瓦勒瑞斯將軍 傳奇 /1
增加 (6–12)% 攻擊速度
增加 (100–140)% 護甲
若你擊中時會獲得盛怒,有 (10–20)% 機率改為獲得最大盛怒
全部近戰技能寶石等級 +(1–3)
(每獲得 1 層盛怒使攻擊傷害提升 1%,上限為 30 層。若你在過去 2 秒內沒有被擊中或獲得盛怒,每秒失去 10 層盛怒)
瓦勒瑞斯將軍
人形
地區: 水手愚行
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
不能被擊退
Admiral Valerius
幽魂N
地區水手愚行
標籤法術, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, puncturing_weapon, red_blood
生命
3000%
閃避
+50%
異常狀態臨界值
600%
抗性
50 50 50 30
傷害
225%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.56 秒
傷害分佈
±20%
經驗值
300%
Model Size
120%
類型
KalguurPirateCoveBoss
Metadata
PirateCoveBoss
等級
83
生命
76,024,551
護甲
92,477
閃避
7,860
能量護盾
0
傷害
2,307
法術傷害
3,444
命中
0
攻擊間隔
1.0452
經驗值
216,678
異常狀態臨界值
7,146,308
冰緩
22,597
感電
22,597
易碎
127,840
焦灼
22,597
殘喘
62,430
MAASPirateColdMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 3664–5497
暴擊率: 5%
攻擊傷害: 85%
攻擊間隔: 1.56 秒
用強大的攻擊擊倒敵人。
造成 15% 更少攻擊傷害
40% 物理傷害轉化至冰冷傷害
action attack or cast time uses animation length [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
KalguurAdmiralDoubleStrike
攻擊
基本傷害: 3664–5497
暴擊率: 5%
攻擊間隔: 1.56 秒
冷卻時間: 6 秒
cast time overrides attack duration [1]
KalguurAdmiralDoubleStrikeTriggered
可觸發, 攻擊
基本傷害: 3664–5497
暴擊率: 5%
攻擊傷害: 70%
攻擊間隔: 1.56 秒
造成 30% 更少攻擊傷害
造成 196.9% 更多傷害
75% 物理傷害轉化至冰冷傷害
is area damage [1]
KalguurAdmiralDashThrust
法術, 位移
施放時間: 1.5 秒
冷卻時間: 16 秒
cast time overrides attack duration [1]
disable attack repeats [1]
walk emerge extra distance [-10]
KalguurAdmiralDashThrustTriggered
可觸發, 攻擊
基本傷害: 3664–5497
暴擊率: 5%
攻擊傷害: 200%
攻擊間隔: 1.56 秒
造成 100% 更多攻擊傷害
100% 物理傷害轉化至冰冷傷害
總是冰凍敵人
active skill area of effect radius +% final [50]
is area damage [1]
KalguurAdmiralDodgeBack
冷卻時間: 6 秒
monster dodge direction [3]
monster dodge distance [10]
KalguurAdmiralDodgeLeft
冷卻時間: 6 秒
monster dodge direction [1]
monster dodge distance [10]
KalguurAdmiralDodgeRight
冷卻時間: 6 秒
monster dodge distance [10]
KalguurAdmiralSummonCannonFire
法術
施放時間: 3 秒
冷卻時間: 25 秒
KalguurAdmiralSummonGeysers
法術
施放時間: 4.67 秒
冷卻時間: 25 秒
KalguurAdmiralTidalWave
法術可重複, 可觸發
KalguurAdmiralDashMortars
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 543.4815 冰冷傷害
active skill area of effect radius +% final [-33]
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [2]
projectile minimum range [5]
projectile spread radius [10]
projectile uses contact direction [1]
use scaled contact offset [1]
KalguurAdmiralSpawnCannonballMarker
可觸發, 法術
施放時間: 3 秒
KalguurAdmiralGeyserDamage
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 13332000 冰冷傷害
你擊中造成的冰緩總是至少減少 25% 行動速度
active skill chill duration +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KalguurAdmiralSpawnCannonballMarker2
可觸發, 法術
施放時間: 3 秒
冷卻時間: 15 秒
KalguurAdmiralSpawnGeyser
可觸發, 法術
施放時間: 1 秒
KalguurAdmiralSummonGeyserGTOuterBounds
可觸發, 法術
施放時間: 1 秒
KalguurAdmiralSummonGeyserGTOuter1
可觸發, 法術
施放時間: 1 秒
KalguurAdmiralSummonGeyserGTOuter2
可觸發, 法術
施放時間: 1 秒
KalguurAdmiralSummonGeyserGTInner
可觸發, 法術
施放時間: 1 秒
KalguurAdmiralSummonGeyserGTCentre
可觸發, 法術
施放時間: 1 秒
KalguurAdmiralSummonWaves
法術
施放時間: 5 秒
KalguurAdmiralAnchorDropEAS
法術
施放時間: 3 秒
冷卻時間: 10 秒
KalguurAdmiralAnchorDropGA
可觸發, 攻擊
基本傷害: 3664–5497
暴擊率: 5%
攻擊傷害: 200%
攻擊間隔: 1.56 秒
造成 100% 更多攻擊傷害
50% 物理傷害轉化至冰冷傷害
cannot be blocked or dodged or suppressed [1]
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueKalguur/DarnawPirateRaider/PirateCoveBoss"] = {
    name = "Admiral Valerius",
    life = 30,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.56,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "MAASPirateColdMelee",
        "KalguurAdmiralDoubleStrike",
        "KalguurAdmiralDoubleStrikeTriggered",
        "KalguurAdmiralDashThrust",
        "KalguurAdmiralDashThrustTriggered",
        "KalguurAdmiralDodgeBack",
        "KalguurAdmiralDodgeLeft",
        "KalguurAdmiralDodgeRight",
        "KalguurAdmiralSummonCannonFire",
        "KalguurAdmiralSummonGeysers",
        "KalguurAdmiralSummonGeyserGTOuterBounds",
        "KalguurAdmiralSummonGeyserGTOuter1",
        "KalguurAdmiralSummonGeyserGTOuter2",
        "KalguurAdmiralSummonGeyserGTInner",
        "KalguurAdmiralSummonGeyserGTCentre",
        "KalguurAdmiralTidalWave",
        "KalguurAdmiralDashMortars",
        "KalguurAdmiralSpawnCannonballMarker",
        "KalguurAdmiralGeyserDamage",
        "KalguurAdmiralSpawnCannonballMarker2",
        "KalguurAdmiralSpawnGeyser",
        "KalguurAdmiralSummonWaves",
        "KalguurAdmiralAnchorDropEAS",
        "KalguurAdmiralAnchorDropGA",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASPirateColdMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDoubleStrike"] = {
    name = "KalguurAdmiralDoubleStrike",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDoubleStrikeTriggered"] = {
    name = "KalguurAdmiralDoubleStrikeTriggered",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 75, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, baseMultiplier = 0.7, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, baseMultiplier = 0.7, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, baseMultiplier = 0.7, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDashThrust"] = {
    name = "KalguurAdmiralDashThrust",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "disable_attack_repeats",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {-10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDashThrustTriggered"] = {
    name = "KalguurAdmiralDashThrustTriggered",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {100, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        [2] = {100, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {},  cost = { }, },
        [3] = {100, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {},  cost = { }, },
        [4] = {100, 50, baseMultiplier = 3, levelRequirement = 84, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDodgeBack"] = {
    name = "KalguurAdmiralDodgeBack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {3, 10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDodgeLeft"] = {
    name = "KalguurAdmiralDodgeLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {1, 10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDodgeRight"] = {
    name = "KalguurAdmiralDodgeRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_distance",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonCannonFire"] = {
    name = "KalguurAdmiralSummonCannonFire",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeysers"] = {
    name = "KalguurAdmiralSummonGeysers",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTOuterBounds"] = {
    name = "KalguurAdmiralSummonGeyserGTOuterBounds",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTOuter1"] = {
    name = "KalguurAdmiralSummonGeyserGTOuter1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTOuter2"] = {
    name = "KalguurAdmiralSummonGeyserGTOuter2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTInner"] = {
    name = "KalguurAdmiralSummonGeyserGTInner",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTCentre"] = {
    name = "KalguurAdmiralSummonGeyserGTCentre",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralTidalWave"] = {
    name = "KalguurAdmiralTidalWave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDashMortars"] = {
    name = "KalguurAdmiralDashMortars",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_projectiles_override",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 5, 2, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSpawnCannonballMarker"] = {
    name = "KalguurAdmiralSpawnCannonballMarker",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralGeyserDamage"] = {
    name = "KalguurAdmiralGeyserDamage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "chill_minimum_slow_%",
        "active_skill_chill_duration_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 100, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSpawnCannonballMarker2"] = {
    name = "KalguurAdmiralSpawnCannonballMarker2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSpawnGeyser"] = {
    name = "KalguurAdmiralSpawnGeyser",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonWaves"] = {
    name = "KalguurAdmiralSummonWaves",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralAnchorDropEAS"] = {
    name = "KalguurAdmiralAnchorDropEAS",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralAnchorDropGA"] = {
    name = "KalguurAdmiralAnchorDropGA",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "cannot_be_blocked_or_dodged_or_suppressed",
    },
    levels = {
        [1] = {50, baseMultiplier = 2, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 瓦勒瑞斯將軍 Topic /1
    NPC名字
    召募者.勞爾夫弗斯特堅決反對我僱用瓦勒瑞斯將軍。我通常不會聽取召募行業外的建議,但他跟我說的一些故事讓我感到脊背發涼。所以,我想這個叫瓦勒瑞斯的傢伙只能繼續做他的自由業了。真替他感到可惜。
    瓦勒瑞斯將軍 Text Audio /29
    名字
    粉身碎骨吧!
    AdmiralValerious_Anchor_Random
    深海會粉碎你!
    AdmiralValerious_Anchor_2
    沉沒吧!
    AdmiralValerious_Anchor_3
    沉沒吧!
    AdmiralValerious_Anchor_4
    沉沒吧!
    AdmiralValerious_Anchor_5
    沉沒吧!
    AdmiralValerious_Anchor_6
    沉沒吧!
    AdmiralValerious_Anchor_7
    貫穿你!
    AdmiralValerious_Dash_Random
    貫穿你!
    AdmiralValerious_Dash_2
    貫穿你!
    AdmiralValerious_Dash_3
    船長會和自己的船一起沉沒……
    AdmiralValerious_Death_Random
    幫我舉辦將軍規格的葬禮……
    AdmiralValerious_Death_2
    這就是海洋之道……
    AdmiralValerious_Death_3
    鞭笞切割!
    AdmiralValerious_DoubleStrike_Random
    鞭笞切割!
    AdmiralValerious_DoubleStrike_2
    鞭笞切割!
    AdmiralValerious_DoubleStrike_3
    鞭笞切割!
    AdmiralValerious_DoubleStrike_4
    鞭笞切割!
    AdmiralValerious_DoubleStrike_5
    很快就會輪到那些骯髒的機會主義者了……就在你之後!
    AdmiralValerious_Emerge_Random
    你早該付贖金的……
    AdmiralValerious_Emerge_2
    面對大海的狂怒吧!
    AdmiralValerious_Geyser_Random
    面對大海的狂怒吧!
    AdmiralValerious_Geyser_2
    被沖走吧!
    AdmiralValerious_Wave_Random
    被沖走吧!
    AdmiralValerious_Wave_2
    被沖走吧!
    AdmiralValerious_Wave_3
    終於有船了,是嗎?
    AdmiralValerious_EasterEgg_Random
    終於有船了,是嗎?
    AdmiralValerious_EasterEgg_2
    船,是嗎?
    AdmiralValerious_EasterEgg_3
    船,是嗎?
    AdmiralValerious_EasterEgg_4
    Edit

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