Almirante Valerius Único /1
Velocidad de ataque aumentada un (6–12)%
Armadura aumentada un (100–140)%
(10–20)% de probabilidad de que, si fueras a ganar furia al golpear, en su lugar ganes furia hasta alcanzar el máximo
+(1–3) al nivel de todas las gemas de habilidades cuerpo a cuerpo
(Cada acumulación de furia te otorga un 1% más de daño de ataques. El máximo de furia es 30. Pierdes 10 de furia por segundo si no te han golpeado o no has ganado furia en los últimos 2 segundos)
Armadura aumentada un (100–140)%
(10–20)% de probabilidad de que, si fueras a ganar furia al golpear, en su lugar ganes furia hasta alcanzar el máximo
+(1–3) al nivel de todas las gemas de habilidades cuerpo a cuerpo
(Cada acumulación de furia te otorga un 1% más de daño de ataques. El máximo de furia es 30. Pierdes 10 de furia por segundo si no te han golpeado o no has ganado furia en los últimos 2 segundos)
Almirante Valerius
Humanoide
Área: Capricho del marinero
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
No puede ser empujado
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
No puede ser empujado
Admiral Valerius
Spectre | N |
---|---|
Area | Capricho del marinero |
Tags | Lanzador de hechizos, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, puncturing_weapon, red_blood |
Vida
3000%
Evasión
+50%
Ailment Threshold
600%
Resistencia
50 50 50 30
Damage
225%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.56 Second
Damage Spread
±20%
Experiencia
300%
Model Size
120%
Type
KalguurPirateCoveBoss
Metadata
PirateCoveBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
83
Vida
76,024,551
Armadura
92,477
Evasión
11,790
Escudo de energía
0
Damage
2,307
Daño de hechizos
3,444
Precisión
518
Attack Time
1.0452
Experiencia
216,678
Ailment Threshold
7,146,308
Chill
22,597
Shock
22,597
Brittle
127,840
Scorch
22,597
Sap
62,430
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASPirateColdMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 3664–5497
Probabilidad de golpe crítico: 5%
Daño de ataque: 85%
Attack Time: 1.56 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 15% menos de daño de ataque
El 40% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
El 40% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
KalguurAdmiralDoubleStrike
Attack
Base Damage: 3664–5497
Probabilidad de golpe crítico: 5%
Attack Time: 1.56 seg
Tiempo de recarga: 6 seg
cast time overrides attack duration [1]
KalguurAdmiralDoubleStrikeTriggered
Triggerable, Attack
Base Damage: 3664–5497
Probabilidad de golpe crítico: 5%
Daño de ataque: 70%
Attack Time: 1.56 seg
Inflige un 30% menos de daño de ataque
Inflige un 196.9% más de daño
El 75% del daño físico se convierte en daño de hielo
is area damage [1]
Inflige un 196.9% más de daño
El 75% del daño físico se convierte en daño de hielo
is area damage [1]
KalguurAdmiralDashThrust
Spell, Movement
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 16 seg
cast time overrides attack duration [1]
disable attack repeats [1]
walk emerge extra distance [-10]
disable attack repeats [1]
walk emerge extra distance [-10]
KalguurAdmiralDashThrustTriggered
Triggerable, Attack
Base Damage: 3664–5497
Probabilidad de golpe crítico: 5%
Daño de ataque: 200%
Attack Time: 1.56 seg
Inflige un 100% más de daño de ataque
El 100% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
active skill area of effect radius +% final [50]
is area damage [1]
El 100% del daño físico se convierte en daño de hielo
Siempre congela a los enemigos
active skill area of effect radius +% final [50]
is area damage [1]
KalguurAdmiralDodgeBack
Tiempo de recarga: 6 seg
monster dodge direction [3]
monster dodge distance [10]
monster dodge distance [10]
KalguurAdmiralDodgeLeft
Tiempo de recarga: 6 seg
monster dodge direction [1]
monster dodge distance [10]
monster dodge distance [10]
KalguurAdmiralDodgeRight
Tiempo de recarga: 6 seg
monster dodge distance [10]
KalguurAdmiralSummonCannonFire
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 25 seg
KalguurAdmiralSummonGeysers
Spell
Tiempo de lanzamiento: 4.67 seg
Tiempo de recarga: 25 seg
KalguurAdmiralTidalWave
Multicastable, Triggerable
KalguurAdmiralDashMortars
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 543.4 a 815 de daño de hielo
active skill area of effect radius +% final [-33]
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [2]
projectile minimum range [5]
projectile spread radius [10]
projectile uses contact direction [1]
use scaled contact offset [1]
active skill area of effect radius +% final [-33]
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [2]
projectile minimum range [5]
projectile spread radius [10]
projectile uses contact direction [1]
use scaled contact offset [1]
KalguurAdmiralSpawnCannonballMarker
Triggerable, Spell
Tiempo de lanzamiento: 3 seg
KalguurAdmiralGeyserDamage
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1333 a 2000 de daño de hielo
Los escarchamientos de tus golpes siempre reducen la velocidad de acción en al menos un 25%
active skill chill duration +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Los escarchamientos de tus golpes siempre reducen la velocidad de acción en al menos un 25%
active skill chill duration +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KalguurAdmiralSpawnCannonballMarker2
Triggerable, Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 15 seg
KalguurAdmiralSpawnGeyser
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
KalguurAdmiralSummonGeyserGTOuterBounds
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
KalguurAdmiralSummonGeyserGTOuter1
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
KalguurAdmiralSummonGeyserGTOuter2
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
KalguurAdmiralSummonGeyserGTInner
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
KalguurAdmiralSummonGeyserGTCentre
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
KalguurAdmiralSummonWaves
Spell
Tiempo de lanzamiento: 5 seg
KalguurAdmiralAnchorDropEAS
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 10 seg
KalguurAdmiralAnchorDropGA
Triggerable, Attack
Base Damage: 3664–5497
Probabilidad de golpe crítico: 5%
Daño de ataque: 200%
Attack Time: 1.56 seg
Inflige un 100% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
cannot be blocked or dodged or suppressed [1]
is area damage [1]
El 50% del daño físico se convierte en daño de hielo
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueKalguur/DarnawPirateRaider/PirateCoveBoss"] = { name = "Admiral Valerius", life = 30, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.25, damageSpread = 0.2, attackTime = 1.56, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MAASPirateColdMelee", "KalguurAdmiralDoubleStrike", "KalguurAdmiralDoubleStrikeTriggered", "KalguurAdmiralDashThrust", "KalguurAdmiralDashThrustTriggered", "KalguurAdmiralDodgeBack", "KalguurAdmiralDodgeLeft", "KalguurAdmiralDodgeRight", "KalguurAdmiralSummonCannonFire", "KalguurAdmiralSummonGeysers", "KalguurAdmiralSummonGeyserGTOuterBounds", "KalguurAdmiralSummonGeyserGTOuter1", "KalguurAdmiralSummonGeyserGTOuter2", "KalguurAdmiralSummonGeyserGTInner", "KalguurAdmiralSummonGeyserGTCentre", "KalguurAdmiralTidalWave", "KalguurAdmiralDashMortars", "KalguurAdmiralSpawnCannonballMarker", "KalguurAdmiralGeyserDamage", "KalguurAdmiralSpawnCannonballMarker2", "KalguurAdmiralSpawnGeyser", "KalguurAdmiralSummonWaves", "KalguurAdmiralAnchorDropEAS", "KalguurAdmiralAnchorDropGA", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MAASPirateColdMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDoubleStrike"] = { name = "KalguurAdmiralDoubleStrike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "cast_time_overrides_attack_duration", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDoubleStrikeTriggered"] = { name = "KalguurAdmiralDoubleStrikeTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0, 75, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.7, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.7, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.7, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDashThrust"] = { name = "KalguurAdmiralDashThrust", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "disable_attack_repeats", "cast_time_overrides_attack_duration", }, levels = { [1] = {-10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDashThrustTriggered"] = { name = "KalguurAdmiralDashThrustTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {100, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {100, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {100, 50, baseMultiplier = 3, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDodgeBack"] = { name = "KalguurAdmiralDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDodgeLeft"] = { name = "KalguurAdmiralDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDodgeRight"] = { name = "KalguurAdmiralDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonCannonFire"] = { name = "KalguurAdmiralSummonCannonFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeysers"] = { name = "KalguurAdmiralSummonGeysers", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTOuterBounds"] = { name = "KalguurAdmiralSummonGeyserGTOuterBounds", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTOuter1"] = { name = "KalguurAdmiralSummonGeyserGTOuter1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTOuter2"] = { name = "KalguurAdmiralSummonGeyserGTOuter2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTInner"] = { name = "KalguurAdmiralSummonGeyserGTInner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTCentre"] = { name = "KalguurAdmiralSummonGeyserGTCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralTidalWave"] = { name = "KalguurAdmiralTidalWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDashMortars"] = { name = "KalguurAdmiralDashMortars", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "projectile_minimum_range", "number_of_projectiles_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_direction", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 5, 2, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSpawnCannonballMarker"] = { name = "KalguurAdmiralSpawnCannonballMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralGeyserDamage"] = { name = "KalguurAdmiralGeyserDamage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "chill_minimum_slow_%", "active_skill_chill_duration_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 100, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSpawnCannonballMarker2"] = { name = "KalguurAdmiralSpawnCannonballMarker2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSpawnGeyser"] = { name = "KalguurAdmiralSpawnGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonWaves"] = { name = "KalguurAdmiralSummonWaves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralAnchorDropEAS"] = { name = "KalguurAdmiralAnchorDropEAS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralAnchorDropGA"] = { name = "KalguurAdmiralAnchorDropGA", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {50, baseMultiplier = 2, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Almirante Valerius Topic /1
NPC | Nombre |
---|---|
Raulf, el Reclutador | Faustus insiste en que no contrate al Almirante Valerius. No suelo seguir los consejos de personas ajenas al negocio del reclutamiento, pero algunas de las historias que me ha contado me han puesto los pelos de punta. Así que supongo que ese tal Valerius tendrá que seguir trabajando de forma independiente. Una lástima por él. |