觸發
    暴擊率: 5%
    施放時間: 2.333 秒
    冷卻時間: 6 秒
    造成 15394617 閃電傷害
    造成1%更多傷害
    is area damage [1]
    spell maximum action distance +% [-65]
    TeleportHellscapePaleElite
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 3 秒
    leap slam minimum distance [-40]
    TeleportHellscapePaleEliteForwards
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 3 秒
    leap slam minimum distance [50]
    TeleportHellscapePaleEliteToAlly
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 3 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	on_event_teleport_out_for_Teleport = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk );"
    
    	on_event_teleport_in_for_Teleport =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk );
    	"
    
    	on_end_or_destroy_Teleport =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk );
    	"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1Spectre"] = {
        name = "Pale Angel",
        life = 2.55,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 1.95,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "TeleportHellscapePaleElite",
            "TeleportHellscapePaleEliteForwards",
            "TeleportHellscapePaleEliteToAlly",
            "GSHellscapePaleEliteBoltImpact",
            "GSHellscapePaleEliteOmegaBeam",
            "TBHellscapePaleLightningBoltSpammableLeft",
            "TBHellscapePaleLightningBoltSpammableRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleEliteForwards"] = {
        name = "TeleportHellscapePaleEliteForwards",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleEliteToAlly"] = {
        name = "TeleportHellscapePaleEliteToAlly",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteBoltImpact"] = {
        name = "GSHellscapePaleEliteBoltImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_id",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteOmegaBeam"] = {
        name = "GSHellscapePaleEliteOmegaBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_damage_+%_final",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, -50, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.5, 1.5, 1, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableLeft"] = {
        name = "TBHellscapePaleLightningBoltSpammableLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableRight"] = {
        name = "TBHellscapePaleLightningBoltSpammableRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    蒼白天使
    惡魔
    Pale Angel
    幽魂Y
    標籤animal_claw_weapon, beyond_demon, bone_armour, 法術, demon, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
    生命
    290%
    生命轉為護盾
    100%
    閃避
    +25%
    異常狀態臨界值
    290%
    抗性
    0 0 75 0
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    4 ~ 9
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    KalguurPaleElite1
    Metadata
    DemonCopperPaleElite1
    等級
    68
    生命
    18,657
    護甲值
    28,790
    閃避值
    5,924
    能量護盾
    17,768
    傷害
    747
    法術傷害
    747
    命中
    580
    攻擊間隔
    1.5
    經驗值
    20,510
    召喚物生命
    4,047
    Minion Energy Shield
    3,854
    召喚物傷害
    597
    異常狀態臨界值
    18,657
    冰緩
    59
    感電
    59
    易碎
    334
    焦灼
    59
    殘喘
    163
    Phys Convert Ele
    240%
    TBHellscapePaleLightningBoltSpammableLeft
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.333 秒
    造成 89.57268.7 閃電傷害
    generic skill trigger skills with id [1]
    TBHellscapePaleLightningBoltSpammableRight
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.333 秒
    造成 89.57268.7 閃電傷害
    generic skill trigger skills with id [1]
    GSHellscapePaleEliteBoltImpact
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 358.31075 閃電傷害
    generic skill trigger id [1]
    is area damage [1]
    GSHellscapePaleEliteOmegaBeam
    法術, 可觸發
    暴擊率: 5%
    施放時間: 2.333 秒
    冷卻時間: 6 秒
    造成 15394617 閃電傷害
    造成1%更多傷害
    is area damage [1]
    spell maximum action distance +% [-65]
    TeleportHellscapePaleElite
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 3 秒
    leap slam minimum distance [-40]
    TeleportHellscapePaleEliteForwards
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 3 秒
    leap slam minimum distance [50]
    TeleportHellscapePaleEliteToAlly
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 3 秒

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueKalguur/PaleFaction/DemonCopperPaleElite1"] = {
        name = "Pale Angel",
        life = 2.9,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "TeleportHellscapePaleElite",
            "TeleportHellscapePaleEliteForwards",
            "TeleportHellscapePaleEliteToAlly",
            "GSHellscapePaleEliteBoltImpact",
            "GSHellscapePaleEliteOmegaBeam",
            "TBHellscapePaleLightningBoltSpammableLeft",
            "TBHellscapePaleLightningBoltSpammableRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleEliteForwards"] = {
        name = "TeleportHellscapePaleEliteForwards",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleEliteToAlly"] = {
        name = "TeleportHellscapePaleEliteToAlly",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteBoltImpact"] = {
        name = "GSHellscapePaleEliteBoltImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_id",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteOmegaBeam"] = {
        name = "GSHellscapePaleEliteOmegaBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_damage_+%_final",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, -50, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.5, 1.5, 1, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableLeft"] = {
        name = "TBHellscapePaleLightningBoltSpammableLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableRight"] = {
        name = "TBHellscapePaleLightningBoltSpammableRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.