Admiral Valerius Einzigartig /1 ⍟
(6–12)% erhöhte Angriffsgeschwindigkeit
(100–140)% erhöhte Rüstung
(10–20)% Chance, wenn Ihr Rausch bei Treffer erhalten würdet, stattdessen Euren maximalen Rausch erhaltet
+(1–3) zur Stufe aller Nahkampf-Fertigkeitengemmen
(Jeder Rausch gewährt 1% mehr Angriffsschaden. Das Maximum beträgt 30. Verliert 10 Rausch pro Sekunde, wenn Ihr in den letzten 2 Sekunden keinen Treffer erlitten oder Rausch erlangt habt)
(100–140)% erhöhte Rüstung
(10–20)% Chance, wenn Ihr Rausch bei Treffer erhalten würdet, stattdessen Euren maximalen Rausch erhaltet
+(1–3) zur Stufe aller Nahkampf-Fertigkeitengemmen
(Jeder Rausch gewährt 1% mehr Angriffsschaden. Das Maximum beträgt 30. Verliert 10 Rausch pro Sekunde, wenn Ihr in den letzten 2 Sekunden keinen Treffer erlitten oder Rausch erlangt habt)
Admiral Valerius
![](/image/affliction/humanoid.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Gebiet: Seemannsversuchung
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Spectre | N |
---|---|
Area | Seemannsversuchung |
Tags | Zauberer, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, puncturing_weapon, red_blood |
Leben
3000%
Ausweichen
+50%
Ailment Threshold
600%
Widerstand
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
225%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.56 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
120%
Type
KalguurPirateCoveBoss
Metadata
PirateCoveBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
76,024,551
Rüstung
92,477
Ausweichen
11,790
Energieschild
0
Damage
2,307
Zauberschaden
3,444
Genauigkeit
518
Attack Time
1.0452
Erfahrung
216,678
Ailment Threshold
7,146,308
Chill
22,597
Shock
22,597
Brittle
127,840
Scorch
22,597
Sap
62,430
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASPirateColdMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 3664–5497
Kritische Trefferchance: 5%
Angriffsschaden: 85%
Attack Time: 1.56 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 15% weniger Angriffsschaden
40% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
40% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
![](https://cdn.poedb.tw/protected/image/Art/2DArt/SkillIcons/iconbasicattack.webp)
KalguurAdmiralDoubleStrike
Attack
Base Damage: 3664–5497
Kritische Trefferchance: 5%
Attack Time: 1.56 Sek.
Abklingzeit: 6 Sek.
cast time overrides attack duration [1]
KalguurAdmiralDoubleStrikeTriggered
Triggerable, Attack
Base Damage: 3664–5497
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Attack Time: 1.56 Sek.
Verursacht 30% weniger Angriffsschaden
Verursacht 196.9% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
is area damage [1]
Verursacht 196.9% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
is area damage [1]
KalguurAdmiralDashThrust
Spell, Movement
Zauberzeit: 1.5 Sek.
Abklingzeit: 16 Sek.
cast time overrides attack duration [1]
disable attack repeats [1]
walk emerge extra distance [-10]
disable attack repeats [1]
walk emerge extra distance [-10]
KalguurAdmiralDashThrustTriggered
Triggerable, Attack
Base Damage: 3664–5497
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Attack Time: 1.56 Sek.
Verursacht 100% mehr Angriffsschaden
100% des physischen Schadens werden in Kälteschaden umgewandelt
Gegner werden immer eingefroren
active skill area of effect radius +% final [50]
is area damage [1]
100% des physischen Schadens werden in Kälteschaden umgewandelt
Gegner werden immer eingefroren
active skill area of effect radius +% final [50]
is area damage [1]
KalguurAdmiralDodgeBack
Abklingzeit: 6 Sek.
monster dodge direction [3]
monster dodge distance [10]
monster dodge distance [10]
KalguurAdmiralDodgeLeft
Abklingzeit: 6 Sek.
monster dodge direction [1]
monster dodge distance [10]
monster dodge distance [10]
KalguurAdmiralDodgeRight
Abklingzeit: 6 Sek.
monster dodge distance [10]
KalguurAdmiralSummonCannonFire
Spell
Zauberzeit: 3 Sek.
Abklingzeit: 25 Sek.
KalguurAdmiralSummonGeysers
Spell
Zauberzeit: 4.67 Sek.
Abklingzeit: 25 Sek.
KalguurAdmiralTidalWave
Multicastable, Triggerable
KalguurAdmiralDashMortars
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 543.4 bis 815 Kälteschaden
active skill area of effect radius +% final [-33]
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [2]
projectile minimum range [5]
projectile spread radius [10]
projectile uses contact direction [1]
use scaled contact offset [1]
active skill area of effect radius +% final [-33]
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [2]
projectile minimum range [5]
projectile spread radius [10]
projectile uses contact direction [1]
use scaled contact offset [1]
KalguurAdmiralSpawnCannonballMarker
Triggerable, Spell
Zauberzeit: 3 Sek.
KalguurAdmiralGeyserDamage
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1333 bis 2000 Kälteschaden
Unterkühlungen durch Eure Treffer verringern die Aktionsgeschwindigkeit immer um mindestens 25%
active skill chill duration +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Unterkühlungen durch Eure Treffer verringern die Aktionsgeschwindigkeit immer um mindestens 25%
active skill chill duration +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KalguurAdmiralSpawnCannonballMarker2
Triggerable, Spell
Zauberzeit: 3 Sek.
Abklingzeit: 15 Sek.
KalguurAdmiralSpawnGeyser
Triggerable, Spell
Zauberzeit: 1 Sek.
KalguurAdmiralSummonGeyserGTOuterBounds
Triggerable, Spell
Zauberzeit: 1 Sek.
KalguurAdmiralSummonGeyserGTOuter1
Triggerable, Spell
Zauberzeit: 1 Sek.
KalguurAdmiralSummonGeyserGTOuter2
Triggerable, Spell
Zauberzeit: 1 Sek.
KalguurAdmiralSummonGeyserGTInner
Triggerable, Spell
Zauberzeit: 1 Sek.
KalguurAdmiralSummonGeyserGTCentre
Triggerable, Spell
Zauberzeit: 1 Sek.
KalguurAdmiralSummonWaves
Spell
Zauberzeit: 5 Sek.
KalguurAdmiralAnchorDropEAS
Spell
Zauberzeit: 3 Sek.
Abklingzeit: 10 Sek.
KalguurAdmiralAnchorDropGA
Triggerable, Attack
Base Damage: 3664–5497
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Attack Time: 1.56 Sek.
Verursacht 100% mehr Angriffsschaden
50% des physischen Schadens werden in Kälteschaden umgewandelt
cannot be blocked or dodged or suppressed [1]
is area damage [1]
50% des physischen Schadens werden in Kälteschaden umgewandelt
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueKalguur/DarnawPirateRaider/PirateCoveBoss"] = { name = "Admiral Valerius", life = 30, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.25, damageSpread = 0.2, attackTime = 1.56, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MAASPirateColdMelee", "KalguurAdmiralDoubleStrike", "KalguurAdmiralDoubleStrikeTriggered", "KalguurAdmiralDashThrust", "KalguurAdmiralDashThrustTriggered", "KalguurAdmiralDodgeBack", "KalguurAdmiralDodgeLeft", "KalguurAdmiralDodgeRight", "KalguurAdmiralSummonCannonFire", "KalguurAdmiralSummonGeysers", "KalguurAdmiralSummonGeyserGTOuterBounds", "KalguurAdmiralSummonGeyserGTOuter1", "KalguurAdmiralSummonGeyserGTOuter2", "KalguurAdmiralSummonGeyserGTInner", "KalguurAdmiralSummonGeyserGTCentre", "KalguurAdmiralTidalWave", "KalguurAdmiralDashMortars", "KalguurAdmiralSpawnCannonballMarker", "KalguurAdmiralGeyserDamage", "KalguurAdmiralSpawnCannonballMarker2", "KalguurAdmiralSpawnGeyser", "KalguurAdmiralSummonWaves", "KalguurAdmiralAnchorDropEAS", "KalguurAdmiralAnchorDropGA", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MAASPirateColdMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDoubleStrike"] = { name = "KalguurAdmiralDoubleStrike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "cast_time_overrides_attack_duration", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDoubleStrikeTriggered"] = { name = "KalguurAdmiralDoubleStrikeTriggered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0, 75, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.7, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.7, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.7, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDashThrust"] = { name = "KalguurAdmiralDashThrust", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "disable_attack_repeats", "cast_time_overrides_attack_duration", }, levels = { [1] = {-10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDashThrustTriggered"] = { name = "KalguurAdmiralDashThrustTriggered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {100, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {100, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {100, 50, baseMultiplier = 3, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDodgeBack"] = { name = "KalguurAdmiralDodgeBack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDodgeLeft"] = { name = "KalguurAdmiralDodgeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDodgeRight"] = { name = "KalguurAdmiralDodgeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonCannonFire"] = { name = "KalguurAdmiralSummonCannonFire", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeysers"] = { name = "KalguurAdmiralSummonGeysers", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTOuterBounds"] = { name = "KalguurAdmiralSummonGeyserGTOuterBounds", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTOuter1"] = { name = "KalguurAdmiralSummonGeyserGTOuter1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTOuter2"] = { name = "KalguurAdmiralSummonGeyserGTOuter2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTInner"] = { name = "KalguurAdmiralSummonGeyserGTInner", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTCentre"] = { name = "KalguurAdmiralSummonGeyserGTCentre", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralTidalWave"] = { name = "KalguurAdmiralTidalWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDashMortars"] = { name = "KalguurAdmiralDashMortars", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "projectile_minimum_range", "number_of_projectiles_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_direction", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 5, 2, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSpawnCannonballMarker"] = { name = "KalguurAdmiralSpawnCannonballMarker", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralGeyserDamage"] = { name = "KalguurAdmiralGeyserDamage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "chill_minimum_slow_%", "active_skill_chill_duration_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 100, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSpawnCannonballMarker2"] = { name = "KalguurAdmiralSpawnCannonballMarker2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSpawnGeyser"] = { name = "KalguurAdmiralSpawnGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonWaves"] = { name = "KalguurAdmiralSummonWaves", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralAnchorDropEAS"] = { name = "KalguurAdmiralAnchorDropEAS", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralAnchorDropGA"] = { name = "KalguurAdmiralAnchorDropGA", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {50, baseMultiplier = 2, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Admiral Valerius Topic /1 ⍟
NPC | Name |
---|---|
Raulf der Rekrutierer | Faustus besteht darauf, dass ich auf keinen Fall Admiral Valerius anheuere. Normalerweise nehme ich keine Ratschläge von Leuten an, die sich im Anwerbergeschäft nicht auskennen, aber bei einigen der Geschichten, die er mir erzählt hat, ist es mir kalt den Rücken hinuntergelaufen. Tja, so wird dieser Valerius wohl einfach freischaffend bleiben müssen. Schade für ihn. |