Floema de fuego salvaje
            Floema de fuego salvaje
        
        
            Tintura de fresno
        
    Tintura
Aplica quema de maná cada 0.60 segundos
Tiempo de recarga de 7 segundos cuando se desactiva
Requiere Nivel 32
25% de probabilidad de quemar con armas cuerpo a cuerpo
Daño de quemadura aumentado un (60–90)% con armas cuerpo a cuerpo
Daño de quemadura aumentado un (60–90)% con armas cuerpo a cuerpo
-1 de daño de fuego recibido de los golpes por cada quema de maná
(15–25)% de probabilidad de reiniciar la duración de la quemadura con cada golpe de arma cuerpo a cuerpo
Cubre a los enemigos que tienen la vida llena con cenizas durante (4–10) segundos con cada golpe de arma cuerpo a cuerpo
(Quemar inflige daño de fuego degenerativo, basado en el daño de fuego de la habilidad, durante 4 segundos)
(Estar cubierto de ceniza otorga un 20% menos de velocidad de movimiento y daño de fuego recibido aumentado un 20%)
Surgirá una nueva vida, pero primero vienen las llamas.
        
            Haz clic derecho para activarla. Solo puedes tener una tintura activa a la vez en tu cinturón. Quema de maná te quita un 1% de tu maná máximo por segundo por cada acumulación. Puedes desactivarla manualmente, o se desactivará automáticamente cuando tengas 0 de maná.
        
        
            Wildfire Phloem
        
     
        Floema de fuego salvaje Attr /6
| Nombre | Mostrar descripciones completas | 
|---|---|
| El Mercado | El Mercado | 
| Acronym | Hit, Arma, Cuerpo a cuerpo, Duración, Damage over time, Damage taken, Ash, Ignite | 
| Icon | Art/2DItems/Flasks/UniqueAshbark | 
| Release Version | Settlers | 
| BaseType | Tintura de fresno | 
| Reference |  poe.ninja, Community Wiki | 
25% de probabilidad de quemar con armas cuerpo a cuerpo
Daño de quemadura aumentado un (60–90)% con armas cuerpo a cuerpo
   | Family | ChanceToIgnite | 
|---|---|
| Domains | Tincture (34) | 
| GenerationType | Único (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | elemental_damage damage elemental fire attack ailment | 
-1 de daño de fuego recibido de los golpes por cada quema de maná
| Family | TinctureFireDamageTakenPerToxicity | 
|---|---|
| Domains | Tincture (34) | 
| GenerationType | Único (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | elemental fire | 
(15–25)% de probabilidad de reiniciar la duración de la quemadura con cada golpe de arma cuerpo a cuerpo
| Family | RefreshIgniteDurationOnWeaponHit | 
|---|---|
| Domains | Tincture (34) | 
| GenerationType | Único (3) | 
| Req. level | 1 | 
| Stats | 
Cubre a los enemigos que tienen la vida llena con cenizas durante (4–10) segundos con cada golpe de arma cuerpo a cuerpo
| Family | WeaponCoverInAshVsFullLife | 
|---|---|
| Domains | Tincture (34) | 
| GenerationType | Único (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | elemental fire attack | 
{
    "w": 1,
    "h": 2,
    "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvRmxhc2tzL1VuaXF1ZUFzaGJhcmsiLCJ3IjoxLCJoIjoyLCJzY2FsZSI6MX1d/2805cb697f/UniqueAshbark.png",
    "league": "Mercenaries",
    "name": "Wildfire Phloem",
    "typeLine": "Ashbark Tincture",
    "baseType": "Ashbark Tincture",
    "rarity": "Unique",
    "ilvl": 43,
    "properties": [
        {
            "name": "Inflicts Mana Burn every {0} Seconds",
            "values": [
                [
                    "0.60",
                    0
                ]
            ],
            "displayMode": 3
        },
        {
            "name": "{0} Second Cooldown when Deactivated",
            "values": [
                [
                    "7",
                    0
                ]
            ],
            "displayMode": 3
        }
    ],
    "requirements": [
        {
            "name": "Level",
            "values": [
                [
                    "32",
                    0
                ]
            ],
            "displayMode": 0,
            "type": 62
        }
    ],
    "implicitMods": [
        "25% chance to Ignite with Melee Weapons",
        "60% increased Damage with Ignite from Melee Weapons"
    ],
    "explicitMods": [
        "-1 Fire Damage taken from Hits per Mana Burn",
        "22% chance to refresh Ignite Duration on Melee Weapon Hit",
        "Cover Full Life Enemies in Ash for 8 seconds on Melee Weapon Hit"
    ],
    "descrText": "Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.",
    "flavourText": [
        "New life will follow, but first come the flames."
    ],
    "frameType": 3,
    "extended": {
        "mods": {
            "explicit": [
                {
                    "name": "",
                    "tier": "",
                    "level": 1,
                    "magnitudes": [
                        {
                            "hash": "explicit.stat_1483305963",
                            "min": "-1",
                            "max": "-1"
                        }
                    ]
                },
                {
                    "name": "",
                    "tier": "",
                    "level": 1,
                    "magnitudes": [
                        {
                            "hash": "explicit.stat_93054948",
                            "min": "15",
                            "max": "25"
                        }
                    ]
                },
                {
                    "name": "",
                    "tier": "",
                    "level": 1,
                    "magnitudes": [
                        {
                            "hash": "explicit.stat_2428064388",
                            "min": "4",
                            "max": "10"
                        }
                    ]
                }
            ],
            "implicit": [
                {
                    "name": "",
                    "tier": "",
                    "level": 1,
                    "magnitudes": [
                        {
                            "hash": "implicit.stat_4206255461",
                            "min": "25",
                            "max": "25"
                        },
                        {
                            "hash": "implicit.stat_3935936274",
                            "min": "60",
                            "max": "90"
                        }
                    ]
                }
            ]
        },
        "hashes": {
            "explicit": [
                [
                    "explicit.stat_1483305963",
                    [
                        0
                    ]
                ],
                [
                    "explicit.stat_93054948",
                    [
                        1
                    ]
                ],
                [
                    "explicit.stat_2428064388",
                    [
                        2
                    ]
                ]
            ],
            "implicit": [
                [
                    "implicit.stat_4206255461",
                    [
                        0
                    ]
                ],
                [
                    "implicit.stat_3935936274",
                    [
                        0
                    ]
                ]
            ]
        },
        "text": "Item Class: Tinctures
Rarity: Unique
Wildfire Phloem
Ashbark Tincture
--------
Inflicts Mana Burn every 0.60 Seconds
7 Second Cooldown when Deactivated
--------
Requirements:
Level: 32
--------
Item Level: 43
--------
25% chance to Ignite with Melee Weapons (implicit)
60% increased Damage with Ignite from Melee Weapons (implicit)
--------
-1 Fire Damage taken from Hits per Mana Burn
22% chance to refresh Ignite Duration on Melee Weapon Hit
Cover Full Life Enemies in Ash for 8 seconds on Melee Weapon Hit
--------
New life will follow, but first come the flames.
--------
Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.
" } }
Rarity: Unique
Wildfire Phloem
Ashbark Tincture
--------
Inflicts Mana Burn every 0.60 Seconds
7 Second Cooldown when Deactivated
--------
Requirements:
Level: 32
--------
Item Level: 43
--------
25% chance to Ignite with Melee Weapons (implicit)
60% increased Damage with Ignite from Melee Weapons (implicit)
--------
-1 Fire Damage taken from Hits per Mana Burn
22% chance to refresh Ignite Duration on Melee Weapon Hit
Cover Full Life Enemies in Ash for 8 seconds on Melee Weapon Hit
--------
New life will follow, but first come the flames.
--------
Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.
" } }
            Floema de fuego salvaje
        
    Recibes menos daño de fuego de los golpes por cada quema de maná y tus armas cuerpo a cuerpo cubren a los enemigos con ceniza y actualizan la duración de las quemaduras
tinctured_weapon_cover_in_ash_on_hit_for_X_seconds_vs_full_life_enemies
refresh_ignite_duration_on_tinctured_weapon_hit_%_chance
fire_damage_taken_+_per_toxicity_from_tincture
        
            Wildfire Phloem
        
    Attribute /5
tincture_unique3
| Key | Value | 
|---|---|
| Cost | iLvl 1: Normal: 1x  Orbe de azar · Mágico: 2x  Orbe de azar · Raro: 3x  Orbe de azar · Único: 10x  Orbe de caos | 
| Acronym | Ignite | 
| BuffGroupsID | 31 | 
| IsBuffDefinition | 1 | 
| BuffMergeModesID | 3 | 
| Code | tinctured weapon cover in ash on hit for X seconds vs full life enemies | 
|---|---|
| IsPublic | 0 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 0 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 3 | 
| Code | refresh ignite duration on tinctured weapon hit % chance | 
|---|---|
| IsPublic | 0 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 0 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 1 | 
| Code | fire damage taken + per toxicity from tincture | 
|---|---|
| IsPublic | 0 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 0 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 3 | 
        Edit
        
        
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




































