ヴァレリウス提督 ユニーク /1 ⍟
アタックスピードが(6–12)%増加する
アーマーが(100–140)%増加する
ヒット時に憤怒を獲得するであろう時に(10–20)%の確率で代わりに最大数の憤怒を獲得する
全ての近接スキルジェムのレベル +(1–3)
(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)
ヴァレリウス提督
人型
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
Admiral Valerius
SpectreN
Area船乗りのフォリー
Tagsキャスター, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, puncturing_weapon, red_blood
ライフ
3000%
回避力
+50%
Ailment Threshold
600%
耐性
50 50 50 30
Damage
225%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 14
Attack Time
1.56 Second
Damage Spread
±20%
経験値
300%
Model Size
120%
Type
KalguurPirateCoveBoss
Metadata
PirateCoveBoss
レベル
83
ライフ
76,024,551
アーマー
92,477
回避力
11,790
エナジーシールド
0
Damage
2,307
スペルダメージ
3,444
命中
518
Attack Time
1.0452
経験値
216,678
Ailment Threshold
7,146,308
Chill
22,597
Shock
22,597
Brittle
127,840
Scorch
22,597
Sap
62,430
MAASPirateColdMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 3664–5497
クリティカル率: 5%
アタックダメージ: 85%
Attack Time: 1.56 秒
強力な一撃で敵を打ち倒す。
アタックダメージが15%低下する
物理ダメージの40%を冷気ダメージに変換する
action attack or cast time uses animation length [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
KalguurAdmiralDoubleStrike
Attack
Base Damage: 3664–5497
クリティカル率: 5%
Attack Time: 1.56 秒
クールダウン時間: 6 秒
cast time overrides attack duration [1]
KalguurAdmiralDoubleStrikeTriggered
Triggerable, Attack
Base Damage: 3664–5497
クリティカル率: 5%
アタックダメージ: 70%
Attack Time: 1.56 秒
アタックダメージが30%低下する
ダメージが196.9%上昇する
物理ダメージの75%を冷気ダメージに変換する
is area damage [1]
KalguurAdmiralDashThrust
Spell, Movement
キャストタイム: 1.5 秒
クールダウン時間: 16 秒
cast time overrides attack duration [1]
disable attack repeats [1]
walk emerge extra distance [-10]
KalguurAdmiralDashThrustTriggered
Triggerable, Attack
Base Damage: 3664–5497
クリティカル率: 5%
アタックダメージ: 200%
Attack Time: 1.56 秒
アタックダメージが100%上昇する
物理ダメージの100%を冷気ダメージに変換する
常に敵を凍結させる
active skill area of effect radius +% final [50]
is area damage [1]
KalguurAdmiralDodgeBack
クールダウン時間: 6 秒
monster dodge direction [3]
monster dodge distance [10]
KalguurAdmiralDodgeLeft
クールダウン時間: 6 秒
monster dodge direction [1]
monster dodge distance [10]
KalguurAdmiralDodgeRight
クールダウン時間: 6 秒
monster dodge distance [10]
KalguurAdmiralSummonCannonFire
Spell
キャストタイム: 3 秒
クールダウン時間: 25 秒
KalguurAdmiralSummonGeysers
Spell
キャストタイム: 4.67 秒
クールダウン時間: 25 秒
KalguurAdmiralTidalWave
Multicastable, Triggerable
KalguurAdmiralDashMortars
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカル率: 5%
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
543.4から815の冷気ダメージを与える
active skill area of effect radius +% final [-33]
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [2]
projectile minimum range [5]
projectile spread radius [10]
projectile uses contact direction [1]
use scaled contact offset [1]
KalguurAdmiralSpawnCannonballMarker
Triggerable, Spell
キャストタイム: 3 秒
KalguurAdmiralGeyserDamage
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1333から2000の冷気ダメージを与える
プレイヤーのヒットによる冷却は常にアクションスピードを最低25%減少させる
active skill chill duration +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KalguurAdmiralSpawnCannonballMarker2
Triggerable, Spell
キャストタイム: 3 秒
クールダウン時間: 15 秒
KalguurAdmiralSpawnGeyser
Triggerable, Spell
キャストタイム: 1 秒
KalguurAdmiralSummonGeyserGTOuterBounds
Triggerable, Spell
キャストタイム: 1 秒
KalguurAdmiralSummonGeyserGTOuter1
Triggerable, Spell
キャストタイム: 1 秒
KalguurAdmiralSummonGeyserGTOuter2
Triggerable, Spell
キャストタイム: 1 秒
KalguurAdmiralSummonGeyserGTInner
Triggerable, Spell
キャストタイム: 1 秒
KalguurAdmiralSummonGeyserGTCentre
Triggerable, Spell
キャストタイム: 1 秒
KalguurAdmiralSummonWaves
Spell
キャストタイム: 5 秒
KalguurAdmiralAnchorDropEAS
Spell
キャストタイム: 3 秒
クールダウン時間: 10 秒
KalguurAdmiralAnchorDropGA
Triggerable, Attack
Base Damage: 3664–5497
クリティカル率: 5%
アタックダメージ: 200%
Attack Time: 1.56 秒
アタックダメージが100%上昇する
物理ダメージの50%を冷気ダメージに変換する
cannot be blocked or dodged or suppressed [1]
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueKalguur/DarnawPirateRaider/PirateCoveBoss"] = {
    name = "Admiral Valerius",
    life = 30,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.56,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "MAASPirateColdMelee",
        "KalguurAdmiralDoubleStrike",
        "KalguurAdmiralDoubleStrikeTriggered",
        "KalguurAdmiralDashThrust",
        "KalguurAdmiralDashThrustTriggered",
        "KalguurAdmiralDodgeBack",
        "KalguurAdmiralDodgeLeft",
        "KalguurAdmiralDodgeRight",
        "KalguurAdmiralSummonCannonFire",
        "KalguurAdmiralSummonGeysers",
        "KalguurAdmiralSummonGeyserGTOuterBounds",
        "KalguurAdmiralSummonGeyserGTOuter1",
        "KalguurAdmiralSummonGeyserGTOuter2",
        "KalguurAdmiralSummonGeyserGTInner",
        "KalguurAdmiralSummonGeyserGTCentre",
        "KalguurAdmiralTidalWave",
        "KalguurAdmiralDashMortars",
        "KalguurAdmiralSpawnCannonballMarker",
        "KalguurAdmiralGeyserDamage",
        "KalguurAdmiralSpawnCannonballMarker2",
        "KalguurAdmiralSpawnGeyser",
        "KalguurAdmiralSummonWaves",
        "KalguurAdmiralAnchorDropEAS",
        "KalguurAdmiralAnchorDropGA",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASPirateColdMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDoubleStrike"] = {
    name = "KalguurAdmiralDoubleStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDoubleStrikeTriggered"] = {
    name = "KalguurAdmiralDoubleStrikeTriggered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 75, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, baseMultiplier = 0.7, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, baseMultiplier = 0.7, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, baseMultiplier = 0.7, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDashThrust"] = {
    name = "KalguurAdmiralDashThrust",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "disable_attack_repeats",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {-10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDashThrustTriggered"] = {
    name = "KalguurAdmiralDashThrustTriggered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {100, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        [2] = {100, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {},  cost = { }, },
        [3] = {100, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {},  cost = { }, },
        [4] = {100, 50, baseMultiplier = 3, levelRequirement = 84, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDodgeBack"] = {
    name = "KalguurAdmiralDodgeBack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {3, 10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDodgeLeft"] = {
    name = "KalguurAdmiralDodgeLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {1, 10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDodgeRight"] = {
    name = "KalguurAdmiralDodgeRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_distance",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonCannonFire"] = {
    name = "KalguurAdmiralSummonCannonFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeysers"] = {
    name = "KalguurAdmiralSummonGeysers",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTOuterBounds"] = {
    name = "KalguurAdmiralSummonGeyserGTOuterBounds",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTOuter1"] = {
    name = "KalguurAdmiralSummonGeyserGTOuter1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTOuter2"] = {
    name = "KalguurAdmiralSummonGeyserGTOuter2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTInner"] = {
    name = "KalguurAdmiralSummonGeyserGTInner",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonGeyserGTCentre"] = {
    name = "KalguurAdmiralSummonGeyserGTCentre",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralTidalWave"] = {
    name = "KalguurAdmiralTidalWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralDashMortars"] = {
    name = "KalguurAdmiralDashMortars",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_projectiles_override",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 5, 2, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSpawnCannonballMarker"] = {
    name = "KalguurAdmiralSpawnCannonballMarker",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralGeyserDamage"] = {
    name = "KalguurAdmiralGeyserDamage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "chill_minimum_slow_%",
        "active_skill_chill_duration_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 100, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSpawnCannonballMarker2"] = {
    name = "KalguurAdmiralSpawnCannonballMarker2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSpawnGeyser"] = {
    name = "KalguurAdmiralSpawnGeyser",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralSummonWaves"] = {
    name = "KalguurAdmiralSummonWaves",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralAnchorDropEAS"] = {
    name = "KalguurAdmiralAnchorDropEAS",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KalguurAdmiralAnchorDropGA"] = {
    name = "KalguurAdmiralAnchorDropGA",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "cannot_be_blocked_or_dodged_or_suppressed",
    },
    levels = {
        [1] = {50, baseMultiplier = 2, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • アクションスピードは基礎値の50%よりも低く修正されることがない
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • ノックバックを受けることがない
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • ヴァレリウス提督 Topic /1 ⍟
    NPC名前
    採用担当、ラウルフヴァレリウス提督は雇うなとファースタスがしつこいんだ。私はいつもは人事を専門とする者以外からのアドバイスは聞かないのだが、彼から聞いた話のいくつかにはぞっとさせられたよ。というわけで、そのヴァレリウスという人物にはかわいそうだが、彼にはフリーランスのままでいてもらうしかない。
    ヴァレリウス提督 Text Audio /29 ⍟
    名前
    潰れろ!
    AdmiralValerious_Anchor_Random
    海で潰れちまえ!
    AdmiralValerious_Anchor_2
    沈め!
    AdmiralValerious_Anchor_3
    沈め!
    AdmiralValerious_Anchor_4
    沈め!
    AdmiralValerious_Anchor_5
    沈め!
    AdmiralValerious_Anchor_6
    沈め!
    AdmiralValerious_Anchor_7
    貫く!
    AdmiralValerious_Dash_Random
    貫く!
    AdmiralValerious_Dash_2
    貫く!
    AdmiralValerious_Dash_3
    船が沈む時は船長も一緒さ……
    AdmiralValerious_Death_Random
    提督として埋葬してくれ……
    AdmiralValerious_Death_2
    これが海の掟……
    AdmiralValerious_Death_3
    切り裂く!
    AdmiralValerious_DoubleStrike_Random
    切り裂く!
    AdmiralValerious_DoubleStrike_2
    切り裂く!
    AdmiralValerious_DoubleStrike_3
    切り裂く!
    AdmiralValerious_DoubleStrike_4
    切り裂く!
    AdmiralValerious_DoubleStrike_5
    次はあの日和見主義者どもだ……お前の後にな!
    AdmiralValerious_Emerge_Random
    身代金を払うべきだったな。
    AdmiralValerious_Emerge_2
    海の怒りを食らえ!
    AdmiralValerious_Geyser_Random
    海の怒りを食らえ!
    AdmiralValerious_Geyser_2
    流れに飲まれよ!
    AdmiralValerious_Wave_Random
    流れに飲まれよ!
    AdmiralValerious_Wave_2
    流れに飲まれよ!
    AdmiralValerious_Wave_3
    やっと船を手に入れたか。
    AdmiralValerious_EasterEgg_Random
    やっと船を手に入れたか。
    AdmiralValerious_EasterEgg_2
    船か。
    AdmiralValerious_EasterEgg_3
    船か。
    AdmiralValerious_EasterEgg_4