荒野头狼
野兽
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Wild Hellion Alpha
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3Spectre |
标签 | animal_claw_weapon, avian_pursuit, beast, 施法, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
生命
300%
闪避值
+10%
异常状态临界值
300%
抗性
20 20 20 0
伤害
120%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 16
攻击间隔
0.975 秒
伤害分布
±20%
经验值
100%
Model Size
120%
类型
HarvestHellionT3
Metadata
HarvestHellionT3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
19,300
护甲
28,790
闪避值
5,213
能量护盾
0
伤害
448
法术伤害
448
命中
290
攻击间隔
0.975
经验值
10,255
异常状态临界值
19,300
冰缓
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 359–538
暴击几率: 5%
攻击间隔: 0.975 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
法术
施放间隔: 1 秒
HarvestHellionT3GodzillaBreath
法术, 伤害, 可触发
施放间隔: 3.47 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
造成 365 - 547.5 火焰伤害
is area damage [1]
造成 365 - 547.5 火焰伤害
is area damage [1]
HarvestHellionT3GodzillaBreathForward
法术, 伤害, 可触发
施放间隔: 1.2 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
造成 365 - 547.5 火焰伤害
is area damage [1]
造成 365 - 547.5 火焰伤害
is area damage [1]
HarvestHellionT3Cleave
可触发, 攻击
基本伤害: 359–538
暴击几率: 5%
攻击间隔: 0.975 秒
冷却时间: 4 秒
is area damage [1]
main hand base maximum attack distance [4]
main hand base maximum attack distance [4]
HarvestHellionTectSlam
攻击, 范围, 攻击可重复, 近战, 火焰, Slam, 图腾技能
破釜一击
基本伤害: 359–538
暴击几率: 5%
攻击伤害: 240%
攻击间隔: 0.975 秒
冷却时间: 10 秒
猛击地面,在前方制造一道灼热的裂缝,造成范围伤害,并随机分出一些更小的裂缝。用该技能每三次猛击地面都会消耗一个耐力球。需要锤类、短杖、剑类、斧类、长杖或徒手发动。
攻击伤害总增 140%
伤害总增 97%
将物理伤害的 75% 转化为火焰伤害
is area damage [1]
main hand base maximum attack distance [40]
伤害总增 97%
将物理伤害的 75% 转化为火焰伤害
is area damage [1]
main hand base maximum attack distance [40]
HarvestHellionDeathSpark
法术, 投射物, 玩家投射物, 伤害, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射
电球
施放间隔: 1 秒
施放出多颗变幻莫测的电球,这些电球将会随机移动直到撞到敌人或是自然消失.
投射物贯穿所有目标
基础持续时间为 1.5 秒
环状发射投射物
投射物速度减慢 20%
base is projectile [1]
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [90253]
ground fire art variation [11]
number of projectiles override [3]
projectiles drop ground fire [1]
基础持续时间为 1.5 秒
环状发射投射物
投射物速度减慢 20%
base is projectile [1]
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [90253]
ground fire art variation [11]
number of projectiles override [3]
projectiles drop ground fire [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase" Actor { main_hand_unarmed_type = "Dagger" } Life { corpse_sink_delay_ms = 1800 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase" Render { //preload_animated_object = "GroundFireOnDeathEffect" } Life { on_death = "Call( Vines1000 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3"] = { name = "Wild Hellion Alpha", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 0.975, attackRange = 16, accuracy = 1, skillList = { "Melee", "HarvestHellionDeathSpark", "EASHarvestEmerge", "HarvestHellionTectSlam", "HarvestHellionT3GodzillaBreath", "HarvestHellionT3GodzillaBreathForward", "HarvestHellionT3Cleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionDeathSpark"] = { name = "Spark", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_projectile_speed_+%", "base_projectile_ground_effect_duration", "ground_fire_art_variation", "number_of_projectiles_override", "base_skill_effect_duration", "base_is_projectile", "projectiles_nova", "always_pierce", "projectiles_drop_ground_fire", }, levels = { [1] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [3] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 80, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionTectSlam"] = { name = "Tectonic Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Fire] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {-30, 75, 40, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, 40, baseMultiplier = 2.4, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, 40, baseMultiplier = 2.4, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {129, 75, 40, baseMultiplier = 2.4, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3GodzillaBreath"] = { name = "HarvestHellionT3GodzillaBreath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.47, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3GodzillaBreathForward"] = { name = "HarvestHellionT3GodzillaBreathForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3Cleave"] = { name = "HarvestHellionT3Cleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
荒野头狼
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, avian_pursuit, beast, 施法, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Packs |
生命
300%
闪避值
+10%
异常状态临界值
300%
抗性
20 20 20 0
伤害
120%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 16
攻击间隔
0.975 秒
伤害分布
±20%
经验值
100%
Model Size
120%
类型
HarvestHellionT3
Metadata
HarvestHellionT3MemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
19,300
护甲
28,790
闪避值
5,213
能量护盾
0
伤害
448
法术伤害
448
命中
290
攻击间隔
0.975
经验值
10,255
异常状态临界值
19,300
冰缓
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 359–538
暴击几率: 5%
攻击间隔: 0.975 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
法术
施放间隔: 1 秒
HarvestHellionT3GodzillaBreath
法术, 伤害, 可触发
施放间隔: 3.47 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
造成 365 - 547.5 火焰伤害
is area damage [1]
造成 365 - 547.5 火焰伤害
is area damage [1]
HarvestHellionT3GodzillaBreathForward
法术, 伤害, 可触发
施放间隔: 1.2 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
造成 365 - 547.5 火焰伤害
is area damage [1]
造成 365 - 547.5 火焰伤害
is area damage [1]
HarvestHellionT3Cleave
可触发, 攻击
基本伤害: 359–538
暴击几率: 5%
攻击间隔: 0.975 秒
冷却时间: 4 秒
is area damage [1]
main hand base maximum attack distance [4]
main hand base maximum attack distance [4]
HarvestHellionTectSlam
攻击, 范围, 攻击可重复, 近战, 火焰, Slam, 图腾技能
破釜一击
基本伤害: 359–538
暴击几率: 5%
攻击伤害: 240%
攻击间隔: 0.975 秒
冷却时间: 10 秒
猛击地面,在前方制造一道灼热的裂缝,造成范围伤害,并随机分出一些更小的裂缝。用该技能每三次猛击地面都会消耗一个耐力球。需要锤类、短杖、剑类、斧类、长杖或徒手发动。
攻击伤害总增 140%
伤害总增 97%
将物理伤害的 75% 转化为火焰伤害
is area damage [1]
main hand base maximum attack distance [40]
伤害总增 97%
将物理伤害的 75% 转化为火焰伤害
is area damage [1]
main hand base maximum attack distance [40]
HarvestHellionDeathSpark
法术, 投射物, 玩家投射物, 伤害, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射
电球
施放间隔: 1 秒
施放出多颗变幻莫测的电球,这些电球将会随机移动直到撞到敌人或是自然消失.
投射物贯穿所有目标
基础持续时间为 1.5 秒
环状发射投射物
投射物速度减慢 20%
base is projectile [1]
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [90253]
ground fire art variation [11]
number of projectiles override [3]
projectiles drop ground fire [1]
基础持续时间为 1.5 秒
环状发射投射物
投射物速度减慢 20%
base is projectile [1]
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [90253]
ground fire art variation [11]
number of projectiles override [3]
projectiles drop ground fire [1]
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine" Render { //preload_animated_object = "GroundFireOnDeathEffect" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3MemoryLine"] = { name = "Wild Hellion Alpha", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 0.975, attackRange = 16, accuracy = 1, skillList = { "Melee", "HarvestHellionDeathSpark", "EASHarvestEmerge", "WalkEmergeBestiaryHellion", "HarvestHellionTectSlam", "HarvestHellionT3GodzillaBreath", "HarvestHellionT3GodzillaBreathForward", "HarvestHellionT3Cleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionDeathSpark"] = { name = "Spark", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_projectile_speed_+%", "base_projectile_ground_effect_duration", "ground_fire_art_variation", "number_of_projectiles_override", "base_skill_effect_duration", "base_is_projectile", "projectiles_nova", "always_pierce", "projectiles_drop_ground_fire", }, levels = { [1] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [3] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 80, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionTectSlam"] = { name = "Tectonic Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Fire] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {-30, 75, 40, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, 40, baseMultiplier = 2.4, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, 40, baseMultiplier = 2.4, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {129, 75, 40, baseMultiplier = 2.4, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3GodzillaBreath"] = { name = "HarvestHellionT3GodzillaBreath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.47, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3GodzillaBreathForward"] = { name = "HarvestHellionT3GodzillaBreathForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3Cleave"] = { name = "HarvestHellionT3Cleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
荒野头狼
野兽
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Wild Hellion Alpha
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, beast, 施法, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
生命
300%
闪避值
+10%
异常状态临界值
300%
抗性
20 20 20 0
伤害
120%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 16
攻击间隔
0.975 秒
伤害分布
±20%
经验值
100%
Model Size
120%
类型
HarvestHellionT3
Metadata
HarvestHellionT3Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
19,300
护甲
28,790
闪避值
5,213
能量护盾
0
伤害
448
法术伤害
448
命中
290
攻击间隔
0.975
经验值
10,255
异常状态临界值
19,300
冰缓
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 359–538
暴击几率: 5%
攻击间隔: 0.975 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
法术
施放间隔: 1 秒
HarvestHellionT3GodzillaBreath
法术, 伤害, 可触发
施放间隔: 3.47 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
造成 365 - 547.5 火焰伤害
is area damage [1]
造成 365 - 547.5 火焰伤害
is area damage [1]
HarvestHellionT3GodzillaBreathForward
法术, 伤害, 可触发
施放间隔: 1.2 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
造成 365 - 547.5 火焰伤害
is area damage [1]
造成 365 - 547.5 火焰伤害
is area damage [1]
HarvestHellionT3Cleave
可触发, 攻击
基本伤害: 359–538
暴击几率: 5%
攻击间隔: 0.975 秒
冷却时间: 4 秒
is area damage [1]
main hand base maximum attack distance [4]
main hand base maximum attack distance [4]
HarvestHellionTectSlam
攻击, 范围, 攻击可重复, 近战, 火焰, Slam, 图腾技能
破釜一击
基本伤害: 359–538
暴击几率: 5%
攻击伤害: 240%
攻击间隔: 0.975 秒
冷却时间: 10 秒
猛击地面,在前方制造一道灼热的裂缝,造成范围伤害,并随机分出一些更小的裂缝。用该技能每三次猛击地面都会消耗一个耐力球。需要锤类、短杖、剑类、斧类、长杖或徒手发动。
攻击伤害总增 140%
伤害总增 97%
将物理伤害的 75% 转化为火焰伤害
is area damage [1]
main hand base maximum attack distance [40]
伤害总增 97%
将物理伤害的 75% 转化为火焰伤害
is area damage [1]
main hand base maximum attack distance [40]
HarvestHellionDeathSpark
法术, 投射物, 玩家投射物, 伤害, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射
电球
施放间隔: 1 秒
施放出多颗变幻莫测的电球,这些电球将会随机移动直到撞到敌人或是自然消失.
投射物贯穿所有目标
基础持续时间为 1.5 秒
环状发射投射物
投射物速度减慢 20%
base is projectile [1]
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [90253]
ground fire art variation [11]
number of projectiles override [3]
projectiles drop ground fire [1]
基础持续时间为 1.5 秒
环状发射投射物
投射物速度减慢 20%
base is projectile [1]
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [90253]
ground fire art variation [11]
number of projectiles override [3]
projectiles drop ground fire [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3Spectre"] = { name = "Wild Hellion Alpha", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 0.975, attackRange = 16, accuracy = 1, skillList = { "Melee", "HarvestHellionDeathSpark", "EASHarvestEmerge", "HarvestHellionTectSlam", "HarvestHellionT3GodzillaBreath", "HarvestHellionT3GodzillaBreathForward", "HarvestHellionT3Cleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionDeathSpark"] = { name = "Spark", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_projectile_speed_+%", "base_projectile_ground_effect_duration", "ground_fire_art_variation", "number_of_projectiles_override", "base_skill_effect_duration", "base_is_projectile", "projectiles_nova", "always_pierce", "projectiles_drop_ground_fire", }, levels = { [1] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [3] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 80, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionTectSlam"] = { name = "Tectonic Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Fire] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {-30, 75, 40, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, 40, baseMultiplier = 2.4, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, 40, baseMultiplier = 2.4, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {129, 75, 40, baseMultiplier = 2.4, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3GodzillaBreath"] = { name = "HarvestHellionT3GodzillaBreath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.47, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3GodzillaBreathForward"] = { name = "HarvestHellionT3GodzillaBreathForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3Cleave"] = { name = "HarvestHellionT3Cleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |