Grandmasters: Godfrey /153
StatValue
IsDisabled0
level97
main hand weapon type6
off hand weapon type13
shield block %25
block while dual wielding %15
spell damage +%-34
physical wand damage +%16
attack minimum added fire damage8
attack maximum added fire damage17
attack speed +%14
base critical strike multiplier +137
maximum physical damage reduction %90
physical damage reduction rating +%86
base evasion rating177
evasion rating +%25
local evasion rating +%80
base maximum life102
maximum life +%22
base life regeneration rate per minute183
base maximum mana340
maximum mana +%15
mana regeneration rate per minute %105
mana regeneration rate +%222
base maximum energy shield833
maximum energy shield +%324
local energy shield202
local energy shield +%342
energy shield recharge rate per minute %1200
energy shield recharge rate +%35
base resist all elements %69
resist all elements % per endurance charge4
base fire damage resistance %89
base cold damage resistance %76
base lightning damage resistance %88
base movement velocity +%35
max endurance charges4
max frenzy charges3
max power charges8
base self chill duration -%4
base self ignite duration -%4
base mana cost -%12
base cast speed +%25
base stun recovery +%32
trap throwing speed +%6
imp variation3
main hand base weapon attack duration ms833
main hand base maximum attack distance120
main hand quality20
base spell critical strike multiplier +75
weapon elemental damage +%18
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
local recharge on crit1
endurance charge duration +%-30
spell damage +% per power charge29
power charge duration +%6
base skill area of effect +%30
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
elemental damage +%86
maximum block %75
base shield maximum energy shield627
base cast speed +% per frenzy charge4
max viper strike orbs4
local socketed gem level +1
max fuse arrow orbs5
critical strike chance +%321
critical strike chance +% per power charge50
spell critical strike chance +%265
accuracy rating per level2
evasion rating per level300
base strength63
additional strength27
base intelligence333
additional intelligence91
base dexterity74
additional dexterity30
base critical strike multiplier150
area damage +%50
keystone chaos inoculation1
from armour movement speed +%-8
local armour and energy shield +%60
chaos inoculation keystone energy shield +% final15
main hand local minimum added physical damage27
main hand local maximum added physical damage51
main hand local critical strike chance900
base reservation +%-6
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
no life regeneration1
keystone ghost reaver1
keystone vampirism1
add power charge on critical strike %25
gain power charge per enemy you crit1
melee damage +%14
footstep effect variation2
chill and freeze duration based on % energy shield65
number of equipped uniques6
additional strength and intelligence24
gain endurance charge on power charge expiry1
local has X sockets1
fire and cold damage resistance %21
chance to freeze shock ignite %5
attack and cast speed +%9
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack damage +%12
pvp shield damage +% final-15
number of assigned keystones3
object inherent damage +% final per frenzy charge4
number of equipped corrupted items2
base strength and intelligence20
base dexterity and intelligence10
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
mana leech from physical damage permyriad per power charge20
stun threshold based on % mana instead of life500
enchantment boots mana costs when hit +%-14
critical strikes ignore elemental resistances1
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
critical strike chance +% vs enemies without elemental status ailments100
spell damage +% for 4 seconds on cast30
attack damage +% for 4 seconds on cast50
attack speed +% for 4 seconds on attack20
cast speed +% for 4 seconds on attack30
display cast commandment of blades on hit % 100
critical strike multiplier + vs enemies affected by elemental status ailment45
non critical strikes penetrate elemental resistances %10
minion damage taken +% from guillotine traps final-90
max talisman degen stacks20
max frost nova stacks20
max charged attack stacks6
immortal call duration +%34
base body armour physical damage reduction rating248
current difficulty1
number of equipped items10
damage +% final vs non taunt target from ot-10
max fire beam stacks8
damage taken when hit +% final per fortification-1
base max fortification20