Anjo Pálido
Demoníaco
Pale Angel
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1Spectre
AreaMapa: Santuário
Tagsanimal_claw_weapon, beyond_demon, bone_armour, Conjurador, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood
Packs
  • Anjo Pálido, Querubim Pálido, Serviçal Pálido
  • Mapa: Santuário: Anjo Pálido, Querubim Pálido
  • Vida
    255%
    Energy Shield From Life
    100%
    Ailment Threshold
    255%
    Resistência
    0 0 75 0
    Damage
    195%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    HellscapePaleElite1
    Metadata
    HellscapePaleElite1
    Nível
    84
    Vida
    90,002
    Armadura
    99,834
    Evasão
    8,120
    Escudo de Energia
    16,265
    Damage
    1,859
    Dano Mágico
    1,859
    Precisão
    538
    Attack Time
    1.5
    Experiência
    19,875
    Ailment Threshold
    90,002
    Chill
    285
    Shock
    285
    Brittle
    1,610
    Scorch
    285
    Sap
    786
    TBHellscapePaleLightningBoltSpammableLeft
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.333 seg
    Causa 978.2 a 2935 de Dano de Raio
    generic skill trigger skills with id [1]
    TBHellscapePaleLightningBoltSpammableRight
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.333 seg
    Causa 978.2 a 2935 de Dano de Raio
    generic skill trigger skills with id [1]
    GSHellscapePaleEliteBoltImpact
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 1752 a 5256 de Dano de Raio
    generic skill trigger id [1]
    is area damage [1]
    GSHellscapePaleEliteOmegaBeam
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 2.333 seg
    Recarga: 6 seg
    Causa 3645 a 10934 de Dano de Raio
    is area damage [1]
    spell maximum action distance +% [-50]
    TeleportHellscapePaleElite
    Spell, Movement
    Tempo de Conjuração: 1 seg
    Recarga: 3 seg
    leap slam minimum distance [-40]
    TeleportHellscapePaleEliteForwards
    Spell, Movement
    Tempo de Conjuração: 1 seg
    Recarga: 3 seg
    leap slam minimum distance [50]
    TeleportHellscapePaleEliteToAlly
    Spell, Movement
    Tempo de Conjuração: 1 seg
    Recarga: 3 seg

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
    
    Actor
    {
    	on_event_teleport_out_for_Teleport = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk );"
    
    	on_event_teleport_in_for_Teleport =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk );
    	"
    
    	on_end_or_destroy_Teleport =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk );
    	"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1"] = {
        name = "Pale Angel",
        life = 2.55,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 1.95,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "TeleportHellscapePaleElite",
            "TeleportHellscapePaleEliteForwards",
            "TeleportHellscapePaleEliteToAlly",
            "GSHellscapePaleEliteBoltImpact",
            "GSHellscapePaleEliteOmegaBeam",
            "TBHellscapePaleLightningBoltSpammableLeft",
            "TBHellscapePaleLightningBoltSpammableRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleEliteForwards"] = {
        name = "TeleportHellscapePaleEliteForwards",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleEliteToAlly"] = {
        name = "TeleportHellscapePaleEliteToAlly",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteBoltImpact"] = {
        name = "GSHellscapePaleEliteBoltImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_id",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteOmegaBeam"] = {
        name = "GSHellscapePaleEliteOmegaBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableLeft"] = {
        name = "TBHellscapePaleLightningBoltSpammableLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableRight"] = {
        name = "TBHellscapePaleLightningBoltSpammableRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Anjo Pálido
    Demoníaco
    Pale Angel
    SpectreY
    Tagsanimal_claw_weapon, beyond_demon, bone_armour, Conjurador, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood
    Vida
    255%
    Energy Shield From Life
    100%
    Ailment Threshold
    255%
    Resistência
    0 0 75 0
    Damage
    195%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    HellscapePaleElite1
    Metadata
    HellscapePaleElite1Spectre
    Nível
    68
    Vida
    16,405
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    6,127
    Damage
    728
    Dano Mágico
    728
    Precisão
    290
    Attack Time
    1.5
    Experiência
    15,383
    Ailment Threshold
    16,405
    Chill
    52
    Shock
    52
    Brittle
    293
    Scorch
    52
    Sap
    143
    TBHellscapePaleLightningBoltSpammableLeft
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.333 seg
    Causa 483.7 a 1451 de Dano de Raio
    generic skill trigger skills with id [1]
    TBHellscapePaleLightningBoltSpammableRight
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.333 seg
    Causa 483.7 a 1451 de Dano de Raio
    generic skill trigger skills with id [1]
    GSHellscapePaleEliteBoltImpact
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 935.4 a 2806 de Dano de Raio
    generic skill trigger id [1]
    is area damage [1]
    GSHellscapePaleEliteOmegaBeam
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 2.333 seg
    Recarga: 6 seg
    Causa 1855 a 5566 de Dano de Raio
    is area damage [1]
    spell maximum action distance +% [-50]
    TeleportHellscapePaleElite
    Spell, Movement
    Tempo de Conjuração: 1 seg
    Recarga: 3 seg
    leap slam minimum distance [-40]
    TeleportHellscapePaleEliteForwards
    Spell, Movement
    Tempo de Conjuração: 1 seg
    Recarga: 3 seg
    leap slam minimum distance [50]
    TeleportHellscapePaleEliteToAlly
    Spell, Movement
    Tempo de Conjuração: 1 seg
    Recarga: 3 seg

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	on_event_teleport_out_for_Teleport = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk );"
    
    	on_event_teleport_in_for_Teleport =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk );
    	"
    
    	on_end_or_destroy_Teleport =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk );
    	"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1Spectre"] = {
        name = "Pale Angel",
        life = 2.55,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 1.95,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "TeleportHellscapePaleElite",
            "TeleportHellscapePaleEliteForwards",
            "TeleportHellscapePaleEliteToAlly",
            "GSHellscapePaleEliteBoltImpact",
            "GSHellscapePaleEliteOmegaBeam",
            "TBHellscapePaleLightningBoltSpammableLeft",
            "TBHellscapePaleLightningBoltSpammableRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleEliteForwards"] = {
        name = "TeleportHellscapePaleEliteForwards",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleEliteToAlly"] = {
        name = "TeleportHellscapePaleEliteToAlly",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteBoltImpact"] = {
        name = "GSHellscapePaleEliteBoltImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_id",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteOmegaBeam"] = {
        name = "GSHellscapePaleEliteOmegaBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableLeft"] = {
        name = "TBHellscapePaleLightningBoltSpammableLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableRight"] = {
        name = "TBHellscapePaleLightningBoltSpammableRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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