Admiral Valerius Unique /1 ⍟
(6–12)% increased Attack Speed
(100–140)% increased Armour
(10–20)% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage
+(1–3) to Level of all Melee Skill Gems
(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
(100–140)% increased Armour
(10–20)% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage
+(1–3) to Level of all Melee Skill Gems
(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
Admiral Valerius
![](/image/settlers/humanoid.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Area: Sailor's Folly
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Spectre | N |
---|---|
Area | Sailor's Folly |
Tags | caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, puncturing_weapon, red_blood |
Life
3000%
Evasion
+50%
Ailment Threshold
600%
Resistance
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
225%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.56 Second
Damage Spread
±20%
Experience
300%
Model Size
120%
Type
KalguurPirateCoveBoss
Metadata
PirateCoveBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
76,024,551
Armour
92,477
Evasion
11,790
Energy Shield
0
Damage
2,307
Spell Damage
3,444
Accuracy
518
Attack Time
1.0452
Experience
216,678
Ailment Threshold
7,146,308
Chill
22,597
Shock
22,597
Brittle
127,840
Scorch
22,597
Sap
62,430
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASPirateColdMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 3664–5497
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.56 sec
Strike your foes down with a powerful blow.
Deals 15% less Attack Damage
40% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
40% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
![](https://cdn.poedb.tw/protected/image/Art/2DArt/SkillIcons/iconbasicattack.webp)
KalguurAdmiralDoubleStrike
Attack
Base Damage: 3664–5497
Critical Strike Chance: 5%
Attack Time: 1.56 sec
Cooldown Time: 6 sec
cast time overrides attack duration [1]
KalguurAdmiralDoubleStrikeTriggered
Triggerable, Attack
Base Damage: 3664–5497
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.56 sec
Deals 30% less Attack Damage
Deals 196.9% more Damage
75% of Physical Damage Converted to Cold Damage
is area damage [1]
Deals 196.9% more Damage
75% of Physical Damage Converted to Cold Damage
is area damage [1]
KalguurAdmiralDashThrust
Spell, Movement
Cast Time: 1.5 sec
Cooldown Time: 16 sec
cast time overrides attack duration [1]
disable attack repeats [1]
walk emerge extra distance [-10]
disable attack repeats [1]
walk emerge extra distance [-10]
KalguurAdmiralDashThrustTriggered
Triggerable, Attack
Base Damage: 3664–5497
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.56 sec
Deals 100% more Attack Damage
100% of Physical Damage Converted to Cold Damage
Always Freezes enemies
active skill area of effect radius +% final [50]
is area damage [1]
100% of Physical Damage Converted to Cold Damage
Always Freezes enemies
active skill area of effect radius +% final [50]
is area damage [1]
KalguurAdmiralDodgeBack
Cooldown Time: 6 sec
monster dodge direction [3]
monster dodge distance [10]
monster dodge distance [10]
KalguurAdmiralDodgeLeft
Cooldown Time: 6 sec
monster dodge direction [1]
monster dodge distance [10]
monster dodge distance [10]
KalguurAdmiralDodgeRight
Cooldown Time: 6 sec
monster dodge distance [10]
KalguurAdmiralSummonCannonFire
Spell
Cast Time: 3 sec
Cooldown Time: 25 sec
KalguurAdmiralSummonGeysers
Spell
Cast Time: 4.67 sec
Cooldown Time: 25 sec
KalguurAdmiralTidalWave
Multicastable, Triggerable
KalguurAdmiralDashMortars
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 543.4 to 815 Cold Damage
active skill area of effect radius +% final [-33]
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [2]
projectile minimum range [5]
projectile spread radius [10]
projectile uses contact direction [1]
use scaled contact offset [1]
active skill area of effect radius +% final [-33]
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [2]
projectile minimum range [5]
projectile spread radius [10]
projectile uses contact direction [1]
use scaled contact offset [1]
KalguurAdmiralSpawnCannonballMarker
Triggerable, Spell
Cast Time: 3 sec
KalguurAdmiralGeyserDamage
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1333 to 2000 Cold Damage
Chills from your Hits always reduce Action Speed by at least 25%
active skill chill duration +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Chills from your Hits always reduce Action Speed by at least 25%
active skill chill duration +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KalguurAdmiralSpawnCannonballMarker2
Triggerable, Spell
Cast Time: 3 sec
Cooldown Time: 15 sec
KalguurAdmiralSpawnGeyser
Triggerable, Spell
Cast Time: 1 sec
KalguurAdmiralSummonGeyserGTOuterBounds
Triggerable, Spell
Cast Time: 1 sec
KalguurAdmiralSummonGeyserGTOuter1
Triggerable, Spell
Cast Time: 1 sec
KalguurAdmiralSummonGeyserGTOuter2
Triggerable, Spell
Cast Time: 1 sec
KalguurAdmiralSummonGeyserGTInner
Triggerable, Spell
Cast Time: 1 sec
KalguurAdmiralSummonGeyserGTCentre
Triggerable, Spell
Cast Time: 1 sec
KalguurAdmiralSummonWaves
Spell
Cast Time: 5 sec
KalguurAdmiralAnchorDropEAS
Spell
Cast Time: 3 sec
Cooldown Time: 10 sec
KalguurAdmiralAnchorDropGA
Triggerable, Attack
Base Damage: 3664–5497
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.56 sec
Deals 100% more Attack Damage
50% of Physical Damage Converted to Cold Damage
cannot be blocked or dodged or suppressed [1]
is area damage [1]
50% of Physical Damage Converted to Cold Damage
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueKalguur/DarnawPirateRaider/PirateCoveBoss"] = { name = "Admiral Valerius", life = 30, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.25, damageSpread = 0.2, attackTime = 1.56, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MAASPirateColdMelee", "KalguurAdmiralDoubleStrike", "KalguurAdmiralDoubleStrikeTriggered", "KalguurAdmiralDashThrust", "KalguurAdmiralDashThrustTriggered", "KalguurAdmiralDodgeBack", "KalguurAdmiralDodgeLeft", "KalguurAdmiralDodgeRight", "KalguurAdmiralSummonCannonFire", "KalguurAdmiralSummonGeysers", "KalguurAdmiralSummonGeyserGTOuterBounds", "KalguurAdmiralSummonGeyserGTOuter1", "KalguurAdmiralSummonGeyserGTOuter2", "KalguurAdmiralSummonGeyserGTInner", "KalguurAdmiralSummonGeyserGTCentre", "KalguurAdmiralTidalWave", "KalguurAdmiralDashMortars", "KalguurAdmiralSpawnCannonballMarker", "KalguurAdmiralGeyserDamage", "KalguurAdmiralSpawnCannonballMarker2", "KalguurAdmiralSpawnGeyser", "KalguurAdmiralSummonWaves", "KalguurAdmiralAnchorDropEAS", "KalguurAdmiralAnchorDropGA", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MAASPirateColdMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDoubleStrike"] = { name = "KalguurAdmiralDoubleStrike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "cast_time_overrides_attack_duration", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDoubleStrikeTriggered"] = { name = "KalguurAdmiralDoubleStrikeTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0, 75, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.7, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.7, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.7, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDashThrust"] = { name = "KalguurAdmiralDashThrust", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "disable_attack_repeats", "cast_time_overrides_attack_duration", }, levels = { [1] = {-10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDashThrustTriggered"] = { name = "KalguurAdmiralDashThrustTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {100, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, 50, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {100, 50, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {100, 50, baseMultiplier = 3, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDodgeBack"] = { name = "KalguurAdmiralDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDodgeLeft"] = { name = "KalguurAdmiralDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDodgeRight"] = { name = "KalguurAdmiralDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonCannonFire"] = { name = "KalguurAdmiralSummonCannonFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeysers"] = { name = "KalguurAdmiralSummonGeysers", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTOuterBounds"] = { name = "KalguurAdmiralSummonGeyserGTOuterBounds", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTOuter1"] = { name = "KalguurAdmiralSummonGeyserGTOuter1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTOuter2"] = { name = "KalguurAdmiralSummonGeyserGTOuter2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTInner"] = { name = "KalguurAdmiralSummonGeyserGTInner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonGeyserGTCentre"] = { name = "KalguurAdmiralSummonGeyserGTCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralTidalWave"] = { name = "KalguurAdmiralTidalWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralDashMortars"] = { name = "KalguurAdmiralDashMortars", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "projectile_minimum_range", "number_of_projectiles_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_direction", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 5, 2, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSpawnCannonballMarker"] = { name = "KalguurAdmiralSpawnCannonballMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralGeyserDamage"] = { name = "KalguurAdmiralGeyserDamage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "chill_minimum_slow_%", "active_skill_chill_duration_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 100, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSpawnCannonballMarker2"] = { name = "KalguurAdmiralSpawnCannonballMarker2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSpawnGeyser"] = { name = "KalguurAdmiralSpawnGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralSummonWaves"] = { name = "KalguurAdmiralSummonWaves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralAnchorDropEAS"] = { name = "KalguurAdmiralAnchorDropEAS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KalguurAdmiralAnchorDropGA"] = { name = "KalguurAdmiralAnchorDropGA", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {50, baseMultiplier = 2, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Admiral Valerius Topic /1 ⍟
NPC | Name |
---|---|
Raulf, the Recruiter | Faustus insists I not hire Admiral Valerius. I don't normally take advice from outside the recruiting business, but some of the stories he has told me chill me to the bone. So, I suppose this Valerius fellow will simply have to remain freelance. Pity for him. |