Dreadbeak

Dreadbeak
Rusted Sword
One Hand Sword
Quality: +20%
Physical Damage: (148-162) to (224-236)
Critical Strike Chance: 5%
Attacks per Second: 1.705
Weapon Range: 1.1 metres
Requires Level 61, 8 Str, 8 Dex
40% increased Global Accuracy Rating
100% increased Damage when on Low Life
50% increased Physical Damage
Adds (83–91) to (123–130) Physical Damage
10% increased Attack Speed
+(20–30) to maximum Life
Grants 2 Life per Enemy Hit
You have Onslaught while on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
As death arrives, so too does instinct.
Dreadbeak Attr /10
NameShow Full Descriptions
Limit「Drop disabled」Limited Drop
The MarketThe Market
AcronymHit, Onslaught
RelatedRedbeak
IconArt/2DItems/Weapons/OneHandWeapons/OneHandSwords/OneHandSword1Unique
Icon
Release VersionBestiary
BaseTypeRusted Sword
SkillOnslaught
Referencepoe.ninja, Community Wiki
40% increased Global Accuracy Rating
FamilyIncreasedAccuracy
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • accuracy rating +% Min: 40 Max: 40 Global
  • Craft Tagsattack
    100% increased Damage when on Low Life
    FamilyPhysicalDamagePercentOnLowLife
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage +% when on low life Min: 100 Max: 100 Global
  • Craft Tagsdamage
    50% increased Physical Damage
    FamilyLocalPhysicalDamagePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local physical damage +% Min: 50 Max: 50 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    Adds (83–91) to (123–130) Physical Damage
    FamilyPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 123 Max: 130 Local
  • local minimum added physical damage Min: 83 Max: 91 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    10% increased Attack Speed
    FamilyIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local attack speed +% Min: 10 Max: 10 Local
  • Adds Tagshas_attack_mod
    Craft Tagsattack speed
    +(20–30) to maximum Life
    FamilyIncreasedLife
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base maximum life Min: 20 Max: 30 Global
  • Craft Tagsresource life
    Grants 2 Life per Enemy Hit
    FamilyLifeGainPerTarget
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local life gain per target Min: 2 Max: 2 Local
  • Craft Tagsresource life attack
    You have Onslaught while on Low Life
    FamilyOnslaughtOnLowLife
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level77 (Effective: 61)
    Stats
  • gain onslaught while on low life Min: 1 Max: 1 Global
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    Rarity: Unique
    Dreadbeak
    Rusted Sword
    --------
    One Handed Sword
    Physical Damage: 132-198 (augmented)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.71 (augmented)
    Weapon Range: 1.1 metres
    --------
    Requirements:
    Level: 61
    --------
    Sockets: G G-G
    --------
    Item Level: 77
    --------
    40% increased Global Accuracy Rating (implicit)
    --------
    100% increased Damage when on Low Life
    50% increased Physical Damage
    Adds 84 to 123 Physical Damage
    10% increased Attack Speed
    +24 to maximum Life
    Grants 2 Life per Enemy Hit
    You have Onslaught while on Low Life
    --------
    As death arrives, so too does instinct.
    --------
    Note: ~price 1 alch
    " } }

    Community Wiki

    Edit

    Dreadbeak

    Dreadbeak is a unique Rusted Sword and a fated variant of Redbeak.

    Mechanics

    100% increased Damage when on Low Life – While on low life, Dreadbeak grants 100% increased damage. This is a global damage modifier, which applies to all damage inflicted by the character's skills, including damage from ailments, debuffs, spells, traps, mines and totems.

    Version history

    VersionChanges
    3.19.0
  • Fated Uniques can no longer be acquired. The special modifiers on some Fated Uniques have been moved to the base version of that Unique. More information can be found in the {{section link|Version 3.19.0|Rebalance of Unique Items}} section.
  • 3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • Fated Unique Items not mentioned explicitly in the version 3.17.0 patch notes now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
  • 3.14.0
  • The Low threshold for Life, Mana and Energy Shield is now 50% or below (previously below 35%). This means that a single 50% reservation will now put you into a Low state. Light radius has been adjusted accordingly.
  • (Wiki editor note: GGG stated in the game balance manifesto that "As a result, certain skills, passives and items have been rebalanced to compensate.", however the modifier on Dreadbeak itself is not nerfed (it is unchanged))
  • 3.7.0
  • Now has (83-91) to (123-130) added physical damage (lowered from original value), to account for basetype changes. Existing versions can be updated using a Divine Orb
  • 3.2.0
  • Introduced to the game.

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