ExpeditionDetonatorUltimatumAltarRitualRuneBlightCoreLegionInitiatorBetrayalSymbolCatarinaIncursionCraftingBenchBestiaryRareMonsterAbyssBreach
DeepwaterCursedTreasureMirageMercenaryEncounterVillageShippingSanctumArchnemesisHeistSumgglersCacheHarvestPortalAfflictionInitiatorDelveMineralVeinEssenceStrongboxShrine
瓦勒瑞斯將軍 傳奇 /1
HornedOneGloves
需要 等級 39, 58 力量
增加 (6—12)% 攻擊速度
增加 (100—140)% 護甲
若你擊中時會獲得盛怒,有 (10—20)% 機率改為獲得最大盛怒
全部近戰技能寶石等級 +(1—3)
(每獲得 1 層盛怒使攻擊傷害提升 1%,上限為 30 層。若你在過去 2 秒內沒有被擊中或獲得盛怒,每秒失去 10 層盛怒)
瓦勒瑞斯將軍
人形
IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
地區: 水手愚行
monster dropped item rarity +% [15000]
monster slain experience +% [100]
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
不能被擊退
Admiral Valerius
幽魂
地區水手愚行
標籤法術, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, puncturing_weapon, red_blood
生命
3000%
閃避
+50%
異常狀態臨界值
600%
抗性
IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
傷害
225%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.56 秒
傷害分佈
±20%
經驗值
300%
Model Size
120%
類型
KalguurPirateCoveBoss
Metadata
PirateCoveBoss
等級
83
生命
76,024,551
護甲值
92,477
閃避值
11,790
傷害
2,307
法術傷害
3,444
命中
1,036
攻擊間隔
1.0452
經驗值
216,678
召喚物生命
14,486,302
召喚物傷害
1,949
異常狀態臨界值
7,146,308
冰緩
22,597
感電
22,597
易碎
127,840
焦灼
22,597
殘喘
62,430
Phys Convert Ele
300%
MAASPirateColdMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 3664—5497
暴擊率: 5%
攻擊傷害: 59.5%
攻擊間隔: 1.56 秒
用強大的攻擊擊倒敵人。
造成40.5%更少攻擊傷害
40% 物理傷害轉化至冰冷傷害
action attack or cast time uses animation length [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
KalguurAdmiralDoubleStrike
攻擊
基本傷害: 3664—5497
暴擊率: 5%
攻擊間隔: 1.56 秒
冷卻時間: 6 秒
cast time overrides attack duration [1]
KalguurAdmiralDoubleStrikeTriggered
可觸發, 攻擊
基本傷害: 3664—5497
暴擊率: 5%
攻擊傷害: 70%
攻擊間隔: 1.56 秒
造成30%更少攻擊傷害
75% 物理傷害轉化至冰冷傷害
is area damage [1]
KalguurAdmiralDashThrust
法術, 位移
施放時間: 1.5 秒
冷卻時間: 16 秒
cast time overrides attack duration [1]
disable attack repeats [1]
walk emerge extra distance [-10]
KalguurAdmiralDashThrustTriggered
可觸發, 攻擊
基本傷害: 3664—5497
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.56 秒
造成50%更少攻擊傷害
100% 物理傷害轉化至冰冷傷害
總是冰凍敵人
active skill area of effect radius +% final [50]
is area damage [1]
KalguurAdmiralDodgeBack
冷卻時間: 6 秒
monster dodge direction [3]
monster dodge distance [10]
KalguurAdmiralDodgeLeft
冷卻時間: 6 秒
monster dodge direction [1]
monster dodge distance [10]
KalguurAdmiralDodgeRight
冷卻時間: 6 秒
monster dodge distance [10]
KalguurAdmiralSummonCannonFire
法術
施放時間: 3 秒
冷卻時間: 25 秒
KalguurAdmiralSummonGeysers
法術
施放時間: 4.67 秒
冷卻時間: 25 秒
KalguurAdmiralTidalWave
法術可重複, 可觸發
KalguurAdmiralDashMortars
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 543.4 至 815 冰冷傷害
active skill area of effect radius +% final [-33]
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [2]
projectile minimum range [5]
projectile spread radius [10]
projectile uses contact direction [1]
use scaled contact offset [1]
KalguurAdmiralSpawnCannonballMarker
可觸發, 法術
施放時間: 3 秒
KalguurAdmiralGeyserDamage
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1333 至 2000 冰冷傷害
你擊中造成的冰緩必定減少至少 25% 行動速度
active skill chill duration +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KalguurAdmiralSpawnCannonballMarker2
可觸發, 法術
施放時間: 3 秒
冷卻時間: 15 秒
KalguurAdmiralSpawnGeyser
可觸發, 法術
施放時間: 1 秒
KalguurAdmiralSummonGeyserGTOuterBounds
可觸發, 法術
施放時間: 1 秒
KalguurAdmiralSummonGeyserGTOuter1
可觸發, 法術
施放時間: 1 秒
KalguurAdmiralSummonGeyserGTOuter2
可觸發, 法術
施放時間: 1 秒
KalguurAdmiralSummonGeyserGTInner
可觸發, 法術
施放時間: 1 秒
KalguurAdmiralSummonGeyserGTCentre
可觸發, 法術
施放時間: 1 秒
KalguurAdmiralSummonWaves
法術
施放時間: 5 秒
KalguurAdmiralAnchorDropEAS
法術
施放時間: 3 秒
冷卻時間: 10 秒
KalguurAdmiralAnchorDropGA
可觸發, 攻擊
基本傷害: 3664—5497
暴擊率: 5%
攻擊傷害: 125%
攻擊間隔: 1.56 秒
造成25%更多攻擊傷害
50% 物理傷害轉化至冰冷傷害
cannot be blocked or dodged or suppressed [1]
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueKalguur/DarnawPirateRaider/PirateCoveBoss"] = {
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    name = "Admiral Valerius",
    life = 30,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.56,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "MAASPirateColdMelee",
        "KalguurAdmiralDoubleStrike",
        "KalguurAdmiralDoubleStrikeTriggered",
        "KalguurAdmiralDashThrust",
        "KalguurAdmiralDashThrustTriggered",
        "KalguurAdmiralDodgeBack",
        "KalguurAdmiralDodgeLeft",
        "KalguurAdmiralDodgeRight",
        "KalguurAdmiralSummonCannonFire",
        "KalguurAdmiralSummonGeysers",
        "KalguurAdmiralSummonGeyserGTOuterBounds",
        "KalguurAdmiralSummonGeyserGTOuter1",
        "KalguurAdmiralSummonGeyserGTOuter2",
        "KalguurAdmiralSummonGeyserGTInner",
        "KalguurAdmiralSummonGeyserGTCentre",
        "KalguurAdmiralTidalWave",
        "KalguurAdmiralDashMortars",
        "KalguurAdmiralSpawnCannonballMarker",
        "KalguurAdmiralGeyserDamage",
        "KalguurAdmiralSpawnCannonballMarker2",
        "KalguurAdmiralSpawnGeyser",
        "KalguurAdmiralSummonWaves",
        "KalguurAdmiralAnchorDropEAS",
        "KalguurAdmiralAnchorDropGA",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASPirateColdMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.595, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDoubleStrike"] = {
    name = "KalguurAdmiralDoubleStrike",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDoubleStrikeTriggered"] = {
    name = "KalguurAdmiralDoubleStrikeTriggered",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {75, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDashThrust"] = {
    name = "KalguurAdmiralDashThrust",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "disable_attack_repeats",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {-10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDashThrustTriggered"] = {
    name = "KalguurAdmiralDashThrustTriggered",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {100, 50, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        [2] = {100, 50, baseMultiplier = 0.5, levelRequirement = 19, statInterpolation = {},  cost = { }, },
        [3] = {100, 50, baseMultiplier = 0.5, levelRequirement = 20, statInterpolation = {},  cost = { }, },
        [4] = {100, 50, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDodgeBack"] = {
    name = "KalguurAdmiralDodgeBack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {3, 10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDodgeLeft"] = {
    name = "KalguurAdmiralDodgeLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {1, 10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDodgeRight"] = {
    name = "KalguurAdmiralDodgeRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_distance",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonCannonFire"] = {
    name = "KalguurAdmiralSummonCannonFire",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeysers"] = {
    name = "KalguurAdmiralSummonGeysers",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTOuterBounds"] = {
    name = "KalguurAdmiralSummonGeyserGTOuterBounds",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTOuter1"] = {
    name = "KalguurAdmiralSummonGeyserGTOuter1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTOuter2"] = {
    name = "KalguurAdmiralSummonGeyserGTOuter2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTInner"] = {
    name = "KalguurAdmiralSummonGeyserGTInner",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTCentre"] = {
    name = "KalguurAdmiralSummonGeyserGTCentre",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralTidalWave"] = {
    name = "KalguurAdmiralTidalWave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDashMortars"] = {
    name = "KalguurAdmiralDashMortars",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_projectiles_override",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 5, 2, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSpawnCannonballMarker"] = {
    name = "KalguurAdmiralSpawnCannonballMarker",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralGeyserDamage"] = {
    name = "KalguurAdmiralGeyserDamage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "chill_minimum_slow_%",
        "active_skill_chill_duration_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 100, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSpawnCannonballMarker2"] = {
    name = "KalguurAdmiralSpawnCannonballMarker2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSpawnGeyser"] = {
    name = "KalguurAdmiralSpawnGeyser",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonWaves"] = {
    name = "KalguurAdmiralSummonWaves",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralAnchorDropEAS"] = {
    name = "KalguurAdmiralAnchorDropEAS",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralAnchorDropGA"] = {
    name = "KalguurAdmiralAnchorDropGA",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "cannot_be_blocked_or_dodged_or_suppressed",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.25, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% 100 — 100 全域
  • monster dropped item rarity +% 15000 — 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 — -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 全域 — 無法使用的值
  • cannot be stunned for ms after stun finished 4000 — 4000 全域
  • 不能被擊退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back 1 — 1 全域 — 無法使用的值
  • 瓦勒瑞斯將軍 Topic /1
    NPC名字
    召募者.勞爾夫弗斯特堅決反對我僱用瓦勒瑞斯將軍。我通常不會聽取召募行業外的建議,但他跟我說的一些故事讓我感到脊背發涼。所以,我想這個叫瓦勒瑞斯的傢伙只能繼續做他的自由業了。真替他感到可惜。
    瓦勒瑞斯將軍 Text Audio /29
    名字
    粉身碎骨吧!
    AdmiralValerious_Anchor_Random — 瓦勒瑞斯將軍
    深海會粉碎你!
    AdmiralValerious_Anchor_2 — 瓦勒瑞斯將軍
    沉沒吧!
    AdmiralValerious_Anchor_3 — 瓦勒瑞斯將軍
    沉沒吧!
    AdmiralValerious_Anchor_4 — 瓦勒瑞斯將軍
    沉沒吧!
    AdmiralValerious_Anchor_5 — 瓦勒瑞斯將軍
    沉沒吧!
    AdmiralValerious_Anchor_6 — 瓦勒瑞斯將軍
    沉沒吧!
    AdmiralValerious_Anchor_7 — 瓦勒瑞斯將軍
    貫穿你!
    AdmiralValerious_Dash_Random — 瓦勒瑞斯將軍
    貫穿你!
    AdmiralValerious_Dash_2 — 瓦勒瑞斯將軍
    貫穿你!
    AdmiralValerious_Dash_3 — 瓦勒瑞斯將軍
    船長會和自己的船一起沉沒……
    AdmiralValerious_Death_Random — 瓦勒瑞斯將軍
    幫我舉辦將軍規格的葬禮……
    AdmiralValerious_Death_2 — 瓦勒瑞斯將軍
    這就是海洋之道……
    AdmiralValerious_Death_3 — 瓦勒瑞斯將軍
    鞭笞切割!
    AdmiralValerious_DoubleStrike_Random — 瓦勒瑞斯將軍
    鞭笞切割!
    AdmiralValerious_DoubleStrike_2 — 瓦勒瑞斯將軍
    鞭笞切割!
    AdmiralValerious_DoubleStrike_3 — 瓦勒瑞斯將軍
    鞭笞切割!
    AdmiralValerious_DoubleStrike_4 — 瓦勒瑞斯將軍
    鞭笞切割!
    AdmiralValerious_DoubleStrike_5 — 瓦勒瑞斯將軍
    很快就會輪到那些骯髒的機會主義者了……就在你之後!
    AdmiralValerious_Emerge_Random — 瓦勒瑞斯將軍
    你早該付贖金的……
    AdmiralValerious_Emerge_2 — 瓦勒瑞斯將軍
    面對大海的狂怒吧!
    AdmiralValerious_Geyser_Random — 瓦勒瑞斯將軍
    面對大海的狂怒吧!
    AdmiralValerious_Geyser_2 — 瓦勒瑞斯將軍
    被沖走吧!
    AdmiralValerious_Wave_Random — 瓦勒瑞斯將軍
    被沖走吧!
    AdmiralValerious_Wave_2 — 瓦勒瑞斯將軍
    被沖走吧!
    AdmiralValerious_Wave_3 — 瓦勒瑞斯將軍
    終於有船了,是嗎?
    AdmiralValerious_EasterEgg_Random — 瓦勒瑞斯將軍
    終於有船了,是嗎?
    AdmiralValerious_EasterEgg_2 — 瓦勒瑞斯將軍
    船,是嗎?
    AdmiralValerious_EasterEgg_3 — 瓦勒瑞斯將軍
    船,是嗎?
    AdmiralValerious_EasterEgg_4 — 瓦勒瑞斯將軍
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.